mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'imbris/slots' into 'master'
Slots! Dragging, right-click to use, capes, lanterns, unequipping. Closes #526 See merge request veloren/veloren!904
This commit is contained in:
commit
1dd1318ae0
@ -44,6 +44,9 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- German translation
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- Added a silhouette for players when they are occluded
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- Added transparency to the player when zooming in
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- Made armor and hotbar slots actually function
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- Added dragging and right-click to use functionality to inventory, armor & hotbar slots
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- Added capes, lanterns, tabards, rings, helmets & necklaces as equippable armor
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### Changed
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10
assets/common/items/armor/back/admin.ron
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10
assets/common/items/armor/back/admin.ron
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@ -0,0 +1,10 @@
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Item(
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name: "Admin's Cape",
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description: "
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With great power comes
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great responsibility. ",
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kind: Armor(
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kind: Back(Admin),
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stats: (20),
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),
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)
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8
assets/common/items/armor/back/short_0.ron
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8
assets/common/items/armor/back/short_0.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Short leather Cape",
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description: "",
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kind: Armor(
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kind: Back(Short0),
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stats: (20),
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),
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)
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8
assets/common/items/armor/head/assa_mask_0.ron
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8
assets/common/items/armor/head/assa_mask_0.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Dark Assassin Mask",
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description: "WIP",
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kind: Armor(
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kind: Head(AssaMask0),
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stats: (20),
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),
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)
|
8
assets/common/items/armor/head/leather_0.ron
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8
assets/common/items/armor/head/leather_0.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Swift Leather Cap",
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description: "WIP",
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kind: Armor(
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kind: Head(Leather0),
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stats: (20),
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),
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)
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8
assets/common/items/armor/neck/neck_0.ron
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8
assets/common/items/armor/neck/neck_0.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Plain Necklace",
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description: "",
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kind: Armor(
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kind: Neck(Neck0),
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stats: (20),
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),
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)
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8
assets/common/items/armor/ring/ring_0.ron
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8
assets/common/items/armor/ring/ring_0.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Scratched Ring",
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description: "Barely fits your finger.",
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kind: Armor(
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kind: Ring(Ring0),
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stats: (20),
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),
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)
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8
assets/common/items/armor/starter/rugged_chest.ron
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8
assets/common/items/armor/starter/rugged_chest.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Rugged Shirt",
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description: "Smells like Adventure.",
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kind: Armor(
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kind: Chest(Rugged0),
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stats: (20),
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),
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)
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8
assets/common/items/armor/starter/rugged_pants.ron
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8
assets/common/items/armor/starter/rugged_pants.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Rugged Commoner's Pants",
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description: "They remind you of the old days.",
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kind: Armor(
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kind: Pants(Rugged0),
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stats: (20),
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),
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)
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8
assets/common/items/armor/starter/sandals_0.ron
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8
assets/common/items/armor/starter/sandals_0.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Worn out Sandals",
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description: "Loyal companions.",
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kind: Armor(
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kind: Foot(Sandal0),
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stats: (20),
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),
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)
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10
assets/common/items/armor/tabard/admin.ron
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10
assets/common/items/armor/tabard/admin.ron
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@ -0,0 +1,10 @@
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Item(
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name: "Admin's Tabard",
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description: "
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With great power comes
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great responsibility. ",
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kind: Armor(
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kind: Tabard(Admin),
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stats: (20),
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),
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)
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9
assets/common/items/debug/admin_back.ron
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9
assets/common/items/debug/admin_back.ron
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@ -0,0 +1,9 @@
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Item(
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name: "Admin's Cape",
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description: "With great power comes
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great responsibility. ",
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kind: Armor(
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kind: Back(Admin),
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stats: (20),
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),
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)
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9
assets/common/items/debug/admin_tabard.ron
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9
assets/common/items/debug/admin_tabard.ron
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@ -0,0 +1,9 @@
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Item(
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name: "Admin's Tabard",
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description: "With great power comes
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great responsibility. ",
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kind: Armor(
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kind: Tabard(Admin),
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stats: (20),
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),
