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armor stats on chest
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parent
8acd3832e3
commit
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Druid"),
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stats: (
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protection: Normal(25.0),
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protection: Normal(60.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 660,
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energy_recovery: 0.67,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Linen"),
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stats: (
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protection: Normal(8.0),
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protection: Normal(15.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 165,
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energy_recovery: 0.17,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Moonweave"),
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stats: (
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protection: Normal(25.0),
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protection: Normal(75.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 825,
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energy_recovery: 0.84,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Silken"),
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stats: (
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protection: Normal(15.0),
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protection: Normal(45.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 495,
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energy_recovery: 0.5,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Sunsilk"),
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stats: (
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protection: Normal(30.0),
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protection: Normal(90.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 1000,
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energy_recovery: 1.0,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Woolen"),
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stats: (
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protection: Normal(10.0),
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protection: Normal(30.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 330,
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energy_recovery: 0.33,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,11 +4,11 @@ ItemDef(
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kind: Armor((
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kind: Chest("Carapace"),
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stats: (
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protection: Normal(25.0),
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protection: Normal(96.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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crit_power: 1.33,
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stealth: 0.0,
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),
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)),
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@ -4,11 +4,11 @@ ItemDef(
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kind: Armor((
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kind: Chest("Dragonscale"),
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stats: (
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protection: Normal(30.0),
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protection: Normal(140.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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crit_power: 2.0,
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stealth: 0.0,
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),
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)),
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@ -4,11 +4,11 @@ ItemDef(
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kind: Armor((
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kind: Chest("Leather"),
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stats: (
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protection: Normal(10.0),
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protection: Normal(48.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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crit_power: 0.67,
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stealth: 0.0,
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),
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)),
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@ -4,11 +4,11 @@ ItemDef(
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kind: Armor((
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kind: Chest("Primal"),
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stats: (
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protection: Normal(25.0),
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protection: Normal(120.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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crit_power: 1.67,
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stealth: 0.0,
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),
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)),
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@ -4,11 +4,11 @@ ItemDef(
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kind: Armor((
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kind: Chest("Rawhide"),
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stats: (
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protection: Normal(8.0),
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protection: Normal(24.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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crit_power: 0.33,
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stealth: 0.0,
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),
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)),
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@ -4,11 +4,11 @@ ItemDef(
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kind: Armor((
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kind: Chest("Scale"),
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stats: (
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protection: Normal(15.0),
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protection: Normal(72.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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crit_power: 1.0,
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stealth: 0.0,
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),
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)),
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@ -4,8 +4,8 @@ ItemDef(
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kind: Armor((
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kind: Chest("Bloodsteel"),
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stats: (
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protection: Normal(25.0),
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poise_resilience: Normal(1.0),
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protection: Normal(200.0),
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poise_resilience: Normal(50.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -4,8 +4,8 @@ ItemDef(
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kind: Armor((
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kind: Chest("Bronze"),
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stats: (
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protection: Normal(8.0),
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poise_resilience: Normal(1.0),
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protection: Normal(40.0),
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poise_resilience: Normal(10.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -4,8 +4,8 @@ ItemDef(
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kind: Armor((
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kind: Chest("Cobalt"),
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stats: (
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protection: Normal(25.0),
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poise_resilience: Normal(1.0),
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protection: Normal(160.0),
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poise_resilience: Normal(40.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -4,8 +4,8 @@ ItemDef(
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kind: Armor((
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kind: Chest("Iron"),
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stats: (
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protection: Normal(10.0),
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poise_resilience: Normal(1.0),
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protection: Normal(80.0),
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poise_resilience: Normal(20.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -5,7 +5,7 @@ ItemDef(
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kind: Chest("Orichalcum"),
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stats: (
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protection: Normal(240.0),
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poise_resilience: Normal(0.0),
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poise_resilience: Normal(60.0),
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energy_max: 1000,
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energy_recovery: 3.0,
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crit_power: 2.0,
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@ -4,8 +4,8 @@ ItemDef(
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kind: Armor((
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kind: Chest("Steel"),
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stats: (
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protection: Normal(25.0),
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poise_resilience: Normal(1.0),
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protection: Normal(120.0),
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poise_resilience: Normal(30.0),
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energy_max: 0,
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energy_recovery: 0.0,
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crit_power: 0.0,
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@ -1,3 +1,3 @@
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[
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(1.0, Item("common.items.crafting_ing.hide.viscous_ooze")),
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(1.0, Item("common.items.crafting_ing.animal_misc.viscous_ooze")),
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]
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