tooltip work

This commit is contained in:
jshipsey 2021-05-29 17:08:46 -04:00 committed by Marcel Märtens
parent 5fdb2ac01d
commit 0e269b59d7
265 changed files with 1725 additions and 689 deletions

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Belt("Assassin"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("Assassin"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Foot("Assassin"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Hand("Assassin"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Shoulder("Assassin"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Belt("Bonerattler"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("Bonerattler"),
stats: (
protection: Normal(25.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Foot("Bonerattler"),
stats: (
protection: Normal(5.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Hand("Bonerattler"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Pants("Bonerattler"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Shoulder("Bonerattler"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Leather))],
tags: [
Material((
material: Leather,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Back("Druid"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(0.2),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Lifecloth))],
quality: High,
tags: [
Material((
material: Lifecloth,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Belt("Druid"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Lifecloth))],
quality: High,
tags: [
Material((
material: Lifecloth,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("Druid"),
stats: (
protection: Normal(60.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 660,
energy_recovery: 0.67,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Lifecloth))],
tags: [
Material((
material: Lifecloth,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Foot("Druid"),
stats: (
protection: Normal(5.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Lifecloth))],
tags: [
Material((
material: Lifecloth,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Hand("Druid"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Lifecloth))],
quality: High,
tags: [
Material((
material: Lifecloth,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Pants("Druid"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Lifecloth))],
quality: High,
tags: [
Material((
material: Lifecloth,
)),
],
)

View File

@ -4,7 +4,7 @@ ItemDef(
kind: Armor((
kind: Shoulder("Druid"),
stats: (
protection: Normal(15.0),
protection: Normal(0.0),
poise_resilience: Normal(1.0),
energy_max: 0,
energy_recovery: 0.0,
@ -12,6 +12,10 @@ ItemDef(
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Lifecloth))],
quality: High,
tags: [
Material((
material: Lifecloth,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Back("Linen"),
stats: (
protection: Normal(0.2),
poise_resilience: Normal(0.1),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Common,
tags: [Material((material: Linen))],
quality: Low,
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Belt("Linen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Linen))],
quality: Low,
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,13 +5,17 @@ ItemDef(
kind: Chest("Linen"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 165,
energy_recovery: 0.17,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Linen))],
quality: Low,
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Foot("Linen"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Linen))],
quality: Low,
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Hand("Linen"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Linen))],
quality: Low,
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Pants("Linen"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Linen))],
quality: Low,
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Shoulder("Linen"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Linen))],
quality: Low,
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Back("Moonweave"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(0.2),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Moonweave))],
quality: Epic,
tags: [
Material((
material: Moonweave,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Belt("Moonweave"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Moonweave))],
quality: Epic,
tags: [
Material((
material: Moonweave,
)),
],
)

View File

@ -5,13 +5,17 @@ ItemDef(
kind: Chest("Moonweave"),
stats: (
protection: Normal(75.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 825,
energy_recovery: 0.84,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: High,
tags: [Material((material: Moonweave))],
quality: Epic,
tags: [
Material((
material: Moonweave,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Foot("Moonweave"),
stats: (
protection: Normal(5.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: High,
tags: [Material((material: Moonweave))],
quality: Epic,
tags: [
Material((
material: Moonweave,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Hand("Moonweave"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Moonweave))],
quality: Epic,
tags: [
Material((
material: Moonweave,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Pants("Moonweave"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Moonweave))],
quality: Epic,
tags: [
Material((
material: Moonweave,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Shoulder("Moonweave"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Moonweave))],
quality: Epic,
tags: [
Material((
material: Moonweave,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Back("Silken"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(0.2),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Silk))],
tags: [
Material((
material: Silk,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Belt("Silken"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Silk))],
tags: [
Material((
material: Silk,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("Silken"),
stats: (
protection: Normal(45.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 495,
energy_recovery: 0.5,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Silk))],
tags: [
Material((
material: Silk,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Foot("Silken"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Silk))],
tags: [
Material((
material: Silk,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Hand("Silken"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Silk))],
tags: [
Material((
material: Silk,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Pants("Silken"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Moderate,
tags: [Material((material: Silk))],
tags: [
Material((
material: Silk,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Shoulder("Silken"),
stats: (
protection: Normal(9.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Common,
tags: [Material((material: Silk))],
quality: Moderate,
tags: [
Material((
material: Silk,
)),
],
)

