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Fixed scaling of airships
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@ -351,7 +351,6 @@ impl StateExt for State {
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.with(body.density())
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.with(make_collider(ship))
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.with(body)
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.with(comp::Scale(comp::ship::AIRSHIP_SCALE))
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.with(comp::Controller::default())
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.with(Inventory::with_empty())
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.with(comp::CharacterState::default())
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