Merge branch 'ui' into 'master'

Key commands, bag changes

See merge request veloren/veloren!16

Former-commit-id: fd08a4a51272c82ff5007cbb88c65efe8b959de2
This commit is contained in:
Joshua Barretto 2019-04-09 16:44:32 +00:00
commit 1dee192e5b
14 changed files with 1094 additions and 572 deletions

4
.gitignore vendored
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@ -20,3 +20,7 @@
**/server_conf.toml **/server_conf.toml
**/keybinds.toml **/keybinds.toml
assets/voxygen assets/voxygen
UI3.rar
assets.rar
*.rar
assets/voxygen

View File

@ -1,8 +1,5 @@
pub mod data; pub mod data;
pub mod error;
pub mod post; pub mod post;
pub mod postbox;
pub mod postoffice;
// Reexports // Reexports
pub use self::{ pub use self::{

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@ -116,7 +116,7 @@ impl<S: PostSend, R: PostRecv> PostOffice<S, R> {
pub fn new_connections(&mut self) -> impl ExactSizeIterator<Item=PostBox<S, R>> { pub fn new_connections(&mut self) -> impl ExactSizeIterator<Item=PostBox<S, R>> {
let mut conns = VecDeque::new(); let mut conns = VecDeque::new();
if let Some(_) = self.err { if self.err.is_some() {
return conns.into_iter(); return conns.into_iter();
} }
@ -132,7 +132,7 @@ impl<S: PostSend, R: PostRecv> PostOffice<S, R> {
for event in events { for event in events {
match event.token() { match event.token() {
// Keep reading new postboxes from the channel // Keep reading new postboxes from the channel
POSTBOX_TOKEN => loop { POSTBOX_TOK => loop {
match self.postbox_rx.try_recv() { match self.postbox_rx.try_recv() {
Ok(Ok(conn)) => conns.push_back(conn), Ok(Ok(conn)) => conns.push_back(conn),
Err(TryRecvError::Empty) => break, Err(TryRecvError::Empty) => break,
@ -141,7 +141,7 @@ impl<S: PostSend, R: PostRecv> PostOffice<S, R> {
return conns.into_iter(); return conns.into_iter();
}, },
Ok(Err(err)) => { Ok(Err(err)) => {
self.err = Some(err.into()); self.err = Some(err);
return conns.into_iter(); return conns.into_iter();
}, },
} }
@ -209,7 +209,7 @@ pub struct PostBox<S: PostSend, R: PostRecv> {
impl<S: PostSend, R: PostRecv> PostBox<S, R> { impl<S: PostSend, R: PostRecv> PostBox<S, R> {
pub fn to_server<A: Into<SocketAddr>>(addr: A) -> Result<Self, Error> { pub fn to_server<A: Into<SocketAddr>>(addr: A) -> Result<Self, Error> {
Self::from_tcpstream(TcpStream::connect(&addr.into())?) Self::from_tcpstream(TcpStream::from_stream(std::net::TcpStream::connect(&addr.into())?)?)
} }
fn from_tcpstream(tcp_stream: TcpStream) -> Result<Self, Error> { fn from_tcpstream(tcp_stream: TcpStream) -> Result<Self, Error> {
@ -254,7 +254,7 @@ impl<S: PostSend, R: PostRecv> PostBox<S, R> {
pub fn new_messages(&mut self) -> impl ExactSizeIterator<Item=R> { pub fn new_messages(&mut self) -> impl ExactSizeIterator<Item=R> {
let mut msgs = VecDeque::new(); let mut msgs = VecDeque::new();
if let Some(_) = self.err { if self.err.is_some() {
return msgs.into_iter(); return msgs.into_iter();
} }
@ -270,7 +270,7 @@ impl<S: PostSend, R: PostRecv> PostBox<S, R> {
for event in events { for event in events {
match event.token() { match event.token() {
// Keep reading new messages from the channel // Keep reading new messages from the channel
RECV_TOKEN => loop { RECV_TOK => loop {
match self.recv_rx.try_recv() { match self.recv_rx.try_recv() {
Ok(Ok(msg)) => msgs.push_back(msg), Ok(Ok(msg)) => msgs.push_back(msg),
Err(TryRecvError::Empty) => break, Err(TryRecvError::Empty) => break,
@ -279,7 +279,7 @@ impl<S: PostSend, R: PostRecv> PostBox<S, R> {
return msgs.into_iter(); return msgs.into_iter();
}, },
Ok(Err(err)) => { Ok(Err(err)) => {
self.err = Some(err.into()); self.err = Some(err);
return msgs.into_iter(); return msgs.into_iter();
}, },
} }
@ -322,17 +322,16 @@ fn postbox_worker<S: PostSend, R: PostRecv>(
for event in &events { for event in &events {
match event.token() { match event.token() {
CTRL_TOK => loop { CTRL_TOK =>
match ctrl_rx.try_recv() { match ctrl_rx.try_recv() {
Ok(CtrlMsg::Shutdown) => { Ok(CtrlMsg::Shutdown) => {
break 'work; break 'work;
}, },
Err(TryRecvError::Empty) => break, Err(TryRecvError::Empty) => (),
Err(err) => { Err(err) => {
recv_tx.send(Err(err.into()))?; recv_tx.send(Err(err.into()))?;
break 'work; break 'work;
}, },
}
}, },
SEND_TOK => loop { SEND_TOK => loop {
match send_rx.try_recv() { match send_rx.try_recv() {
@ -340,7 +339,7 @@ fn postbox_worker<S: PostSend, R: PostRecv>(
let mut msg_bytes = match bincode::serialize(&outgoing_msg) { let mut msg_bytes = match bincode::serialize(&outgoing_msg) {
Ok(bytes) => bytes, Ok(bytes) => bytes,
Err(err) => { Err(err) => {
recv_tx.send(Err((*err).into())); recv_tx.send(Err((*err).into()))?;
break 'work; break 'work;
}, },
}; };
@ -355,7 +354,7 @@ fn postbox_worker<S: PostSend, R: PostRecv>(
match tcp_stream.write_all(&packet) { match tcp_stream.write_all(&packet) {
Ok(()) => {}, Ok(()) => {},
Err(err) => { Err(err) => {
recv_tx.send(Err(err.into())); recv_tx.send(Err(err.into()))?;
break 'work; break 'work;
}, },
} }
@ -368,11 +367,11 @@ fn postbox_worker<S: PostSend, R: PostRecv>(
match tcp_stream.take_error() { match tcp_stream.take_error() {
Ok(None) => {}, Ok(None) => {},
Ok(Some(err)) => { Ok(Some(err)) => {
recv_tx.send(Err(err.into())); recv_tx.send(Err(err.into()))?;
break 'work; break 'work;
}, },
Err(err) => { Err(err) => {
recv_tx.send(Err(err.into())); recv_tx.send(Err(err.into()))?;
break 'work; break 'work;
}, },
} }
@ -380,7 +379,7 @@ fn postbox_worker<S: PostSend, R: PostRecv>(
RecvState::ReadHead(head) => if head.len() == 8 { RecvState::ReadHead(head) => if head.len() == 8 {
let len = usize::from_le_bytes(<[u8; 8]>::try_from(head.as_slice()).unwrap()); let len = usize::from_le_bytes(<[u8; 8]>::try_from(head.as_slice()).unwrap());
if len > MAX_MSG_BYTES { if len > MAX_MSG_BYTES {
recv_tx.send(Err(Error::InvalidMsg)); recv_tx.send(Err(Error::InvalidMsg))?;
break 'work; break 'work;
} else if len == 0 { } else if len == 0 {
recv_state = RecvState::ReadHead(Vec::with_capacity(8)); recv_state = RecvState::ReadHead(Vec::with_capacity(8));
@ -427,7 +426,7 @@ fn postbox_worker<S: PostSend, R: PostRecv>(
} }
} }
tcp_stream.shutdown(Shutdown::Both); tcp_stream.shutdown(Shutdown::Both)?;
Ok(()) Ok(())
} }
@ -453,6 +452,21 @@ fn connect() {
assert_eq!(postoffice.error(), None); assert_eq!(postoffice.error(), None);
} }
#[test]
fn connect_fail() {
let listen_addr = ([0; 4], 12345);
let connect_addr = ([127, 0, 0, 1], 12212);
let mut postoffice = PostOffice::<u32, f32>::bind(listen_addr).unwrap();
// We should start off with 0 incoming connections
thread::sleep(Duration::from_millis(250));
assert_eq!(postoffice.new_connections().len(), 0);
assert_eq!(postoffice.error(), None);
assert!(PostBox::<f32, u32>::to_server(connect_addr).is_err());
}
#[test] #[test]
fn connection_count() { fn connection_count() {
let srv_addr = ([127, 0, 0, 1], 12346); let srv_addr = ([127, 0, 0, 1], 12346);
@ -469,7 +483,7 @@ fn connection_count() {
postboxes.push(PostBox::<f32, u32>::to_server(srv_addr).unwrap()); postboxes.push(PostBox::<f32, u32>::to_server(srv_addr).unwrap());
} }
// 10 postboxes created, we should have 10 // 5 postboxes created, we should have 5
thread::sleep(Duration::from_millis(3500)); thread::sleep(Duration::from_millis(3500));
let incoming = postoffice.new_connections(); let incoming = postoffice.new_connections();
assert_eq!(incoming.len(), 5); assert_eq!(incoming.len(), 5);

