tweak entity stats

This commit is contained in:
runrobdog 2022-06-17 21:41:04 +02:00
parent 95148a9968
commit 1e19f5541b
100 changed files with 153 additions and 153 deletions

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 3.0,
buildup_duration: 0.6,
charge_duration: 4.0,
charge_duration: 8.0,
swing_duration: 0.1,
recover_duration: 0.4,
recover_duration: 0.8,
ori_modifier: 0.1,
charge_through: false,
is_interruptible: false,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.4,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 1.0,
damage_kind: Crushing,
damage_effect: Some(Buff((

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 1.2,
recover_duration: 0.35,
recover_duration: 0.7,
projectile: Poisonball(
damage: 50.0,
radius: 3.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 1.0,
damage_kind: Piercing,
damage_effect: Some(Buff((

View File

@ -1,9 +1,9 @@
LeapMelee(
energy_cost: 0,
buildup_duration: 1.0,
movement_duration: 0.4,
movement_duration: 0.8,
swing_duration: 0.075,
recover_duration: 0.2,
recover_duration: 0.4,
melee_constructor: (
kind: Bash(
damage: 60.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -1,9 +1,9 @@
LeapMelee(
energy_cost: 0,
buildup_duration: 1.0,
movement_duration: 0.4,
movement_duration: 0.8,
swing_duration: 0.075,
recover_duration: 0.2,
recover_duration: 0.4,
melee_constructor: (
kind: Bash(
damage: 70.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 1.0,
damage_kind: Piercing,
damage_effect: Some(Buff((

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.4,
recover_duration: 0.2,
recover_duration: 0.4,
beam_duration: 1.0,
damage: 1.2,
tick_rate: 15.0,

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 1.6,
recover_duration: 0.35,
recover_duration: 0.7,
projectile: Fireball(
damage: 26.0,
radius: 5.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.2,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 2.0,
damage_kind: Crushing,
),

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 4.0,
buildup_duration: 1.6,
charge_duration: 1.0,
charge_duration: 2.0,
swing_duration: 0.1,
recover_duration: 1.0,
recover_duration: 2.0,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: false,

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 0.5,
swing_duration: 0.1,
recover_duration: 0.25,
recover_duration: 0.5,
melee_constructor: (
kind: Slash(
damage: 40.0,

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 1.9,
buildup_duration: 1.0,
charge_duration: 3.0,
charge_duration: 6.0,
swing_duration: 0.1,
recover_duration: 0.7,
recover_duration: 1.4,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: false,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 3.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 3.0,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 1.3,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 3.5,
damage_kind: Crushing,
),

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 1.0,
recover_duration: 0.35,
recover_duration: 0.7,
projectile: Fireball(
damage: 20.0,
radius: 5.0,

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.8,
recover_duration: 0.25,
recover_duration: 0.5,
beam_duration: 0.5,
damage: 10.0,
tick_rate: 3.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 2.0,
damage_kind: Slashing,
damage_effect: Some(Buff((
@ -34,7 +34,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Slashing,
damage_effect: Some(Buff((
@ -56,7 +56,7 @@ ComboMelee(
base_buildup_duration: 1.3,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Slashing,
damage_effect: Some(Buff((

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 1.0,
recover_duration: 0.35,
recover_duration: 0.7,
projectile: Fireball(
damage: 20.0,
radius: 5.0,

View File

@ -2,7 +2,7 @@ Shockwave(
energy_cost: 60.0,
buildup_duration: 1.4,
swing_duration: 0.1,
recover_duration: 0.2,
recover_duration: 0.4,
damage: 40.0,
poise_damage: 0,
knockback: ( strength: 25.0, direction: Away),

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.8,
recover_duration: 0.25,
recover_duration: 0.5,
beam_duration: 0.5,
damage: 10.0,
tick_rate: 3.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 2.0,
damage_kind: Slashing,
damage_effect: Some(Buff((
@ -34,7 +34,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Slashing,
damage_effect: Some(Buff((
@ -56,7 +56,7 @@ ComboMelee(
base_buildup_duration: 0.375,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Slashing,
damage_effect: Some(Buff((

