mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Add build_area_list command
* Reworks CanBuild to use HashSet * Removes player argument from build permission, use sudo instead
This commit is contained in:
parent
21f794f84c
commit
165065725e
@ -41,6 +41,7 @@ pub enum ChatCommand {
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Ban,
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Build,
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BuildAreaAdd,
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BuildAreaList,
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BuildAreaRemove,
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Campfire,
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Debug,
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@ -100,6 +101,7 @@ pub static CHAT_COMMANDS: &[ChatCommand] = &[
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ChatCommand::Ban,
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ChatCommand::Build,
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ChatCommand::BuildAreaAdd,
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ChatCommand::BuildAreaList,
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ChatCommand::BuildAreaRemove,
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ChatCommand::Campfire,
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ChatCommand::Debug,
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@ -259,6 +261,7 @@ impl ChatCommand {
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"Adds a new build area",
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Admin,
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),
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ChatCommand::BuildAreaList => cmd(vec![], "List all build areas", Admin),
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ChatCommand::BuildAreaRemove => cmd(
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vec![Any("name", Required)],
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"Removes specified build area",
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@ -397,7 +400,7 @@ impl ChatCommand {
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Admin,
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),
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ChatCommand::PermitBuild => cmd(
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vec![PlayerName(Required), Any("area_name", Required)],
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vec![Any("area_name", Required)],
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"Grants player a bounded box they can build in",
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Admin,
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),
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@ -408,13 +411,13 @@ impl ChatCommand {
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Admin,
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),
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ChatCommand::RevokeBuild => cmd(
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vec![PlayerName(Required), Any("area_name", Required)],
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"Revokes build area permission for given player",
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vec![Any("area_name", Required)],
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"Revokes build area permission for player",
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Admin,
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),
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ChatCommand::RevokeBuildAll => cmd(
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vec![PlayerName(Required)],
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"Revokes all build area permissions for given player",
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vec![],
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"Revokes all build area permissions for player",
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Admin,
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),
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ChatCommand::Region => cmd(
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@ -504,6 +507,7 @@ impl ChatCommand {
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ChatCommand::Ban => "ban",
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ChatCommand::Build => "build",
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ChatCommand::BuildAreaAdd => "build_area_add",
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ChatCommand::BuildAreaList => "build_area_list",
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ChatCommand::BuildAreaRemove => "build_area_remove",
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ChatCommand::Campfire => "campfire",
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ChatCommand::Debug => "debug",
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@ -2,12 +2,13 @@ use crate::depot::Id;
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use serde::{Deserialize, Serialize};
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use specs::{Component, DerefFlaggedStorage};
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use specs_idvs::IdvStorage;
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use std::collections::HashSet;
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use vek::geom::Aabb;
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#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
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pub struct CanBuild {
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pub building_is_on: bool,
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pub build_areas: Vec<Id<Aabb<i32>>>,
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pub enabled: bool,
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pub build_areas: HashSet<Id<Aabb<i32>>>,
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}
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impl Component for CanBuild {
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type Storage = DerefFlaggedStorage<Self, IdvStorage<Self>>;
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@ -34,6 +34,7 @@ use common_sys::state::BuildAreas;
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use rand::Rng;
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use specs::{Builder, Entity as EcsEntity, Join, WorldExt};
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use std::{
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collections::HashSet,
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convert::TryFrom,
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ops::{Deref, DerefMut},
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time::Duration,
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@ -87,6 +88,7 @@ fn get_handler(cmd: &ChatCommand) -> CommandHandler {
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ChatCommand::Ban => handle_ban,
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ChatCommand::Build => handle_build,
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ChatCommand::BuildAreaAdd => handle_build_area_add,
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ChatCommand::BuildAreaList => handle_build_area_list,
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ChatCommand::BuildAreaRemove => handle_build_area_remove,
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ChatCommand::Campfire => handle_spawn_campfire,
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ChatCommand::Debug => handle_debug,
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@ -1129,60 +1131,42 @@ fn handle_safezone(
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fn handle_permit_build(
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server: &mut Server,
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client: EcsEntity,
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_target: EcsEntity,
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target: EcsEntity,
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args: String,
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action: &ChatCommand,
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) {
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if let (Some(target_alias), Some(area_name)) =
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scan_fmt_some!(&args, &action.arg_fmt(), String, String)
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{
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if let Some(area_name) = scan_fmt_some!(&args, &action.arg_fmt(), String) {
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let ecs = server.state.ecs();
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let target_player_opt = (&ecs.entities(), &ecs.read_storage::<comp::Player>())
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.join()
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.find(|(_, player)| player.alias == target_alias)
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.map(|(entity, _)| entity);
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if let Some(target_player) = target_player_opt {
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if server
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.state
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.read_storage::<comp::CanBuild>()
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.get(target_player)
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.is_none()
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if server
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.state
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.read_storage::<comp::CanBuild>()
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.get(target)
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.is_none()
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{
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let _ = ecs
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.write_storage::<comp::CanBuild>()
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.insert(target, comp::CanBuild {
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enabled: false,
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build_areas: HashSet::new(),
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});
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}
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if let Some(bb_id) = ecs
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.read_resource::<BuildAreas>()
