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finalize stats
t
This commit is contained in:
parent
9034d0f25d
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9
assets/common/cave_scatter/vein.ron
Normal file
9
assets/common/cave_scatter/vein.ron
Normal file
@ -0,0 +1,9 @@
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[
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(10, Velorite),
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(10, VeloriteFrag),
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(15, Cobalt),
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(10, Bloodstone),
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(15, Silver),
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(10, Gold),
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(8, DiamondSmall),
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]
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Back("Druid"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(3.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 33,
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energy_recovery: 0.034,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Belt("Druid"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(3.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 33,
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energy_recovery: 0.034,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Druid"),
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stats: (
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protection: Normal(60.0),
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protection: Normal(18.0),
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poise_resilience: Normal(0.0),
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energy_max: 660,
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energy_recovery: 0.67,
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energy_max: 198,
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energy_recovery: 0.2,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Foot("Druid"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(6.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 66,
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energy_recovery: 0.067,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Hand("Druid"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(6.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 66,
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energy_recovery: 0.067,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Pants("Druid"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(12.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 132,
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energy_recovery: 0.134,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Shoulder("Druid"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_recovery: 0.0,
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protection: Normal(12.0),
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poise_resilience: Normal(0.0),
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energy_max: 132,
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energy_recovery: 0.134,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Back("Linen"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 8,
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energy_recovery: 0.009,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Belt("Linen"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(1.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 8,
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energy_recovery: 0.009,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Linen"),
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stats: (
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protection: Normal(15.0),
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protection: Normal(5.0),
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poise_resilience: Normal(0.0),
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energy_max: 165,
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energy_recovery: 0.17,
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energy_max: 50,
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energy_recovery: 0.051,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Foot("Linen"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(2.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 17,
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energy_recovery: 0.017,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Hand("Linen"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(2.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 17,
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energy_recovery: 0.017,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Pants("Linen"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(3.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 33,
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energy_recovery: 0.034,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Shoulder("Linen"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(3.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 33,
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energy_recovery: 0.034,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Back("Moonweave"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(4.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 41,
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energy_recovery: 0.042,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Belt("Moonweave"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(4.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 41,
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energy_recovery: 0.042,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Moonweave"),
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stats: (
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protection: Normal(75.0),
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protection: Normal(23.0),
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poise_resilience: Normal(0.0),
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energy_max: 825,
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energy_recovery: 0.84,
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energy_max: 248,
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energy_recovery: 0.252,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Foot("Moonweave"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(8.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 83,
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energy_recovery: 0.084,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Hand("Moonweave"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(8.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 83,
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energy_recovery: 0.084,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Pants("Moonweave"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(17.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 165,
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energy_recovery: 0.168,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Shoulder("Moonweave"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(17.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 165,
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energy_recovery: 0.168,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Back("Silken"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(2.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 25,
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energy_recovery: 0.025,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Belt("Silken"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(2.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 25,
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energy_recovery: 0.025,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Chest("Silken"),
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stats: (
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protection: Normal(45.0),
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protection: Normal(14.0),
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poise_resilience: Normal(0.0),
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energy_max: 495,
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energy_recovery: 0.5,
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energy_max: 149,
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energy_recovery: 0.15,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Foot("Silken"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(5.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 50,
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energy_recovery: 0.05,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Hand("Silken"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(5.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 50,
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energy_recovery: 0.05,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Pants("Silken"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(9.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 99,
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energy_recovery: 0.1,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -4,10 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Shoulder("Silken"),
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stats: (
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protection: Normal(0.0),
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protection: Normal(9.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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energy_recovery: 0.0,
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energy_max: 99,
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energy_recovery: 0.1,
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crit_power: 0.0,
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stealth: 0.0,
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),
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@ -5,9 +5,9 @@ ItemDef(
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kind: Back("Sunsilk"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.2),
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energy_max: 0,
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energy_recovery: 0.0,
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poise_resilience: Normal(0.0),
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energy_max: 50,
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energy_recovery: 0.05,
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crit_power: 0.0,
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stealth: 0.0,
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),
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|
@ -6,8 +6,8 @@ ItemDef(
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 0,
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||||
energy_recovery: 0.0,
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||||
energy_max: 50,
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||||
energy_recovery: 0.05,
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||||
crit_power: 0.0,
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||||
stealth: 0.0,
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||||
),
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|
@ -6,8 +6,8 @@ ItemDef(
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stats: (
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protection: Normal(90.0),
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poise_resilience: Normal(0.0),
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energy_max: 1000,
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||||
energy_recovery: 1.0,
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||||
energy_max: 300,
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energy_recovery: 0.3,
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||||
crit_power: 0.0,
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||||
stealth: 0.0,
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||||
),
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|