View File

@ -4,7 +4,7 @@ ItemDef(
kind: Armor((
kind: Back("Sunsilk"),
stats: (
protection: Normal(4.0),
protection: Normal(0.0),
poise_resilience: Normal(0.2),
energy_max: 0,
energy_recovery: 0.0,
@ -12,6 +12,10 @@ ItemDef(
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Sunsilk))],
quality: Legendary,
tags: [
Material((
material: Sunsilk,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Belt("Sunsilk"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Sunsilk))],
quality: Legendary,
tags: [
Material((
material: Sunsilk,
)),
],
)

View File

@ -5,13 +5,17 @@ ItemDef(
kind: Chest("Sunsilk"),
stats: (
protection: Normal(90.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 1000,
energy_recovery: 1.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Sunsilk))],
quality: Legendary,
tags: [
Material((
material: Sunsilk,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Foot("Sunsilk"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Sunsilk))],
quality: Legendary,
tags: [
Material((
material: Sunsilk,
)),
],
)

View File

@ -4,7 +4,7 @@ ItemDef(
kind: Armor((
kind: Hand("Sunsilk"),
stats: (
protection: Normal(12.0),
protection: Normal(0.0),
poise_resilience: Normal(8.0),
energy_max: 0,
energy_recovery: 0.0,
@ -12,6 +12,10 @@ ItemDef(
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Sunsilk))],
quality: Legendary,
tags: [
Material((
material: Sunsilk,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Pants("Sunsilk"),
stats: (
protection: Normal(24.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Sunsilk))],
quality: Legendary,
tags: [
Material((
material: Sunsilk,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Shoulder("Sunsilk"),
stats: (
protection: Normal(18.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Sunsilk))],
quality: Legendary,
tags: [
Material((
material: Sunsilk,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Back("Woolen"),
stats: (
protection: Normal(0.2),
poise_resilience: Normal(0.1),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Wool))],
tags: [
Material((
material: Wool,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Belt("Woolen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Wool))],
tags: [
Material((
material: Wool,
)),
],
)

