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https://gitlab.com/veloren/veloren.git
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Added placeholder components for bows, staffs, and sceptres.
This commit is contained in:
parent
762b3be3c3
commit
105bb24631
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ItemDef(
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name: Component("Balanced Bow Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Bow,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 0.2,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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hand_restriction: Some(Two),
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weapon_name: "Balanced Bow",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Bow, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Buff Bow Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Bow,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 0.8,
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speed: 0.9,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 2.0,
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),
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hand_restriction: Some(Two),
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weapon_name: "Buff Bow",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Bow, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Crit Bow Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Bow,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 0.8,
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speed: 0.9,
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crit_chance: 0.5,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Crit Bow",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Bow, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Speed Bow Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Bow,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 2.0,
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speed: 0.8,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Speed Bow",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Bow, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Power Bow Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Bow,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 1.5,
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effect_power: 0.8,
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speed: 0.9,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Power Bow",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Bow, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Ranged Bow Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Bow,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 1.0,
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effect_power: 0.9,
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speed: 0.9,
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crit_chance: 0.2,
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range: 1.5,
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energy_efficiency: 0.9,
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buff_strength: 0.9,
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),
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hand_restriction: Some(Two),
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weapon_name: "Ranged Bow",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Bow, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Speed Bow Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Bow,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 0.8,
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speed: 1.5,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Speed Bow",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Bow, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Balanced Sceptre Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Sceptre,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 0.2,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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hand_restriction: Some(Two),
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weapon_name: "Balanced Sceptre",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Sceptre, modkind: Damage, hands: Two)),
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],
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)
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@ -0,0 +1,25 @@
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ItemDef(
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name: Component("Buff Sceptre Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Sceptre,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 0.8,
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speed: 0.9,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 2.0,
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),
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hand_restriction: Some(Two),
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weapon_name: "Buff Sceptre",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Sceptre, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Crit Sceptre Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Sceptre,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 0.8,
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speed: 0.9,
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crit_chance: 0.5,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Crit Sceptre",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Sceptre, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Speed Sceptre Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Sceptre,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 2.0,
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speed: 0.8,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Speed Sceptre",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Sceptre, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Power Sceptre Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Sceptre,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 1.5,
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effect_power: 0.8,
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speed: 0.9,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Power Sceptre",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Sceptre, modkind: Damage, hands: Two)),
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],
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)
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@ -0,0 +1,25 @@
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ItemDef(
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name: Component("Ranged Sceptre Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Sceptre,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 1.0,
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effect_power: 0.9,
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speed: 0.9,
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crit_chance: 0.2,
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range: 1.5,
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energy_efficiency: 0.9,
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buff_strength: 0.9,
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),
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hand_restriction: Some(Two),
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weapon_name: "Ranged Sceptre",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Sceptre, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Speed Sceptre Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Sceptre,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 0.8,
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speed: 1.5,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Speed Sceptre",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Sceptre, modkind: Damage, hands: Two)),
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],
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)
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@ -0,0 +1,25 @@
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ItemDef(
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name: Component("Balanced Staff Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Staff,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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crit_chance: 0.2,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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hand_restriction: Some(Two),
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weapon_name: "Balanced Staff",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Staff, modkind: Damage, hands: Two)),
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],
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)
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@ -0,0 +1,25 @@
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ItemDef(
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name: Component("Buff Staff Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Staff,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 0.8,
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speed: 0.9,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 2.0,
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),
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hand_restriction: Some(Two),
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weapon_name: "Buff Staff",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Staff, modkind: Damage, hands: Two)),
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],
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)
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@ -0,0 +1,25 @@
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ItemDef(
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name: Component("Crit Staff Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Staff,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 0.8,