View File

@ -50,17 +50,11 @@ impl Chat {
// (i.e. the player is viewing new messages) // (i.e. the player is viewing new messages)
// If so scroll down when new messages are added // If so scroll down when new messages are added
fn scroll_new_messages(&self, ui_widgets: &mut UiCell) { fn scroll_new_messages(&self, ui_widgets: &mut UiCell) {
if let Some(scroll) = ui_widgets
.widget_graph()
.widget(self.ids.message_box)
.and_then(|widget| widget.maybe_y_scroll_state)
{
// If previously scrolled to the bottom stay there // If previously scrolled to the bottom stay there
if self.scrolled_to_bottom(ui_widgets) { if self.scrolled_to_bottom(ui_widgets) {
self.scroll_to_bottom(ui_widgets); self.scroll_to_bottom(ui_widgets);
} }
} }
}
fn scrolled_to_bottom(&self, ui_widgets: &UiCell) -> bool { fn scrolled_to_bottom(&self, ui_widgets: &UiCell) -> bool {
// could be more efficient to cache result and update it when a scroll event has occurred instead of every frame // could be more efficient to cache result and update it when a scroll event has occurred instead of every frame
if let Some(scroll) = ui_widgets if let Some(scroll) = ui_widgets
@ -76,7 +70,7 @@ impl Chat {
fn scroll_to_bottom(&self, ui_widgets: &mut UiCell) { fn scroll_to_bottom(&self, ui_widgets: &mut UiCell) {
ui_widgets.scroll_widget(self.ids.message_box, [0.0, std::f64::MAX]); ui_widgets.scroll_widget(self.ids.message_box, [0.0, std::f64::MAX]);
} }
pub fn update_layout(&mut self, ui_widgets: &mut UiCell, font: FontId, imgs: &super::Imgs) -> Option<String> { pub(super) fn update_layout(&mut self, ui_widgets: &mut UiCell, font: FontId, imgs: &super::Imgs) -> Option<String> {
// Maintain scrolling // Maintain scrolling
if self.new_messages { if self.new_messages {
self.scroll_new_messages(ui_widgets); self.scroll_new_messages(ui_widgets);
@ -123,7 +117,7 @@ impl Chat {
Text::new(&self.messages[item.i]) Text::new(&self.messages[item.i])
.font_size(14) .font_size(14)
.font_id(font) .font_id(font)
.rgba(220.0, 220.0, 220.0, 1.0), .rgba(0.86 , 0.86, 0.86, 1.0),
ui_widgets, ui_widgets,
) )
} }

File diff suppressed because it is too large Load Diff

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@ -5,8 +5,9 @@ use crate::{
session::SessionState, session::SessionState,
GlobalState, PlayState, PlayStateResult, GlobalState, PlayState, PlayStateResult,
}; };
use client::{self, Client};
use common::clock::Clock; use common::clock::Clock;
use std::time::Duration; use std::{cell::RefCell, rc::Rc, time::Duration};
use ui::CharSelectionUi; use ui::CharSelectionUi;
use vek::*; use vek::*;
@ -14,13 +15,15 @@ const FPS: u64 = 60;
pub struct CharSelectionState { pub struct CharSelectionState {
char_selection_ui: CharSelectionUi, char_selection_ui: CharSelectionUi,
client: Rc<RefCell<Client>>,
} }
impl CharSelectionState { impl CharSelectionState {
/// Create a new `CharSelectionState` /// Create a new `CharSelectionState`
pub fn new(window: &mut Window) -> Self { pub fn new(window: &mut Window, client: Rc<RefCell<Client>>) -> Self {
Self { Self {
char_selection_ui: CharSelectionUi::new(window), char_selection_ui: CharSelectionUi::new(window),
client,
} }
} }
} }
@ -59,7 +62,7 @@ impl PlayState for CharSelectionState {
match event { match event {
ui::Event::Logout => return PlayStateResult::Pop, ui::Event::Logout => return PlayStateResult::Pop,
ui::Event::Play => return PlayStateResult::Push( ui::Event::Play => return PlayStateResult::Push(
Box::new(SessionState::new(&mut global_state.window).unwrap()) // TODO: Handle this error Box::new(SessionState::new(&mut global_state.window, self.client.clone()))
), ),
} }
} }
@ -67,6 +70,11 @@ impl PlayState for CharSelectionState {
// Draw the UI to the screen // Draw the UI to the screen
self.char_selection_ui.render(global_state.window.renderer_mut()); self.char_selection_ui.render(global_state.window.renderer_mut());
// Tick the client (currently only to keep the connection alive)
self.client.borrow_mut().tick(client::Input::default(), clock.get_last_delta())
.expect("Failed to tick the client");
self.client.borrow_mut().cleanup();
// Finish the frame // Finish the frame
global_state.window.renderer_mut().flush(); global_state.window.renderer_mut().flush();
global_state global_state

