mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
tweak entity stats
This commit is contained in:
parent
95148a9968
commit
1e19f5541b
@ -19,9 +19,9 @@ DashMelee(
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energy_drain: 0,
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forward_speed: 3.0,
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buildup_duration: 0.6,
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charge_duration: 4.0,
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charge_duration: 8.0,
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swing_duration: 0.1,
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recover_duration: 0.4,
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recover_duration: 0.8,
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ori_modifier: 0.1,
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charge_through: false,
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is_interruptible: false,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 1.4,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.4,
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base_recover_duration: 0.8,
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forward_movement: 1.0,
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damage_kind: Crushing,
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damage_effect: Some(Buff((
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@ -1,7 +1,7 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.2,
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recover_duration: 0.35,
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recover_duration: 0.7,
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projectile: Poisonball(
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damage: 50.0,
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radius: 3.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.4,
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base_recover_duration: 0.8,
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forward_movement: 1.0,
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damage_kind: Piercing,
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damage_effect: Some(Buff((
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@ -1,9 +1,9 @@
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LeapMelee(
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energy_cost: 0,
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buildup_duration: 1.0,
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movement_duration: 0.4,
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movement_duration: 0.8,
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swing_duration: 0.075,
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recover_duration: 0.2,
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recover_duration: 0.4,
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melee_constructor: (
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kind: Bash(
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damage: 60.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.4,
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base_recover_duration: 0.8,
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forward_movement: 1.0,
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damage_kind: Crushing,
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),
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@ -1,9 +1,9 @@
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LeapMelee(
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energy_cost: 0,
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buildup_duration: 1.0,
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movement_duration: 0.4,
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movement_duration: 0.8,
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swing_duration: 0.075,
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recover_duration: 0.2,
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recover_duration: 0.4,
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melee_constructor: (
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kind: Bash(
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damage: 70.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.4,
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base_recover_duration: 0.8,
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forward_movement: 1.0,
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damage_kind: Piercing,
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damage_effect: Some(Buff((
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.4,
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base_recover_duration: 0.8,
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forward_movement: 1.0,
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damage_kind: Crushing,
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),
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@ -1,6 +1,6 @@
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BasicBeam(
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buildup_duration: 0.4,
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recover_duration: 0.2,
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recover_duration: 0.4,
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beam_duration: 1.0,
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damage: 1.2,
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tick_rate: 15.0,
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@ -1,7 +1,7 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.6,
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recover_duration: 0.35,
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recover_duration: 0.7,
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projectile: Fireball(
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damage: 26.0,
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radius: 5.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 1.2,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.2,
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base_recover_duration: 0.4,
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forward_movement: 2.0,
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damage_kind: Crushing,
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),
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@ -19,9 +19,9 @@ DashMelee(
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energy_drain: 0,
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forward_speed: 4.0,
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buildup_duration: 1.6,
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charge_duration: 1.0,
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charge_duration: 2.0,
