mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Implemented hot reloading for EGUI (needs duplicated code from anim crate refactoring out)
This commit is contained in:
parent
63b8fe1a5f
commit
0654d78260
11
Cargo.lock
generated
11
Cargo.lock
generated
@ -6382,11 +6382,22 @@ dependencies = [
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name = "veloren-voxygen-egui"
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version = "0.9.0"
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dependencies = [
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"egui",
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"egui_winit_platform",
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"find_folder",
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"lazy_static",
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"libloading 0.7.0",
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"notify 5.0.0-pre.6",
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"tracing",
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"veloren-client",
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"veloren-common",
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]
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[[package]]
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name = "veloren-voxygen-egui-dyn"
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version = "0.9.0"
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dependencies = [
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"veloren-voxygen-egui",
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]
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[[package]]
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@ -21,6 +21,7 @@ members = [
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"voxygen/anim/dyn",
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"voxygen/i18n",
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"voxygen/egui",
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"voxygen/egui/dyn",
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"world",
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"network",
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"network/protocol",
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20
common/src/debug_info.rs
Normal file
20
common/src/debug_info.rs
Normal file
@ -0,0 +1,20 @@
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use std::time::Duration;
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use crate::comp;
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pub struct DebugInfo {
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pub tps: f64,
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pub frame_time: Duration,
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pub ping_ms: f64,
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pub coordinates: Option<comp::Pos>,
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pub velocity: Option<comp::Vel>,
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pub ori: Option<comp::Ori>,
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pub num_chunks: u32,
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pub num_lights: u32,
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pub num_visible_chunks: u32,
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pub num_shadow_chunks: u32,
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pub num_figures: u32,
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pub num_figures_visible: u32,
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pub num_particles: u32,
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pub num_particles_visible: u32,
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}
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@ -77,6 +77,7 @@ pub mod uid;
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#[cfg(not(target_arch = "wasm32"))] pub mod vol;
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#[cfg(not(target_arch = "wasm32"))]
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pub mod volumes;
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pub mod debug_info;
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#[cfg(not(target_arch = "wasm32"))]
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pub use cached_spatial_grid::CachedSpatialGrid;
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@ -23,7 +23,7 @@ buildInputs = ["xorg.libxcb"]
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[features]
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hot-anim = ["anim/use-dyn-lib"]
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hot-egui = ["egui/use-dyn-lib"]
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hot-egui = ["voxygen-egui/use-dyn-lib"]
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singleplayer = ["server"]
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simd = ["vek/platform_intrinsics"]
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tracy = ["profiling", "profiling/profile-with-tracy", "common/tracy", "common-ecs/tracy", "common-frontend/tracy", "common-net/tracy", "common-systems/tracy", "common-state/tracy", "client/tracy"]
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23
voxygen/egui/Cargo.toml
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23
voxygen/egui/Cargo.toml
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@ -0,0 +1,23 @@
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[package]
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authors = ["Ben Wallis <atomyc@gmail.com>"]
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name = "veloren-voxygen-egui"
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edition = "2018"
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version = "0.9.0"
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[features]
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use-dyn-lib = ["libloading", "notify", "lazy_static", "tracing", "find_folder"]
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be-dyn-lib = []
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[dependencies]
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client = {package = "veloren-client", path = "../../client"}
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common = {package = "veloren-common", path = "../../common"}
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egui = "0.11"
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egui_winit_platform = "0.6"
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# Hot Reloading
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find_folder = {version = "0.3.0", optional = true}
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lazy_static = {version = "1.4.0", optional = true}
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libloading = {version = "0.7", optional = true}
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notify = {version = "5.0.0-pre.2", optional = true}
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tracing = {version = "0.1", optional = true}
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17
voxygen/egui/dyn/Cargo.toml
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17
voxygen/egui/dyn/Cargo.toml
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@ -0,0 +1,17 @@
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[package]
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authors = ["Imbris <imbrisf@gmail.com>"]
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edition = "2018"
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name = "veloren-voxygen-egui-dyn"
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version = "0.9.0"
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[lib]
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# Using dylib instead of cdylib increases the size 3 -> 13 mb
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# but it is needed to expose the symbols from the anim crate :(
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# effect on compile time appears to be insignificant
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crate-type = ["dylib"]
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[features]
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be-dyn-lib = ["veloren-voxygen-egui/be-dyn-lib"]
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[dependencies]
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veloren-voxygen-egui = { path = "../" }
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14
voxygen/egui/dyn/src/lib.rs
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14
voxygen/egui/dyn/src/lib.rs
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@ -0,0 +1,14 @@
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//! This crate hacks around the inability to dynamically specify the
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//! `crate-type` for cargo to build.