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@ -6,10 +6,9 @@ use crate::{
use conrod_core::{ use conrod_core::{
color, color,
color::TRANSPARENT, color::TRANSPARENT,
event::Input,
image::Id as ImgId, image::Id as ImgId,
text::font::Id as FontId, text::font::Id as FontId,
widget::{text_box::Event as TextBoxEvent, Button, Image, Rectangle, Text, TextBox, TitleBar}, widget::{text_box::Event as TextBoxEvent, Button, Image, Rectangle, Text, TextBox},
widget_ids, Borderable, Color, Colorable, Labelable, Positionable, Sizeable, Widget, widget_ids, Borderable, Color, Colorable, Labelable, Positionable, Sizeable, Widget,
}; };
@ -23,6 +22,8 @@ widget_ids! {
// Windows // Windows
selection_window, selection_window,
char_name,
char_level,
creation_window, creation_window,
select_window_title, select_window_title,
race_heading, race_heading,
@ -345,6 +346,8 @@ pub enum Event {
Play, Play,
} }
const TEXT_COLOR: Color = Color::Rgba(0.86, 0.86, 0.86, 0.8);
pub struct CharSelectionUi { pub struct CharSelectionUi {
ui: Ui, ui: Ui,
ids: Ids, ids: Ids,
@ -427,7 +430,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.button_dark_hover) .hover_image(self.imgs.button_dark_hover)
.press_image(self.imgs.button_dark_press) .press_image(self.imgs.button_dark_press)
.label("Logout") .label("Logout")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(18) .label_font_size(18)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.logout_button, ui_widgets) .set(self.ids.logout_button, ui_widgets)
@ -443,7 +446,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.button_dark_hover) .hover_image(self.imgs.button_dark_hover)
.press_image(self.imgs.button_dark_press) .press_image(self.imgs.button_dark_press)
.label("Create Character") .label("Create Character")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(20) .label_font_size(20)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.create_character_button, ui_widgets) .set(self.ids.create_character_button, ui_widgets)
@ -462,7 +465,6 @@ impl CharSelectionUi {
.was_clicked() .was_clicked()
{ {
self.selected_char_no = Some(1); self.selected_char_no = Some(1);
self.creation_state = CreationState::Race;
} }
// Veloren Logo and Alpha Version // Veloren Logo and Alpha Version
@ -470,7 +472,7 @@ impl CharSelectionUi {
.w_h(346.0, 111.0) .w_h(346.0, 111.0)
.top_left_with_margins_on(self.ids.bg_selection, 30.0, 40.0) .top_left_with_margins_on(self.ids.bg_selection, 30.0, 40.0)
.label("Alpha 0.1") .label("Alpha 0.1")
.label_rgba(255.0, 255.0, 255.0, 1.0) .label_rgba(1.0, 1.0, 1.0, 1.0)
.label_font_size(10) .label_font_size(10)
.label_y(conrod_core::position::Relative::Scalar(-40.0)) .label_y(conrod_core::position::Relative::Scalar(-40.0))
.label_x(conrod_core::position::Relative::Scalar(-100.0)) .label_x(conrod_core::position::Relative::Scalar(-100.0))
@ -482,10 +484,23 @@ impl CharSelectionUi {
.w_h(522.0, 722.0) .w_h(522.0, 722.0)
.mid_right_with_margin_on(ui_widgets.window, 10.0) .mid_right_with_margin_on(ui_widgets.window, 10.0)
.set(self.ids.selection_window, ui_widgets); .set(self.ids.selection_window, ui_widgets);
// Character Name & Level
Text::new("Character Name")
.mid_top_with_margin_on(self.ids.selection_window, 80.0)
.font_size(30)
.color(TEXT_COLOR)
.set(self.ids.char_name, ui_widgets);
Text::new("1")
.mid_top_with_margin_on(self.ids.char_name, 40.0)
.font_size(30)
.color(TEXT_COLOR)
.set(self.ids.char_level, ui_widgets);
// Selected Character // Selected Character
if no == 1 { if no == 1 {
Image::new(self.imgs.test_char_l_big) Image::new(self.imgs.test_char_l_big)
.w_h(522.0, 722.0)
.middle_of(self.ids.selection_window) .middle_of(self.ids.selection_window)
.set(self.ids.test_char_l_big, ui_widgets); .set(self.ids.test_char_l_big, ui_widgets);
} }
@ -497,7 +512,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.button_dark_hover) .hover_image(self.imgs.button_dark_hover)
.press_image(self.imgs.button_dark_press) .press_image(self.imgs.button_dark_press)
.label("Enter World") .label("Enter World")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(22) .label_font_size(22)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.enter_world_button, ui_widgets) .set(self.ids.enter_world_button, ui_widgets)
@ -514,7 +529,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.button_dark_red_hover) .hover_image(self.imgs.button_dark_red_hover)
.press_image(self.imgs.button_dark_red_press) .press_image(self.imgs.button_dark_red_press)
.label("Delete") .label("Delete")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(12) .label_font_size(12)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.delete_button, ui_widgets) .set(self.ids.delete_button, ui_widgets)
@ -535,7 +550,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.button_dark_hover) .hover_image(self.imgs.button_dark_hover)
.press_image(self.imgs.button_dark_press) .press_image(self.imgs.button_dark_press)
.label("Back") .label("Back")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(18) .label_font_size(18)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.back_button, ui_widgets) .set(self.ids.back_button, ui_widgets)
@ -550,7 +565,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.button_dark_hover) .hover_image(self.imgs.button_dark_hover)
.press_image(self.imgs.button_dark_press) .press_image(self.imgs.button_dark_press)
.label("Create") .label("Create")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(18) .label_font_size(18)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.create_button, ui_widgets) .set(self.ids.create_button, ui_widgets)
@ -569,7 +584,7 @@ impl CharSelectionUi {
.font_size(26) .font_size(26)
.font_id(self.font_metamorph) .font_id(self.font_metamorph)
.center_justify() .center_justify()
.text_color(Color::Rgba(220.0, 220.0, 220.0, 0.8)) .text_color(TEXT_COLOR)
.color(TRANSPARENT) .color(TRANSPARENT)
.border_color(TRANSPARENT) .border_color(TRANSPARENT)
.set(self.ids.name_field, ui_widgets) .set(self.ids.name_field, ui_widgets)
@ -665,7 +680,7 @@ impl CharSelectionUi {
Text::new("Choose your Race") Text::new("Choose your Race")
.mid_top_with_margin_on(self.ids.creation_window, 74.0) .mid_top_with_margin_on(self.ids.creation_window, 74.0)
.font_size(28) .font_size(28)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.select_window_title, ui_widgets); .set(self.ids.select_window_title, ui_widgets);
// Male/Female/Race Icons // Male/Female/Race Icons
@ -907,14 +922,14 @@ impl CharSelectionUi {
Text::new(race_str) Text::new(race_str)
.mid_top_with_margin_on(self.ids.creation_window, 370.0) .mid_top_with_margin_on(self.ids.creation_window, 370.0)
.font_size(30) .font_size(30)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.race_heading, ui_widgets); .set(self.ids.race_heading, ui_widgets);
Text::new(race_desc) Text::new(race_desc)
.mid_top_with_margin_on(self.ids.creation_window, 410.0) .mid_top_with_margin_on(self.ids.creation_window, 410.0)
.w(500.0) .w(500.0)
.font_size(20) .font_size(20)
.font_id(self.font_opensans) .font_id(self.font_opensans)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.wrap_by_word() .wrap_by_word()
.set(self.ids.race_description, ui_widgets); .set(self.ids.race_description, ui_widgets);
// Races Descriptions // Races Descriptions
@ -924,7 +939,7 @@ impl CharSelectionUi {
Text::new("Choose your Weapon") Text::new("Choose your Weapon")
.mid_top_with_margin_on(self.ids.creation_window, 74.0) .mid_top_with_margin_on(self.ids.creation_window, 74.0)
.font_size(28) .font_size(28)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.select_window_title, ui_widgets); .set(self.ids.select_window_title, ui_widgets);
// BG for Alignment // BG for Alignment
Rectangle::fill_with([470.0, 60.0], color::TRANSPARENT) Rectangle::fill_with([470.0, 60.0], color::TRANSPARENT)
@ -1081,14 +1096,14 @@ impl CharSelectionUi {
Text::new(weapon_str) Text::new(weapon_str)
.mid_top_with_margin_on(self.ids.creation_window, 370.0) .mid_top_with_margin_on(self.ids.creation_window, 370.0)
.font_size(30) .font_size(30)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.race_heading, ui_widgets); .set(self.ids.race_heading, ui_widgets);
Text::new(weapon_desc) Text::new(weapon_desc)
.mid_top_with_margin_on(self.ids.creation_window, 410.0) .mid_top_with_margin_on(self.ids.creation_window, 410.0)
.w(500.0) .w(500.0)
.font_size(20) .font_size(20)
.font_id(self.font_opensans) .font_id(self.font_opensans)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.wrap_by_word() .wrap_by_word()
.set(self.ids.race_description, ui_widgets); .set(self.ids.race_description, ui_widgets);
// Races Descriptions // Races Descriptions
@ -1103,7 +1118,7 @@ impl CharSelectionUi {
Text::new("Body Customization") Text::new("Body Customization")
.mid_top_with_margin_on(self.ids.creation_window, 74.0) .mid_top_with_margin_on(self.ids.creation_window, 74.0)
.font_size(28) .font_size(28)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.select_window_title, ui_widgets); .set(self.ids.select_window_title, ui_widgets);
match state { match state {
@ -1120,7 +1135,7 @@ impl CharSelectionUi {
//.hover_image(self.imgs.frame_open_mo) //.hover_image(self.imgs.frame_open_mo)
//.press_image(self.imgs.frame_open_press) //.press_image(self.imgs.frame_open_press)
.label("Skin & Eyes") .label("Skin & Eyes")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_y(conrod_core::position::Relative::Scalar(4.0)) .label_y(conrod_core::position::Relative::Scalar(4.0))
.label_font_size(16) .label_font_size(16)
.set(self.ids.skin_eyes_button, ui_widgets) .set(self.ids.skin_eyes_button, ui_widgets)
@ -1135,7 +1150,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.frame_closed_mo) .hover_image(self.imgs.frame_closed_mo)
.press_image(self.imgs.frame_closed_press) .press_image(self.imgs.frame_closed_press)
.label("Hair") .label("Hair")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(16) .label_font_size(16)
.set(self.ids.hair_button, ui_widgets) .set(self.ids.hair_button, ui_widgets)
.was_clicked() .was_clicked()
@ -1149,7 +1164,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.frame_closed_mo) .hover_image(self.imgs.frame_closed_mo)
.press_image(self.imgs.frame_closed_press) .press_image(self.imgs.frame_closed_press)
.label("Accessories") .label("Accessories")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(16) .label_font_size(16)
.set(self.ids.accessories_button, ui_widgets) .set(self.ids.accessories_button, ui_widgets)
.was_clicked() .was_clicked()
@ -1171,7 +1186,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.frame_closed_mo) .hover_image(self.imgs.frame_closed_mo)
.press_image(self.imgs.frame_closed_press) .press_image(self.imgs.frame_closed_press)
.label("Skin & Eyes") .label("Skin & Eyes")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(16) .label_font_size(16)
.set(self.ids.skin_eyes_button, ui_widgets) .set(self.ids.skin_eyes_button, ui_widgets)
.was_clicked() .was_clicked()
@ -1185,7 +1200,7 @@ impl CharSelectionUi {
//.hover_image(self.imgs.frame_closed_mo) //.hover_image(self.imgs.frame_closed_mo)
//.press_image(self.imgs.frame_closed_press) //.press_image(self.imgs.frame_closed_press)
.label("Hair") .label("Hair")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_y(conrod_core::position::Relative::Scalar(4.0)) .label_y(conrod_core::position::Relative::Scalar(4.0))
.label_font_size(16) .label_font_size(16)
.set(self.ids.hair_button, ui_widgets) .set(self.ids.hair_button, ui_widgets)
@ -1200,7 +1215,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.frame_closed_mo) .hover_image(self.imgs.frame_closed_mo)
.press_image(self.imgs.frame_closed_press) .press_image(self.imgs.frame_closed_press)
.label("Accessories") .label("Accessories")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(16) .label_font_size(16)
.set(self.ids.accessories_button, ui_widgets) .set(self.ids.accessories_button, ui_widgets)
.was_clicked() .was_clicked()
@ -1222,7 +1237,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.frame_closed_mo) .hover_image(self.imgs.frame_closed_mo)
.press_image(self.imgs.frame_closed_press) .press_image(self.imgs.frame_closed_press)
.label("Skin & Eyes") .label("Skin & Eyes")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(16) .label_font_size(16)
.set(self.ids.skin_eyes_button, ui_widgets) .set(self.ids.skin_eyes_button, ui_widgets)
.was_clicked() .was_clicked()
@ -1236,7 +1251,7 @@ impl CharSelectionUi {
.hover_image(self.imgs.frame_closed_mo) .hover_image(self.imgs.frame_closed_mo)
