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Fixed sfx file after consolidation.
This commit is contained in:
parent
52ee598cf1
commit
2103abbb76
@ -242,31 +242,31 @@
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],
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threshold: 0.5,
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),
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Attack(ComboMelee(Swing, 1), Sword): (
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Attack(ComboMelee(Action, 1), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.swing_sword",
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],
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threshold: 0.7,
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),
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Attack(ComboMelee(Swing, 2), Sword): (
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Attack(ComboMelee(Action, 2), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.separated_second_swing",
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],
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threshold: 0.7,
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),
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Attack(ComboMelee(Swing, 3), Sword): (
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Attack(ComboMelee(Action, 3), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.separated_third_swing",
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],
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threshold: 0.7,
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),
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Attack(DashMelee(Swing), Sword): (
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Attack(DashMelee(Action), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.sword_dash",
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],
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threshold: 0.8,
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),
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Attack(SpinMelee(Swing), Sword): (
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Attack(SpinMelee(Action), Sword): (
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files: [
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"voxygen.audio.sfx.abilities.swing_sword",
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],
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@ -294,19 +294,19 @@
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],
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threshold: 0.5,
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),
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Attack(ComboMelee(Swing, 1), Hammer): (
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Attack(ComboMelee(Action, 1), Hammer): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.7,
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),
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Attack(ChargedMelee(Swing), Hammer): (
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Attack(ChargedMelee(Action), Hammer): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.7,
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),
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Attack(LeapMelee(Swing), Hammer): (
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Attack(LeapMelee(Action), Hammer): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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@ -334,25 +334,25 @@
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],
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threshold: 0.5,
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),
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Attack(ComboMelee(Swing, 1), Axe): (
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Attack(ComboMelee(Action, 1), Axe): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.7,
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),
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Attack(ComboMelee(Swing, 2), Axe): (
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Attack(ComboMelee(Action, 2), Axe): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.7,
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),
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Attack(SpinMelee(Swing), Axe): (
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Attack(SpinMelee(Action), Axe): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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threshold: 0.8,
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),
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Attack(LeapMelee(Swing), Axe): (
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Attack(LeapMelee(Action), Axe): (
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files: [
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"voxygen.audio.sfx.abilities.swing",
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],
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@ -470,7 +470,7 @@
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],
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threshold: 0.8,
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),
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Attack(DashMelee(Swing), Dagger): (
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Attack(DashMelee(Action), Dagger): (
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files: [
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"voxygen.audio.sfx.abilities.sword_dash",
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],
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