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//!
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//! For more details on the issue this is a decent starting point: https://github.com/rust-lang/cargo/pull/8789
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//!
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//! This crate avoids use building the dynamic lib when it isn't needed and the
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//! same with the non dynamic build. Additionally, this allows compilation to
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//! start earlier since a cdylib doesn't pipeline with it's dependencies.
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//!
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//! NOTE: the `be-dyn-lib` feature must be used for this crate to be useful, it
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//! is not on by default becaue this causes cargo to switch the feature on in
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//! the anim crate when compiling the static lib into voxygen.
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#[cfg(feature = "be-dyn-lib")]
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pub use veloren_voxygen_egui::*;
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258
voxygen/egui/src/dyn_lib.rs
Normal file
258
voxygen/egui/src/dyn_lib.rs
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@ -0,0 +1,258 @@
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use lazy_static::lazy_static;
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use libloading::Library;
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use notify::{immediate_watcher, EventKind, RecursiveMode, Watcher};
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use std::{
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process::{Command, Stdio},
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sync::{mpsc, Mutex},
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time::Duration,
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};
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use find_folder::Search;
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use std::{env, path::PathBuf};
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use tracing::{debug, error, info};
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#[cfg(target_os = "windows")]
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const COMPILED_FILE: &str = "veloren_voxygen_egui_dyn.dll";
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#[cfg(target_os = "windows")]
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const ACTIVE_FILE: &str = "veloren_voxygen_egui_dyn_active.dll";
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#[cfg(not(target_os = "windows"))]
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const COMPILED_FILE: &str = "libveloren_voxygen_anim_dyn.so";
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#[cfg(not(target_os = "windows"))]
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const ACTIVE_FILE: &str = "libveloren_voxygen_anim_dyn_active.so";
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// This option is required as `hotreload()` moves the `LoadedLib`.
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lazy_static! {
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pub static ref LIB: Mutex<Option<LoadedLib>> = Mutex::new(Some(LoadedLib::compile_load()));
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}
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/// LoadedLib holds a loaded dynamic library and the location of library file
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/// with the appropriate OS specific name and extension i.e.
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/// `libvoxygen_anim_dyn_active.dylib`, `voxygen_anim_dyn_active.dll`.
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///
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/// # NOTE
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/// DOES NOT WORK ON MACOS, due to some limitations with hot-reloading the
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/// `.dylib`.
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pub struct LoadedLib {
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/// Loaded library.
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pub lib: Library,
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/// Path to the library.
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pub lib_path: PathBuf,
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}
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impl LoadedLib {
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/// Compile and load the dynamic library
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///
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/// This is necessary because the very first time you use hot reloading you
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/// wont have the library, so you can't load it until you have compiled it!
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fn compile_load() -> Self {
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#[cfg(target_os = "macos")]
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error!("The hot reloading feature does not work on macos.");
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// Compile
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if !compile() {
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panic!("Animation compile failed.");
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} else {
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info!("Animation compile succeeded.");
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}
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copy(&LoadedLib::determine_path());
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Self::load()
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}
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/// Load a library from disk.
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///
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/// Currently this is pretty fragile, it gets the path of where it thinks
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/// the dynamic library should be and tries to load it. It will panic if it
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/// is missing.
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fn load() -> Self {
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let lib_path = LoadedLib::determine_path();
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// Try to load the library.
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let lib = match unsafe { Library::new(lib_path.clone()) } {
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Ok(lib) => lib,
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Err(e) => panic!(
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"Tried to load dynamic library from {:?}, but it could not be found. A potential \
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reason is we may require a special case for your OS so we can find it. {:?}",
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lib_path, e
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),
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};
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Self { lib, lib_path }
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}
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/// Determine the path to the dynamic library based on the path of the
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/// current executable.
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fn determine_path() -> PathBuf {
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let current_exe = env::current_exe();
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// If we got the current_exe, we need to go up a level and then down
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// in to debug (in case we were in release or another build dir).