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.75,
recover_duration: 0.4,
recover_duration: 0.8,
beam_duration: 0.25,
damage: 10.5,
tick_rate: 2.0,

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 1.2,
recover_duration: 0.5,
recover_duration: 1.0,
projectile: ClayRocket(
damage: 75.0,
knockback: 18.0,

View File

@ -2,7 +2,7 @@ Shockwave(
energy_cost: 0,
buildup_duration: 2.25,
swing_duration: 0.12,
recover_duration: 1.2,
recover_duration: 2.4,
damage: 75.0,
poise_damage: 50,
knockback: (strength: 30.0, direction: TowardsUp),

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 1.2,
swing_duration: 0.1,
recover_duration: 0.5,
recover_duration: 1.0,
melee_constructor: (
kind: Bash(
damage: 30.0,

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 3,
buildup_duration: 1.0,
charge_duration: 1.0,
charge_duration: 2.0,
swing_duration: 0.1,
recover_duration: 1.0,
recover_duration: 2.0,
ori_modifier: 0.1,
charge_through: true,
is_interruptible: false,

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.5,
recover_duration: 0.25,
recover_duration: 0.5,
beam_duration: 1,
damage: 6.0,
tick_rate: 2.0,

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 0.75,
recover_duration: 0.8,
recover_duration: 1.6,
projectile: ExplodingPumpkin(
damage: 37.5,
knockback: 25.0,

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 1.4,
recover_duration: 0.45,
recover_duration: 0.9,
beam_duration: 1.0,
damage: 9.0,
tick_rate: 1.5,

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 0.9,
swing_duration: 0.1,
recover_duration: 0.6,
recover_duration: 1.2,
melee_constructor: (
kind: Slash(
damage: 21.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.5,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.25,
base_recover_duration: 0.5,
forward_movement: 0.5,
damage_kind: Crushing,
),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.4,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.44,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 0.0,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.4,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -17,7 +17,7 @@ ChargedMelee(
range: 3.5,
angle: 45.0,
),
charge_duration: 1.5,
charge_duration: 3.0,
swing_duration: 0.1,
hit_timing: 0.8,
recover_duration: 1.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.0,
base_swing_duration: 0.2,
hit_timing: 0.5,
base_recover_duration: 0.5,
base_recover_duration: 1.0,
forward_movement: 0.5,
damage_kind: Crushing,
),

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 0.4,
swing_duration: 0.05,
recover_duration: 0.3,
recover_duration: 0.6,
melee_constructor: (
kind: Bash(
damage: 8,

View File

@ -1,7 +1,7 @@
SpinMelee(
buildup_duration: 0.25,
swing_duration: 0.3,
recover_duration: 0.5,
recover_duration: 1.0,
melee_constructor: (
kind: SonicWave(
damage: 10,

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 1.6,
recover_duration: 0.35,
recover_duration: 0.7,
projectile: NecroticSphere(
damage: 52.0,
radius: 5.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.0,
base_swing_duration: 0.075,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 2.0,
damage_kind: Crushing,
),

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.3,
recover_duration: 0.50,
recover_duration: 1.0,
beam_duration: 1.0,
damage: 22.5,
tick_rate: 5.0,

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 1.125,
recover_duration: 0.4,
recover_duration: 0.8,
projectile: NecroticSphere(
damage: 67.5,
radius: 5.0,

View File

@ -1,7 +1,7 @@
SpinMelee(
buildup_duration: 1.2,
swing_duration: 0.5,
recover_duration: 0.6,
recover_duration: 1.2,
melee_constructor: (
kind: NecroticVortex(
damage: 30.0,

View File

@ -25,9 +25,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 5.0,
buildup_duration: 0.6,
charge_duration: 4.0,
charge_duration: 8.0,
swing_duration: 0.1,
recover_duration: 1.7,
recover_duration: 3.4,
ori_modifier: 0.1,
charge_through: false,
is_interruptible: false,

View File

@ -17,9 +17,9 @@ ChargedMelee(
range: 5.0,
angle: 45.0,
),
charge_duration: 2.25,
charge_duration: 4.5,
swing_duration: 0.1,
hit_timing: 0.8,
recover_duration: 0.5,
recover_duration: 1.0,
specifier: Some(GroundCleave),
)

