finalize stats

t
This commit is contained in:
jshipsey 2021-06-04 00:48:42 -04:00 committed by Marcel Märtens
parent 9034d0f25d
commit 1d23b7aebf
131 changed files with 309 additions and 294 deletions

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@ -0,0 +1,9 @@
[
(10, Velorite),
(10, VeloriteFrag),
(15, Cobalt),
(10, Bloodstone),
(15, Silver),
(10, Gold),
(8, DiamondSmall),
]

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Back("Druid"),
stats: (
protection: Normal(0.0),
protection: Normal(3.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 33,
energy_recovery: 0.034,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Belt("Druid"),
stats: (
protection: Normal(0.0),
protection: Normal(3.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 33,
energy_recovery: 0.034,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Chest("Druid"),
stats: (
protection: Normal(60.0),
protection: Normal(18.0),
poise_resilience: Normal(0.0),
energy_max: 660,
energy_recovery: 0.67,
energy_max: 198,
energy_recovery: 0.2,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Foot("Druid"),
stats: (
protection: Normal(0.0),
protection: Normal(6.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 66,
energy_recovery: 0.067,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Hand("Druid"),
stats: (
protection: Normal(0.0),
protection: Normal(6.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 66,
energy_recovery: 0.067,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Pants("Druid"),
stats: (
protection: Normal(0.0),
protection: Normal(12.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 132,
energy_recovery: 0.134,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Shoulder("Druid"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(1.0),
energy_max: 0,
energy_recovery: 0.0,
protection: Normal(12.0),
poise_resilience: Normal(0.0),
energy_max: 132,
energy_recovery: 0.134,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Back("Linen"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 8,
energy_recovery: 0.009,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Belt("Linen"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 8,
energy_recovery: 0.009,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Chest("Linen"),
stats: (
protection: Normal(15.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 165,
energy_recovery: 0.17,
energy_max: 50,
energy_recovery: 0.051,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Foot("Linen"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 17,
energy_recovery: 0.017,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Hand("Linen"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 17,
energy_recovery: 0.017,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Pants("Linen"),
stats: (
protection: Normal(0.0),
protection: Normal(3.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 33,
energy_recovery: 0.034,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Shoulder("Linen"),
stats: (
protection: Normal(0.0),
protection: Normal(3.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 33,
energy_recovery: 0.034,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Back("Moonweave"),
stats: (
protection: Normal(0.0),
protection: Normal(4.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 41,
energy_recovery: 0.042,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Belt("Moonweave"),
stats: (
protection: Normal(0.0),
protection: Normal(4.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 41,
energy_recovery: 0.042,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Chest("Moonweave"),
stats: (
protection: Normal(75.0),
protection: Normal(23.0),
poise_resilience: Normal(0.0),
energy_max: 825,
energy_recovery: 0.84,
energy_max: 248,
energy_recovery: 0.252,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Foot("Moonweave"),
stats: (
protection: Normal(0.0),
protection: Normal(8.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 83,
energy_recovery: 0.084,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Hand("Moonweave"),
stats: (
protection: Normal(0.0),
protection: Normal(8.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 83,
energy_recovery: 0.084,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Pants("Moonweave"),
stats: (
protection: Normal(0.0),
protection: Normal(17.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 165,
energy_recovery: 0.168,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Shoulder("Moonweave"),
stats: (
protection: Normal(0.0),
protection: Normal(17.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 165,
energy_recovery: 0.168,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Back("Silken"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 25,
energy_recovery: 0.025,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Belt("Silken"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 25,
energy_recovery: 0.025,
crit_power: 0.0,
stealth: 0.0,
),

