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Add topographic option to map
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@ -21,6 +21,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Attacks now emit sound effects from the target on hit.
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- Crafting menu tabs
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- Auto camera setting, making the game easier to play with one hand
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- Topographic map option
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### Changed
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@ -31,7 +31,7 @@ debug = false
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codegen-units = 8
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lto = false
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# TEMP false to avoid fingerprints bug
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incremental = true
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incremental = false
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# All dependencies (but not this crate itself)
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[profile.dev.package."*"]
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opt-level = 3
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BIN
assets/voxygen/element/map/topographic.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/map/topographic.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -6,6 +6,7 @@
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// Map and Questlog
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"hud.map.map_title": "Map",
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"hud.map.qlog_title": "Quests",
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"hud.map.topo_map": "Topographic",
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"hud.map.difficulty": "Difficulty",
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"hud.map.towns": "Towns",
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"hud.map.castles": "Castles",
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@ -34,7 +34,10 @@ use common::{
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outcome::Outcome,
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recipe::RecipeBook,
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resources::{DeltaTime, PlayerEntity, TimeOfDay},
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terrain::{block::Block, map::MapConfig, neighbors, BiomeKind, SitesKind, TerrainChunk, TerrainChunkSize},
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terrain::{
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block::Block, map::MapConfig, neighbors, BiomeKind, SitesKind, TerrainChunk,
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TerrainChunkSize,
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},
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trade::{PendingTrade, SitePrices, TradeAction, TradeId, TradeResult},
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uid::{Uid, UidAllocator},
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vol::RectVolSize,
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@ -326,8 +329,9 @@ impl Client {
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let horizons = [unzip_horizons(&west), unzip_horizons(&east)];
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// Redraw map (with shadows this time).
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let mut world_map_political = vec![0u32; rgba.size().product() as usize];
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let mut world_map_rgba = vec![0u32; rgba.size().product() as usize];
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let mut world_map_political = vec![0u32; rgba.size().product() as usize];
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let mut world_map_rgba_half_alpha = vec![0u32; rgba.size().product() as usize];
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let mut world_map_topo = vec![0u32; rgba.size().product() as usize];
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let mut map_config = common::terrain::map::MapConfig::orthographic(
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map_size_lg,
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@ -341,7 +345,15 @@ impl Client {
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&& pos.y < map_size.y as i32
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};
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ping_stream.send(PingMsg::Ping)?;
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fn sample_pos(map_config: &MapConfig, pos: Vec2<i32>, alt: &Grid<u32>, rgba: &Grid<u32>, map_size: &Vec2<u16>, map_size_lg: &common::terrain::MapSizeLg, max_height: f32) -> common::terrain::map::MapSample {
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fn sample_pos(
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map_config: &MapConfig,
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pos: Vec2<i32>,
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alt: &Grid<u32>,
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rgba: &Grid<u32>,
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map_size: &Vec2<u16>,
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map_size_lg: &common::terrain::MapSizeLg,
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max_height: f32,
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) -> common::terrain::map::MapSample {
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let rescale_height = |h: f32| h / max_height;
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let scale_height_big = |h: u32| (h >> 3) as f32 / 8191.0 * max_height;
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let bounds_check = |pos: Vec2<i32>| {
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@ -355,6 +367,7 @@ impl Client {
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is_height_map,
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is_political,
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is_roads,
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rgba_alpha,
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..