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 0.45,
swing_duration: 0.1,
recover_duration: 0.6,
recover_duration: 1.2,
melee_constructor: (
kind: Slash(
damage: 15.0,

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 3.0,
buildup_duration: 1.0,
charge_duration: 3.0,
charge_duration: 6.0,
swing_duration: 0.35,
recover_duration: 1.2,
recover_duration: 2.4,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: true,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.2,
base_swing_duration: 0.12,
hit_timing: 0.5,
base_recover_duration: 0.6,
base_recover_duration: 1.2,
forward_movement: 3.5,
damage_kind: Slashing,
damage_effect: Some(Buff((
@ -34,7 +34,7 @@ ComboMelee(
base_buildup_duration: 1.0,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 1.2,
base_recover_duration: 2.4,
forward_movement: 4.5,
damage_kind: Slashing,
damage_effect: Some(Buff((

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.2,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 3.0,
damage_kind: Crushing,
),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.3,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 2.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Crushing,
),

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.5,
recover_duration: 0.25,
recover_duration: 0.5,
beam_duration: 1.0,
damage: 6.0,
tick_rate: 2.0,

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 4.0,
buildup_duration: 1.0,
charge_duration: 1.0,
charge_duration: 2.0,
swing_duration: 0.1,
recover_duration: 1.0,
recover_duration: 2.0,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: false,

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.8,
recover_duration: 0.25,
recover_duration: 0.5,
beam_duration: 0.5,
damage: 14.0,
tick_rate: 3.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.3,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 2.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Crushing,
),

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 2.0,
buildup_duration: 1.0,
charge_duration: 0.8,
charge_duration: 1.6,
swing_duration: 0.1,
recover_duration: 1.0,
recover_duration: 2.0,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: false,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.2,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.1,
base_recover_duration: 0.2,
forward_movement: 1.5,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.3,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.1,
base_recover_duration: 0.2,
forward_movement: 0.8,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.4,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.1,
base_recover_duration: 0.2,
forward_movement: 0.8,
damage_kind: Crushing,
),
@ -60,7 +60,7 @@ ComboMelee(
base_buildup_duration: 0.4,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.1,
base_recover_duration: 0.2,
forward_movement: 0.8,
damage_kind: Crushing,
),

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 1.6,
recover_duration: 0.35,
recover_duration: 0.7,
projectile: NecroticSphere(
damage: 26.0,
radius: 5.0,

View File

@ -17,7 +17,7 @@ ChargedMelee(
range: 6.0,
angle: 90.0,
),
charge_duration: 1.6,
charge_duration: 3.2,
swing_duration: 0.7,
hit_timing: 0.9,
recover_duration: 0.7,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.3,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 2.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.4,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.2,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.9,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 0.0,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.07,
hit_timing: 0.5,
base_recover_duration: 0.2,
base_recover_duration: 0.4,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 2.0,
buildup_duration: 1.0,
charge_duration: 1.2,
charge_duration: 2.4,
swing_duration: 0.1,
recover_duration: 1.1,
recover_duration: 2.2,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: false,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.3,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 0.5,
damage_kind: Crushing,
),

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 1.3,
swing_duration: 0.3,
recover_duration: 0.35,
recover_duration: 0.7,
melee_constructor: (
kind: Bash(
damage:20.0,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.3,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.5,
damage_kind: Crushing,
),

View File

@ -1,9 +1,9 @@
LeapMelee(
energy_cost: 0,
buildup_duration: 1.0,
movement_duration: 0.4,
movement_duration: 0.8,
swing_duration: 0.075,
recover_duration: 0.2,
recover_duration: 0.4,
melee_constructor: (
kind: Bash(
damage: 24.0,

View File

@ -1,9 +1,9 @@
LeapMelee(
energy_cost: 0,
buildup_duration: 0.8,
movement_duration: 0.3,
movement_duration: 0.6,
swing_duration: 0.075,
recover_duration: 0.125,
recover_duration: 0.25,
melee_constructor: (
kind: Bash(
damage: 16.0,