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swing_duration: 0.1,
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recover_duration: 1.0,
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recover_duration: 2.0,
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ori_modifier: 0.3,
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charge_through: false,
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is_interruptible: false,
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@ -2,7 +2,7 @@ BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.5,
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swing_duration: 0.1,
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recover_duration: 0.25,
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recover_duration: 0.5,
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melee_constructor: (
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kind: Slash(
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damage: 40.0,
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@ -19,9 +19,9 @@ DashMelee(
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energy_drain: 0,
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forward_speed: 1.9,
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buildup_duration: 1.0,
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charge_duration: 3.0,
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charge_duration: 6.0,
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swing_duration: 0.1,
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recover_duration: 0.7,
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recover_duration: 1.4,
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ori_modifier: 0.3,
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charge_through: false,
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is_interruptible: false,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 3.0,
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damage_kind: Crushing,
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),
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@ -28,7 +28,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 3.0,
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damage_kind: Crushing,
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),
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@ -44,7 +44,7 @@ ComboMelee(
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base_buildup_duration: 1.3,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 3.5,
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damage_kind: Crushing,
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),
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@ -1,7 +1,7 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.0,
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recover_duration: 0.35,
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recover_duration: 0.7,
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projectile: Fireball(
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damage: 20.0,
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radius: 5.0,
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@ -1,6 +1,6 @@
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BasicBeam(
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buildup_duration: 0.8,
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recover_duration: 0.25,
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recover_duration: 0.5,
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beam_duration: 0.5,
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damage: 10.0,
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tick_rate: 3.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 2.0,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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@ -34,7 +34,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 1.5,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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@ -56,7 +56,7 @@ ComboMelee(
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base_buildup_duration: 1.3,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 1.5,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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@ -1,7 +1,7 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.0,
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recover_duration: 0.35,
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recover_duration: 0.7,
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projectile: Fireball(
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damage: 20.0,
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radius: 5.0,
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@ -2,7 +2,7 @@ Shockwave(
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energy_cost: 60.0,
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buildup_duration: 1.4,
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swing_duration: 0.1,
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recover_duration: 0.2,
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recover_duration: 0.4,
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damage: 40.0,
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poise_damage: 0,
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knockback: ( strength: 25.0, direction: Away),
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@ -1,6 +1,6 @@
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BasicBeam(
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buildup_duration: 0.8,
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recover_duration: 0.25,
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recover_duration: 0.5,
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beam_duration: 0.5,
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damage: 10.0,
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tick_rate: 3.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 2.0,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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@ -34,7 +34,7 @@ ComboMelee(
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base_buildup_duration: 0.8,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 1.5,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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@ -56,7 +56,7 @@ ComboMelee(
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base_buildup_duration: 0.375,
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base_swing_duration: 0.1,
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hit_timing: 0.5,
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base_recover_duration: 0.3,
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base_recover_duration: 0.6,
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forward_movement: 1.5,