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} = *map_config;
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let mut is_contour_line = false;
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@ -442,8 +455,9 @@ impl Client {
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} else if is_contours && is_contour_line {
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Rgba::new(0.15, 0.15, 0.15, 0.8)
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} else {
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Rgba::new(rgba.r, rgba.g, rgba.b, 0.5)
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}.map(|e| (e * 255.0) as u8);
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Rgba::new(rgba.r, rgba.g, rgba.b, rgba_alpha)
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}
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.map(|e| (e * 255.0) as u8);
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common::terrain::map::MapSample {
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rgba,
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alt,
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@ -453,9 +467,45 @@ impl Client {
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}
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}
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map_config.is_shaded = true;
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map_config.rgba_alpha = 1.0;
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map_config.generate(
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|pos| {
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sample_pos(
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&map_config,
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pos,
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&alt,
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&rgba,
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&map_size,
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&map_size_lg,
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max_height,
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)
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},
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|wpos| {
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let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
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rescale_height(if bounds_check(pos) {
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scale_height_big(alt[pos])
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} else {
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0.0
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})
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},
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|pos, (r, g, b, a)| {
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world_map_rgba[pos.y * map_size.x as usize + pos.x] =
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u32::from_le_bytes([r, g, b, a]);
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},
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);
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map_config.is_political = true;
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|pos| {
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sample_pos(
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&map_config,
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pos,
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&alt,
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&rgba,
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&map_size,
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&map_size_lg,
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max_height,
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)
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},
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|wpos| {
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let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
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rescale_height(if bounds_check(pos) {
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@ -471,9 +521,20 @@ impl Client {
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);
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map_config.is_shaded = false;
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map_config.rgba_alpha = 0.5;
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map_config.is_political = false;
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|pos| {
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sample_pos(
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&map_config,
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pos,
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&alt,
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&rgba,
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&map_size,
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&map_size_lg,
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max_height,
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)
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},
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|wpos| {
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let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
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rescale_height(if bounds_check(pos) {
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@ -483,7 +544,7 @@ impl Client {
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})
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},
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|pos, (r, g, b, a)| {
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world_map_rgba[pos.y * map_size.x as usize + pos.x] =
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world_map_rgba_half_alpha[pos.y * map_size.x as usize + pos.x] =
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u32::from_le_bytes([r, g, b, a]);
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},
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);
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@ -491,7 +552,17 @@ impl Client {
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map_config.is_contours = true;
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map_config.is_roads = true;
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map_config.generate(
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|pos| sample_pos(&map_config, pos, &alt, &rgba, &map_size, &map_size_lg, max_height),
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|pos| {
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sample_pos(
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&map_config,
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pos,
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&alt,
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&rgba,
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&map_size,
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&map_size_lg,
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max_height,
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)
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},
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|wpos| {
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let pos = wpos.map2(TerrainChunkSize::RECT_SIZE, |e, f| e / f as i32);
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rescale_height(if bounds_check(pos) {
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@ -525,9 +596,15 @@ impl Client {
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let lod_base = rgba;
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let lod_alt = alt;
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let world_map_rgba_img = make_raw(&world_map_rgba)?;
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let world_map_topo_img = make_raw(&world_map_topo)?;
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let world_map_political_img = make_raw(&world_map_political)?;
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let world_map_layers = vec!(world_map_political_img, world_map_rgba_img, world_map_topo_img);
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let world_map_rgba_half_alpha_img = make_raw(&world_map_rgba_half_alpha)?;
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let world_map_topo_img = make_raw(&world_map_topo)?;
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let world_map_layers = vec![
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world_map_rgba_img,
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world_map_political_img,
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world_map_rgba_half_alpha_img,
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world_map_topo_img,
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];
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let horizons = (west.0, west.1, east.0, east.1)
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.into_par_iter()
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.map(|(wa, wh, ea, eh)| u32::from_le_bytes([wa, wh, ea, eh]))
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@ -334,6 +334,10 @@ pub struct MapConfig<'a> {
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///
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/// Defaults to false
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pub is_roads: bool,
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/// Alpha value for rgba. Handled by the sample_pos closure
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///
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/// Defaults to 1.0
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pub rgba_alpha: f64,
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}
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pub const QUADRANTS: usize = 4;
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@ -418,6 +422,7 @@ impl<'a> MapConfig<'a> {
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is_height_map: false,
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is_political: false,
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is_roads: false,
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rgba_alpha: 1.0,
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}
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}
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@ -736,4 +741,3 @@ impl<'a> MapConfig<'a> {
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}
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}
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}
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@ -336,6 +336,7 @@ image_ids! {
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crosshair_bg_pressed: "voxygen.element.misc_bg.crosshair_bg_pressed",
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// Map
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map_topo: "voxygen.element.map.topographic",
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map_bg: "voxygen.element.misc_bg.map_bg",
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map_frame: "voxygen.element.misc_bg.map_frame",
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map_frame_art: "voxygen.element.misc_bg.map_frame_art",
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@ -40,6 +40,9 @@ widget_ids! {
