Better reflections

This commit is contained in:
Joshua Barretto 2022-12-31 13:04:28 +00:00
parent 313527cf46
commit 1f2d56c032

View File

@ -197,7 +197,7 @@ void main() {
float new_dist = distance(new_wpos, cam_pos.xyz);
float merge = min(
// Off-screen merge factor
clamp((1.0 - max(abs(new_uv.y - 0.5), abs(new_uv.x - 0.5)) * 2) * 3.0, 0, 1),
clamp((1.0 - max(abs(new_uv.y - 0.5), abs(new_uv.x - 0.5)) * 2) * 8.0, 0, 1),
// Depth merge factor
clamp((new_dist - dist * 0.5) / (dist * 0.5), 0.0, 1.0)
);
@ -229,7 +229,7 @@ void main() {
// Apply clouds to reflection
refl_col = mix(refl_col, get_cloud_color(refl_col, refl_dir, wpos, time_of_day.x, 100000.0, 1.0), not_underground);
}
color.rgb = mix(color.rgb, refl_col, min(color.a * 2.0, 0.75));
color.rgb = mix(color.rgb, refl_col, color.a);
cloud_blend = 1;
} else {
#else