Leaps now require a non-negative vertical velocity to use.

This commit is contained in:
Sam 2020-10-17 11:29:15 -05:00
parent 555bc559f5
commit 15286a094a

View File

@ -234,10 +234,13 @@ impl CharacterAbility {
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
.is_ok(),
CharacterAbility::LeapMelee { energy_cost, .. } => update
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
.is_ok(),
CharacterAbility::LeapMelee { energy_cost, .. } => {
update.vel.0.z >= 0.0
&& update
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
.is_ok()
},
CharacterAbility::SpinMelee { energy_cost, .. } => update
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
@ -250,10 +253,15 @@ impl CharacterAbility {
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
.is_ok(),
CharacterAbility::RepeaterRanged { energy_cost, .. } => update
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
.is_ok(),
CharacterAbility::RepeaterRanged {
energy_cost, leap, ..
} => {
(leap.is_none() || update.vel.0.z >= 0.0)
&& update
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)
.is_ok()
},
CharacterAbility::Shockwave { energy_cost, .. } => update
.energy
.try_change_by(-(*energy_cost as i32), EnergySource::Ability)