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)
|
5
assets/common/items/debug/green_0.ron
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5
assets/common/items/debug/green_0.ron
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@ -0,0 +1,5 @@
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Item(
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name: "Lime Zest Lantern",
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description: "It has an opening that could fit a ring...",
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kind: Lantern(Green0),
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)
|
8
assets/common/items/debug/leather_0.ron
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8
assets/common/items/debug/leather_0.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Swift Leather Cap",
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description: "WIP",
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kind: Armor(
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kind: Head(Leather0),
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stats: (20),
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),
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)
|
8
assets/common/items/debug/neck_0.ron
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8
assets/common/items/debug/neck_0.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Plain Necklace",
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||||
description: "WIP",
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kind: Armor(
|
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kind: Neck(Neck0),
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stats: (20),
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),
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)
|
8
assets/common/items/debug/plate_belt.ron
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8
assets/common/items/debug/plate_belt.ron
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@ -0,0 +1,8 @@
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Item(
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name: "Iron Belt",
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description: "WIP",
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kind: Armor(
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kind: Belt(Plate0),
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stats: (20),
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),
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)
|
8
assets/common/items/debug/plate_chest.ron
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8
assets/common/items/debug/plate_chest.ron
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@ -0,0 +1,8 @@
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Item(
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||||
name: "Iron Chestplate",
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description: "Arrows to the stomach are soooo last update.",
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kind: Armor(
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kind: Chest(PlateGreen0),
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stats: (20),
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),
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)
|
8
assets/common/items/debug/plate_feet.ron
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8
assets/common/items/debug/plate_feet.ron
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@ -0,0 +1,8 @@
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||||
Item(
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||||
name: "Iron Feet",
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||||
description: "WIP",
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kind: Armor(
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||||
kind: Foot(Plate0),
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||||
stats: (20),
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),
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||||
)
|
8
assets/common/items/debug/plate_hands.ron
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8
assets/common/items/debug/plate_hands.ron
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@ -0,0 +1,8 @@
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||||
Item(
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||||
name: "Iron Handguards",
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||||
description: "WIP",
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kind: Armor(
|
||||
kind: Hand(Plate0),
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||||
stats: (20),
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||||
),
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||||
)
|
8
assets/common/items/debug/plate_legs.ron
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8
assets/common/items/debug/plate_legs.ron
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@ -0,0 +1,8 @@
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||||
Item(
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||||
name: "Iron Legguards",
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||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Pants(PlateGreen0),
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||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/plate_shoulder.ron
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8
assets/common/items/debug/plate_shoulder.ron
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@ -0,0 +1,8 @@
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||||
Item(
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||||
name: "Iron Shoulderguards",
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||||
description: "A strong shoulder to lean on.",
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||||
kind: Armor(
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||||
kind: Shoulder(Plate0),
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||||
stats: (20),
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||||
),
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||||
)
|
8
assets/common/items/debug/ring_0.ron
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8
assets/common/items/debug/ring_0.ron
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@ -0,0 +1,8 @@
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Item(
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||||
name: "Scratched Ring",
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||||
description: "WIP",
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||||
kind: Armor(
|
||||
kind: Ring(Ring0),
|
||||
stats: (20),
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||||
),
|
||||
)
|
5
assets/common/items/lantern/black_0.ron
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5
assets/common/items/lantern/black_0.ron
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@ -0,0 +1,5 @@
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||||
Item(
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||||
name: "Black Lantern",
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||||
description: "Used by city guards.",
|
||||
kind: Lantern(Black0),
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||||
)
|
5
assets/common/items/lantern/green_0.ron
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5
assets/common/items/lantern/green_0.ron
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@ -0,0 +1,5 @@
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Item(
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||||
name: "Lime Zest Lantern",
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||||
description: "It has an opening that could fit a ring...",
|
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kind: Lantern(Green0),
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)
|
BIN
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assets/voxygen/element/skillbar/xp_bar_content.vox
(Stored with Git LFS)
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assets/voxygen/element/skillbar/xp_bar_content.vox
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BIN
assets/voxygen/element/skillbar/xp_bar_left.png
(Stored with Git LFS)
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assets/voxygen/element/skillbar/xp_bar_left.png
(Stored with Git LFS)
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assets/voxygen/element/skillbar/xp_bar_left.vox
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assets/voxygen/element/skillbar/xp_bar_left.vox
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BIN
assets/voxygen/element/skillbar/xp_bar_mid.png
(Stored with Git LFS)
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BIN
assets/voxygen/element/skillbar/xp_bar_mid.png
(Stored with Git LFS)
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assets/voxygen/element/skillbar/xp_bar_mid.vox
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assets/voxygen/element/skillbar/xp_bar_mid.vox
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BIN
assets/voxygen/element/skillbar/xp_bar_right.png
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BIN
assets/voxygen/element/skillbar/xp_bar_right.png
(Stored with Git LFS)
Normal file
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BIN
assets/voxygen/element/skillbar/xp_bar_right.vox
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assets/voxygen/element/skillbar/xp_bar_right.vox
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@ -155,9 +155,7 @@ eurer erstellen Charaktere gespeichert."#,
|
||||
"hud.press_key_to_toggle_debug_info_fmt": "Drückt {key} um die Debug-Info zu zeigen",
|
||||
|
||||
/// Respawn message
|
||||
"hud.press_key_to_respawn": r#"Drückt {key} um am letzten Lagerfeuer wiederbelebt zu werden.