.press_image(self.imgs.frame_closed_press) .press_image(self.imgs.frame_closed_press)
.label("Hair") .label("Hair")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(16) .label_font_size(16)
.set(self.ids.hair_button, ui_widgets) .set(self.ids.hair_button, ui_widgets)
.was_clicked() .was_clicked()
@ -1251,7 +1266,7 @@ impl CharSelectionUi {
//.press_image(self.imgs.frame_closed_press) //.press_image(self.imgs.frame_closed_press)
.label("Accessories") .label("Accessories")
.label_y(conrod_core::position::Relative::Scalar(4.0)) .label_y(conrod_core::position::Relative::Scalar(4.0))
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(16) .label_font_size(16)
.set(self.ids.accessories_button, ui_widgets) .set(self.ids.accessories_button, ui_widgets)
.was_clicked() .was_clicked()
@ -1268,7 +1283,7 @@ impl CharSelectionUi {
Text::new("Skin Color") Text::new("Skin Color")
.top_left_with_margins_on(self.ids.skin_rect, 0.0, -250.0) .top_left_with_margins_on(self.ids.skin_rect, 0.0, -250.0)
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.skin_color_text, ui_widgets); .set(self.ids.skin_color_text, ui_widgets);
// TODO: Align Buttons here // TODO: Align Buttons here
// They set an i32 to a value from 0-14 // They set an i32 to a value from 0-14
@ -1276,7 +1291,7 @@ impl CharSelectionUi {
// Here only the BG image changes depending on the race. // Here only the BG image changes depending on the race.
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
.top_right_with_margins_on(self.ids.skin_eyes_window, 60.0, 30.0) .top_right_with_margins_on(self.ids.skin_eyes_window, 60.0, 30.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.skin_rect, ui_widgets); .set(self.ids.skin_rect, ui_widgets);
// TODO:Slider // TODO:Slider
@ -1294,7 +1309,7 @@ impl CharSelectionUi {
Text::new("Brightness") Text::new("Brightness")
.top_left_with_margins_on(self.ids.skin_color_slider_range, -27.0, 0.0) .top_left_with_margins_on(self.ids.skin_color_slider_range, -27.0, 0.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.skin_color_slider_text, ui_widgets); .set(self.ids.skin_color_slider_text, ui_widgets);
@ -1302,7 +1317,7 @@ impl CharSelectionUi {
Text::new("Eye Color") Text::new("Eye Color")
.top_left_with_margins_on(self.ids.eyes_rect, 0.0, -250.0) .top_left_with_margins_on(self.ids.eyes_rect, 0.0, -250.0)
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.eye_color_text, ui_widgets); .set(self.ids.eye_color_text, ui_widgets);
// TODO: Align 16 Buttons here // TODO: Align 16 Buttons here
// //
@ -1311,7 +1326,7 @@ impl CharSelectionUi {
// Only the BG image (190x114 -> 2px border!) changes depending on the race. // Only the BG image (190x114 -> 2px border!) changes depending on the race.
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
.top_right_with_margins_on(self.ids.skin_eyes_window, 186.0, 30.0) .top_right_with_margins_on(self.ids.skin_eyes_window, 186.0, 30.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.eyes_rect, ui_widgets); .set(self.ids.eyes_rect, ui_widgets);
// TODO:Slider // TODO:Slider
@ -1328,7 +1343,7 @@ impl CharSelectionUi {
Text::new("Brightness") Text::new("Brightness")
.top_left_with_margins_on(self.ids.eye_color_slider_range, -27.0, 0.0) .top_left_with_margins_on(self.ids.eye_color_slider_range, -27.0, 0.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.eye_color_slider_text, ui_widgets); .set(self.ids.eye_color_slider_text, ui_widgets);
} }
@ -1343,7 +1358,7 @@ impl CharSelectionUi {
// Hair // Hair
Text::new("Hair Style") Text::new("Hair Style")
.mid_top_with_margin_on(self.ids.hair_window, 60.0) .mid_top_with_margin_on(self.ids.hair_window, 60.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.hair_style_text, ui_widgets); .set(self.ids.hair_style_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1366,12 +1381,12 @@ impl CharSelectionUi {
Text::new("Hair Color") Text::new("Hair Color")
.top_left_with_margins_on(self.ids.hair_color_picker_bg, 0.0, -250.0) .top_left_with_margins_on(self.ids.hair_color_picker_bg, 0.0, -250.0)
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.hair_color_text, ui_widgets); .set(self.ids.hair_color_text, ui_widgets);
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
.top_right_with_margins_on(self.ids.hair_window, 114.0, 30.0) .top_right_with_margins_on(self.ids.hair_window, 114.0, 30.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.hair_color_picker_bg, ui_widgets); .set(self.ids.hair_color_picker_bg, ui_widgets);
Image::new(self.imgs.slider_range) Image::new(self.imgs.slider_range)
@ -1390,13 +1405,13 @@ impl CharSelectionUi {
Text::new("Brightness") Text::new("Brightness")
.top_left_with_margins_on(self.ids.hair_color_slider_range, -27.0, 0.0) .top_left_with_margins_on(self.ids.hair_color_slider_range, -27.0, 0.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.hair_color_slider_text, ui_widgets); .set(self.ids.hair_color_slider_text, ui_widgets);
// Eyebrows // Eyebrows
Text::new("Eyebrow Style") Text::new("Eyebrow Style")
.mid_top_with_margin_on(self.ids.hair_window, 280.0) .mid_top_with_margin_on(self.ids.hair_window, 280.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.eyebrow_style_text, ui_widgets); .set(self.ids.eyebrow_style_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1419,7 +1434,7 @@ impl CharSelectionUi {
if let Sex::Male = self.sex { if let Sex::Male = self.sex {
Text::new("Beard Style") Text::new("Beard Style")
.mid_top_with_margin_on(self.ids.hair_window, 340.0) .mid_top_with_margin_on(self.ids.hair_window, 340.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.beard_style_text, ui_widgets); .set(self.ids.beard_style_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1451,7 +1466,7 @@ impl CharSelectionUi {
Races::Human => { Races::Human => {
Text::new("Head Band") Text::new("Head Band")
.mid_top_with_margin_on(self.ids.accessories_window, 60.0) .mid_top_with_margin_on(self.ids.accessories_window, 60.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.warpaint_text, ui_widgets); .set(self.ids.warpaint_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1478,7 +1493,7 @@ impl CharSelectionUi {
-250.0, -250.0,
) )
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_text, ui_widgets); .set(self.ids.warpaint_color_text, ui_widgets);
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
@ -1487,7 +1502,7 @@ impl CharSelectionUi {
114.0, 114.0,
30.0, 30.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_picker_bg, ui_widgets); .set(self.ids.warpaint_color_picker_bg, ui_widgets);
Image::new(self.imgs.slider_range) Image::new(self.imgs.slider_range)
@ -1510,14 +1525,14 @@ impl CharSelectionUi {
-27.0, -27.0,
0.0, 0.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.warpaint_slider_text, ui_widgets); .set(self.ids.warpaint_slider_text, ui_widgets);
} // Human } // Human
Races::Orc => { Races::Orc => {
Text::new("Head Band") Text::new("Head Band")
.mid_top_with_margin_on(self.ids.accessories_window, 60.0) .mid_top_with_margin_on(self.ids.accessories_window, 60.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.warpaint_text, ui_widgets); .set(self.ids.warpaint_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1544,7 +1559,7 @@ impl CharSelectionUi {
-250.0, -250.0,
) )
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_text, ui_widgets); .set(self.ids.warpaint_color_text, ui_widgets);
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
@ -1553,7 +1568,7 @@ impl CharSelectionUi {
114.0, 114.0,
30.0, 30.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_picker_bg, ui_widgets); .set(self.ids.warpaint_color_picker_bg, ui_widgets);
Image::new(self.imgs.slider_range) Image::new(self.imgs.slider_range)
@ -1576,14 +1591,14 @@ impl CharSelectionUi {
-27.0, -27.0,
0.0, 0.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.warpaint_slider_text, ui_widgets); .set(self.ids.warpaint_slider_text, ui_widgets);
} // Orc } // Orc
Races::Elf => { Races::Elf => {
Text::new("Tribe Markings") Text::new("Tribe Markings")
.mid_top_with_margin_on(self.ids.accessories_window, 60.0) .mid_top_with_margin_on(self.ids.accessories_window, 60.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.warpaint_text, ui_widgets); .set(self.ids.warpaint_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1610,7 +1625,7 @@ impl CharSelectionUi {
-250.0, -250.0,
) )
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_text, ui_widgets); .set(self.ids.warpaint_color_text, ui_widgets);
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
@ -1619,7 +1634,7 @@ impl CharSelectionUi {
114.0, 114.0,
30.0, 30.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_picker_bg, ui_widgets); .set(self.ids.warpaint_color_picker_bg, ui_widgets);
Image::new(self.imgs.slider_range) Image::new(self.imgs.slider_range)
@ -1642,14 +1657,14 @@ impl CharSelectionUi {
-27.0, -27.0,
0.0, 0.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.warpaint_slider_text, ui_widgets); .set(self.ids.warpaint_slider_text, ui_widgets);
} // Elf } // Elf
Races::Dwarf => { Races::Dwarf => {
Text::new("War Paint") Text::new("War Paint")
.mid_top_with_margin_on(self.ids.accessories_window, 60.0) .mid_top_with_margin_on(self.ids.accessories_window, 60.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.warpaint_text, ui_widgets); .set(self.ids.warpaint_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1676,7 +1691,7 @@ impl CharSelectionUi {
-250.0, -250.0,
) )
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_text, ui_widgets); .set(self.ids.warpaint_color_text, ui_widgets);
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
@ -1685,7 +1700,7 @@ impl CharSelectionUi {
114.0, 114.0,
30.0, 30.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_picker_bg, ui_widgets); .set(self.ids.warpaint_color_picker_bg, ui_widgets);
Image::new(self.imgs.slider_range) Image::new(self.imgs.slider_range)
@ -1708,14 +1723,14 @@ impl CharSelectionUi {
-27.0, -27.0,
0.0, 0.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.warpaint_slider_text, ui_widgets); .set(self.ids.warpaint_slider_text, ui_widgets);
} // Dwarf } // Dwarf
Races::Undead => { Races::Undead => {
Text::new("Teeth") Text::new("Teeth")
.mid_top_with_margin_on(self.ids.accessories_window, 60.0) .mid_top_with_margin_on(self.ids.accessories_window, 60.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.warpaint_text, ui_widgets); .set(self.ids.warpaint_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1742,7 +1757,7 @@ impl CharSelectionUi {
-250.0, -250.0,
) )
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_text, ui_widgets); .set(self.ids.warpaint_color_text, ui_widgets);
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
@ -1751,7 +1766,7 @@ impl CharSelectionUi {
114.0, 114.0,
30.0, 30.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_picker_bg, ui_widgets); .set(self.ids.warpaint_color_picker_bg, ui_widgets);
Image::new(self.imgs.slider_range) Image::new(self.imgs.slider_range)
@ -1774,14 +1789,14 @@ impl CharSelectionUi {
-27.0, -27.0,
0.0, 0.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.warpaint_slider_text, ui_widgets); .set(self.ids.warpaint_slider_text, ui_widgets);
} // Undead } // Undead
Races::Danari => { Races::Danari => {
Text::new("Horns") Text::new("Horns")
.mid_top_with_margin_on(self.ids.accessories_window, 60.0) .mid_top_with_margin_on(self.ids.accessories_window, 60.0)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(24) .font_size(24)
.set(self.ids.warpaint_text, ui_widgets); .set(self.ids.warpaint_text, ui_widgets);
if Button::image(self.imgs.arrow_right) if Button::image(self.imgs.arrow_right)
@ -1808,7 +1823,7 @@ impl CharSelectionUi {
-250.0, -250.0,
) )
.font_size(25) .font_size(25)
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_text, ui_widgets); .set(self.ids.warpaint_color_text, ui_widgets);
Rectangle::fill_with([192.0, 116.0], color::WHITE) Rectangle::fill_with([192.0, 116.0], color::WHITE)
@ -1817,7 +1832,7 @@ impl CharSelectionUi {
114.0, 114.0,
30.0, 30.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.set(self.ids.warpaint_color_picker_bg, ui_widgets); .set(self.ids.warpaint_color_picker_bg, ui_widgets);
Image::new(self.imgs.slider_range) Image::new(self.imgs.slider_range)
@ -1840,7 +1855,7 @@ impl CharSelectionUi {
-27.0, -27.0,
0.0, 0.0,
) )
.rgba(220.0, 220.0, 220.0, 0.8) .color(TEXT_COLOR)
.font_size(14) .font_size(14)
.set(self.ids.warpaint_slider_text, ui_widgets); .set(self.ids.warpaint_slider_text, ui_widgets);
} // Danari } // Danari

