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Fixes to animations and making ability that the animation system thinks is being used more correct
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@ -511,7 +511,7 @@ impl StateExt for State {
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.with(Auras::new(vec![Aura::new(
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AuraKind::Buff {
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kind: BuffKind::Invulnerability,
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data: BuffData::new(1.0, Some(Secs(1.0)), None),
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data: BuffData::new(1.0, Some(Secs(1.0))),
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category: BuffCategory::Natural,
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source: BuffSource::World,
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},
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