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Add a feature to optionnally disable hot-reloading
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@ -6,6 +6,7 @@ edition = "2018"
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[features]
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no-assets = []
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hot-reloading = ["common-assets/hot-reloading"]
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simd = ["vek/platform_intrinsics"]
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bin_csv = ["ron", "csv", "structopt"]
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bin_graphviz = ["petgraph"]
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@ -7,7 +7,7 @@ version = "0.10.0"
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[dependencies]
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lazy_static = "1.4.0"
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assets_manager = {version = "0.5.0", features = ["bincode", "ron", "json", "hot-reloading"]}
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assets_manager = {version = "0.5.0", features = ["bincode", "ron", "json"]}
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ron = { version = "0.6", default-features = false }
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dot_vox = "4.0"
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image = { version = "0.23.12", default-features = false, features = ["png"] }
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@ -21,4 +21,5 @@ serial_test = {version = "0.5", optional = true}
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walkdir = "2.3.2"
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[features]
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asset_tweak = ["serial_test", "serde"]
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hot-reloading = ["assets_manager/hot-reloading"]
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asset_tweak = ["serial_test", "serde", "hot-reloading"]
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@ -21,6 +21,7 @@ lazy_static! {
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AssetCache::new(&*ASSETS_PATH).unwrap();
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}
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#[cfg(feature = "hot-reloading")]
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pub fn start_hot_reloading() { ASSETS.enhance_hot_reloading(); }
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pub type AssetHandle<T> = assets_manager::Handle<'static, T>;
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@ -24,6 +24,7 @@ buildInputs = ["xorg.libxcb"]
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[features]
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hot-anim = ["anim/use-dyn-lib"]
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hot-egui = ["voxygen-egui/use-dyn-lib", "egui"]
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hot-reloading = ["common/hot-reloading"]
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singleplayer = ["server"]
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simd = ["vek/platform_intrinsics"]
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tracy = ["profiling", "profiling/profile-with-tracy", "common-frontend/tracy", "client/tracy"]
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@ -32,7 +33,7 @@ egui-ui = ["voxygen-egui", "egui", "egui_wgpu_backend", "egui_winit_platform"]
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# We don't ship egui with published release builds so a separate feature is required that excludes it.
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default-publish = ["singleplayer", "native-dialog", "plugins", "simd"]
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default = ["default-publish", "egui-ui"]
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default = ["default-publish", "egui-ui", "hot-reloading"]
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[dependencies]
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client = {package = "veloren-client", path = "../client"}
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@ -14,10 +14,9 @@ use veloren_voxygen::{
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GlobalState,
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};
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use common::{
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assets::{self},
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clock::Clock,
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};
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#[cfg(feature = "hot-reloading")]
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use common::assets;
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use common::clock::Clock;
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use std::panic;
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use tracing::{error, info, warn};
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#[cfg(feature = "egui-ui")]
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@ -145,6 +144,7 @@ fn main() {
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default_hook(panic_info);
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}));
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#[cfg(feature = "hot-reloading")]
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assets::start_hot_reloading();
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// Initialise watcher for animation hot-reloading
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