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@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Chest("Silken"),
stats: (
protection: Normal(45.0),
protection: Normal(14.0),
poise_resilience: Normal(0.0),
energy_max: 495,
energy_recovery: 0.5,
energy_max: 149,
energy_recovery: 0.15,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Foot("Silken"),
stats: (
protection: Normal(0.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 50,
energy_recovery: 0.05,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Hand("Silken"),
stats: (
protection: Normal(0.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 50,
energy_recovery: 0.05,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Pants("Silken"),
stats: (
protection: Normal(0.0),
protection: Normal(9.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 99,
energy_recovery: 0.1,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Shoulder("Silken"),
stats: (
protection: Normal(0.0),
protection: Normal(9.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 99,
energy_recovery: 0.1,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -5,9 +5,9 @@ ItemDef(
kind: Back("Sunsilk"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.2),
energy_max: 0,
energy_recovery: 0.0,
poise_resilience: Normal(0.0),
energy_max: 50,
energy_recovery: 0.05,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -6,8 +6,8 @@ ItemDef(
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 50,
energy_recovery: 0.05,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -6,8 +6,8 @@ ItemDef(
stats: (
protection: Normal(90.0),
poise_resilience: Normal(0.0),
energy_max: 1000,
energy_recovery: 1.0,
energy_max: 300,
energy_recovery: 0.3,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -6,8 +6,8 @@ ItemDef(
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 100,
energy_recovery: 0.1,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -5,9 +5,9 @@ ItemDef(
kind: Hand("Sunsilk"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(8.0),
energy_max: 0,
energy_recovery: 0.0,
poise_resilience: Normal(0.0),
energy_max: 100,
energy_recovery: 0.1,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -6,8 +6,8 @@ ItemDef(
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 200,
energy_recovery: 0.2,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -6,8 +6,8 @@ ItemDef(
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 200,
energy_recovery: 0.2,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Back("Woolen"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 17,
energy_recovery: 0.017,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Belt("Woolen"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 17,
energy_recovery: 0.017,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Chest("Woolen"),
stats: (
protection: Normal(30.0),
protection: Normal(9.0),
poise_resilience: Normal(0.0),
energy_max: 330,
energy_recovery: 0.33,
energy_max: 99,
energy_recovery: 0.099,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Foot("Woolen"),
stats: (
protection: Normal(0.0),
protection: Normal(3.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 33,
energy_recovery: 0.033,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Hand("Woolen"),
stats: (
protection: Normal(0.0),
protection: Normal(3.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 33,
energy_recovery: 0.033,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Pants("Woolen"),
stats: (
protection: Normal(0.0),
protection: Normal(6.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 66,
energy_recovery: 0.066,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,10 +4,10 @@ ItemDef(
kind: Armor((
kind: Shoulder("Woolen"),
stats: (
protection: Normal(0.0),
protection: Normal(6.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
energy_max: 66,
energy_recovery: 0.066,
crit_power: 0.0,
stealth: 0.0,
),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Back("Carapace"),
stats: (
protection: Normal(0.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.067,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Belt("Carapace"),
stats: (
protection: Normal(0.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.067,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Chest("Carapace"),
stats: (
protection: Normal(96.0),
protection: Normal(29.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 1.33,
crit_power: 0.399,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Foot("Carapace"),
stats: (
protection: Normal(0.0),
protection: Normal(10.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.133,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Hand("Carapace"),
stats: (
protection: Normal(0.0),
protection: Normal(10.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.133,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Pants("Carapace"),
stats: (
protection: Normal(0.0),
protection: Normal(19.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.266,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Shoulder("Carapace"),
stats: (
protection: Normal(0.0),
protection: Normal(19.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.266,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Back("Dragonscale"),
stats: (
protection: Normal(0.0),
protection: Normal(7.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.1,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Belt("Dragonscale"),
stats: (
protection: Normal(0.0),
protection: Normal(7.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.1,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Chest("Dragonscale"),
stats: (
protection: Normal(140.0),
protection: Normal(42.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 2.0,
crit_power: 0.6,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Foot("Dragonscale"),
stats: (
protection: Normal(0.0),
protection: Normal(14.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.2,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Hand("Dragonscale"),
stats: (
protection: Normal(0.0),
protection: Normal(14.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.2,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Pants("Dragonscale"),
stats: (
protection: Normal(0.0),
protection: Normal(28.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.4,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Shoulder("Dragonscale"),
stats: (
protection: Normal(0.0),
protection: Normal(28.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.4,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Back("Leather"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.034,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Belt("Leather"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.034,
stealth: 0.0,
),
)),

View File

@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.67,
crit_power: 0.201,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Foot("Leather"),
stats: (
protection: Normal(0.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.067,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Hand("Leather"),
stats: (
protection: Normal(0.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.067,
stealth: 0.0,
),
)),

