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Reduce Sahagin's Hakulaq number to 1-2
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@ -823,7 +823,7 @@ fn boss_fallback(dynamic_rng: &mut impl Rng, tile_wcenter: Vec3<i32>) -> Vec<Ent
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fn mini_boss_2(dynamic_rng: &mut impl Rng, tile_wcenter: Vec3<i32>) -> Vec<EntityInfo> {
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fn mini_boss_2(dynamic_rng: &mut impl Rng, tile_wcenter: Vec3<i32>) -> Vec<EntityInfo> {
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let mut entities = Vec::new();
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let mut entities = Vec::new();
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entities.resize_with(6, || {
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entities.resize_with(dynamic_rng.gen_range(1..=2), || {
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EntityInfo::at(tile_wcenter.map(|e| e as f32)).with_asset_expect(
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EntityInfo::at(tile_wcenter.map(|e| e as f32)).with_asset_expect(
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"common.entity.dungeon.sahagin.hakulaq",
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"common.entity.dungeon.sahagin.hakulaq",
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dynamic_rng,
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dynamic_rng,
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