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.deref()
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.area_names
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.get(&area_name)
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{
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if let Some(mut comp_can_build) = ecs.write_storage::<comp::CanBuild>().get_mut(target)
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{
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let _ =
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ecs.write_storage::<comp::CanBuild>()
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.insert(target_player, comp::CanBuild {
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building_is_on: false,
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build_areas: Vec::new(),
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});
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comp_can_build.build_areas.insert(*bb_id);
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandInfo,
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format!("Permission to build in {} granted", area_name),
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),
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);
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}
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if let Some(bb_id) = ecs
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.read_resource::<BuildAreas>()
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.deref()
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.area_names
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.get(&area_name)
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{
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if let Some(mut comp_can_build) =
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ecs.write_storage::<comp::CanBuild>().get_mut(target_player)
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{
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comp_can_build.build_areas.push(*bb_id);
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandInfo,
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format!("Gave {} permission to build in {}", target_alias, area_name),
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),
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);
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}
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}
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} else {
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandError,
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format!("Player '{}' not found!", target_alias),
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),
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);
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}
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} else {
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server.notify_client(
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@ -1195,50 +1179,29 @@ fn handle_permit_build(
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fn handle_revoke_build(
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server: &mut Server,
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client: EcsEntity,
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_target: EcsEntity,
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target: EcsEntity,
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args: String,
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action: &ChatCommand,
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) {
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if let (Some(target_alias), Some(area_name)) =
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scan_fmt_some!(&args, &action.arg_fmt(), String, String)
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{
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if let Some(area_name) = scan_fmt_some!(&args, &action.arg_fmt(), String) {
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let ecs = server.state.ecs();
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let target_player_opt = (&ecs.entities(), &ecs.read_storage::<comp::Player>())
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.join()
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.find(|(_, player)| player.alias == target_alias)
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.map(|(entity, _)| entity);
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if let Some(target_player) = target_player_opt {
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if let Some(bb_id) = ecs
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.read_resource::<BuildAreas>()
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.deref()
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.area_names
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.get(&area_name)
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if let Some(bb_id) = ecs
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.read_resource::<BuildAreas>()
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.deref()
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.area_names
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.get(&area_name)
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{
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if let Some(mut comp_can_build) = ecs.write_storage::<comp::CanBuild>().get_mut(target)
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{
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if let Some(mut comp_can_build) =
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ecs.write_storage::<comp::CanBuild>().get_mut(target_player)
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{
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comp_can_build.build_areas.retain(|&x| x != *bb_id);
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandInfo,
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format!(
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"Revoked {}'s permission to build in {}",
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target_alias, area_name
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),
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),
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);
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}
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comp_can_build.build_areas.retain(|&x| x != *bb_id);
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandInfo,
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format!("Permission to build in {} revoked", area_name),
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),
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);
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}
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} else {
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandError,
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format!("Player '{}' not found!", target_alias),
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),
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);
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}
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} else {
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server.notify_client(
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@ -1251,41 +1214,17 @@ fn handle_revoke_build(
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fn handle_revoke_build_all(
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server: &mut Server,
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client: EcsEntity,
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_target: EcsEntity,
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args: String,
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action: &ChatCommand,
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target: EcsEntity,
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_args: String,
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_action: &ChatCommand,
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) {
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if let Some(target_alias) = scan_fmt_some!(&args, &action.arg_fmt(), String) {
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let ecs = server.state.ecs();
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let target_player_opt = (&ecs.entities(), &ecs.read_storage::<comp::Player>())
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.join()
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.find(|(_, player)| player.alias == target_alias)
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.map(|(entity, _)| entity);
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let ecs = server.state.ecs();
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if let Some(target_player) = target_player_opt {
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ecs.write_storage::<comp::CanBuild>().remove(target_player);
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandInfo,
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format!("Revoked {}'s permission to build everywhere", target_alias),
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),
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);
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} else {
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandError,
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format!("Player '{}' not found!", target_alias),
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),
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);
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}
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} else {
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server.notify_client(
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client,
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ServerGeneral::server_msg(ChatType::CommandError, action.help_string()),
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);
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}
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ecs.write_storage::<comp::CanBuild>().remove(target);
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server.notify_client(
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client,
