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Fix double unmaps.
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d2cc58b5a0
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@ -7,7 +7,6 @@
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allocator_api,
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array_chunks,
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associated_type_defaults,
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bool_to_option,
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coerce_unsized,
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dispatch_from_dyn,
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exclusive_wrapper,
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@ -1,4 +1,4 @@
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#![feature(bool_to_option, let_else, btree_drain_filter)]
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#![feature(let_else, btree_drain_filter)]
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#![allow(clippy::option_map_unit_fn)]
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mod aura;
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@ -1,6 +1,5 @@
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#![deny(unsafe_code)]
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#![deny(clippy::clone_on_ref_ptr)]
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#![feature(bool_to_option)]
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#[cfg(target_os = "windows")]
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#[global_allocator]
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@ -7,7 +7,6 @@
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array_methods,
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array_windows,
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array_zip,
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bool_to_option,
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drain_filter,
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once_cell,
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stmt_expr_attributes,
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@ -1547,9 +1547,9 @@ impl/*<V: RectRasterableVol>*/ Terrain<V> {
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frustum_last_plane_index: 0,
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});
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} else if let Some(chunk) = self.chunks.get_mut(&pos) {
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// There was an update that didn't require a remesh (probably related to
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/* // There was an update that didn't require a remesh (probably related to
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// non-glowing sprites) so we just update those.
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renderer.unmap_instances(&mut response.sprite_instances.1);
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renderer.unmap_instances(&mut response.sprite_instances.1); */
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chunk.sprite_instances = response.sprite_instances;
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chunk.blocks_of_interest = response.blocks_of_interest;
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} else {
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@ -10,7 +10,6 @@
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#![feature(
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arbitrary_enum_discriminant,
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associated_const_equality,
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bool_to_option,
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generic_associated_types,
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label_break_value,
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option_zip,
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