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 2.5,
buildup_duration: 2.4,
charge_duration: 1.0,
charge_duration: 120,
swing_duration: 0.1,
recover_duration: 1.0,
recover_duration: 2.0,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: false,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.2,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 0.3,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 0.5,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 0.5,
damage_kind: Crushing,
),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.6,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -2,7 +2,7 @@ Shockwave(
energy_cost: 0,
buildup_duration: 1.2,
swing_duration: 0.12,
recover_duration: 1.2,
recover_duration: 2.4,
damage: 100.0,
poise_damage: 50,
knockback: (strength: 40.0, direction: TowardsUp),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.8,
base_swing_duration: 0.1,
hit_timing: 0.5,
base_recover_duration: 0.9,
base_recover_duration: 1.8,
forward_movement: 3.0,
damage_kind: Crushing,
),

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 2.0,
buildup_duration: 1.0,
charge_duration: 1.2,
charge_duration: 2.4,
swing_duration: 0.1,
recover_duration: 1.1,
recover_duration: 2.2,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: false,

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 3.0,
damage_kind: Crushing,
),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.4,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.2,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.15,
base_recover_duration: 0.3,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.6,
base_swing_duration: 0.125,
hit_timing: 0.5,
base_recover_duration: 0.9,
base_recover_duration: 1.8,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 3.0,
damage_kind: Crushing,
),

View File

@ -12,7 +12,7 @@ ComboMelee(
base_buildup_duration: 1.3,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.3,
base_recover_duration: 0.6,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -28,7 +28,7 @@ ComboMelee(
base_buildup_duration: 0.8,
base_swing_duration: 0.15,
hit_timing: 0.5,
base_recover_duration: 0.15,
base_recover_duration: 0.6,
forward_movement: 1.0,
damage_kind: Crushing,
),
@ -44,7 +44,7 @@ ComboMelee(
base_buildup_duration: 0.7,
base_swing_duration: 0.125,
hit_timing: 0.5,
base_recover_duration: 0.9,
base_recover_duration: 1.8,
forward_movement: 1.0,
damage_kind: Crushing,
),

View File

@ -1,6 +1,6 @@
BasicBeam(
buildup_duration: 0.75,
recover_duration: 0.5,
recover_duration: 1.0,
beam_duration: 2.5,
damage: 7.5,
tick_rate: 2.0,

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 0.45,
swing_duration: 0.1,
recover_duration: 0.6,
recover_duration: 1.2,
melee_constructor: (
kind: Bash(
damage: 7.5,

View File

@ -19,9 +19,9 @@ DashMelee(
energy_drain: 0,
forward_speed: 10.0,
buildup_duration: 0.6,
charge_duration: 2.0,
charge_duration: 4.0,
swing_duration: 0.1,
recover_duration: 0.5,
recover_duration: 1.0,
ori_modifier: 0.3,
charge_through: false,
is_interruptible: false,

View File

@ -2,7 +2,7 @@ Shockwave(
energy_cost: 0,
buildup_duration: 0.6,
swing_duration: 0.1,
recover_duration: 3.5,
recover_duration: 7.0,
damage: 1.5,
poise_damage: 0,
knockback: ( strength: 18.0, direction: Away),

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 2.0,
recover_duration: 0.3,
recover_duration: 0.6,
projectile: Arrow(
damage: 40.0,
knockback: 5.0,

View File

@ -1,7 +1,7 @@
BasicBeam(
buildup_duration: 0.5,
recover_duration: 0.25,
beam_duration: 1.0,
recover_duration: 0.5,
beam_duration: 2.0,
damage: 7,
tick_rate: 3.0,
range: 20.0,

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 0.5,
recover_duration: 0.7,
recover_duration: 1.4,
projectile: Frostball(
damage: 24.0,
radius: 5.0,

View File

@ -10,9 +10,9 @@ ComboMelee(
range: 2.5,
angle: 30.0,
base_buildup_duration: 1.2,
base_swing_duration: 0.2,
base_swing_duration: 0.4,
hit_timing: 0.5,
base_recover_duration: 0.4,
base_recover_duration: 0.8,
forward_movement: 5.0,
damage_kind: Crushing,
),