View File

@ -5,13 +5,17 @@ ItemDef(
kind: Chest("Woolen"),
stats: (
protection: Normal(30.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 330,
energy_recovery: 0.33,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Wool))],
quality: Common,
tags: [
Material((
material: Wool,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Foot("Woolen"),
stats: (
protection: Normal(2.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Wool))],
tags: [
Material((
material: Wool,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Hand("Woolen"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Wool))],
tags: [
Material((
material: Wool,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Pants("Woolen"),
stats: (
protection: Normal(8.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Wool))],
tags: [
Material((
material: Wool,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Shoulder("Woolen"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Wool))],
tags: [
Material((
material: Wool,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Belt("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Pants("ClothBlue"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Shoulder("ClothBlue0"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Shoulder("ClothBlue1"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Belt("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Pants("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Shoulder("ClothGreen"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Belt("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Pants("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Shoulder("ClothPurple"),
stats: (
protection: Normal(1.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Common,
tags: [Material((material: Linen))],
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Belt("Cultist"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,7 @@ ItemDef(
),
)),
quality: Epic,
tags: [Cultist],
tags: [
Cultist,
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("Cultist"),
stats: (
protection: Normal(30.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,7 @@ ItemDef(
),
)),
quality: Epic,
tags: [Cultist],
tags: [
Cultist,
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Foot("Cultist"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,7 @@ ItemDef(
),
)),
quality: Epic,
tags: [Cultist],
tags: [
Cultist,
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Hand("Cultist"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,7 @@ ItemDef(
),
)),
quality: Epic,
tags: [Cultist],
tags: [
Cultist,
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Pants("Cultist"),
stats: (
protection: Normal(24.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,7 @@ ItemDef(
),
)),
quality: Epic,
tags: [Cultist],
tags: [
Cultist,
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Shoulder("Cultist"),
stats: (
protection: Normal(18.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,7 @@ ItemDef(
),
)),
quality: Epic,
tags: [Cultist],
tags: [
Cultist,
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Back("Ferocious"),
stats: (
protection: Normal(3.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Epic,
tags: [Material((material: Linen))],
)
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Belt("Ferocious"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Epic,
tags: [Material((material: Linen))],
)
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("Ferocious"),
stats: (
protection: Normal(30.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Epic,
tags: [Material((material: Linen))],
)
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Foot("Ferocious"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Epic,
tags: [Material((material: Linen))],
)
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Hand("Ferocious"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Epic,
tags: [Material((material: Linen))],
)
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Pants("Ferocious"),
stats: (
protection: Normal(24.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Epic,
tags: [Material((material: Linen))],
)
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Shoulder("Ferocious"),
stats: (
protection: Normal(18.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: Epic,
tags: [Material((material: Linen))],
)
tags: [
Material((
material: Linen,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Back("Carapace"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(0.2),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Carapace))],
quality: High,
tags: [
Material((
material: Carapace,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Belt("Carapace"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Carapace))],
quality: High,
tags: [
Material((
material: Carapace,
)),
],
)

View File

@ -5,7 +5,7 @@ ItemDef(
kind: Chest("Carapace"),
stats: (
protection: Normal(96.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 1.33,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Carapace))],
tags: [
Material((
material: Carapace,
)),
],
)

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Foot("Carapace"),
stats: (
protection: Normal(5.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
@ -13,5 +13,9 @@ ItemDef(
),
)),
quality: High,
tags: [Material((material: Carapace))],
tags: [
Material((
material: Carapace,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Hand("Carapace"),
stats: (
protection: Normal(10.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Carapace))],
quality: High,
tags: [
Material((
material: Carapace,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Pants("Carapace"),
stats: (
protection: Normal(20.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Carapace))],
quality: High,
tags: [
Material((
material: Carapace,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Shoulder("Carapace"),
stats: (
protection: Normal(15.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Carapace))],
quality: High,
tags: [
Material((
material: Carapace,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Back("Dragonscale"),
stats: (
protection: Normal(4.0),
poise_resilience: Normal(0.2),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Moderate,
tags: [Material((material: Dragonscale))],
quality: Legendary,
tags: [
Material((
material: Dragonscale,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Belt("Dragonscale"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Dragonscale))],
quality: Legendary,
tags: [
Material((
material: Dragonscale,
)),
],
)

View File

@ -5,13 +5,17 @@ ItemDef(
kind: Chest("Dragonscale"),
stats: (
protection: Normal(140.0),
poise_resilience: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 2.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Dragonscale))],
quality: Legendary,
tags: [
Material((
material: Dragonscale,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Foot("Dragonscale"),
stats: (
protection: Normal(6.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Dragonscale))],
quality: Legendary,
tags: [
Material((
material: Dragonscale,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Hand("Dragonscale"),
stats: (
protection: Normal(12.0),
poise_resilience: Normal(8.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Dragonscale))],
quality: Legendary,
tags: [
Material((
material: Dragonscale,
)),
],
)

View File

@ -4,14 +4,18 @@ ItemDef(
kind: Armor((
kind: Pants("Dragonscale"),
stats: (
protection: Normal(24.0),
poise_resilience: Normal(1.0),
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
stealth: 0.0,
),
)),
quality: Epic,
tags: [Material((material: Dragonscale))],
quality: Legendary,
tags: [
Material((
material: Dragonscale,
)),
],
)

Some files were not shown because too many files have changed in this diff Show More