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let mut lib_path = match current_exe {
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Ok(mut path) => {
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// Remove the filename to get the directory.
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path.pop();
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// Search for the debug directory.
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let dir = Search::ParentsThenKids(1, 1)
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.of(path)
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.for_folder("debug")
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.expect(
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"Could not find the debug build directory relative to the current \
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executable.",
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);
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debug!(?dir, "Found the debug build directory.");
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dir
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},
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Err(e) => {
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panic!(
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"Could not determine the path of the current executable, this is needed to \
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hotreload the dynamic library. {:?}",
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e
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);
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},
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};
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// Determine the platform specific path and push it onto our already
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// established target/debug dir.
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lib_path.push(ACTIVE_FILE);
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lib_path
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}
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}
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/// Initialise a watcher.
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///
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/// The assumption is that this is run from the voxygen crate's root directory
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/// as it will watch the relative path `egui` for any changes to `.rs`
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/// files. Upon noticing changes it will wait a moment and then recompile.
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pub fn init() {
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// Make sure first compile is done by accessing the lazy_static and then
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// immediately dropping (because we don't actually need it).
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drop(LIB.lock());
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// TODO: use crossbeam
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let (reload_send, reload_recv) = mpsc::channel();
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// Start watcher
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let mut watcher = immediate_watcher(move |res| event_fn(res, &reload_send)).unwrap();
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// Search for the anim directory.
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let anim_dir = Search::Kids(1)
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.for_folder("egui")
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.expect("Could not find the egui crate directory relative to the current directory");
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watcher.watch(anim_dir, RecursiveMode::Recursive).unwrap();
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// Start reloader that watcher signals
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// "Debounces" events since I can't find the option to do this in the latest
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// `notify`
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std::thread::Builder::new()
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.name("voxygen_egui_watcher".into())
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.spawn(move || {
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let mut modified_paths = std::collections::HashSet::new();
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while let Ok(path) = reload_recv.recv() {
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modified_paths.insert(path);
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// Wait for any additional modify events before reloading
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while let Ok(path) = reload_recv.recv_timeout(Duration::from_millis(300)) {
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modified_paths.insert(path);
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}
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info!(
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?modified_paths,
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"Hot reloading egui because files in `egui` modified."
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);
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hotreload();
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}
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})
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.unwrap();
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// Let the watcher live forever
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std::mem::forget(watcher);
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}
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/// Event function to hotreload the dynamic library
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///
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/// This is called by the watcher to filter for modify events on `.rs` files
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/// before sending them back.
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fn event_fn(res: notify::Result<notify::Event>, sender: &mpsc::Sender<String>) {
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match res {
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Ok(event) => match event.kind {
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EventKind::Modify(_) => {
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event
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.paths
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.iter()
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.filter(|p| p.extension().map(|e| e == "rs").unwrap_or(false))
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.map(|p| p.to_string_lossy().into_owned())
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// Signal reloader
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.for_each(|p| { let _ = sender.send(p); });
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},
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_ => {},
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},
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Err(e) => error!(?e, "egui hotreload watcher error."),
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}
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}
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/// Hotreload the dynamic library
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///
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/// This will reload the dynamic library by first internally calling compile
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/// and then reloading the library.
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fn hotreload() {
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// Do nothing if recompile failed.
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if compile() {
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let mut lock = LIB.lock().unwrap();
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// Close lib.
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let loaded_lib = lock.take().unwrap();
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loaded_lib.lib.close().unwrap();
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copy(&loaded_lib.lib_path);
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// Open new lib.
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*lock = Some(LoadedLib::load());
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info!("Updated egui.");
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}
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}
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/// Recompile the anim package
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///
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/// Returns `false` if the compile failed.
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fn compile() -> bool {
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let output = Command::new("cargo")
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.stderr(Stdio::inherit())
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.stdout(Stdio::inherit())
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.arg("build")
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.arg("--package")
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.arg("veloren-voxygen-egui-dyn")
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.arg("--features")
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.arg("veloren-voxygen-egui-dyn/be-dyn-lib")
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.output()
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.unwrap();
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output.status.success()
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}
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/// Copy the lib file, so we have an `_active` copy.
