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tooltip work
This commit is contained in:
parent
5fdb2ac01d
commit
0e269b59d7
@ -5,7 +5,7 @@ ItemDef(
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kind: Belt("Assassin"),
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stats: (
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protection: Normal(2.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: Moderate,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Chest("Assassin"),
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stats: (
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protection: Normal(15.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: Moderate,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Foot("Assassin"),
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stats: (
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protection: Normal(4.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: Moderate,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Hand("Assassin"),
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stats: (
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protection: Normal(6.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: Moderate,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: Moderate,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: Moderate,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Shoulder("Assassin"),
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stats: (
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protection: Normal(8.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: Moderate,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Belt("Bonerattler"),
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stats: (
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protection: Normal(3.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: High,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Chest("Bonerattler"),
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stats: (
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protection: Normal(25.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: High,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Foot("Bonerattler"),
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stats: (
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protection: Normal(5.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: High,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Hand("Bonerattler"),
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stats: (
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protection: Normal(10.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: High,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Pants("Bonerattler"),
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stats: (
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protection: Normal(20.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: High,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Shoulder("Bonerattler"),
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stats: (
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protection: Normal(15.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: High,
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tags: [Material((material: Leather))],
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tags: [
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Material((
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material: Leather,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Back("Druid"),
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stats: (
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protection: Normal(4.0),
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poise_resilience: Normal(0.2),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Lifecloth))],
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quality: High,
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tags: [
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Material((
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material: Lifecloth,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Belt("Druid"),
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stats: (
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protection: Normal(4.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Lifecloth))],
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quality: High,
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tags: [
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Material((
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material: Lifecloth,
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)),
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],
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)
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@ -5,7 +5,7 @@ ItemDef(
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kind: Chest("Druid"),
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stats: (
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protection: Normal(60.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 660,
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energy_recovery: 0.67,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: High,
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tags: [Material((material: Lifecloth))],
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tags: [
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Material((
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material: Lifecloth,
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)),
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],
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)
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@ -4,8 +4,8 @@ ItemDef(
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kind: Armor((
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kind: Foot("Druid"),
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stats: (
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protection: Normal(5.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -13,5 +13,9 @@ ItemDef(
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),
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)),
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quality: High,
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tags: [Material((material: Lifecloth))],
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tags: [
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Material((
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material: Lifecloth,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Hand("Druid"),
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stats: (
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protection: Normal(10.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Lifecloth))],
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quality: High,
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tags: [
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Material((
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material: Lifecloth,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Pants("Druid"),
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stats: (
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protection: Normal(20.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Lifecloth))],
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quality: High,
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tags: [
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Material((
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material: Lifecloth,
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)),
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],
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)
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@ -4,7 +4,7 @@ ItemDef(
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kind: Armor((
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kind: Shoulder("Druid"),
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stats: (
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protection: Normal(15.0),
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protection: Normal(0.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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@ -12,6 +12,10 @@ ItemDef(
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Lifecloth))],
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quality: High,
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tags: [
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Material((
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material: Lifecloth,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Back("Linen"),
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stats: (
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protection: Normal(0.2),
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poise_resilience: Normal(0.1),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Common,
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tags: [Material((material: Linen))],
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quality: Low,
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tags: [
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Material((
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material: Linen,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Belt("Linen"),
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stats: (
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protection: Normal(1.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Linen))],
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quality: Low,
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tags: [
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Material((
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material: Linen,
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)),
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],
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)
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@ -5,13 +5,17 @@ ItemDef(
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kind: Chest("Linen"),
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stats: (
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protection: Normal(15.0),
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poise_resilience: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 165,
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energy_recovery: 0.17,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Linen))],
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quality: Low,
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tags: [
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Material((
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material: Linen,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Foot("Linen"),
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stats: (
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protection: Normal(2.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Linen))],
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quality: Low,
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tags: [
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Material((
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material: Linen,
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)),
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],
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)
|
@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Hand("Linen"),
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stats: (
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protection: Normal(4.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Linen))],
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quality: Low,
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tags: [
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Material((
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material: Linen,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Pants("Linen"),
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stats: (
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protection: Normal(6.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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)),
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quality: Moderate,
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tags: [Material((material: Linen))],
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quality: Low,
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tags: [
|
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Material((
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material: Linen,
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)),
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],
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)
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@ -4,14 +4,18 @@ ItemDef(
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kind: Armor((
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kind: Shoulder("Linen"),
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stats: (
