Remove temporary test files from git repo

This commit is contained in:
juliancoffee 2022-04-01 13:31:32 +03:00
parent a4908cf5ae
commit 09d395f528
7 changed files with 1 additions and 80 deletions

1
.gitignore vendored
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@ -35,6 +35,7 @@ maps
screenshots screenshots
todo.txt todo.txt
userdata userdata
temp
# Profiling and traces # Profiling and traces
heaptrack.* heaptrack.*

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@ -1,32 +0,0 @@
({
// Weapons
ActiveMainhand: Item("common.items.weapons.sword_1h.bloodsteel-0"),
ActiveOffhand: Item("common.items.weapons.sword_1h.bloodsteel-0"),
InactiveMainhand: Item("common.items.weapons.sword_1h.bloodsteel-0"),
InactiveOffhand: Item("common.items.weapons.sword_1h.bloodsteel-0"),
// Gear
Armor(Head): Item("common.items.npc_armor.biped_small.myrmidon.head.hoplite"),
Armor(Shoulders): Item("common.items.armor.twigsflowers.shoulder"),
Armor(Chest): Item("common.items.armor.twigsflowers.chest"),
Armor(Hands): Item("common.items.armor.twigsflowers.hand"),
Armor(Legs): Item("common.items.armor.twigsflowers.pants"),
Armor(Feet): Item("common.items.armor.twigsflowers.foot"),
Armor(Belt): Item("common.items.armor.twigsflowers.belt"),
// Biju
Armor(Back): Item("common.items.armor.misc.back.dungeon_purple"),
Armor(Neck): Item("common.items.armor.misc.neck.gem_of_resilience"),
Armor(Ring1): Item("common.items.armor.misc.ring.gold"),
Armor(Ring2): Item("common.items.armor.misc.ring.gold"),
// Misc
Lantern: Item("common.items.lantern.black_0"),
Armor(Tabard): Item("common.items.debug.admin"),
Glider: Item("common.items.glider.basic_red"),
Armor(Bag1): Item("common.items.armor.misc.bag.tiny_leather_pouch"),
Armor(Bag2): Item("common.items.armor.misc.bag.tiny_leather_pouch"),
Armor(Bag3): Item("common.items.armor.misc.bag.tiny_leather_pouch"),
Armor(Bag4): Item("common.items.armor.misc.bag.tiny_leather_pouch"),
})

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@ -1,7 +0,0 @@
#![enable(implicit_some)]
(
inherit: Choice([
(1, Asset("common.loadout_new.test.rings")),
(1, Asset("common.loadout_new.test.choice_hands")),
]),
)

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@ -1,17 +0,0 @@
#![enable(implicit_some)]
(
active_hands: Choice([
(1, InHands((
Item("common.items.axe_1h.orichalcum"),
Item("common.items.axe_1h.orichalcum"),
))),
(1, InHands((
Item("common.items.hammer_1h.orichalcum"),
Item("common.items.axe_1h.orichalcum"),
))),
(1, InHands((
Item("common.items.sword.cultist"),
None,
))),
]),
)

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@ -1,7 +0,0 @@
#![enable(implicit_some)]
(
inherit: Combine([
Asset("common.loadout_new.test.rings"),
Asset("common.loadout_new.test.choice_hands"),
]),
)

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@ -1,5 +0,0 @@
#![enable(implicit_some)]
(
ring1: Item("common.items.armor.cultist.ring"),
ring2: Item("common.items.armor.cultist.ring"),
)

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@ -1,12 +0,0 @@
#![enable(implicit_some)]
(
inherit: Asset("common.loadout_new.rings"),
head: Item("common.items.armor.cultist.bandana"),
active_hands: InHands((
Item("common.items.axe_1h.orichalcum"),
Choice([
(1, Item("common.items.hammer_1h.orichalcum")),
(1, Item("common.items.axe_1h.orichalcum")),
]),
)),
)