Removed old weapons that were migrated to modular weapons.

This commit is contained in:
Sam 2021-08-15 10:55:21 -04:00
parent db515f4448
commit 21084e48f0
261 changed files with 351 additions and 4650 deletions

View File

@ -13,7 +13,7 @@
(1, "common.items.weapons.tool.rake"),
(1, "common.items.weapons.tool.shovel-0"),
(1, "common.items.weapons.tool.shovel-1"),
(1, "common.items.weapons.bow.bone-1"),
(1, "common.items.weapons.bow.starter"),
], None),
)),
),

View File

@ -9,7 +9,11 @@
inherit: Asset("common.loadout.dungeon.tier-5.beastmaster"),
active_hands: ([
(1, "common.items.weapons.axe.malachite_axe-0"),
(1, "common.items.weapons.sword.bloodsteel-1"),
(1, (
tool: Sword,
material: Bloodsteel,
hands: Some(Two),
)),
(1, "common.items.weapons.bow.velorite"),
], None),
)),

View File

@ -8,11 +8,19 @@
loadout: Inline((
inherit: Asset("common.loadout.dungeon.tier-5.cultist"),
active_hands: ([
(2, "common.items.weapons.axe_1h.orichalcum-0"),
(2, (
tool: Axe,
material: Orichalcum,
hands: Some(One),
)),
(4, "common.items.weapons.sword.cultist"),
(2, "common.items.weapons.staff.cultist_staff"),
(2, "common.items.weapons.hammer.cultist_purp_2h-0"),
(2, "common.items.weapons.hammer_1h.orichalcum-0"),
(2, (
tool: Hammer,
material: Orichalcum,
hands: Some(One),
)),
(2, "common.items.weapons.bow.velorite"),
(1, "common.items.weapons.sceptre.sceptre_velorite_0"),
], None),

View File

@ -7,7 +7,14 @@
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.spots.dwarf_graverobber"),
active_hands: ("common.items.weapons.hammer.steel_hammer-3", None),
active_hands: (
ModularWeapon(
tool: Hammer,
material: Steel,
hands: None,
),
None
),
)),
),
meta: [

View File

@ -7,7 +7,14 @@
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.spots.dwarf_graverobber"),
active_hands: ("common.items.weapons.hammer.steel_hammer-0", None),
active_hands: (
(
tool: Hammer,
material: Steel,
hands: None,
),
None
),
)),
),
meta: [

View File

@ -7,7 +7,18 @@
inventory: (
loadout: Inline((
inherit: Asset("common.loadout.spots.pirate"),
active_hands: ("common.items.weapons.sword_1h.iron-2", "common.items.weapons.sword_1h.iron-2"),
active_hands: (
(
tool: Sword,
material: Iron,
hands: Some(One),
),
(
tool: Sword,
material: Iron,
hands: Some(One),
)
),
)),
),
meta: [

View File

@ -8,9 +8,21 @@
loadout: Inline((
inherit: Asset("common.loadout.village.guard"),
active_hands: ([
(1, "common.items.weapons.sword.cobalt-0"),
(2, "common.items.weapons.bow.metal-2"),
(1, "common.items.weapons.axe.cobalt_axe-0"),
(1, (
tool: Sword,
material: Cobalt,
hands: None,
)),
(2, (
tool: Bow,
material: Ironwood,
hands: None,
)),
(1, (
tool: Axe,
material: Cobalt,
hands: None,
)),
], None),
)),
items: [

View File

@ -7,10 +7,26 @@
inventory: (
loadout: Inline((
active_hands: ([
(2, "common.items.weapons.bow.eldwood-0"),
(1, "common.items.weapons.sword.steel-0"),
(1, "common.items.weapons.sword_1h.bloodsteel-0"),
(2, "common.items.weapons.staff.flamethrower_0"),
(2, (
tool: Bow,
material: Eldwood,
hands: None,
)),
(1, (
tool: Sword,
material: Steel,
hands: None,
)),
(1, (
tool: Sword,
material: Bloodsteel,
hands: None,
)),
(2, (
tool: Staff,
material: Ironwood,
hands: None,
)),
], None),
)),
),