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damage_kind: Slashing,
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damage_effect: Some(Buff((
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@ -1,6 +1,6 @@
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BasicBeam(
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buildup_duration: 0.75,
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recover_duration: 0.4,
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recover_duration: 0.8,
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beam_duration: 0.25,
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damage: 10.5,
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tick_rate: 2.0,
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@ -1,7 +1,7 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.2,
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recover_duration: 0.5,
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recover_duration: 1.0,
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projectile: ClayRocket(
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damage: 75.0,
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knockback: 18.0,
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@ -2,7 +2,7 @@ Shockwave(
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energy_cost: 0,
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buildup_duration: 2.25,
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swing_duration: 0.12,
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recover_duration: 1.2,
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recover_duration: 2.4,
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damage: 75.0,
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poise_damage: 50,
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knockback: (strength: 30.0, direction: TowardsUp),
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@ -2,7 +2,7 @@ BasicMelee(
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energy_cost: 0,
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buildup_duration: 1.2,
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swing_duration: 0.1,
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recover_duration: 0.5,
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recover_duration: 1.0,
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melee_constructor: (
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kind: Bash(
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damage: 30.0,
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@ -19,9 +19,9 @@ DashMelee(
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energy_drain: 0,
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forward_speed: 3,
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buildup_duration: 1.0,
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charge_duration: 1.0,
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charge_duration: 2.0,
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swing_duration: 0.1,
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recover_duration: 1.0,
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recover_duration: 2.0,
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ori_modifier: 0.1,
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charge_through: true,
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is_interruptible: false,
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@ -1,6 +1,6 @@
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BasicBeam(
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buildup_duration: 0.5,
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recover_duration: 0.25,
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recover_duration: 0.5,
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beam_duration: 1,
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damage: 6.0,
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tick_rate: 2.0,
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@ -1,7 +1,7 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 0.75,
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recover_duration: 0.8,
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recover_duration: 1.6,
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projectile: ExplodingPumpkin(
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damage: 37.5,
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knockback: 25.0,
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@ -1,6 +1,6 @@
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BasicBeam(
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buildup_duration: 1.4,
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recover_duration: 0.45,
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recover_duration: 0.9,
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beam_duration: 1.0,
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damage: 9.0,
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tick_rate: 1.5,
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@ -2,7 +2,7 @@ BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.9,
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swing_duration: 0.1,
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recover_duration: 0.6,
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recover_duration: 1.2,
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melee_constructor: (
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kind: Slash(
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damage: 21.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.5,
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base_swing_duration: 0.07,
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hit_timing: 0.5,
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base_recover_duration: 0.25,
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base_recover_duration: 0.5,
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forward_movement: 0.5,
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damage_kind: Crushing,
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),
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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hit_timing: 0.5,
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base_recover_duration: 0.2,
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base_recover_duration: 0.4,
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forward_movement: 1.0,
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damage_kind: Crushing,
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),
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@ -28,7 +28,7 @@ ComboMelee(
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base_buildup_duration: 0.44,
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base_swing_duration: 0.07,
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hit_timing: 0.5,
