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build(nix): add new dependencies to nix build and dev env for wgpu
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@ -109,6 +109,10 @@ key = "veloren-nix.cachix.org-1:zokfKJqVsNV6kI/oJdLF6TYBdNPYGSb+diMVQPn/5Rc="
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buildInputs = ["openssl"]
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nativeBuildInputs = ["pkg-config"]
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[workspace.metadata.nix.crateOverride.shaderc-sys]
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buildInputs = ["shaderc"]
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nativeBuildInputs = ["cmake", "python3", "gnumake"]
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[patch.crates-io]
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# macos CI fix isn't released yet
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winit = { git = "https://gitlab.com/veloren/winit.git", branch = "macos-test-spiffed" }
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@ -18,7 +18,7 @@ It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild,
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This package includes the official client, Voxygen.
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"""
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runtimeLibs = ["libGL", "xorg.libX11", "xorg.libXcursor", "xorg.libXrandr", "xorg.libXi"]
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runtimeLibs = ["libGL", "xorg.libX11", "xorg.libXcursor", "xorg.libXrandr", "xorg.libXi", "vulkan-loader", "vulkan-validation-layers", "vulkan-extension-layer"]
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buildInputs = ["xorg.libxcb"]
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[features]
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