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member_indicators[],
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member_height_indicators[],
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map_settings_align,
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show_topo_map_img,
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show_topo_map_box,
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show_topo_map_text,
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show_towns_img,
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show_towns_box,
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show_towns_text,
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@ -123,6 +126,7 @@ pub enum Event {
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ShowDungeons(bool),
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ShowCaves(bool),
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ShowTrees(bool),
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ShowTopoMap(bool),
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Close,
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RequestSiteInfo(SiteId),
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}
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@ -184,6 +188,7 @@ impl<'a> Widget for Map<'a> {
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let show_castles = self.global_state.settings.interface.map_show_castles;
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let show_caves = self.global_state.settings.interface.map_show_caves;
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let show_trees = self.global_state.settings.interface.map_show_trees;
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let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
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let mut events = Vec::new();
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let i18n = &self.localized_strings;
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// Tooltips
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@ -342,7 +347,7 @@ impl<'a> Widget for Map<'a> {
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.parent(state.ids.bg)
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.source_rectangle(rect_src)
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.set(state.ids.map_layers[index], ui);
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} else {
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} else if show_topo_map {
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Image::new(layer.none)
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.mid_top_with_margin_on(state.ids.map_align, 10.0)
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.w_h(map_size.x, map_size.y)
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@ -369,9 +374,44 @@ impl<'a> Widget for Map<'a> {
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.top_right_with_margins_on(state.ids.frame, 55.0, 10.0)
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.set(state.ids.map_settings_align, ui);
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// Checkboxes
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// Show topographic map
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Image::new(self.imgs.map_topo)
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.top_left_with_margins_on(state.ids.map_settings_align, 5.0, 5.0)
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.w_h(20.0, 20.0)
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.set(state.ids.show_topo_map_img, ui);
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if Button::image(if show_topo_map {
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self.imgs.checkbox_checked
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} else {
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self.imgs.checkbox
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})
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.w_h(18.0, 18.0)
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.hover_image(if show_topo_map {
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self.imgs.checkbox_checked_mo
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} else {
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self.imgs.checkbox_mo
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})
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.press_image(if show_topo_map {
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self.imgs.checkbox_checked
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} else {
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self.imgs.checkbox_press
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})
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.right_from(state.ids.show_topo_map_img, 10.0)
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.set(state.ids.show_topo_map_box, ui)
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.was_clicked()
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{
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events.push(Event::ShowTopoMap(!show_topo_map));
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}
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Text::new(i18n.get("hud.map.topo_map"))
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.right_from(state.ids.show_topo_map_box, 10.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.graphics_for(state.ids.show_topo_map_box)
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.color(TEXT_COLOR)
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.set(state.ids.show_topo_map_text, ui);
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// Show difficulties
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Image::new(self.imgs.map_dif_6)
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.top_left_with_margins_on(state.ids.map_settings_align, 5.0, 5.0)
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.down_from(state.ids.show_topo_map_img, 10.0)
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.w_h(20.0, 20.0)
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.set(state.ids.show_difficulty_img, ui);
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if Button::image(if show_difficulty {
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@ -118,6 +118,7 @@ impl<'a> Widget for MiniMap<'a> {
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const SCALE: f64 = 1.5; // TODO Make this a setting
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let show_minimap = self.global_state.settings.interface.minimap_show;
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let is_facing_north = self.global_state.settings.interface.minimap_face_north;
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let show_topo_map = self.global_state.settings.interface.map_show_topo_map;
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let orientation = if is_facing_north {
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Vec3::new(0.0, 1.0, 0.0)
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} else {
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@ -272,7 +273,7 @@ impl<'a> Widget for MiniMap<'a> {
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.parent(state.ids.mmap_frame_bg)
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.source_rectangle(rect_src)
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.set(state.ids.map_layers[index], ui);
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} else {
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} else if show_topo_map {
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Image::new(world_map_rotation)
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.middle_of(state.ids.mmap_frame_bg)
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.w_h(map_size.x, map_size.y)
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@ -350,7 +351,7 @@ impl<'a> Widget for MiniMap<'a> {
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SiteKind::Cave => Color::Rgba(1.0, 1.0, 1.0, 0.0),
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SiteKind::Tree => Color::Rgba(1.0, 1.0, 1.0, 0.0),
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}))
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.parent(state.ids.map_layers[2])
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.parent(state.ids.map_layers[3])
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.set(state.ids.mmap_site_icons_bgs[i], ui);
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Image::new(match &site.kind {
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SiteKind::Town => self.imgs.mmap_site_town,
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|
@ -374,6 +374,7 @@ pub enum Event {
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ChangeAmbiance(f32),
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MapZoom(f64),
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MapDrag(Vec2<f64>),
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MapShowTopoMap(bool),
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MapShowDifficulty(bool),
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MapShowTowns(bool),
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MapShowDungeons(bool),
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@ -777,7 +778,7 @@ impl PromptDialogSettings {
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pub struct Hud {
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ui: Ui,
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ids: Ids,
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world_map_layers: (/* Id */ Vec<Rotations>, Vec2<u32>),
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world_map: (/* Id */ Vec<Rotations>, Vec2<u32>),
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imgs: Imgs,
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item_imgs: ItemImgs,
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fonts: Fonts,
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@ -820,15 +821,11 @@ impl Hud {
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// Load world map
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let mut layers = Vec::new();
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for layer in client.world_data().map_layers() {
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layers.push(ui.add_graphic_with_rotations(Graphic::Image(
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Arc::clone(layer),
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Some(water_color),
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)));
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}
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let world_map_layers = (
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layers,
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client.world_data().chunk_size().map(|e| e as u32),
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layers.push(
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ui.add_graphic_with_rotations(Graphic::Image(Arc::clone(layer), Some(water_color))),
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);
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}
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let world_map = (layers, client.world_data().chunk_size().map(|e| e as u32));
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// Load images.