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///
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/// We do this for all OS's although it is only strictly necessary for windows.
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/// The reason we do this is to make the code easier to understand and debug.
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fn copy(lib_path: &PathBuf) {
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// Use the platform specific names.
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let lib_compiled_path = lib_path.with_file_name(COMPILED_FILE);
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let lib_output_path = lib_path.with_file_name(ACTIVE_FILE);
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// Get the path to where the lib was compiled to.
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debug!(?lib_compiled_path, ?lib_output_path, "Moving.");
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|
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// Copy the library file from where it is output, to where we are going to
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// load it from i.e. lib_path.
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std::fs::copy(&lib_compiled_path, &lib_output_path).unwrap_or_else(|err| {
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panic!(
|
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"Failed to rename dynamic library from {:?} to {:?}. {:?}",
|
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lib_compiled_path, lib_output_path, err
|
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)
|
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});
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}
|
78
voxygen/egui/src/lib.rs
Normal file
78
voxygen/egui/src/lib.rs
Normal file
@ -0,0 +1,78 @@
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use client::Client;
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use egui_winit_platform::Platform;
|
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use common::debug_info::DebugInfo;
|
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#[cfg(all(feature = "be-dyn-lib", feature = "use-dyn-lib"))]
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compile_error!("Can't use both \"be-dyn-lib\" and \"use-dyn-lib\" features at once");
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|
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#[cfg(feature = "use-dyn-lib")] pub mod dyn_lib;
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|
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#[cfg(feature = "use-dyn-lib")]
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pub use dyn_lib::init;
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use std::ffi::CStr;
|
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|
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#[cfg(feature = "use-dyn-lib")]
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const MAINTAIN_EGUI_FN: &'static [u8] = b"maintain_egui_inner\0";
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|
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pub fn maintain(platform: &mut Platform,
|
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client: &Client,
|
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debug_info: &Option<DebugInfo>) {
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#[cfg(not(feature = "use-dyn-lib"))]
|
||||
{
|
||||
maintain_egui_inner(platform, client, debug_info);
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}
|
||||
|
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#[cfg(feature = "use-dyn-lib")]
|
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{
|
||||
let lock = dyn_lib::LIB.lock().unwrap();
|
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let lib = &lock.as_ref().unwrap().lib;
|
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|
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let maintain_fn: libloading::Symbol<
|
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fn(
|
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&mut Platform,
|
||||
&Client,
|
||||
&Option<DebugInfo>,
|
||||
)
|
||||
> = unsafe {
|
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//let start = std::time::Instant::now();
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||||
// Overhead of 0.5-5 us (could use hashmap to mitigate if this is an issue)
|
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let f = lib.get(MAINTAIN_EGUI_FN);
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//println!("{}", start.elapsed().as_nanos());
|
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f
|
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}
|
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.unwrap_or_else(|e| {
