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Fix glider
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@ -79,7 +79,6 @@ impl<'a> System<'a> for Sys {
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// Glide
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if controller.glide
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&& glidings.get(entity).is_none()
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&& on_ground.is_none()
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&& attackings.get(entity).is_none()
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&& rollings.get(entity).is_none()
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