|
||||
|
||||
Drückt Enter und tippt /waypoint in den Chat um den Wegpunkt hier zu erstellen."#,
|
||||
"hud.press_key_to_respawn": r#"Drückt {key} um am letzten Lagerfeuer wiederbelebt zu werden."#,
|
||||
|
||||
/// Welcome message
|
||||
"hud.welcome": r#"Willkommen zur Veloren Alpha.
|
||||
@ -197,11 +195,25 @@ um dieses Fenster zu schließen? Drückt 'TAB'!
|
||||
Viel Spaß in der Welt von Veloren, Abenteurer!"#,
|
||||
|
||||
// Inventory
|
||||
"hud.bag.inventory": "s Inventar",
|
||||
"hud.bag.stats_title": "s Werte",
|
||||
"hud.bag.inventory": "{playername}s Inventar",
|
||||
"hud.bag.stats_title": "{playername}s Werte",
|
||||
"hud.bag.exp": "Erf",
|
||||
"hud.bag.armor": "Rüstung",
|
||||
"hud.bag.stats": "Werte",
|
||||
"hud.bag.head": "Kopf",
|
||||
"hud.bag.neck": "Hals",
|
||||
"hud.bag.tabard": "Wappenrock",
|
||||
"hud.bag.shoulders": "Schultern",
|
||||
"hud.bag.chest": "Brust",
|
||||
"hud.bag.hands": "Hände",
|
||||
"hud.bag.lantern": "Laterne",
|
||||
"hud.bag.belt": "Gürtel",
|
||||
"hud.bag.ring": "Ring",
|
||||
"hud.bag.back": "Rücken",
|
||||
"hud.bag.legs": "Beine",
|
||||
"hud.bag.feet": "Füße",
|
||||
"hud.bag.mainhand": "Haupthand",
|
||||
"hud.bag.offhand": "Nebenhand",
|
||||
|
||||
// Map and Questlog
|
||||
"hud.map.map_title": "Karte",
|
||||
@ -257,92 +269,70 @@ Viel Spaß in der Welt von Veloren, Abenteurer!"#,
|
||||
"hud.settings.sound_effect_volume": "Geräusch Lautstärke",
|
||||
"hud.settings.audio_device": "Ausgabegerät",
|
||||
|
||||
/// Control list
|
||||
"hud.settings.control_names": r#"Free Cursor
|
||||
Toggle Help Window
|
||||
Toggle Interface
|
||||
Toggle FPS and Debug Info
|
||||
Take Screenshot
|
||||
Toggle Nametags
|
||||
Toggle Fullscreen
|
||||
"hud.settings.awaitingkey": "Drückt eine Taste...",
|
||||
|
||||
|
||||
Move Forward
|
||||
Move Left
|
||||
Move Right
|
||||
Move Backwards
|
||||
|
||||
Jump
|
||||
|
||||
Glider
|
||||
|
||||
Dodge
|
||||
|
||||
Auto Walk
|
||||
|
||||
Sheathe/Draw Weapons
|
||||
|
||||
Put on/Remove Helmet
|
||||
|
||||
Sit
|
||||
|
||||
|
||||
Basic Attack
|
||||
Secondary Attack/Block/Aim
|
||||
|
||||
|
||||
Skillbar Slot 1
|
||||
Skillbar Slot 2
|
||||
Skillbar Slot 3
|
||||
Skillbar Slot 4
|
||||
Skillbar Slot 5
|
||||
Skillbar Slot 6
|
||||
Skillbar Slot 7
|
||||
Skillbar Slot 8
|
||||
Skillbar Slot 9
|
||||
Skillbar Slot 10
|
||||
|
||||
|
||||
Pause Menu
|
||||
Settings
|
||||
Social
|
||||
Map
|
||||
Spellbook
|
||||
Character
|
||||
Questlog
|
||||
Bag
|
||||
|
||||
|
||||
|
||||
Send Chat Message
|
||||
Scroll Chat
|
||||
|
||||
|
||||
Chat commands:
|
||||
|
||||
/alias [Name] - Change your Chat Name
|
||||
/tp [Name] - Teleports you to another player
|
||||
/jump <dx> <dy> <dz> - Offset your position
|
||||
/goto <x> <y> <z> - Teleport to a position
|
||||
/kill - Kill yourself
|
||||
/pig - Spawn pig NPC
|
||||
/wolf - Spawn wolf NPC
|
||||
/help - Display chat commands"#,
|
||||
|
||||
"hud.social": "Andere Spieler",
|
||||
"hud.social": "Sozial",
|
||||
"hud.social.online": "Online",
|
||||
"hud.social.friends": "Freunde",
|
||||
"hud.social.not_yet_available": "Noch nicht verfügbar.",
|
||||
"hud.social.Faction": "Fraktion",
|
||||
"hud.social.play_online_fmt": "Online Spieler",
|
||||
"hud.social.not_yet_available": "Noch nicht verfügbar",
|
||||
"hud.social.faction": "Fraktion",
|
||||
|
||||