|
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panic!(
|
||||
"Trying to use: {} but had error: {:?}",
|
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CStr::from_bytes_with_nul(MAINTAIN_EGUI_FN)
|
||||
.map(CStr::to_str)
|
||||
.unwrap()
|
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.unwrap(),
|
||||
e
|
||||
)
|
||||
});
|
||||
|
||||
maintain_fn(platform, client, debug_info);
|
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}
|
||||
}
|
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|
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#[cfg_attr(feature = "be-dyn-lib", export_name = "maintain_egui_inner")]
|
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pub fn maintain_egui_inner(platform: &mut Platform,
|
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client: &Client,
|
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debug_info: &Option<DebugInfo>) {
|
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platform.begin_frame();
|
||||
|
||||
egui::Window::new("Test Window X")
|
||||
.default_width(200.0)
|
||||
.default_height(200.0)
|
||||
.show(&platform.context(), |ui| {
|
||||
ui.heading("My egui Application z");
|
||||
ui.horizontal(|ui| {
|
||||
ui.label(format!("Ping: {}", debug_info.as_ref().map_or(0.0, |x| x.ping_ms)));
|
||||
ui.text_edit_singleline(&mut "hello".to_owned());
|
||||
});
|
||||
ui.add(egui::Slider::new(&mut 99, 0..=120).text("age"));
|
||||
if ui.button("Click each year").clicked() {
|
||||
println!("button clicked");
|
||||
}
|
||||
ui.label(format!("Hello '{}', age {}", "Ben", 99));
|
||||
});
|
||||
}
|
@ -108,6 +108,7 @@ use std::{
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
use vek::*;
|
||||
use common::debug_info::DebugInfo;
|
||||
|
||||
const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
|
||||
const TEXT_VELORITE: Color = Color::Rgba(0.0, 0.66, 0.66, 1.0);
|
||||
@ -345,23 +346,6 @@ pub struct BlockFloater {
|
||||
pub timer: f32,
|
||||
}
|
||||
|
||||
pub struct DebugInfo {
|
||||
pub tps: f64,
|
||||
pub frame_time: Duration,
|
||||
pub ping_ms: f64,
|
||||
pub coordinates: Option<comp::Pos>,
|
||||
pub velocity: Option<comp::Vel>,
|
||||
pub ori: Option<comp::Ori>,
|
||||
pub num_chunks: u32,
|
||||
pub num_lights: u32,
|
||||
pub num_visible_chunks: u32,
|
||||
pub num_shadow_chunks: u32,
|
||||
pub num_figures: u32,
|
||||
pub num_figures_visible: u32,
|
||||
pub num_particles: u32,
|
||||
pub num_particles_visible: u32,
|
||||
}
|
||||
|
||||
pub struct HudInfo {
|
||||
pub is_aiming: bool,
|
||||
pub is_first_person: bool,
|
||||
|
@ -151,6 +151,10 @@ fn main() {
|
||||
#[cfg(feature = "hot-anim")]
|
||||
anim::init();
|
||||
|
||||
// Initialise watcher for egui hotreloading
|
||||
#[cfg(feature = "hot-egui")]
|
||||
voxygen_egui::init();
|
||||
|
||||
// Setup audio
|
||||
let mut audio = match settings.audio.output {
|
||||
AudioOutput::Off => AudioFrontend::no_audio(),
|
||||
|
@ -35,7 +35,7 @@ use common_net::{
|
||||
|
||||
use crate::{
|
||||
audio::sfx::SfxEvent,
|
||||
hud::{DebugInfo, Event as HudEvent, Hud, HudInfo, LootMessage, PromptDialogSettings},
|
||||
hud::{Event as HudEvent, Hud, HudInfo, LootMessage, PromptDialogSettings},
|
||||
key_state::KeyState,
|
||||
menu::{char_selection::CharSelectionState, main::seconds_since_midnight},
|
||||
render::Renderer,
|
||||
@ -47,6 +47,7 @@ use crate::{
|
||||
use egui_wgpu_backend::epi::App;
|
||||
use hashbrown::HashMap;
|
||||
use settings_change::Language::ChangeLanguage;
|
||||
use common::debug_info::DebugInfo;
|
||||
|
||||
/// The action to perform after a tick
|
||||
enum TickAction {
|
||||
|
@ -2,7 +2,7 @@ use egui_winit_platform::{Platform, PlatformDescriptor};
|
||||
use crate::window::Window;
|
||||
use egui::FontDefinitions;
|
||||
use client::Client;
|
||||
use crate::hud::DebugInfo;
|
||||
use common::debug_info::DebugInfo;
|
||||
|
||||
pub struct EguiState {
|
||||
pub platform: Platform,
|
||||
@ -26,22 +26,6 @@ impl EguiState {
|
||||
pub fn maintain(&mut self,
|
||||
client: &Client,
|
||||
debug_info: &Option<DebugInfo>) {
|
||||
self.platform.begin_frame();
|
||||
|
||||
egui::Window::new("Test Window")
|
||||
.default_width(200.0)
|
||||
.default_height(200.0)
|
||||
.show(&self.platform.context(), |ui| {
|
||||
ui.heading("My egui Application");
|
||||
ui.horizontal(|ui| {
|
||||
ui.label("Your name: ");
|
||||
ui.text_edit_singleline(&mut "hello".to_owned());
|
||||
});
|
||||
ui.add(egui::Slider::new(&mut 99, 0..=120).text("age"));
|
||||
if ui.button("Click each year").clicked() {
|
||||
println!("button clicked");
|
||||
}
|
||||
ui.label(format!("Hello '{}', age {}", "Ben", 99));
|
||||
});
|
||||
voxygen_egui::maintain(&mut self.platform, client, debug_info);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user