View File

@ -4,7 +4,7 @@ ItemDef(
kind: Armor((
kind: Head("Leather"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Pants("Leather"),
stats: (
protection: Normal(0.0),
protection: Normal(10.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.134,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Shoulder("Leather"),
stats: (
protection: Normal(0.0),
protection: Normal(10.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.134,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Back("Primal"),
stats: (
protection: Normal(0.0),
protection: Normal(6.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.084,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Belt("Primal"),
stats: (
protection: Normal(0.0),
protection: Normal(6.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.084,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Chest("Primal"),
stats: (
protection: Normal(120.0),
protection: Normal(36.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 1.67,
crit_power: 0.501,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Foot("Primal"),
stats: (
protection: Normal(0.0),
protection: Normal(12.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.167,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Hand("Primal"),
stats: (
protection: Normal(0.0),
protection: Normal(12.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.167,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Pants("Primal"),
stats: (
protection: Normal(0.0),
protection: Normal(24.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.334,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Shoulder("Primal"),
stats: (
protection: Normal(0.0),
protection: Normal(24.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.334,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Back("Rawhide"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.017,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Belt("Rawhide"),
stats: (
protection: Normal(0.0),
protection: Normal(1.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.017,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Chest("Rawhide"),
stats: (
protection: Normal(24.0),
protection: Normal(7.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.33,
crit_power: 0.099,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Foot("Rawhide"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.033,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Hand("Rawhide"),
stats: (
protection: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.033,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Pants("Rawhide"),
stats: (
protection: Normal(0.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.066,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Shoulder("Rawhide"),
stats: (
protection: Normal(0.0),
protection: Normal(5.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.066,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Back("Scale"),
stats: (
protection: Normal(0.0),
protection: Normal(4.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.05,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Belt("Scale"),
stats: (
protection: Normal(0.0),
protection: Normal(4.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.05,
stealth: 0.0,
),
)),

View File

@ -8,7 +8,7 @@ ItemDef(
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 1.0,
crit_power: 0.3,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Foot("Scale"),
stats: (
protection: Normal(0.0),
protection: Normal(7.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.1,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Hand("Scale"),
stats: (
protection: Normal(0.0),
protection: Normal(7.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.1,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Pants("Scale"),
stats: (
protection: Normal(0.0),
protection: Normal(14.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.2,
stealth: 0.0,
),
)),

View File

@ -4,11 +4,11 @@ ItemDef(
kind: Armor((
kind: Shoulder("Scale"),
stats: (
protection: Normal(0.0),
protection: Normal(14.0),
poise_resilience: Normal(0.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,
crit_power: 0.2,
stealth: 0.0,
),
)),

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Back("Bloodsteel"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(10.0),
poise_resilience: Normal(2.5),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Belt("Bloodsteel"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(10.0),
poise_resilience: Normal(2.5),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Chest("Bloodsteel"),
stats: (
protection: Normal(200.0),
poise_resilience: Normal(50.0),
protection: Normal(60.0),
poise_resilience: Normal(15.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Foot("Bloodsteel"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(20.0),
poise_resilience: Normal(5.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Hand("Bloodsteel"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(20.0),
poise_resilience: Normal(5.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Pants("Bloodsteel"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(40.0),
poise_resilience: Normal(10.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Shoulder("Bloodsteel"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(40.0),
poise_resilience: Normal(10.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Back("Bronze"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.5),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Belt("Bronze"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(2.0),
poise_resilience: Normal(0.5),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Chest("Bronze"),
stats: (
protection: Normal(40.0),
poise_resilience: Normal(10.0),
protection: Normal(12.0),
poise_resilience: Normal(3.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Foot("Bronze"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(4.0),
poise_resilience: Normal(1.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Hand("Bronze"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(4.0),
poise_resilience: Normal(1.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Pants("Bronze"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(8.0),
poise_resilience: Normal(2.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

View File

@ -4,8 +4,8 @@ ItemDef(
kind: Armor((
kind: Shoulder("Bronze"),
stats: (
protection: Normal(0.0),
poise_resilience: Normal(0.0),
protection: Normal(8.0),
poise_resilience: Normal(2.0),
energy_max: 0,
energy_recovery: 0.0,
crit_power: 0.0,

Some files were not shown because too many files have changed in this diff Show More