"hud.social.play_online_fmt": "{nb_player} Spieler online",
|
||||
|
||||
"hud.spell": "Zauber",
|
||||
|
||||
"hud.free_look_indicator": "Freies Umsehen Aktiv",
|
||||
/// End HUD section
|
||||
"hud.free_look_indicator": "Freie Sicht aktiv",
|
||||
|
||||
|
||||
/// End HUD section
|
||||
/// Start GameInput section
|
||||
|
||||
"gameinput.primary": "Linker mittlerer Slot",
|
||||
"gameinput.secondary": "Rechter mittlerer Slot",
|
||||
"gameinput.slot1": "Hotbar Slot 1",
|
||||
"gameinput.slot2": "Hotbar Slot 2",
|
||||
"gameinput.slot3": "Hotbar Slot 3",
|
||||
"gameinput.slot4": "Hotbar Slot 4",
|
||||
"gameinput.slot5": "Hotbar Slot 5",
|
||||
"gameinput.slot6": "Hotbar Slot 6",
|
||||
"gameinput.slot7": "Hotbar Slot 7",
|
||||
"gameinput.slot8": "Hotbar Slot 8",
|
||||
"gameinput.slot9": "Hotbar Slot 9",
|
||||
"gameinput.slot10": "Hotbar Slot 10",
|
||||
"gameinput.swaploadout": "Waffe wechseln",
|
||||
"gameinput.togglecursor": "Mauszeiger zeigen/verstecken",
|
||||
"gameinput.help": "Hilfe anzeigen",
|
||||
"gameinput.toggleinterface": "Interface verstecken/zeigen",
|
||||
"gameinput.toggledebug": "FPS und Debug Informationen",
|
||||
"gameinput.screenshot": "Bildschirmaufnahme",
|
||||
"gameinput.toggleingameui": "Namensplaketten zeigen",
|
||||
"gameinput.fullscreen": "Vollbildschirm",
|
||||
"gameinput.moveforward": "Vorwärts bewegen",
|
||||
"gameinput.moveleft": "Nach Links bewegen",
|
||||
"gameinput.moveright": "Nach Rechts bewegen",
|
||||
"gameinput.moveback": "Rückwärts bewegen",
|
||||
"gameinput.jump": "Springen",
|
||||
"gameinput.glide": "Gleiter",
|
||||
"gameinput.roll": "Rollen",
|
||||
"gameinput.climb": "Klettern",
|
||||
"gameinput.climbdown": "Runter klettern",
|
||||
"gameinput.wallleap": "Wandsprung",
|
||||
"gameinput.mount": "Aufsteigen",
|
||||
"gameinput.enter": "Betreten",
|
||||
"gameinput.command": "Befehl",
|
||||
"gameinput.escape": "Escape",
|
||||
"gameinput.map": "Karte",
|
||||
"gameinput.bag": "Inventar",
|
||||
"gameinput.social": "Sozial",
|
||||
"gameinput.sit": "Sitzen",
|
||||
"gameinput.spellbook": "Zauber",
|
||||
"gameinput.settings": "Einstellungen",
|
||||
"gameinput.respawn": "Wiederbeleben",
|
||||
"gameinput.charge": "Anstürmen",
|
||||
"gameinput.togglewield": "Waffe ziehen/wegstecken",
|
||||
"gameinput.interact": "Interagieren",
|
||||
"gameinput.freelook": "Freie Sicht",
|
||||
|
||||
/// End GameInput section
|
||||
|
||||
/// Start chracter selection section
|
||||
"char_selection.delete_permanently": "Diesen Charakter unwiderruflich löschen?",
|
||||
|
@ -190,11 +190,26 @@ Enjoy your stay in the World of Veloren."#,
|
||||
|
||||
|
||||
// Inventory
|
||||
"hud.bag.inventory": "'s Inventory",
|
||||
"hud.bag.stats_title": "'s Stats",
|
||||
"hud.bag.inventory": "{playername}'s Inventory",
|
||||
"hud.bag.stats_title": "{playername}'s Stats",
|
||||
"hud.bag.exp": "Exp",
|
||||
"hud.bag.armor": "Armor",
|
||||
"hud.bag.stats": "Stats",
|
||||
"hud.bag.head": "Head",
|
||||
"hud.bag.neck": "Neck",
|
||||
"hud.bag.tabard": "Tabard",
|
||||
"hud.bag.shoulders": "Shoulders",
|
||||
"hud.bag.chest": "Chest",
|
||||
"hud.bag.hands": "Hands",
|
||||
"hud.bag.lantern": "Lantern",
|
||||
"hud.bag.belt": "Belt",
|
||||
"hud.bag.ring": "Ring",
|
||||
"hud.bag.back": "Back",
|
||||
"hud.bag.legs": "Legs",
|
||||
"hud.bag.feet": "Feet",
|
