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@ -956,7 +956,8 @@ impl PlayState for SessionState {
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block.get_sprite().map(|s| (*pos, s)),
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block.get_sprite().map(|s| (*pos, s)),
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)
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)
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},
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},
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BlockInteraction::Mine(_) | BlockInteraction::Mount => {},
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BlockInteraction::Mine(_)
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| BlockInteraction::Mount => {},
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}
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}
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},
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},
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Interactable::Entity(entity) => {
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Interactable::Entity(entity) => {
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