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Added price entries for glass and bone dungeon keys to collection.ron, and listed their good type as default in trade_pricing.rs
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@ -16,9 +16,13 @@
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(5.0, Item("common.items.glider.monarch")),
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(5.0, Item("common.items.glider.moth")),
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/// Lanterns
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// Lanterns
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(5.0, Item("common.items.lantern.geode_purp")),
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(2.0, Item("common.items.lantern.pumpkin")),
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(2.0, Item("common.items.boss_drops.lantern")),
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(2.0, Item("common.items.lantern.blue_0")),
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// Keys
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(5.0, Item("common.items.keys.bone_key")),
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(5.0, Item("common.items.keys.glass_key")),
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]
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@ -644,6 +644,9 @@ impl TradePricing {
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ItemDefinitionIdOwned::Simple(name) if name.starts_with("common.items.lantern.") => {
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Good::default()
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},
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ItemDefinitionIdOwned::Simple(name) if name.starts_with("common.items.keys.") => {
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Good::default()
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},
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ItemDefinitionIdOwned::Modular {
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pseudo_base: _,
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components: _,
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