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base_recover_duration: 0.2,
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base_recover_duration: 0.4,
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forward_movement: 0.0,
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damage_kind: Crushing,
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),
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@ -44,7 +44,7 @@ ComboMelee(
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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hit_timing: 0.5,
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base_recover_duration: 0.2,
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base_recover_duration: 0.4,
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forward_movement: 1.0,
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damage_kind: Crushing,
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),
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@ -17,7 +17,7 @@ ChargedMelee(
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range: 3.5,
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angle: 45.0,
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),
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charge_duration: 1.5,
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charge_duration: 3.0,
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swing_duration: 0.1,
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hit_timing: 0.8,
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recover_duration: 1.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 1.0,
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base_swing_duration: 0.2,
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hit_timing: 0.5,
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base_recover_duration: 0.5,
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base_recover_duration: 1.0,
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forward_movement: 0.5,
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damage_kind: Crushing,
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),
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@ -2,7 +2,7 @@ BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.4,
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swing_duration: 0.05,
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recover_duration: 0.3,
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recover_duration: 0.6,
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melee_constructor: (
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kind: Bash(
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damage: 8,
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@ -1,7 +1,7 @@
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SpinMelee(
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buildup_duration: 0.25,
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swing_duration: 0.3,
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recover_duration: 0.5,
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recover_duration: 1.0,
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melee_constructor: (
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kind: SonicWave(
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damage: 10,
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@ -1,7 +1,7 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.6,
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recover_duration: 0.35,
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recover_duration: 0.7,
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projectile: NecroticSphere(
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damage: 52.0,
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radius: 5.0,
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@ -12,7 +12,7 @@ ComboMelee(
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base_buildup_duration: 1.0,
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base_swing_duration: 0.075,
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hit_timing: 0.5,
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base_recover_duration: 0.2,
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base_recover_duration: 0.4,
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forward_movement: 2.0,
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damage_kind: Crushing,
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),
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|
@ -1,6 +1,6 @@
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BasicBeam(
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buildup_duration: 0.3,
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recover_duration: 0.50,
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recover_duration: 1.0,
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beam_duration: 1.0,
|
||||
damage: 22.5,
|
||||
tick_rate: 5.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
BasicRanged(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 1.125,
|
||||
recover_duration: 0.4,
|
||||
recover_duration: 0.8,
|
||||
projectile: NecroticSphere(
|
||||
damage: 67.5,
|
||||
radius: 5.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
SpinMelee(
|
||||
buildup_duration: 1.2,
|
||||
swing_duration: 0.5,
|
||||
recover_duration: 0.6,
|
||||
recover_duration: 1.2,
|
||||
melee_constructor: (
|
||||
kind: NecroticVortex(
|
||||
damage: 30.0,
|
||||
|
@ -25,9 +25,9 @@ DashMelee(
|
||||
energy_drain: 0,
|
||||
forward_speed: 5.0,
|
||||
buildup_duration: 0.6,
|
||||
charge_duration: 4.0,
|
||||
charge_duration: 8.0,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 1.7,
|
||||
recover_duration: 3.4,
|
||||
ori_modifier: 0.1,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
|
@ -17,9 +17,9 @@ ChargedMelee(
|
||||
range: 5.0,
|
||||
angle: 45.0,
|
||||
),
|
||||
charge_duration: 2.25,
|
||||
charge_duration: 4.5,
|
||||
swing_duration: 0.1,
|
||||
hit_timing: 0.8,
|
||||
recover_duration: 0.5,
|
||||
recover_duration: 1.0,
|
||||
specifier: Some(GroundCleave),
|
||||
)
|
||||
|
@ -2,7 +2,7 @@ BasicMelee(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 0.45,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.6,
|
||||
recover_duration: 1.2,
|
||||
melee_constructor: (
|
||||
kind: Slash(
|
||||
damage: 15.0,
|
||||
|
@ -19,9 +19,9 @@ DashMelee(
|
||||
energy_drain: 0,
|
||||
forward_speed: 3.0,
|
||||
buildup_duration: 1.0,
|
||||
charge_duration: 3.0,
|
||||
charge_duration: 6.0,
|
||||
swing_duration: 0.35,
|
||||
recover_duration: 1.2,
|
||||
recover_duration: 2.4,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: true,
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.2,
|
||||
base_swing_duration: 0.12,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.6,
|
||||
base_recover_duration: 1.2,
|
||||
forward_movement: 3.5,
|
||||
