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Fixed bad manifest formatting
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parent
9d76520b91
commit
1db00eb255
@ -4,14 +4,12 @@ ItemDef(
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kind: Armor((
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kind: Head("BorealWarhelm"),
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stats: (
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protection: Normal(9.0),
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poise_resilience: Normal(3.0),
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energy_max: 4.0,
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energy_reward: 0.01,
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crit_power: 0.0,
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stealth: 0.0,
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protection: Some(Normal(9.0)),
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poise_resilience: Some(Normal(3.0)),
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energy_max: Some(4.0),
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energy_reward: Some(0.01),
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),
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)),
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quality: High,
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tags: [],
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)
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)
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@ -4,12 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Head("DarkHood"),
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stats: (
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protection: Normal(7.0),
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poise_resilience: Normal(1.0),
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energy_max: 0,
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energy_reward: 0.0,
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crit_power: 0.02,
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stealth: 0.1,
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protection: Some(Normal(7.0)),
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poise_resilience: Some(Normal(1.0)),
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crit_power: Some(0.02),
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stealth: Some(0.1),
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),
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)),
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quality: Moderate,
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@ -4,12 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Head("Mitre"),
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stats: (
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protection: Normal(4.0),
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poise_resilience: Normal(0.0),
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energy_max: 8.0,
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energy_reward: 0.1,
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crit_power: 0.01,
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stealth: 0.0,
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protection: Some(Normal(4.0)),
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energy_max: Some(8.0),
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energy_reward: Some(0.1),
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crit_power: Some(0.01),
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),
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)),
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quality: High,
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@ -4,12 +4,10 @@ ItemDef(
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kind: Armor((
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kind: Head("Spikeguard"),
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stats: (
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protection: Normal(9.0),
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poise_resilience: Normal(3.0),
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energy_max: 0,
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energy_reward: 0.0,
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crit_power: 0.01,
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stealth: -0.5,
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protection: Some(Normal(9.0)),
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poise_resilience: Some(Normal(3.0)),
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crit_power: Some(0.01),
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stealth: Some(-0.5),
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),
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)),
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quality: High,
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@ -4,14 +4,14 @@ ItemDef(
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kind: Armor((
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kind: Head("WingedCoronet"),
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stats: (
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protection: Normal(2.0),
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poise_resilience: Normal(0.0),
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energy_max: 8.0,
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energy_reward: 0.05,
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crit_power: 0.015,
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stealth: 0.5,
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protection: Some(Normal(2.0)),
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poise_resilience: Some(Normal(0.0)),
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energy_max: Some(8.0),
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energy_reward: Some(0.05),
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crit_power: Some(0.015),
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stealth: Some(0.5),
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),
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)),
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quality: High,
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tags: [],
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)
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)
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@ -4,14 +4,12 @@ ItemDef(
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kind: Armor((
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kind: Head("WoollyWintercap"),
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stats: (
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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energy_max: 4.0,
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energy_reward: 0.04,
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crit_power: 0.0,
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stealth: 0.0,
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protection: Some(Normal(0.0)),
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poise_resilience: Some(Normal(0.0)),
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energy_max: Some(4.0),
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energy_reward: Some(0.04),
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),
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)),
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quality: Common,
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tags: [],
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)
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)
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