Fixed sfx file after consolidation.

This commit is contained in:
Sam 2021-08-09 20:24:04 -04:00
parent 52ee598cf1
commit 2103abbb76

View File

@ -242,31 +242,31 @@
],
threshold: 0.5,
),
Attack(ComboMelee(Swing, 1), Sword): (
Attack(ComboMelee(Action, 1), Sword): (
files: [
"voxygen.audio.sfx.abilities.swing_sword",
],
threshold: 0.7,
),
Attack(ComboMelee(Swing, 2), Sword): (
Attack(ComboMelee(Action, 2), Sword): (
files: [
"voxygen.audio.sfx.abilities.separated_second_swing",
],
threshold: 0.7,
),
Attack(ComboMelee(Swing, 3), Sword): (
Attack(ComboMelee(Action, 3), Sword): (
files: [
"voxygen.audio.sfx.abilities.separated_third_swing",
],
threshold: 0.7,
),
Attack(DashMelee(Swing), Sword): (
Attack(DashMelee(Action), Sword): (
files: [
"voxygen.audio.sfx.abilities.sword_dash",
],
threshold: 0.8,
),
Attack(SpinMelee(Swing), Sword): (
Attack(SpinMelee(Action), Sword): (
files: [
"voxygen.audio.sfx.abilities.swing_sword",
],
@ -294,19 +294,19 @@
],
threshold: 0.5,
),
Attack(ComboMelee(Swing, 1), Hammer): (
Attack(ComboMelee(Action, 1), Hammer): (
files: [
"voxygen.audio.sfx.abilities.swing",
],
threshold: 0.7,
),
Attack(ChargedMelee(Swing), Hammer): (
Attack(ChargedMelee(Action), Hammer): (
files: [
"voxygen.audio.sfx.abilities.swing",
],
threshold: 0.7,
),
Attack(LeapMelee(Swing), Hammer): (
Attack(LeapMelee(Action), Hammer): (
files: [
"voxygen.audio.sfx.abilities.swing",
],
@ -334,25 +334,25 @@
],
threshold: 0.5,
),
Attack(ComboMelee(Swing, 1), Axe): (
Attack(ComboMelee(Action, 1), Axe): (
files: [
"voxygen.audio.sfx.abilities.swing",
],
threshold: 0.7,
),
Attack(ComboMelee(Swing, 2), Axe): (
Attack(ComboMelee(Action, 2), Axe): (
files: [
"voxygen.audio.sfx.abilities.swing",
],
threshold: 0.7,
),
Attack(SpinMelee(Swing), Axe): (
Attack(SpinMelee(Action), Axe): (
files: [
"voxygen.audio.sfx.abilities.swing",
],
threshold: 0.8,
),
Attack(LeapMelee(Swing), Axe): (
Attack(LeapMelee(Action), Axe): (
files: [
"voxygen.audio.sfx.abilities.swing",
],
@ -470,7 +470,7 @@
],
threshold: 0.8,
),
Attack(DashMelee(Swing), Dagger): (
Attack(DashMelee(Action), Dagger): (
files: [
"voxygen.audio.sfx.abilities.sword_dash",
],