View File

@ -5,6 +5,7 @@ use crate::{
window::{Event, Window}, window::{Event, Window},
GlobalState, PlayState, PlayStateResult, GlobalState, PlayState, PlayStateResult,
}; };
use client::{self, Client};
use common::clock::Clock; use common::clock::Clock;
use std::time::Duration; use std::time::Duration;
use ui::{Event as MainMenuEvent, MainMenuUi}; use ui::{Event as MainMenuEvent, MainMenuUi};
@ -57,11 +58,39 @@ impl PlayState for MainMenuState {
// Maintain the UI // Maintain the UI
for event in self.main_menu_ui.maintain(global_state.window.renderer_mut()) { for event in self.main_menu_ui.maintain(global_state.window.renderer_mut()) {
match event { match event {
MainMenuEvent::LoginAttempt{ username, server_address } => MainMenuEvent::LoginAttempt{ username, server_address } => {
// For now just start a new session use std::net::ToSocketAddrs;
const DEFAULT_PORT: u16 = 59003;
// Parses ip address or resolves hostname
// Note: if you use an ipv6 address the number after the last colon will be used as the port unless you use [] around the address
match server_address.to_socket_addrs().or((server_address.as_str(), DEFAULT_PORT).to_socket_addrs()) {
Ok(mut socket_adders) => {
while let Some(socket_addr) = socket_adders.next() {
// TODO: handle error
match Client::new(socket_addr) {
Ok(client) => {
return PlayStateResult::Push( return PlayStateResult::Push(
Box::new(CharSelectionState::new(&mut global_state.window)) Box::new(CharSelectionState::new(
), &mut global_state.window,
std::rc::Rc::new(std::cell::RefCell::new(client.with_test_state())) // <--- TODO: Remove this
))
);
}
Err(client::Error::Network(_)) => {} // assume connection failed and try next address
Err(err) => {
panic!("Unexpected non Network error when creating client: {:?}", err);
}
}
}
// Parsing/host name resolution successful but no connection succeeded
self.main_menu_ui.login_error("Could not connect to address".to_string());
}
Err(err) => {
// Error parsing input string or error resolving host name
self.main_menu_ui.login_error("No such host is known".to_string());
}
}
}
MainMenuEvent::Quit => return PlayStateResult::Shutdown, MainMenuEvent::Quit => return PlayStateResult::Shutdown,
} }
} }