@ -6,8 +6,8 @@ ItemDef(
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stats: (
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||||
protection: Normal(0.0),
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||||
poise_resilience: Normal(0.0),
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||||
energy_max: 0,
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||||
energy_recovery: 0.0,
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||||
energy_max: 100,
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energy_recovery: 0.1,
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crit_power: 0.0,
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||||
stealth: 0.0,
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),
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@ -5,9 +5,9 @@ ItemDef(
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kind: Hand("Sunsilk"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(8.0),
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energy_max: 0,
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energy_recovery: 0.0,
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poise_resilience: Normal(0.0),
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energy_max: 100,
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energy_recovery: 0.1,
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crit_power: 0.0,
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stealth: 0.0,
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),
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|
@ -6,8 +6,8 @@ ItemDef(
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stats: (
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||||
protection: Normal(0.0),
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||||
poise_resilience: Normal(0.0),
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||||
energy_max: 0,
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||||
energy_recovery: 0.0,
|
||||
energy_max: 200,
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||||
energy_recovery: 0.2,
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||||
crit_power: 0.0,
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||||
stealth: 0.0,
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||||
),
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|
@ -6,8 +6,8 @@ ItemDef(
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||||
stats: (
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||||
protection: Normal(0.0),
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||||
poise_resilience: Normal(0.0),
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||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
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||||
energy_max: 200,
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||||
energy_recovery: 0.2,
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||||
crit_power: 0.0,
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||||
stealth: 0.0,
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||||
),
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
energy_max: 17,
|
||||
energy_recovery: 0.017,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
energy_max: 17,
|
||||
energy_recovery: 0.017,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Chest("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(30.0),
|
||||
protection: Normal(9.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 330,
|
||||
energy_recovery: 0.33,
|
||||
energy_max: 99,
|
||||
energy_recovery: 0.099,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
energy_max: 33,
|
||||
energy_recovery: 0.033,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(3.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
energy_max: 33,
|
||||
energy_recovery: 0.033,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
energy_max: 66,
|
||||
energy_recovery: 0.066,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
|
@ -4,10 +4,10 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Woolen"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
energy_max: 66,
|
||||
energy_recovery: 0.066,
|
||||
crit_power: 0.0,
|
||||
stealth: 0.0,
|
||||
),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.067,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.067,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Chest("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(96.0),
|
||||
protection: Normal(29.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 1.33,
|
||||
crit_power: 0.399,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.133,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.133,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(19.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.266,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Carapace"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(19.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.266,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(7.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.1,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(7.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.1,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Chest("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(140.0),
|
||||
protection: Normal(42.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 2.0,
|
||||
crit_power: 0.6,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(14.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.2,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(14.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.2,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(28.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.4,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Dragonscale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(28.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.4,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Leather"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.034,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Leather"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.034,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.67,
|
||||
crit_power: 0.201,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Leather"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.067,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Leather"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.067,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Head("Leather"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Leather"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.134,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Leather"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.134,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Primal"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.084,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Primal"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(6.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.084,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Chest("Primal"),
|
||||
stats: (
|
||||
protection: Normal(120.0),
|
||||
protection: Normal(36.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 1.67,
|
||||
crit_power: 0.501,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Primal"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.167,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Primal"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.167,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Primal"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(24.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.334,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Primal"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(24.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.334,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Rawhide"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.017,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Rawhide"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(1.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.017,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Chest("Rawhide"),
|
||||
stats: (
|
||||
protection: Normal(24.0),
|
||||
protection: Normal(7.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.33,
|
||||
crit_power: 0.099,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Rawhide"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.033,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Rawhide"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.033,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Rawhide"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.066,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Rawhide"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(5.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.066,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Scale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.05,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Scale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.05,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 1.0,
|
||||
crit_power: 0.3,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Scale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(7.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.1,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Scale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(7.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.1,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Scale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(14.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.2,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,11 +4,11 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Scale"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
protection: Normal(14.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
crit_power: 0.2,
|
||||
stealth: 0.0,
|
||||
),
|
||||
)),
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Bloodsteel"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(2.5),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Bloodsteel"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(10.0),
|
||||
poise_resilience: Normal(2.5),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Chest("Bloodsteel"),
|
||||
stats: (
|
||||
protection: Normal(200.0),
|
||||
poise_resilience: Normal(50.0),
|
||||
protection: Normal(60.0),
|
||||
poise_resilience: Normal(15.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Bloodsteel"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(20.0),
|
||||
poise_resilience: Normal(5.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Bloodsteel"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(20.0),
|
||||
poise_resilience: Normal(5.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Bloodsteel"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(40.0),
|
||||
poise_resilience: Normal(10.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Bloodsteel"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(40.0),
|
||||
poise_resilience: Normal(10.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Back("Bronze"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(0.5),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Belt("Bronze"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(2.0),
|
||||
poise_resilience: Normal(0.5),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Chest("Bronze"),
|
||||
stats: (
|
||||
protection: Normal(40.0),
|
||||
poise_resilience: Normal(10.0),
|
||||
protection: Normal(12.0),
|
||||
poise_resilience: Normal(3.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Foot("Bronze"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Hand("Bronze"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(4.0),
|
||||
poise_resilience: Normal(1.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Pants("Bronze"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(8.0),
|
||||
poise_resilience: Normal(2.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
@ -4,8 +4,8 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Shoulder("Bronze"),
|
||||
stats: (
|
||||
protection: Normal(0.0),
|
||||
poise_resilience: Normal(0.0),
|
||||
protection: Normal(8.0),
|
||||
poise_resilience: Normal(2.0),
|
||||
energy_max: 0,
|
||||
energy_recovery: 0.0,
|
||||
crit_power: 0.0,
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user