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protection: Normal(8.0),
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poise_resilience: Normal(1.0),
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protection: Normal(0.0),
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||||
poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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||||
stealth: 0.0,
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||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Linen))],
|
||||
quality: Low,
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Moonweave"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(0.2),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Moonweave))],
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material((
|
||||
material: Moonweave,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Moonweave"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Moonweave))],
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material((
|
||||
material: Moonweave,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,13 +5,17 @@ ItemDef(
|
||||
kind: Chest("Moonweave"),
|
||||
stats: (
|
||||
protection: Normal(75.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 825,
|
||||
energy_recovery: 0.84,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [Material((material: Moonweave))],
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material((
|
||||
material: Moonweave,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Moonweave"),
|
||||
stats: (
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [Material((material: Moonweave))],
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material((
|
||||
material: Moonweave,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Moonweave"),
|
||||
stats: (
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Moonweave))],
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material((
|
||||
material: Moonweave,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Moonweave"),
|
||||
stats: (
|
||||
protection: Normal(20.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Moonweave))],
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material((
|
||||
material: Moonweave,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Moonweave"),
|
||||
stats: (
|
||||
protection: Normal(15.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Moonweave))],
|
||||
quality: Epic,
|
||||
tags: [
|
||||
Material((
|
||||
material: Moonweave,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Silken"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(0.2),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Silk))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Silk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Silken"),
|
||||
stats: (
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Silk))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Silk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Chest("Silken"),
|
||||
stats: (
|
||||
protection: Normal(45.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 495,
|
||||
energy_recovery: 0.5,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Silk))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Silk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Silken"),
|
||||
stats: (
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Silk))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Silk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Silken"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Silk))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Silk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Silken"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Silk))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Silk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Silken"),
|
||||
stats: (
|
||||
protection: Normal(9.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Silk))],
|
||||
quality: Moderate,
|
||||
tags: [
|
||||
Material((
|
||||
material: Silk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Sunsilk"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.2),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
@ -12,6 +12,10 @@ ItemDef(
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Sunsilk))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Sunsilk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Sunsilk"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Sunsilk))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Sunsilk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,13 +5,17 @@ ItemDef(
|
||||
kind: Chest("Sunsilk"),
|
||||
stats: (
|
||||
protection: Normal(90.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 1000,
|
||||
energy_recovery: 1.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Sunsilk))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Sunsilk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Sunsilk"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Sunsilk))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Sunsilk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Sunsilk"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(8.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
@ -12,6 +12,10 @@ ItemDef(
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Sunsilk))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Sunsilk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Sunsilk"),
|
||||
stats: (
|
||||
protection: Normal(24.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Sunsilk))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Sunsilk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Sunsilk"),
|
||||
stats: (
|
||||
protection: Normal(18.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Sunsilk))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Sunsilk,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(0.2),
|
||||
poise_resilience: Normal(0.1),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Wool))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Wool,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Wool))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Wool,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,13 +5,17 @@ ItemDef(
|
||||
kind: Chest("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(30.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 330,
|
||||
energy_recovery: 0.33,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Wool))],
|
||||
quality: Common,
|
||||
tags: [
|
||||
Material((
|
||||
material: Wool,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Wool))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Wool,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Wool))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Wool,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(8.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Wool))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Wool,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Wool))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Wool,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Belt("ClothBlue"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Chest("ClothBlue"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Pants("ClothBlue"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Shoulder("ClothBlue0"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Shoulder("ClothBlue1"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Belt("ClothGreen"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Chest("ClothGreen"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Pants("ClothGreen"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Shoulder("ClothGreen"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Belt("ClothPurple"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Chest("ClothPurple"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Pants("ClothPurple"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Shoulder("ClothPurple"),
|
||||
stats: (
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [Material((material: Linen))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Belt("Cultist"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,7 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Cultist],
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Chest("Cultist"),
|
||||
stats: (
|
||||
protection: Normal(30.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,7 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Cultist],
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Foot("Cultist"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,7 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Cultist],
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Hand("Cultist"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,7 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Cultist],
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Pants("Cultist"),
|
||||
stats: (
|
||||
protection: Normal(24.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,7 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Cultist],
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Shoulder("Cultist"),
|
||||
stats: (
|
||||
protection: Normal(18.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,7 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Cultist],
|
||||
tags: [
|
||||
Cultist,
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Back("Ferocious"),
|
||||
stats: (
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Linen))],
|
||||
)
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Belt("Ferocious"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Linen))],
|
||||
)
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Chest("Ferocious"),
|
||||
stats: (
|
||||
protection: Normal(30.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Linen))],
|
||||
)
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Foot("Ferocious"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Linen))],
|
||||
)
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Hand("Ferocious"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Linen))],
|
||||
)
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Pants("Ferocious"),
|
||||
stats: (
|
||||
protection: Normal(24.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Linen))],
|
||||
)
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Shoulder("Ferocious"),
|
||||
stats: (
|
||||
protection: Normal(18.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Linen))],
|
||||
)
|
||||
tags: [
|
||||
Material((
|
||||
material: Linen,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(0.2),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Carapace))],
|
||||
quality: High,
|
||||
tags: [
|
||||
Material((
|
||||
material: Carapace,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Carapace))],
|
||||
quality: High,
|
||||
tags: [
|
||||
Material((
|
||||
material: Carapace,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,7 +5,7 @@ ItemDef(
|
||||
kind: Chest("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(96.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 1.33,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [Material((material: Carapace))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Carapace,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
@ -13,5 +13,9 @@ ItemDef(
|
||||
),
|
||||
)),
|
||||
quality: High,
|
||||
tags: [Material((material: Carapace))],
|
||||
tags: [
|
||||
Material((
|
||||
material: Carapace,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Carapace))],
|
||||
quality: High,
|
||||
tags: [
|
||||
Material((
|
||||
material: Carapace,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(20.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Carapace))],
|
||||
quality: High,
|
||||
tags: [
|
||||
Material((
|
||||
material: Carapace,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(15.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Carapace))],
|
||||
quality: High,
|
||||
tags: [
|
||||
Material((
|
||||
material: Carapace,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(0.2),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [Material((material: Dragonscale))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Dragonscale,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Dragonscale))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Dragonscale,
|
||||
)),
|
||||
],
|
||||
)
|
@ -5,13 +5,17 @@ ItemDef(
|
||||
kind: Chest("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(140.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 2.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Dragonscale))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Dragonscale,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Dragonscale))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Dragonscale,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(8.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Dragonscale))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Dragonscale,
|
||||
)),
|
||||
],
|
||||
)
|
@ -4,14 +4,18 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(24.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [Material((material: Dragonscale))],
|
||||
quality: Legendary,
|
||||
tags: [
|
||||
Material((
|
||||
material: Dragonscale,
|
||||
)),
|
||||
],
|
||||
)
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user