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ServerGeneral::server_msg(ChatType::CommandInfo, "All build permissions revoked"),
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);
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}
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fn handle_players(
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@ -1328,14 +1267,14 @@ fn handle_build(
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.write_storage::<comp::CanBuild>()
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.get_mut(target)
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{
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if can_build.building_is_on {
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can_build.building_is_on = false;
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if can_build.enabled {
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can_build.enabled = false;
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server.notify_client(
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client,
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ServerGeneral::server_msg(ChatType::CommandInfo, "Toggled off build mode!"),
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);
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} else {
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can_build.building_is_on = true;
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can_build.enabled = true;
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server.notify_client(
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client,
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ServerGeneral::server_msg(ChatType::CommandInfo, "Toggled on build mode!"),
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@ -1371,13 +1310,28 @@ fn handle_build_area_add(
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i32
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) {
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let ecs = server.state.ecs();
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if ecs
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.read_resource::<BuildAreas>()
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.deref()
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.area_names
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.contains_key(&area_name)
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{
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandError,
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format!("Build zone {} already exists!", area_name),
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),
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);
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return;
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}
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let bb_id = ecs
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.write_resource::<BuildAreas>()
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.deref_mut()
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.areas
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.insert(Aabb {
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min: Vec3::new(xlo, ylo, zlo),
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max: Vec3::new(xhi, yhi, zhi),
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min: Vec3::new(xlo.min(xhi), ylo.min(yhi), zlo.min(zhi)),
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max: Vec3::new(xhi.max(xlo), yhi.max(ylo), zhi.max(zlo)),
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});
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ecs.write_resource::<BuildAreas>()
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.deref_mut()
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@ -1393,6 +1347,34 @@ fn handle_build_area_add(
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}
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}
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fn handle_build_area_list(
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server: &mut Server,
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client: EcsEntity,
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_target: EcsEntity,
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_args: String,
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_action: &ChatCommand,
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) {
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let ecs = server.state.ecs();
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let build_areas = ecs.read_resource::<BuildAreas>();
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server.notify_client(
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client,
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ServerGeneral::server_msg(
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ChatType::CommandInfo,
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build_areas.area_names.iter().fold(
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"Build Areas:".to_string(),
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|acc, (area_name, bb_id)| {
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if let Some(aabb) = build_areas.areas.get(*bb_id) {
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format!("{}\n{}: {} to {}", acc, area_name, aabb.min, aabb.max)
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} else {
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acc
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}
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},
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),
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),
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);
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}
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fn handle_build_area_remove(
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server: &mut Server,
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client: EcsEntity,
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@ -104,14 +104,17 @@ impl Sys {
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},
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ClientGeneral::BreakBlock(pos) => {
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if let Some(comp_can_build) = can_build.get(entity) {
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if comp_can_build.building_is_on {
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if comp_can_build.enabled {
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for area in comp_can_build.build_areas.iter() {
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if let Some(aabb) = build_areas.areas.get(*area) {
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if aabb.contains_point(pos) {
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if let Ok(block) = terrain.get(pos) {
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block_changes.set(pos, block.into_vacant());
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}
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}
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if let Some(block) = build_areas
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.areas
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.get(*area)
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// TODO: Make this an exclusive check on the upper bound of the AABB
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// Vek defaults to inclusive which is not optimal
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.filter(|aabb| aabb.contains_point(pos))
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.and_then(|_| terrain.get(pos).ok())
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{
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block_changes.set(pos, block.into_vacant());
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}
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}
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}
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@ -119,12 +122,17 @@ impl Sys {
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},
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ClientGeneral::PlaceBlock(pos, block) => {
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if let Some(comp_can_build) = can_build.get(entity) {
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if comp_can_build.building_is_on {
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if comp_can_build.enabled {
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for area in comp_can_build.build_areas.iter() {
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if let Some(aabb) = build_areas.areas.get(*area) {
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if aabb.contains_point(pos) {
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block_changes.try_set(pos, block);
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}
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if build_areas
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.areas
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.get(*area)
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// TODO: Make this an exclusive check on the upper bound of the AABB
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// Vek defaults to inclusive which is not optimal
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.filter(|aabb| aabb.contains_point(pos))
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.is_some()
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{
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block_changes.try_set(pos, block);
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}
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}
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}
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|
@ -317,7 +317,7 @@ impl PlayState for SessionState {
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.state()
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.read_storage::<comp::CanBuild>()
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.get(player_entity)
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.map_or_else(|| false, |cb| cb.building_is_on);
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.map_or_else(|| false, |cb| cb.enabled);
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let is_mining = self
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.client
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