View File

@ -2,7 +2,7 @@ Shockwave(
energy_cost: 0,
buildup_duration: 3.0,
swing_duration: 0.12,
recover_duration: 1.2,
recover_duration: 2.4,
damage: 40.0,
poise_damage: 30,
knockback: (strength: 30.0, direction: TowardsUp),

View File

@ -1,7 +1,7 @@
SpinMelee(
buildup_duration: 0.7,
swing_duration: 0.3,
recover_duration: 0.2,
recover_duration: 0.4,
melee_constructor: (
kind: Bash(
damage: 30.0,

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 1.6,
swing_duration: 0.1,
recover_duration: 0.5,
recover_duration: 1.0,
melee_constructor: (
kind: Bash(
damage: 20.0,

View File

@ -1,7 +1,7 @@
BasicBeam(
buildup_duration: 1.2,
recover_duration: 0.25,
beam_duration: 0.25,
recover_duration: 0.5,
beam_duration: 0.5,
damage: 1.5,
tick_rate: 5.0,
range: 15.0,

View File

@ -2,7 +2,7 @@ Shockwave(
energy_cost: 0,
buildup_duration: 0.9,
swing_duration: 0.15,
recover_duration: 1.0,
recover_duration: 2.0,
damage: 15.0,
poise_damage: 10,
knockback: (strength: 18.0, direction: Up),

View File

@ -1,7 +1,7 @@
BasicRanged(
energy_cost: 0,
buildup_duration: 0.75,
recover_duration: 0.9,
recover_duration: 1.8,
projectile: Snowball(
damage: 30.0,
radius: 5.0,

View File

@ -2,7 +2,7 @@ BasicMelee(
energy_cost: 0,
buildup_duration: 1.2,
swing_duration: 0.1,
recover_duration: 1.0,
recover_duration: 2.0,
melee_constructor: (
kind: Bash(
damage: 10.0,

View File

@ -6,12 +6,12 @@ ItemDef(
toolkind: Axe,
stats: (
equip_time_secs: 1.0,
power: 0.9,
power: 0.8,
effect_power: 0.9,
speed: 1.0,
crit_chance: 1.0,
range: 1.0,
energy_efficiency: 1.0,
speed: 1.5,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,
buff_strength: 0.9,
),
hand_restriction: Some(One),

View File

@ -8,7 +8,7 @@ ItemDef(
equip_time_secs: 1.0,
power: 0.8,
effect_power: 0.9,
speed: 1.8,
speed: 1.5,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,

View File

@ -8,7 +8,7 @@ ItemDef(
equip_time_secs: 1.0,
power: 0.8,
effect_power: 0.9,
speed: 1.8,
speed: 1.5,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,

View File

@ -8,7 +8,7 @@ ItemDef(
equip_time_secs: 1.0,
power: 0.8,
effect_power: 0.9,
speed: 1.8,
speed: 1.5,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,

View File

@ -8,7 +8,7 @@ ItemDef(
equip_time_secs: 1.0,
power: 0.8,
effect_power: 0.9,
speed: 1.8,
speed: 1.5,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,

View File

@ -8,7 +8,7 @@ ItemDef(
equip_time_secs: 1.0,
power: 0.8,
effect_power: 0.9,
speed: 1.8,
speed: 1.5,
crit_chance: 1.1,
range: 0.85,
energy_efficiency: 1.1,

View File

@ -8,9 +8,9 @@ ItemDef(
equip_time_secs: 0.3,
power: 0.45,
effect_power: 1.0,
speed: 0.95,
speed: 0.90,
crit_chance: 0.09375,
range: 0.95,
range: 1.00,
energy_efficiency: 1.0,
buff_strength: 0.9,
),

View File

@ -8,7 +8,7 @@ ItemDef(
equip_time_secs: 0.3,
power: 0.45,
effect_power: 1.0,
speed: 0.95,
speed: 0.9,
crit_chance: 0.16,
range: 0.95,
energy_efficiency: 1.0,