||||
"hud.bag.mainhand": "Mainhand",
|
||||
"hud.bag.offhand": "Offhand",
|
||||
|
||||
|
||||
// Map and Questlog
|
||||
"hud.map.map_title": "Map",
|
||||
@ -261,7 +276,8 @@ Enjoy your stay in the World of Veloren."#,
|
||||
|
||||
"hud.spell": "Spell",
|
||||
|
||||
"hud.free_look_indicator": "Free look active",
|
||||
"hud.free_look_indicator": "Free look active",
|
||||
|
||||
/// End HUD section
|
||||
|
||||
|
||||
@ -269,9 +285,18 @@ Enjoy your stay in the World of Veloren."#,
|
||||
|
||||
"gameinput.primary": "Basic Attack",
|
||||
"gameinput.secondary": "Secondary Attack/Block/Aim",
|
||||
"gameinput.ability3": "Hotbar Slot 1",
|
||||
"gameinput.slot1": "Hotbar Slot 1",
|
||||
"gameinput.slot2": "Hotbar Slot 2",
|
||||
"gameinput.slot3": "Hotbar Slot 3",
|
||||
"gameinput.slot4": "Hotbar Slot 4",
|
||||
"gameinput.slot5": "Hotbar Slot 5",
|
||||
"gameinput.slot6": "Hotbar Slot 6",
|
||||
"gameinput.slot7": "Hotbar Slot 7",
|
||||
"gameinput.slot8": "Hotbar Slot 8",
|
||||
"gameinput.slot9": "Hotbar Slot 9",
|
||||
"gameinput.slot10": "Hotbar Slot 10",
|
||||
"gameinput.swaploadout": "Swap Loadout",
|
||||
"gameinput.togglecursor": "Free Cursor",
|
||||
"gameinput.togglecursor": "Toggle Cursor",
|
||||
"gameinput.help": "Toggle Help Window",
|
||||
"gameinput.toggleinterface": "Toggle Interface",
|
||||
"gameinput.toggledebug": "Toggle FPS and Debug Info",
|
||||
@ -296,14 +321,14 @@ Enjoy your stay in the World of Veloren."#,
|
||||
"gameinput.bag": "Bag",
|
||||
"gameinput.social": "Social",
|
||||
"gameinput.sit": "Sit",
|
||||
"gameinput.spellbook": "Spell Book",
|
||||
"gameinput.spellbook": "Spells",
|
||||
"gameinput.settings": "Settings",
|
||||
"gameinput.respawn": "Respawn",
|
||||
"gameinput.charge": "Charge",
|
||||
"gameinput.togglewield": "Toggle Wield",
|
||||
"gameinput.interact": "Interact",
|
||||
"gameinput.freelook": "Free look behavior",
|
||||
|
||||
"gameinput.freelook": "Free Look",
|
||||
|
||||
/// End GameInput section
|
||||
|
||||
|
||||
|
@ -54,12 +54,31 @@
|
||||
"voxel.weapon.shield.wood-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 90.0, 0.0), 2.4,
|
||||
),
|
||||
// Lanterns
|
||||
Lantern(Black0): Png(
|
||||
"element.icons.lantern_black-0",
|
||||
),
|
||||
Lantern(Green0): Png(
|
||||
"element.icons.lantern_green-0",
|
||||
),
|
||||
// Other
|
||||
Utility(Collar): Png(
|
||||
"element.icons.collar",
|
||||
),
|
||||
|
||||
),
|
||||
// Armor
|
||||
// Starter Parts
|
||||
Armor(Foot(Sandal0)): VoxTrans(
|
||||
"voxel.armor.foot.cloth_sandals",
|
||||
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
||||
),
|
||||
Armor(Pants(Rugged0)): VoxTrans(
|
||||
"voxel.armor.pants.rugged-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
||||
),
|
||||
Armor(Chest(Rugged0)): VoxTrans(
|
||||
"voxel.armor.chest.rugged-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
||||
),
|
||||
// Assassin Set
|
||||
Armor(Chest(Assassin)): VoxTrans(
|
||||
"voxel.armor.chest.assa",
|
||||
@ -222,6 +241,36 @@
|
||||
"voxel.armor.shoulder.cloth_purple_right-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
||||
),
|
||||
// Backs
|
||||
Armor(Back(Short0)): VoxTrans(
|
||||
"voxel.armor.back.short-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
Armor(Back(Admin)): VoxTrans(
|
||||
"voxel.armor.back.admin",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