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speed: 0.9,
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crit_chance: 0.5,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Crit Staff",
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)),
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quality: Modular,
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tags: [
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ModularComponent((toolkind: Staff, modkind: Damage, hands: Two)),
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],
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)
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@ -0,0 +1,25 @@
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ItemDef(
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name: Component("Speed Staff Piece"),
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description: "",
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kind: ModularComponent((
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toolkind: Staff,
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modkind: Damage,
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stats: (
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equip_time_secs: 0.25,
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power: 0.9,
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effect_power: 2.0,
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speed: 0.8,
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crit_chance: 0.15,
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range: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 0.8,
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),
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hand_restriction: Some(Two),
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weapon_name: "Speed Staff",
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)),
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quality: Modular,
|
||||
tags: [
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ModularComponent((toolkind: Staff, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Power Staff Piece"),
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description: "",
|
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kind: ModularComponent((
|
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toolkind: Staff,
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modkind: Damage,
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stats: (
|
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equip_time_secs: 0.25,
|
||||
power: 1.5,
|
||||
effect_power: 0.8,
|
||||
speed: 0.9,
|
||||
crit_chance: 0.15,
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||||
range: 1.0,
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||||
energy_efficiency: 0.8,
|
||||
buff_strength: 0.8,
|
||||
),
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||||
hand_restriction: Some(Two),
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||||
weapon_name: "Power Staff",
|
||||
)),
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||||
quality: Modular,
|
||||
tags: [
|
||||
ModularComponent((toolkind: Staff, modkind: Damage, hands: Two)),
|
||||
],
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||||
)
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@ -0,0 +1,25 @@
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ItemDef(
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name: Component("Ranged Staff Piece"),
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description: "",
|
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kind: ModularComponent((
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toolkind: Staff,
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||||
modkind: Damage,
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||||
stats: (
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equip_time_secs: 0.25,
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||||
power: 1.0,
|
||||
effect_power: 0.9,
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speed: 0.9,
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crit_chance: 0.2,
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range: 1.5,
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||||
energy_efficiency: 0.9,
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||||
buff_strength: 0.9,
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||||
),
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hand_restriction: Some(Two),
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weapon_name: "Ranged Staff",
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||||
)),
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||||
quality: Modular,
|
||||
tags: [
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||||
ModularComponent((toolkind: Staff, modkind: Damage, hands: Two)),
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],
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)
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ItemDef(
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name: Component("Speed Staff Piece"),
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description: "",
|
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kind: ModularComponent((
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||||
toolkind: Staff,
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||||
modkind: Damage,
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||||
stats: (
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||||
equip_time_secs: 0.25,
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||||
power: 0.9,
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||||
effect_power: 0.8,
|
||||
speed: 1.5,
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||||
crit_chance: 0.15,
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||||
range: 1.0,
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||||
energy_efficiency: 0.8,
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||||
buff_strength: 0.8,
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||||
),
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||||
hand_restriction: Some(Two),
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||||
weapon_name: "Speed Staff",
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||||
)),
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||||
quality: Modular,
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||||
tags: [
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||||
ModularComponent((toolkind: Staff, modkind: Damage, hands: Two)),
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||||
],
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||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Balanced Bow Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Bow,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
crit_chance: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Bow, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Heavy Bow Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Bow,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 1.5,
|
||||
effect_power: 1.3,
|
||||
speed: 0.8,
|
||||
crit_chance: 0.8,
|
||||
range: 1.0,
|
||||
energy_efficiency: 0.9,
|
||||
buff_strength: 1.1,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Bow, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Light Bow Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Bow,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.7,
|
||||
effect_power: 0.8,
|
||||
speed: 1.3,
|
||||
crit_chance: 1.2,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.1,
|
||||
buff_strength: 0.9,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Bow, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Balanced Sceptre Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Sceptre,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
crit_chance: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Sceptre, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Heavy Sceptre Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Sceptre,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 1.5,
|
||||
effect_power: 1.3,
|
||||
speed: 0.8,
|
||||
crit_chance: 0.8,
|
||||
range: 1.0,
|
||||
energy_efficiency: 0.9,
|
||||
buff_strength: 1.1,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Sceptre, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Light Sceptre Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Sceptre,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.7,
|
||||
effect_power: 0.8,
|
||||
speed: 1.3,
|
||||
crit_chance: 1.2,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.1,
|
||||
buff_strength: 0.9,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Sceptre, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Balanced Staff Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Staff,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
crit_chance: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Staff, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Heavy Staff Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Staff,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 1.5,
|
||||
effect_power: 1.3,
|
||||
speed: 0.8,
|
||||
crit_chance: 0.8,
|
||||
range: 1.0,
|
||||
energy_efficiency: 0.9,
|
||||
buff_strength: 1.1,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Staff, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
@ -0,0 +1,25 @@
|
||||
ItemDef(
|
||||
name: Component("Light Staff Held"),
|
||||
description: "",
|
||||
kind: ModularComponent((
|
||||
toolkind: Staff,
|
||||
modkind: Held,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.7,
|
||||
effect_power: 0.8,
|
||||
speed: 1.3,
|
||||
crit_chance: 1.2,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.1,
|
||||
buff_strength: 0.9,
|
||||
),
|
||||
hand_restriction: Some(Two),
|
||||
weapon_name: "",
|
||||
)),
|
||||
quality: Direct(Common),
|
||||
tags: [
|
||||
ModularComponent((toolkind: Staff, modkind: Held, hands: Two)),
|
||||
],
|
||||
)
|
||||
|
Loading…
Reference in New Issue
Block a user