View File

@ -6,8 +6,9 @@ use crate::{
use conrod_core::{ use conrod_core::{
color::TRANSPARENT, color::TRANSPARENT,
image::Id as ImgId, image::Id as ImgId,
position::Dimension,
text::font::Id as FontId, text::font::Id as FontId,
widget::{text_box::Event as TextBoxEvent, Button, Image, TextBox}, widget::{text_box::Event as TextBoxEvent, Button, Image, Rectangle, Text, TextBox},
widget_ids, Borderable, Color, widget_ids, Borderable, Color,
Colorable, Labelable, Positionable, Sizeable, Widget, Colorable, Labelable, Positionable, Sizeable, Widget,
}; };
@ -21,6 +22,8 @@ widget_ids! {
// Login, Singleplayer // Login, Singleplayer
login_button, login_button,
login_text, login_text,
login_error,
login_error_bg,
address_text, address_text,
address_bg, address_bg,
address_field, address_field,
@ -101,6 +104,7 @@ pub struct MainMenuUi {
font_opensans: FontId, font_opensans: FontId,
username: String, username: String,
server_address: String, server_address: String,
login_error: Option<String>,
} }
impl MainMenuUi { impl MainMenuUi {
@ -134,7 +138,8 @@ impl MainMenuUi {
font_metamorph, font_metamorph,
font_opensans, font_opensans,
username: "Username".to_string(), username: "Username".to_string(),
server_address: "Server Address".to_string(), server_address: "veloren.mac94.de".to_string(),
login_error: None,
} }
} }
@ -149,7 +154,7 @@ impl MainMenuUi {
.w_h(346.0, 111.0) .w_h(346.0, 111.0)
.top_left_with_margins(30.0, 40.0) .top_left_with_margins(30.0, 40.0)
.label("Alpha 0.1") .label("Alpha 0.1")
.label_rgba(255.0, 255.0, 255.0, 1.0) .label_rgba(1.0, 1.0, 1.0, 1.0)
.label_font_size(10) .label_font_size(10)
.label_y(conrod_core::position::Relative::Scalar(-40.0)) .label_y(conrod_core::position::Relative::Scalar(-40.0))
.label_x(conrod_core::position::Relative::Scalar(-100.0)) .label_x(conrod_core::position::Relative::Scalar(-100.0))
@ -159,12 +164,14 @@ impl MainMenuUi {
// Used when the login button is pressed, or enter is pressed within input field // Used when the login button is pressed, or enter is pressed within input field
macro_rules! login { macro_rules! login {
() => { () => {
self.login_error = None;
events.push(Event::LoginAttempt { events.push(Event::LoginAttempt {
username: self.username.clone(), username: self.username.clone(),
server_address: self.server_address.clone(), server_address: self.server_address.clone(),
}); });
}; };
} }
const TEXT_COLOR: Color = Color::Rgba(0.94, 0.94, 0.94, 0.8);
// Username // Username
// TODO: get a lower resolution and cleaner input_bg.png // TODO: get a lower resolution and cleaner input_bg.png
Image::new(self.imgs.input_bg) Image::new(self.imgs.input_bg)
@ -176,7 +183,7 @@ impl MainMenuUi {
.mid_bottom_with_margin_on(self.ids.username_bg, 44.0 / 2.0) .mid_bottom_with_margin_on(self.ids.username_bg, 44.0 / 2.0)
.font_size(20) .font_size(20)
.font_id(self.font_opensans) .font_id(self.font_opensans)
.text_color(Color::Rgba(220.0, 220.0, 220.0, 0.8)) .text_color(TEXT_COLOR)
// transparent background // transparent background
.color(TRANSPARENT) .color(TRANSPARENT)
.border_color(TRANSPARENT) .border_color(TRANSPARENT)
@ -187,9 +194,28 @@ impl MainMenuUi {
// Note: TextBox limits the input string length to what fits in it // Note: TextBox limits the input string length to what fits in it
self.username = username.to_string(); self.username = username.to_string();
} }
TextBoxEvent::Enter => login!(), TextBoxEvent::Enter => { login!(); }
} }
} }
// Login error
if let Some(msg) = &self.login_error {
let text = Text::new(&msg)
.rgba(0.5, 0.0, 0.0, 1.0)
.font_size(30)
.font_id(self.font_opensans);
let x = match text.get_x_dimension(ui_widgets) {
Dimension::Absolute(x) => x + 10.0,
_ => 0.0,
};
Rectangle::fill([x, 40.0])
.rgba(0.2, 0.3, 0.3, 0.7)
.parent(ui_widgets.window)
.up_from(self.ids.username_bg, 35.0)
.set(self.ids.login_error_bg, ui_widgets);
text
.middle_of(self.ids.login_error_bg)
.set(self.ids.login_error, ui_widgets);
}
// Server address // Server address
Image::new(self.imgs.input_bg) Image::new(self.imgs.input_bg)
.w_h(337.0, 67.0) .w_h(337.0, 67.0)
@ -200,7 +226,7 @@ impl MainMenuUi {
.mid_bottom_with_margin_on(self.ids.address_bg, 44.0 / 2.0) .mid_bottom_with_margin_on(self.ids.address_bg, 44.0 / 2.0)
.font_size(20) .font_size(20)
.font_id(self.font_opensans) .font_id(self.font_opensans)
.text_color(Color::Rgba(220.0, 220.0, 220.0, 0.8)) .text_color(TEXT_COLOR)
// transparent background // transparent background
.color(TRANSPARENT) .color(TRANSPARENT)
.border_color(TRANSPARENT) .border_color(TRANSPARENT)
@ -210,7 +236,7 @@ impl MainMenuUi {
TextBoxEvent::Update(server_address) => { TextBoxEvent::Update(server_address) => {
self.server_address = server_address.to_string(); self.server_address = server_address.to_string();
} }
TextBoxEvent::Enter => login!(), TextBoxEvent::Enter => { login!(); }
} }
} }
// Login button // Login button
@ -221,7 +247,7 @@ impl MainMenuUi {
.down_from(self.ids.address_bg, 20.0) .down_from(self.ids.address_bg, 20.0)
.align_middle_x_of(self.ids.address_bg) .align_middle_x_of(self.ids.address_bg)
.label("Login") .label("Login")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(28) .label_font_size(28)
.label_y(conrod_core::position::Relative::Scalar(5.0)) .label_y(conrod_core::position::Relative::Scalar(5.0))
.set(self.ids.login_button, ui_widgets) .set(self.ids.login_button, ui_widgets)
@ -229,7 +255,7 @@ impl MainMenuUi {
{ {
login!(); login!();
} }
//Singleplayer button // Singleplayer button
if Button::image(self.imgs.login_button) if Button::image(self.imgs.login_button)
.hover_image(self.imgs.login_button_hover) .hover_image(self.imgs.login_button_hover)
.press_image(self.imgs.login_button_press) .press_image(self.imgs.login_button_press)
@ -237,7 +263,7 @@ impl MainMenuUi {
.down_from(self.ids.login_button, 20.0) .down_from(self.ids.login_button, 20.0)
.align_middle_x_of(self.ids.address_bg) .align_middle_x_of(self.ids.address_bg)
.label("Singleplayer") .label("Singleplayer")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(26) .label_font_size(26)
.label_y(conrod_core::position::Relative::Scalar(5.0)) .label_y(conrod_core::position::Relative::Scalar(5.0))
.label_x(conrod_core::position::Relative::Scalar(2.0)) .label_x(conrod_core::position::Relative::Scalar(2.0))
@ -253,7 +279,7 @@ impl MainMenuUi {
.hover_image(self.imgs.button_hover) .hover_image(self.imgs.button_hover)
.press_image(self.imgs.button_press) .press_image(self.imgs.button_press)
.label("Quit") .label("Quit")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(20) .label_font_size(20)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.quit_button, ui_widgets) .set(self.ids.quit_button, ui_widgets)
@ -268,7 +294,7 @@ impl MainMenuUi {
.hover_image(self.imgs.button_hover) .hover_image(self.imgs.button_hover)
.press_image(self.imgs.button_press) .press_image(self.imgs.button_press)
.label("Settings") .label("Settings")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(20) .label_font_size(20)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.settings_button, ui_widgets) .set(self.ids.settings_button, ui_widgets)
@ -281,7 +307,7 @@ impl MainMenuUi {
.hover_image(self.imgs.button_hover) .hover_image(self.imgs.button_hover)
.press_image(self.imgs.button_press) .press_image(self.imgs.button_press)
.label("Servers") .label("Servers")
.label_rgba(220.0, 220.0, 220.0, 0.8) .label_color(TEXT_COLOR)
.label_font_size(20) .label_font_size(20)
.label_y(conrod_core::position::Relative::Scalar(3.0)) .label_y(conrod_core::position::Relative::Scalar(3.0))
.set(self.ids.servers_button, ui_widgets) .set(self.ids.servers_button, ui_widgets)
@ -291,6 +317,10 @@ impl MainMenuUi {
events events
} }
pub fn login_error(&mut self, msg: String) {
self.login_error = Some(msg);
}
pub fn handle_event(&mut self, event: ui::Event) { pub fn handle_event(&mut self, event: ui::Event) {
self.ui.handle_event(event); self.ui.handle_event(event);
} }

View File

@ -12,7 +12,6 @@ use super::super::{
Pipeline, Pipeline,
TgtColorFmt, TgtColorFmt,
TgtDepthFmt, TgtDepthFmt,
Mesh,
Quad, Quad,
Tri, Tri,
}; };

View File

@ -78,7 +78,7 @@ impl Scene {
test_figure: Figure::new( test_figure: Figure::new(
renderer, renderer,
[ [
Some(load_segment("head.vox").generate_mesh(Vec3::new(-7.0, -5.5, -1.0))), Some(load_segment("head.vox").generate_mesh(Vec3::new(-7.0, -6.5, -6.0))),
Some(load_segment("chest.vox").generate_mesh(Vec3::new(-6.0, -3.0, 0.0))), Some(load_segment("chest.vox").generate_mesh(Vec3::new(-6.0, -3.0, 0.0))),
Some(load_segment("belt.vox").generate_mesh(Vec3::new(-5.0, -3.0, 0.0))), Some(load_segment("belt.vox").generate_mesh(Vec3::new(-5.0, -3.0, 0.0))),
Some(load_segment("pants.vox").generate_mesh(Vec3::new(-5.0, -3.0, 0.0))), Some(load_segment("pants.vox").generate_mesh(Vec3::new(-5.0, -3.0, 0.0))),