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let imgs = Imgs::load(&mut ui).expect("Failed to load images!");
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// Load rotation images.
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@ -865,7 +862,7 @@ impl Hud {
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Self {
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ui,
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imgs,
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world_map_layers,
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world_map,
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rot_imgs,
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item_imgs,
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fonts,
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@ -2233,7 +2230,7 @@ impl Hud {
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client,
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&self.imgs,
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&self.rot_imgs,
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&self.world_map_layers,
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&self.world_map,
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&self.fonts,
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camera.get_orientation(),
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&global_state,
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@ -2786,7 +2783,7 @@ impl Hud {
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client,
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&self.imgs,
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&self.rot_imgs,
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&self.world_map_layers,
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&self.world_map,
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&self.fonts,
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self.pulse,
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i18n,
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@ -2801,6 +2798,9 @@ impl Hud {
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self.show.want_grab = true;
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self.force_ungrab = false;
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},
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map::Event::ShowTopoMap(map_show_topo_map) => {
|
||||
events.push(Event::MapShowTopoMap(map_show_topo_map));
|
||||
},
|
||||
map::Event::ShowDifficulties(map_show_difficulties) => {
|
||||
events.push(Event::MapShowDifficulty(map_show_difficulties));
|
||||
},
|
||||
|
@ -1332,6 +1332,10 @@ impl PlayState for SessionState {
|
||||
global_state.settings.interface.map_drag = map_drag;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::MapShowTopoMap(map_show_topo_map) => {
|
||||
global_state.settings.interface.map_show_topo_map = map_show_topo_map;
|
||||
global_state.settings.save_to_file_warn();
|
||||
},
|
||||
HudEvent::MapShowDifficulty(map_show_difficulty) => {
|
||||
global_state.settings.interface.map_show_difficulty = map_show_difficulty;
|
||||
global_state.settings.save_to_file_warn();
|
||||
|
@ -444,6 +444,7 @@ pub struct InterfaceSettings {
|
||||
pub ui_scale: ScaleMode,
|
||||
pub map_zoom: f64,
|
||||
pub map_drag: Vec2<f64>,
|
||||
pub map_show_topo_map: bool,
|
||||
pub map_show_difficulty: bool,
|
||||
pub map_show_towns: bool,
|
||||
pub map_show_dungeons: bool,
|
||||
@ -451,7 +452,6 @@ pub struct InterfaceSettings {
|
||||
pub loading_tips: bool,
|
||||
pub map_show_caves: bool,
|
||||
pub map_show_trees: bool,
|
||||
pub map_show_topo: bool,
|
||||
pub minimap_show: bool,
|
||||
pub minimap_face_north: bool,
|
||||
}
|
||||
@ -477,6 +477,7 @@ impl Default for InterfaceSettings {
|
||||
ui_scale: ScaleMode::RelativeToWindow([1920.0, 1080.0].into()),
|
||||
map_zoom: 10.0,
|
||||
map_drag: Vec2 { x: 0.0, y: 0.0 },
|
||||
map_show_topo_map: false,
|
||||
map_show_difficulty: true,
|
||||
map_show_towns: true,
|
||||
map_show_dungeons: true,
|
||||
@ -484,7 +485,6 @@ impl Default for InterfaceSettings {
|
||||
loading_tips: true,
|
||||
map_show_caves: true,
|
||||
map_show_trees: true,
|
||||
map_show_topo: false,
|
||||
minimap_show: true,
|
||||
minimap_face_north: false,
|
||||
}
|
||||
|
@ -91,9 +91,10 @@ fn main() {
|
||||
} else {
|
||||
MapSample {
|
||||
alt: 0.0,
|
||||
rgb: Rgb::new(0, 0, 0),
|
||||
rgba: Rgba::new(0, 0, 0, 255),
|
||||
connections: None,
|
||||
downhill_wpos: (pos + 1) * TerrainChunkSize::RECT_SIZE.map(|e| e as i32),
|
||||
is_path: false,
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -178,6 +179,11 @@ fn main() {
|
||||
is_temperature,
|
||||
is_humidity,
|
||||
is_debug: true,
|
||||
is_contours: false,
|
||||
is_height_map: false,
|
||||
is_political: false,
|
||||
is_roads: false,
|
||||
rgba_alpha: 1.0,
|
||||
};
|
||||
|
||||
if samples_changed {
|
||||
|
Loading…
Reference in New Issue
Block a user