// Rings
|
||||
Armor(Ring(Ring0)): Png(
|
||||
"element.icons.ring-0",
|
||||
),
|
||||
// Necks
|
||||
Armor(Neck(Neck0)): Png(
|
||||
"element.icons.neck-0",
|
||||
),
|
||||
// Tabards
|
||||
Armor(Tabard(Admin)): Png(
|
||||
"element.icons.tabard_admin",
|
||||
),
|
||||
// Heads
|
||||
Armor(Head(Leather0)): VoxTrans(
|
||||
"voxel.armor.head.leather-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
Armor(Head(AssaMask0)): VoxTrans(
|
||||
"voxel.armor.head.assa_mask-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
// Consumables
|
||||
Consumable(Apple): VoxTrans(
|
||||
"element.icons.item_apple",
|
||||
|
BIN
assets/voxygen/voxel/armor/back/admin.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/back/admin.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/back/short-0.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/armor/back/short-0.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/armor/chest/rugged-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/chest/rugged-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/foot/cloth_sandals.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/armor/foot/cloth_sandals.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/armor/head/leather-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/head/leather-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/lantern/black-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/lantern/black-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/lantern/green-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/lantern/green-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/armor/pants/rugged-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/armor/pants/rugged-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earring-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earring-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earring-1.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earring-1.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earrings-0.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earrings-0.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earrings-1.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earrings-1.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earrings-2.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earrings-2.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earrings-3.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/figure/accessory/dwarf/earrings-3.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/figure/accessory/dwarf/warpaint-0.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/figure/accessory/dwarf/warpaint-0.vox
(Stored with Git LFS)
Binary file not shown.
16
assets/voxygen/voxel/humanoid_armor_back_manifest.ron
Normal file
16
assets/voxygen/voxel/humanoid_armor_back_manifest.ron
Normal file
@ -0,0 +1,16 @@
|
||||
((
|
||||
default: (
|
||||
vox_spec: ("armor.empty", (0.0, 0.0, 0.0)),
|
||||
color: None
|
||||
),
|
||||
map: {
|
||||
Short0: (
|
||||
vox_spec: ("armor.back.short-0", (-5.0, -1.0, -11.0)),
|
||||
color: None
|
||||
),
|
||||
Admin: (
|
||||
vox_spec: ("armor.back.admin", (-5.0, -1.0, -11.0)),
|
||||
color: None
|
||||
),
|
||||
},
|
||||
))
|
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Reference in New Issue
Block a user