View File

@ -1,17 +1,10 @@
// Standard use std::{cell::RefCell, rc::Rc, time::Duration};
use std::time::Duration;
// Library
use vek::*; use vek::*;
// Project
use common::clock::Clock; use common::clock::Clock;
use client::{ use client::{
self, self,
Client, Client,
}; };
// Crate
use crate::{ use crate::{
Error, Error,
PlayState, PlayState,
@ -28,28 +21,35 @@ const FPS: u64 = 60;
pub struct SessionState { pub struct SessionState {
scene: Scene, scene: Scene,
client: Client, client: Rc<RefCell<Client>>,
key_state: KeyState, key_state: KeyState,
hud: Hud, hud: Hud,
} }
/// Represents an active game session (i.e: one that is being played) /// Represents an active game session (i.e: one that is being played)
impl SessionState { impl SessionState {
/// Create a new `SessionState` /// Create a new `SessionState`
pub fn new(window: &mut Window) -> Result<Self, Error> { pub fn new(window: &mut Window, client: Rc<RefCell<Client>>) -> Self {
let client = Client::new(([127, 0, 0, 1], 59003))?.with_test_state(); // <--- TODO: Remove this
Ok(Self {
// Create a scene for this session. The scene handles visible elements of the game world // Create a scene for this session. The scene handles visible elements of the game world
scene: Scene::new(window.renderer_mut(), &client), let scene = Scene::new(window.renderer_mut(), &client.borrow());
Self {
scene,
client, client,
key_state: KeyState::new(), key_state: KeyState::new(),
hud: Hud::new(window), hud: Hud::new(window),
}) }
} }
} }
// The background colour // The background colour
const BG_COLOR: Rgba<f32> = Rgba { r: 0.0, g: 0.3, b: 1.0, a: 1.0 }; const BG_COLOR: Rgba<f32> = Rgba {
r: 0.0,
g: 0.3,
b: 1.0,
a: 1.0,
};
impl SessionState { impl SessionState {
/// Tick the session (and the client attached to it) /// Tick the session (and the client attached to it)
@ -63,7 +63,7 @@ impl SessionState {
let dir_vec = self.key_state.dir_vec(); let dir_vec = self.key_state.dir_vec();
let move_dir = unit_vecs.0 * dir_vec[0] + unit_vecs.1 * dir_vec[1]; let move_dir = unit_vecs.0 * dir_vec[0] + unit_vecs.1 * dir_vec[1];
for event in self.client.tick(client::Input { move_dir }, dt)? { for event in self.client.borrow_mut().tick(client::Input { move_dir }, dt)? {
match event { match event {
client::Event::Chat(msg) => { client::Event::Chat(msg) => {
self.hud.new_message(msg); self.hud.new_message(msg);
@ -76,7 +76,7 @@ impl SessionState {
/// Clean up the session (and the client attached to it) after a tick /// Clean up the session (and the client attached to it) after a tick
pub fn cleanup(&mut self) { pub fn cleanup(&mut self) {
self.client.cleanup(); self.client.borrow_mut().cleanup();
} }
/// Render the session to the screen. /// Render the session to the screen.
@ -108,7 +108,7 @@ impl PlayState for SessionState {
for x in -6..7 { for x in -6..7 {
for y in -6..7 { for y in -6..7 {
for z in -1..2 { for z in -1..2 {
self.client.load_chunk(Vec3::new(x, y, z)); self.client.borrow_mut().load_chunk(Vec3::new(x, y, z));
} }
} }
} }
@ -124,17 +124,14 @@ impl PlayState for SessionState {
} }
let _handled = match event { let _handled = match event {
Event::Close => return PlayStateResult::Shutdown, Event::Close => return PlayStateResult::Shutdown,
// When 'q' is pressed, exit the session
Event::Char('q') => return PlayStateResult::Pop,
// When 'm' is pressed, open/close the in-game test menu
Event::Char('m') => self.hud.toggle_menu(),
// Close windows on esc
Event::KeyDown(Key::Escape) => self.hud.toggle_windows(),
// Toggle cursor grabbing // Toggle cursor grabbing
Event::KeyDown(Key::ToggleCursor) => { Event::KeyDown(Key::ToggleCursor) => {
global_state.window.grab_cursor(!global_state.window.is_cursor_grabbed()); global_state
self.hud.update_grab(global_state.window.is_cursor_grabbed()); .window
}, .grab_cursor(!global_state.window.is_cursor_grabbed());
self.hud
.update_grab(global_state.window.is_cursor_grabbed());
}
// Movement Key Pressed // Movement Key Pressed
Event::KeyDown(Key::MoveForward) => self.key_state.up = true, Event::KeyDown(Key::MoveForward) => self.key_state.up = true,
Event::KeyDown(Key::MoveBack) => self.key_state.down = true, Event::KeyDown(Key::MoveBack) => self.key_state.down = true,
@ -146,7 +143,9 @@ impl PlayState for SessionState {
Event::KeyUp(Key::MoveLeft) => self.key_state.left = false, Event::KeyUp(Key::MoveLeft) => self.key_state.left = false,
Event::KeyUp(Key::MoveRight) => self.key_state.right = false, Event::KeyUp(Key::MoveRight) => self.key_state.right = false,
// Pass all other events to the scene // Pass all other events to the scene
event => { self.scene.handle_input_event(event); }, event => {
self.scene.handle_input_event(event);
}
}; };
// TODO: Do something if the event wasn't handled? // TODO: Do something if the event wasn't handled?
} }
@ -156,13 +155,13 @@ impl PlayState for SessionState {
.expect("Failed to tick the scene"); .expect("Failed to tick the scene");
// Maintain the scene // Maintain the scene
self.scene.maintain(global_state.window.renderer_mut(), &self.client); self.scene.maintain(global_state.window.renderer_mut(), &self.client.borrow());
// Maintain the UI // Maintain the UI
for event in self.hud.maintain(global_state.window.renderer_mut()) { for event in self.hud.maintain(global_state.window.renderer_mut()) {
match event { match event {
HudEvent::SendMessage(msg) => { HudEvent::SendMessage(msg) => {
// TODO: Handle result // TODO: Handle result
self.client.send_chat(msg); self.client.borrow_mut().send_chat(msg);
}, },
HudEvent::Logout => return PlayStateResult::Pop, HudEvent::Logout => return PlayStateResult::Pop,
HudEvent::Quit => return PlayStateResult::Shutdown, HudEvent::Quit => return PlayStateResult::Shutdown,
@ -173,7 +172,8 @@ impl PlayState for SessionState {
self.render(global_state.window.renderer_mut()); self.render(global_state.window.renderer_mut());
// Display the frame on the window // Display the frame on the window
global_state.window global_state
.window
.swap_buffers() .swap_buffers()
.expect("Failed to swap window buffers"); .expect("Failed to swap window buffers");
@ -185,5 +185,7 @@ impl PlayState for SessionState {
} }
} }
fn name(&self) -> &'static str { "Session" } fn name(&self) -> &'static str {
"Session"
}
} }

View File

@ -367,7 +367,6 @@ impl Ui {
use conrod_core::render::PrimitiveKind; use conrod_core::render::PrimitiveKind;
match kind { match kind {
// TODO: use source_rect
PrimitiveKind::Image { image_id, color, source_rect } => { PrimitiveKind::Image { image_id, color, source_rect } => {
// Switch to the `Image` state for this image if we're not in it already. // Switch to the `Image` state for this image if we're not in it already.
@ -389,7 +388,7 @@ impl Ui {
} }
} }
let color = color.unwrap_or(conrod_core::color::WHITE).to_fsa(); let color = srgb_to_linear(color.unwrap_or(conrod_core::color::WHITE).to_fsa());
// Transform the source rectangle into uv coordinates // Transform the source rectangle into uv coordinates
let (image_w, image_h) = self.image_map let (image_w, image_h) = self.image_map
@ -443,8 +442,7 @@ impl Ui {
renderer.update_texture(cache_tex, offset, size, &new_data); renderer.update_texture(cache_tex, offset, size, &new_data);
}).unwrap(); }).unwrap();
// TODO: consider gamma.... let color = srgb_to_linear(color.to_fsa());
let color = color.to_fsa();
for g in positioned_glyphs { for g in positioned_glyphs {
if let Ok(Some((uv_rect, screen_rect))) = glyph_cache.rect_for(font_id.index(), g) { if let Ok(Some((uv_rect, screen_rect))) = glyph_cache.rect_for(font_id.index(), g) {
@ -472,8 +470,7 @@ impl Ui {
} }
} }
PrimitiveKind::Rectangle { color } => { PrimitiveKind::Rectangle { color } => {
// TODO: consider gamma/linear conversion.... let color = srgb_to_linear(color.to_fsa());
let color = color.to_fsa();
// Don't draw a transparent rectangle // Don't draw a transparent rectangle
if color[3] == 0.0 { if color[3] == 0.0 {
continue; continue;
@ -493,7 +490,7 @@ impl Ui {
} }
PrimitiveKind::TrianglesSingleColor { color, triangles } => { PrimitiveKind::TrianglesSingleColor { color, triangles } => {
// Don't draw transparent triangle or switch state if there are actually no triangles // Don't draw transparent triangle or switch state if there are actually no triangles
let color: [f32; 4] = color.into(); let color: [f32; 4] = srgb_to_linear(color.into());
if triangles.is_empty() || color[3] == 0.0 { if triangles.is_empty() || color[3] == 0.0 {
continue; continue;
} }
@ -577,3 +574,15 @@ fn default_scissor(renderer: &mut Renderer) -> Aabr<u16> {
max: Vec2 { x: screen_w, y: screen_h } max: Vec2 { x: screen_w, y: screen_h }
} }
} }
fn srgb_to_linear(color: [f32; 4]) -> [f32; 4] {
fn linearize(comp: f32) -> f32 {
if comp <= 0.04045 {
comp / 12.92
} else {
((comp + 0.055) / 1.055).powf(2.4)
}
}
[linearize(color[0]), linearize(color[1]), linearize(color[2]), color[3]]
}

