mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Update changelog
This commit is contained in:
parent
9cdfb6a4aa
commit
07d3242b26
@ -31,6 +31,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|||||||
- Climbing no longer requires having 10 energy
|
- Climbing no longer requires having 10 energy
|
||||||
- Castles will now be placed close to towns
|
- Castles will now be placed close to towns
|
||||||
- Sword
|
- Sword
|
||||||
|
- Rescaling of images for the UI is now done when sampling from them on the GPU. Improvements are
|
||||||
|
particularily noticeable when opening the map screen (which involves rescaling a few large
|
||||||
|
images) and also when using the voxel minimap view (where a medium size image is updated often).
|
||||||
|
|
||||||
### Removed
|
### Removed
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user