damage_kind: Slashing,
|
||||
damage_effect: Some(Buff((
|
||||
@ -34,7 +34,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.0,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 1.2,
|
||||
base_recover_duration: 2.4,
|
||||
forward_movement: 4.5,
|
||||
damage_kind: Slashing,
|
||||
damage_effect: Some(Buff((
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.2,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.4,
|
||||
base_recover_duration: 0.8,
|
||||
forward_movement: 3.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.3,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 2.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -44,7 +44,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -1,6 +1,6 @@
|
||||
BasicBeam(
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.25,
|
||||
recover_duration: 0.5,
|
||||
beam_duration: 1.0,
|
||||
damage: 6.0,
|
||||
tick_rate: 2.0,
|
||||
|
@ -19,9 +19,9 @@ DashMelee(
|
||||
energy_drain: 0,
|
||||
forward_speed: 4.0,
|
||||
buildup_duration: 1.0,
|
||||
charge_duration: 1.0,
|
||||
charge_duration: 2.0,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 1.0,
|
||||
recover_duration: 2.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
|
@ -1,6 +1,6 @@
|
||||
BasicBeam(
|
||||
buildup_duration: 0.8,
|
||||
recover_duration: 0.25,
|
||||
recover_duration: 0.5,
|
||||
beam_duration: 0.5,
|
||||
damage: 14.0,
|
||||
tick_rate: 3.0,
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.3,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 2.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -44,7 +44,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -19,9 +19,9 @@ DashMelee(
|
||||
energy_drain: 0,
|
||||
forward_speed: 2.0,
|
||||
buildup_duration: 1.0,
|
||||
charge_duration: 0.8,
|
||||
charge_duration: 1.6,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 1.0,
|
||||
recover_duration: 2.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.2,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.1,
|
||||
base_recover_duration: 0.2,
|
||||
forward_movement: 1.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.3,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.1,
|
||||
base_recover_duration: 0.2,
|
||||
forward_movement: 0.8,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -44,7 +44,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.1,
|
||||
base_recover_duration: 0.2,
|
||||
forward_movement: 0.8,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -60,7 +60,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.1,
|
||||
base_recover_duration: 0.2,
|
||||
forward_movement: 0.8,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -1,7 +1,7 @@
|
||||
BasicRanged(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 1.6,
|
||||
recover_duration: 0.35,
|
||||
recover_duration: 0.7,
|
||||
projectile: NecroticSphere(
|
||||
damage: 26.0,
|
||||
radius: 5.0,
|
||||
|
@ -17,7 +17,7 @@ ChargedMelee(
|
||||
range: 6.0,
|
||||
angle: 90.0,
|
||||
),
|
||||
charge_duration: 1.6,
|
||||
charge_duration: 3.2,
|
||||
swing_duration: 0.7,
|
||||
hit_timing: 0.9,
|
||||
recover_duration: 0.7,
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.3,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.2,
|
||||
base_recover_duration: 0.4,
|
||||
forward_movement: 2.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.4,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.2,
|
||||
base_recover_duration: 0.4,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -44,7 +44,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.2,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.2,
|
||||
base_recover_duration: 0.4,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.4,
|
||||
base_recover_duration: 0.8,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.9,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.2,
|
||||
base_recover_duration: 0.4,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.2,
|
||||
base_recover_duration: 0.4,
|
||||
forward_movement: 0.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -44,7 +44,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.07,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.2,
|
||||
base_recover_duration: 0.4,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -19,9 +19,9 @@ DashMelee(
|
||||
energy_drain: 0,
|
||||
forward_speed: 2.0,
|
||||
buildup_duration: 1.0,
|
||||
charge_duration: 1.2,
|
||||
charge_duration: 2.4,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 1.1,
|
||||
recover_duration: 2.2,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.3,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 0.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -2,7 +2,7 @@ BasicMelee(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 1.3,
|
||||
swing_duration: 0.3,
|
||||
recover_duration: 0.35,
|
||||
recover_duration: 0.7,
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage:20.0,
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.3,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -1,9 +1,9 @@
|
||||
LeapMelee(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 1.0,
|
||||
movement_duration: 0.4,
|
||||
movement_duration: 0.8,
|
||||
swing_duration: 0.075,
|
||||
recover_duration: 0.2,
|
||||
recover_duration: 0.4,
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 24.0,
|
||||
|
@ -1,9 +1,9 @@
|
||||
LeapMelee(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 0.8,
|
||||
movement_duration: 0.3,
|
||||
movement_duration: 0.6,
|
||||
swing_duration: 0.075,
|
||||
recover_duration: 0.125,
|
||||
recover_duration: 0.25,
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 16.0,
|
||||
|
@ -19,9 +19,9 @@ DashMelee(
|
||||
energy_drain: 0,
|
||||
forward_speed: 2.5,
|
||||
buildup_duration: 2.4,
|
||||
charge_duration: 1.0,
|
||||
charge_duration: 120,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 1.0,
|
||||
recover_duration: 2.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.2,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.4,
|
||||
base_recover_duration: 0.8,
|
||||
forward_movement: 0.3,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 0.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -44,7 +44,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 0.5,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.6,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -2,7 +2,7 @@ Shockwave(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 1.2,
|
||||
swing_duration: 0.12,
|
||||
recover_duration: 1.2,
|
||||
recover_duration: 2.4,
|
||||
damage: 100.0,
|
||||
poise_damage: 50,
|
||||
knockback: (strength: 40.0, direction: TowardsUp),
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.8,
|
||||
base_swing_duration: 0.1,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.9,
|
||||
base_recover_duration: 1.8,
|
||||
forward_movement: 3.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -19,9 +19,9 @@ DashMelee(
|
||||
energy_drain: 0,
|
||||
forward_speed: 2.0,
