Change various cave colors

This commit is contained in:
Gemu Peachems 2024-02-17 02:01:01 +01:00 committed by Syniis
parent 6c5dc11d0d
commit 156ced16c5

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@ -229,7 +229,7 @@ impl Tunnel {
// temperatures
let mushroom = underground
* close(humidity, 1.0, 0.7)
* close(temp, 0.25, 1.0)
* close(temp, 0.25, 2.0)
* close(depth, 0.8, 0.5);
// Extremely hot and dry areas deep underground
let fire = underground
@ -519,7 +519,7 @@ fn write_column<R: Rng>(
.max(biome.icy - 0.6)
.max(biome.sandy - 0.3)
.max(biome.leafy - 0.4)
.max(biome.mushroom - 0.5)
.max(biome.mushroom - 0.4)
{
cavern_height * col.marble_mid as f64
} else {
@ -787,8 +787,8 @@ fn write_column<R: Rng>(
block_kind,
Rgb::new(
30,
50 + (radial * 100.0) as u8,
100 - (radial * 50.0) as u8,
120 + (radial * 30.0) as u8,
180 - (radial * 30.0) as u8,
),
));
} else if head_dist < 1.0 {
@ -951,8 +951,8 @@ fn write_column<R: Rng>(
.magnitude_squared()
< 1.0f32
{
let kind = BlockKind::GlowingMushroom;
Some(Block::new(kind, Rgb::new(0, 95, 200)))
let kind = BlockKind::GlowingRock;
Some(Block::new(kind, Rgb::new(10, 70, 148)))
} else {
None
}
@ -987,8 +987,8 @@ fn write_column<R: Rng>(
Lerp::lerp(
Lerp::lerp(
Lerp::lerp(
Rgb::new(80, 100, 150),
Rgb::new(0, 75, 200),
Rgb::new(20, 21, 49),
Rgb::new(23, 44, 88),
biome.mushroom,
),
Lerp::lerp(
@ -1006,8 +1006,8 @@ fn write_column<R: Rng>(
biome.sandy,
),
Lerp::lerp(
Rgb::new(0, 100, 50),
Rgb::new(80, 100, 20),
Rgb::new(0, 73, 12),
Rgb::new(49, 63, 12),
col.marble_small,
),
biome.leafy,