Added enum for stage section instead of using 4 bools.

This commit is contained in:
Sam
2020-09-06 16:46:53 -05:00
parent 440e45f2bc
commit 0ba5740265
3 changed files with 42 additions and 46 deletions

View File

@ -341,9 +341,7 @@ impl From<&CharacterAbility> for CharacterState {
energy_increase: *energy_increase,
combo_duration: *combo_duration,
timer: Duration::default(),
in_buildup: true,
in_recover: false,
in_combo: false,
stage_section: combo_melee::StageSection::Buildup,
}),
CharacterAbility::LeapMelee {
energy_cost: _,