|
||||
buildup_duration: 1.0,
|
||||
charge_duration: 1.2,
|
||||
charge_duration: 2.4,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 1.1,
|
||||
recover_duration: 2.2,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.4,
|
||||
base_recover_duration: 0.8,
|
||||
forward_movement: 3.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.4,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.2,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.15,
|
||||
base_recover_duration: 0.3,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -44,7 +44,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.6,
|
||||
base_swing_duration: 0.125,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.9,
|
||||
base_recover_duration: 1.8,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.4,
|
||||
base_recover_duration: 0.8,
|
||||
forward_movement: 3.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -12,7 +12,7 @@ ComboMelee(
|
||||
base_buildup_duration: 1.3,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.3,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -28,7 +28,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.8,
|
||||
base_swing_duration: 0.15,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.15,
|
||||
base_recover_duration: 0.6,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
@ -44,7 +44,7 @@ ComboMelee(
|
||||
base_buildup_duration: 0.7,
|
||||
base_swing_duration: 0.125,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.9,
|
||||
base_recover_duration: 1.8,
|
||||
forward_movement: 1.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -1,6 +1,6 @@
|
||||
BasicBeam(
|
||||
buildup_duration: 0.75,
|
||||
recover_duration: 0.5,
|
||||
recover_duration: 1.0,
|
||||
beam_duration: 2.5,
|
||||
damage: 7.5,
|
||||
tick_rate: 2.0,
|
||||
|
@ -2,7 +2,7 @@ BasicMelee(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 0.45,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.6,
|
||||
recover_duration: 1.2,
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 7.5,
|
||||
|
@ -19,9 +19,9 @@ DashMelee(
|
||||
energy_drain: 0,
|
||||
forward_speed: 10.0,
|
||||
buildup_duration: 0.6,
|
||||
charge_duration: 2.0,
|
||||
charge_duration: 4.0,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.5,
|
||||
recover_duration: 1.0,
|
||||
ori_modifier: 0.3,
|
||||
charge_through: false,
|
||||
is_interruptible: false,
|
||||
|
@ -2,7 +2,7 @@ Shockwave(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 0.6,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 3.5,
|
||||
recover_duration: 7.0,
|
||||
damage: 1.5,
|
||||
poise_damage: 0,
|
||||
knockback: ( strength: 18.0, direction: Away),
|
||||
|
@ -1,7 +1,7 @@
|
||||
BasicRanged(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 2.0,
|
||||
recover_duration: 0.3,
|
||||
recover_duration: 0.6,
|
||||
projectile: Arrow(
|
||||
damage: 40.0,
|
||||
knockback: 5.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
BasicBeam(
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.25,
|
||||
beam_duration: 1.0,
|
||||
recover_duration: 0.5,
|
||||
beam_duration: 2.0,
|
||||
damage: 7,
|
||||
tick_rate: 3.0,
|
||||
range: 20.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
BasicRanged(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 0.5,
|
||||
recover_duration: 0.7,
|
||||
recover_duration: 1.4,
|
||||
projectile: Frostball(
|
||||
damage: 24.0,
|
||||
radius: 5.0,
|
||||
|
@ -10,9 +10,9 @@ ComboMelee(
|
||||
range: 2.5,
|
||||
angle: 30.0,
|
||||
base_buildup_duration: 1.2,
|
||||
base_swing_duration: 0.2,
|
||||
base_swing_duration: 0.4,
|
||||
hit_timing: 0.5,
|
||||
base_recover_duration: 0.4,
|
||||
base_recover_duration: 0.8,
|
||||
forward_movement: 5.0,
|
||||
damage_kind: Crushing,
|
||||
),
|
||||
|
@ -2,7 +2,7 @@ Shockwave(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 3.0,
|
||||
swing_duration: 0.12,
|
||||
recover_duration: 1.2,
|
||||
recover_duration: 2.4,
|
||||
damage: 40.0,
|
||||
poise_damage: 30,
|
||||
knockback: (strength: 30.0, direction: TowardsUp),
|
||||
|
@ -1,7 +1,7 @@
|
||||
SpinMelee(
|
||||
buildup_duration: 0.7,
|
||||
swing_duration: 0.3,
|
||||
recover_duration: 0.2,
|
||||
recover_duration: 0.4,
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 30.0,
|
||||
|
@ -2,7 +2,7 @@ BasicMelee(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 1.6,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 0.5,
|
||||
recover_duration: 1.0,
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 20.0,
|
||||
|
@ -1,7 +1,7 @@
|
||||
BasicBeam(
|
||||
buildup_duration: 1.2,
|
||||
recover_duration: 0.25,
|
||||
beam_duration: 0.25,
|
||||
recover_duration: 0.5,
|
||||
beam_duration: 0.5,
|
||||
damage: 1.5,
|
||||
tick_rate: 5.0,
|
||||
range: 15.0,
|
||||
|
@ -2,7 +2,7 @@ Shockwave(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 0.9,
|
||||
swing_duration: 0.15,
|
||||
recover_duration: 1.0,
|
||||
recover_duration: 2.0,
|
||||
damage: 15.0,
|
||||
poise_damage: 10,
|
||||
knockback: (strength: 18.0, direction: Up),
|
||||
|
@ -1,7 +1,7 @@
|
||||
BasicRanged(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 0.75,
|
||||
recover_duration: 0.9,
|
||||
recover_duration: 1.8,
|
||||
projectile: Snowball(
|
||||
damage: 30.0,
|
||||
radius: 5.0,
|
||||
|
@ -2,7 +2,7 @@ BasicMelee(
|
||||
energy_cost: 0,
|
||||
buildup_duration: 1.2,
|
||||
swing_duration: 0.1,
|
||||
recover_duration: 1.0,
|
||||
recover_duration: 2.0,
|
||||
melee_constructor: (
|
||||
kind: Bash(
|
||||
damage: 10.0,
|
||||
|
@ -6,12 +6,12 @@ ItemDef(
|
||||
toolkind: Axe,
|
||||
stats: (
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.9,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.0,
|
||||
crit_chance: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
speed: 1.5,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
buff_strength: 0.9,
|
||||
),
|
||||
hand_restriction: Some(One),
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.8,
|
||||
speed: 1.5,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.8,
|
||||
speed: 1.5,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.8,
|
||||
speed: 1.5,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.8,
|
||||
speed: 1.5,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 1.0,
|
||||
power: 0.8,
|
||||
effect_power: 0.9,
|
||||
speed: 1.8,
|
||||
speed: 1.5,
|
||||
crit_chance: 1.1,
|
||||
range: 0.85,
|
||||
energy_efficiency: 1.1,
|
||||
|
@ -8,9 +8,9 @@ ItemDef(
|
||||
equip_time_secs: 0.3,
|
||||
power: 0.45,
|
||||
effect_power: 1.0,
|
||||
speed: 0.95,
|
||||
speed: 0.90,
|
||||
crit_chance: 0.09375,
|
||||
range: 0.95,
|
||||
range: 1.00,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 0.9,
|
||||
),
|
||||
|
@ -8,7 +8,7 @@ ItemDef(
|
||||
equip_time_secs: 0.3,
|
||||
power: 0.45,
|
||||
effect_power: 1.0,
|
||||
speed: 0.95,
|
||||
speed: 0.9,
|
||||
crit_chance: 0.16,
|
||||
range: 0.95,
|
||||
energy_efficiency: 1.0,
|
||||
|
Loading…
Reference in New Issue
Block a user