View File

@ -1,14 +1,9 @@
use vek::*;
use std::collections::HashMap;
use crate::{ use crate::{
Error, render::{Renderer, TgtColorFmt, TgtDepthFmt},
render::{ ui, Error,
Renderer,
TgtColorFmt,
TgtDepthFmt,
},
ui,
}; };
use std::collections::HashMap;
use vek::*;
pub struct Window { pub struct Window {
events_loop: glutin::EventsLoop, events_loop: glutin::EventsLoop,
@ -19,7 +14,6 @@ pub struct Window {
key_map: HashMap<glutin::VirtualKeyCode, Key>, key_map: HashMap<glutin::VirtualKeyCode, Key>,
} }
impl Window { impl Window {
pub fn new() -> Result<Window, Error> { pub fn new() -> Result<Window, Error> {
let events_loop = glutin::EventsLoop::new(); let events_loop = glutin::EventsLoop::new();
@ -33,17 +27,13 @@ impl Window {
.with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 2))) .with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 2)))
.with_vsync(false); .with_vsync(false);
let ( let (window, device, factory, tgt_color_view, tgt_depth_view) =
window, gfx_window_glutin::init::<TgtColorFmt, TgtDepthFmt>(
device,
factory,
tgt_color_view,
tgt_depth_view,
) = gfx_window_glutin::init::<TgtColorFmt, TgtDepthFmt>(
win_builder, win_builder,
ctx_builder, ctx_builder,
&events_loop, &events_loop,
).map_err(|err| Error::BackendError(Box::new(err)))?; )
.map_err(|err| Error::BackendError(Box::new(err)))?;
let mut key_map = HashMap::new(); let mut key_map = HashMap::new();
key_map.insert(glutin::VirtualKeyCode::Tab, Key::ToggleCursor); key_map.insert(glutin::VirtualKeyCode::Tab, Key::ToggleCursor);
@ -53,15 +43,19 @@ impl Window {
key_map.insert(glutin::VirtualKeyCode::A, Key::MoveLeft); key_map.insert(glutin::VirtualKeyCode::A, Key::MoveLeft);
key_map.insert(glutin::VirtualKeyCode::S, Key::MoveBack); key_map.insert(glutin::VirtualKeyCode::S, Key::MoveBack);
key_map.insert(glutin::VirtualKeyCode::D, Key::MoveRight); key_map.insert(glutin::VirtualKeyCode::D, Key::MoveRight);
key_map.insert(glutin::VirtualKeyCode::M, Key::Map);
key_map.insert(glutin::VirtualKeyCode::B, Key::Bag);
key_map.insert(glutin::VirtualKeyCode::L, Key::QuestLog);
key_map.insert(glutin::VirtualKeyCode::C, Key::CharacterWindow);
key_map.insert(glutin::VirtualKeyCode::O, Key::Social);
key_map.insert(glutin::VirtualKeyCode::P, Key::Spellbook);
key_map.insert(glutin::VirtualKeyCode::N, Key::Settings);
key_map.insert(glutin::VirtualKeyCode::F1, Key::Help);
key_map.insert(glutin::VirtualKeyCode::F2, Key::Interface);
let tmp = Ok(Self { let tmp = Ok(Self {
events_loop, events_loop,
renderer: Renderer::new( renderer: Renderer::new(device, factory, tgt_color_view, tgt_depth_view)?,
device,
factory,
tgt_color_view,
tgt_depth_view,
)?,
window, window,
cursor_grabbed: false, cursor_grabbed: false,
needs_refresh_resize: false, needs_refresh_resize: false,
@ -70,8 +64,12 @@ impl Window {
tmp tmp
} }
pub fn renderer(&self) -> &Renderer { &self.renderer } pub fn renderer(&self) -> &Renderer {
pub fn renderer_mut(&mut self) -> &mut Renderer { &mut self.renderer } &self.renderer
}
pub fn renderer_mut(&mut self) -> &mut Renderer {
&mut self.renderer
}
pub fn fetch_events(&mut self) -> Vec<Event> { pub fn fetch_events(&mut self) -> Vec<Event> {
let mut events = vec![]; let mut events = vec![];
@ -99,44 +97,45 @@ impl Window {
glutin::WindowEvent::CloseRequested => events.push(Event::Close), glutin::WindowEvent::CloseRequested => events.push(Event::Close),
glutin::WindowEvent::Resized(glutin::dpi::LogicalSize { width, height }) => { glutin::WindowEvent::Resized(glutin::dpi::LogicalSize { width, height }) => {
let (mut color_view, mut depth_view) = renderer.target_views_mut(); let (mut color_view, mut depth_view) = renderer.target_views_mut();
gfx_window_glutin::update_views( gfx_window_glutin::update_views(&window, &mut color_view, &mut depth_view);
&window,
&mut color_view,
&mut depth_view,
);
events.push(Event::Resize(Vec2::new(width as u32, height as u32))); events.push(Event::Resize(Vec2::new(width as u32, height as u32)));
}, }
glutin::WindowEvent::ReceivedCharacter(c) => events.push(Event::Char(c)), glutin::WindowEvent::ReceivedCharacter(c) => events.push(Event::Char(c)),
glutin::WindowEvent::KeyboardInput { input, .. } => match input.virtual_keycode { glutin::WindowEvent::KeyboardInput { input, .. } => match input.virtual_keycode
{
Some(keycode) => match key_map.get(&keycode) { Some(keycode) => match key_map.get(&keycode) {
Some(&key) => events.push(match input.state { Some(&key) => events.push(match input.state {
glutin::ElementState::Pressed => Event::KeyDown(key), glutin::ElementState::Pressed => Event::KeyDown(key),
_ => Event::KeyUp(key), _ => Event::KeyUp(key),
}), }),
_ => {}, _ => {}
}, },
_ => {}, _ => {}
}, },
_ => {}, _ => {}
}, },
glutin::Event::DeviceEvent { event, .. } => match event { glutin::Event::DeviceEvent { event, .. } => match event {
glutin::DeviceEvent::MouseMotion { delta: (dx, dy), .. } if cursor_grabbed => glutin::DeviceEvent::MouseMotion {
events.push(Event::CursorPan(Vec2::new(dx as f32, dy as f32))), delta: (dx, dy), ..
} if cursor_grabbed => {
events.push(Event::CursorPan(Vec2::new(dx as f32, dy as f32)))
}
glutin::DeviceEvent::MouseWheel { glutin::DeviceEvent::MouseWheel {
delta: glutin::MouseScrollDelta::LineDelta(_x, y), delta: glutin::MouseScrollDelta::LineDelta(_x, y),
.. ..
} if cursor_grabbed => events.push(Event::Zoom(y as f32)), } if cursor_grabbed => events.push(Event::Zoom(y as f32)),
_ => {}, _ => {}
}, },
_ => {}, _ => {}
} }
}); });
events events
} }
pub fn swap_buffers(&self) -> Result<(), Error> { pub fn swap_buffers(&self) -> Result<(), Error> {
self.window.swap_buffers() self.window
.swap_buffers()
.map_err(|err| Error::BackendError(Box::new(err))) .map_err(|err| Error::BackendError(Box::new(err)))
} }
@ -147,7 +146,8 @@ impl Window {
pub fn grab_cursor(&mut self, grab: bool) { pub fn grab_cursor(&mut self, grab: bool) {
self.cursor_grabbed = grab; self.cursor_grabbed = grab;
self.window.hide_cursor(grab); self.window.hide_cursor(grab);
self.window.grab_cursor(grab) self.window
.grab_cursor(grab)
.expect("Failed to grab/ungrab cursor"); .expect("Failed to grab/ungrab cursor");
} }
@ -156,7 +156,11 @@ impl Window {
} }
pub fn logical_size(&self) -> Vec2<f64> { pub fn logical_size(&self) -> Vec2<f64> {
let (w, h) = self.window.get_inner_size().unwrap_or(glutin::dpi::LogicalSize::new(0.0, 0.0)).into(); let (w, h) = self
.window
.get_inner_size()
.unwrap_or(glutin::dpi::LogicalSize::new(0.0, 0.0))
.into();
Vec2::new(w, h) Vec2::new(w, h)
} }
} }
@ -171,6 +175,15 @@ pub enum Key {
MoveRight, MoveRight,
Enter, Enter,
Escape, Escape,
Map,
Bag,
QuestLog,
CharacterWindow,
Social,
Spellbook,
Settings,
Interface,
Help,
} }
/// Represents an incoming event from the window /// Represents an incoming event from the window