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https://gitlab.com/veloren/veloren.git
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login trim username, improve validation, social ordering
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parent
3506f754aa
commit
08146f6a3a
@ -14,15 +14,21 @@ pub struct Player {
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impl Player {
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impl Player {
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pub fn new(alias: String, uuid: Uuid) -> Self { Self { alias, uuid } }
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pub fn new(alias: String, uuid: Uuid) -> Self { Self { alias, uuid } }
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pub fn is_valid(&self) -> bool { Self::alias_is_valid(&self.alias) }
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pub fn is_valid(&self) -> bool { Self::alias_validate(&self.alias).is_ok() }
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pub fn alias_is_valid(alias: &str) -> bool {
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pub fn alias_validate(alias: &str) -> Result<(), AliasError> {
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// TODO: Expose auth name validation and use it here.
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// TODO: Expose auth name validation and use it here.
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// See https://gitlab.com/veloren/auth/-/blob/master/server/src/web.rs#L20
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// See https://gitlab.com/veloren/auth/-/blob/master/server/src/web.rs#L20
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alias
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if !alias
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.chars()
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.chars()
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.all(|c| c.is_alphanumeric() || c == '_' || c == '-')
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.all(|c| c.is_alphanumeric() || c == '_' || c == '-')
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&& alias.len() <= MAX_ALIAS_LEN
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{
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Err(AliasError::ForbiddenCharacters)
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} else if alias.len() > MAX_ALIAS_LEN {
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Err(AliasError::TooLong)
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} else {
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Ok(())
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}
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}
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}
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/// Not to be confused with uid
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/// Not to be confused with uid
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@ -38,3 +44,18 @@ pub struct Respawn;
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impl Component for Respawn {
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impl Component for Respawn {
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type Storage = NullStorage<Self>;
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type Storage = NullStorage<Self>;
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}
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}
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pub enum AliasError {
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ForbiddenCharacters,
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TooLong,
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}
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impl ToString for AliasError {
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fn to_string(&self) -> String {
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match *self {
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AliasError::ForbiddenCharacters => "Alias contains illegal characters.",
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AliasError::TooLong => "Alias is too long.",
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}
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.to_string()
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}
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}
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@ -751,11 +751,11 @@ fn handle_alias(
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return;
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return;
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}
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}
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if let Ok(alias) = scan_fmt!(&args, &action.arg_fmt(), String) {
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if let Ok(alias) = scan_fmt!(&args, &action.arg_fmt(), String) {
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if !comp::Player::alias_is_valid(&alias) {
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if let Err(error) = comp::Player::alias_validate(&alias) {
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// Prevent silly aliases
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// Prevent silly aliases
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server.notify_client(
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server.notify_client(
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client,
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client,
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ServerGeneral::server_msg(ChatType::CommandError, "Invalid alias."),
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ServerGeneral::server_msg(ChatType::CommandError, error.to_string()),
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);
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);
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return;
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return;
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}
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}
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@ -386,8 +386,8 @@ impl<'a> Widget for Social<'a> {
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player
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player
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.character
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.character
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.as_ref()
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.as_ref()
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.map(|character| &character.name)
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.map(|character| character.name.to_lowercase())
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.unwrap_or(&player.player_alias)
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.unwrap_or_else(|| player.player_alias.to_string())
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});
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});
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for (i, (&uid, player_info)) in player_list.into_iter().enumerate() {
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for (i, (&uid, player_info)) in player_list.into_iter().enumerate() {
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let hide_username = true;
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let hide_username = true;
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@ -340,18 +340,19 @@ fn attempt_login(
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client_init: &mut Option<ClientInit>,
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client_init: &mut Option<ClientInit>,
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runtime: Option<Arc<runtime::Runtime>>,
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runtime: Option<Arc<runtime::Runtime>>,
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) {
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) {
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if comp::Player::alias_is_valid(&username) {
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if let Err(err) = comp::Player::alias_validate(&username) {
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// Don't try to connect if there is already a connection in progress.
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*info_message = Some(err.to_string());
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if client_init.is_none() {
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return;
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*client_init = Some(ClientInit::new(
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}
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connection_args,
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username,
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// Don't try to connect if there is already a connection in progress.
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Some(settings.graphics.view_distance),
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if client_init.is_none() {
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password,
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*client_init = Some(ClientInit::new(
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runtime,
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connection_args,
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));
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username,
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}
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Some(settings.graphics.view_distance),
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} else {
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password,
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*info_message = Some("Invalid username".to_string());
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runtime,
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));
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}
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}
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}
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}
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@ -354,7 +354,7 @@ impl Controls {
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};
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};
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events.push(Event::LoginAttempt {
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events.push(Event::LoginAttempt {
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username: self.login_info.username.clone(),
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username: self.login_info.username.trim().to_string(),
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password: self.login_info.password.clone(),
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password: self.login_info.password.clone(),
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server_address: self.login_info.server.clone(),
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server_address: self.login_info.server.clone(),
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});
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});
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