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Bloodsteel Axe"),
description: "Dark rituals call for metal alloys to be formed in the blood of an animal carcass to ensure the resultant axe thirsts for future kills.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.8,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1421875,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Executioner's Axe"),
description: "Dark rituals call for metal alloys to be formed in the blood of an animal carcass to ensure the resultant axe thirsts for future kills.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.8,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1421875,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Skull Axe"),
description: "Infused with blood.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.8,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1421875,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Bronze Axe"),
description: "A fine quality metal alloy axe.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.15,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Discus Axe"),
description: "While the metal alloy is relatively simple, this unique circular axe has a unique appearance.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.15,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Tribal Axe"),
description: "Stained with the blood of its wielder's enemies.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.15,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Cobalt Axe"),
description: "The lustrous bluish gray axe provides a certain stylish class to the weapon.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.6,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.13611111,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Cobalt Cleaver"),
description: "Forged with cobalt.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.6,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.13611111,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Greataxe"),
description: "Heavy iron hammered into rough blades, a simple tool for killing.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Ceremonial Axe"),
description: "Heavy iron axe, likely created for ritual execution.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Cyclone Axe"),
description: "The iron axe head is split into two distinct curves, giving it a unique appearance.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Battleaxe"),
description: "Tried and true iron armaments, mass produced for killing.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Butcher's Axe"),
description: "This axe has a heavy iron head used to cleave nearly anything.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Barbarian's Axe"),
description: "While heavy, this iron forged axe is quite easy to swing, at least for those with the muscle backing it.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Axe"),
description: "A simple dual bitted iron forged axe.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Labrys"),
description: "Double bitted axe head, decorated iron construction.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Fanged Axe"),
description: "Several sharp axe heads forged with points to mimic animal fangs.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Wolfen Axe"),
description: "Strikes from this axe look like wolf bites in flesh.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Beast Cleaver"),
description: "A rough cut axe created by orcs to cleave beasts in two.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.6,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.083333336,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Steel Battleaxe"),
description: "Well crafted metal alloy axe that slices more cleanly than its iron counterparts.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Steel Labrys"),
description: "Double bitted, well polished, and spiked axe head.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Steel Axe"),
description: "A simple metal alloy axe.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Crescent Axe"),
description: "The blade of this steel axe is forged in a manner to resemble a crescent moon.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Moon Axe"),
description: "The blade of this axe resembles a full moon.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Owl Axe"),
description: "Druidic rituals formed this axe in the dark of night. Made to look like the wings of an owl swooping in on a kill.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Spade Axe"),
description: "This axe is designed to mimic the playing card suit, swiftly slicing through the air.",
kind: Tool((
kind: Axe,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Crimson Tomahawk"),
description: "Infused with blood.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.5,
effect_power: 1.0,
speed: 1.3,
crit_chance: 0.16485508,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Nsapo Axe"),
description: "Infused with blood.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 2.0,
effect_power: 1.0,
speed: 0.8,
crit_chance: 0.11666667,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Bronze Hatchet"),
description: "Forged from bronze.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.0,
effect_power: 1.0,
speed: 1.1,
crit_chance: 0.15714286,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Bronze Kilonda"),
description: "Forged from bronze.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.1,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.14318182,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Mooncleaver"),
description: "Forged from cobalt.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.6,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1421875,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Skullsplitter"),
description: "Forged from cobalt.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.75,
effect_power: 1.0,
speed: 0.85,
crit_chance: 0.12635136,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Bearded Axe"),
description: "Forged from iron.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.1,
effect_power: 1.0,
speed: 1.1,
crit_chance: 0.15,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Beetle Axe"),
description: "Forged from iron.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.3,
effect_power: 1.0,
speed: 0.9,
crit_chance: 0.1257085,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Tomahawk"),
description: "Forged from iron.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.0,
effect_power: 1.0,
speed: 1.2,
crit_chance: 0.16363636,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Orcish Axe"),
description: "Forged from iron.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Orichalcum Axe"),
description: "Forged with orichalcum.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 2.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.140625,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Epic),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Doloire"),
description: "Forged from steel.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.5,
effect_power: 1.0,
speed: 0.9,
crit_chance: 0.118421055,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Steel Hatchet"),
description: "Forged from steel.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Steel Kilonda"),
description: "Forged from steel.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 1.3,
effect_power: 1.0,
speed: 1.1,
crit_chance: 0.139011,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Flint Axe"),
description: "Chiseled from stone.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 0.8,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1265625,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Stone Cleaver"),
description: "Chiseled from stone.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 0.7,
effect_power: 1.0,
speed: 1.1,
crit_chance: 0.14311224,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Wooden Cleaver"),
description: "Carved from wood.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 0.8,
effect_power: 1.0,
speed: 0.8,
crit_chance: 0.0625,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Wooden Hatchet"),
description: "Carved from wood.",
kind: Tool((
kind: Axe,
hands: Direct(One),
stats: Direct((
equip_time_secs: 0.4,
power: 0.5,
effect_power: 1.0,
speed: 1.1,
crit_chance: 0.09821428,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Fanged Bow"),
description: "There are over a dozen small fangs attached to the bow limbs",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.9,
effect_power: 0.8,
speed: 1.1,
crit_chance: 0.16587302,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Horn Bow"),
description: "The horns aren't from any creature you know",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.12222222,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Ritual Bow"),
description: "A ceremonial weapon",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.0,
effect_power: 0.8,
speed: 1.0,
crit_chance: 0.15,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Spinal Bow"),
description: "Made with bones",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.1,
effect_power: 0.8,
speed: 0.9,
crit_chance: 0.13564593,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Eldwood Bow"),
description: "The wood feels old, yet still alive",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.8,
effect_power: 0.8,
speed: 1.0,
crit_chance: 0.13611111,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Topaz Warbow"),
description: "Inset with topaz",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.6,
effect_power: 0.8,
speed: 1.2,
crit_chance: 0.15511364,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Treant Branch"),
description: "You occasionally see it twitch from your periphery",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 2.0,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.11666667,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Eagle Bow"),
description: "The design is reminiscent of a spread eagle's wings",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 0.8,
speed: 1.2,
crit_chance: 0.16363636,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Frostwood Bow"),
description: "Chill to the touch...",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.6,
effect_power: 0.8,
speed: 1.0,
crit_chance: 0.1421875,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Lunar Bow"),
description: "Glows under the light of the moon",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.7,
effect_power: 0.8,
speed: 0.9,
crit_chance: 0.13165635,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Bramblewood Bow"),
description: "Some loose brambles are still attached",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 0.8,
speed: 1.0,
crit_chance: 0.1375,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Composite Bow"),
description: "It has a heavy draw weight",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.114285715,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Elven Longbow"),
description: "Made with exquisite craftsmanship",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.1,
effect_power: 0.8,
speed: 1.1,
crit_chance: 0.15,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Horse Bow"),
description: "Perfect for mounted archery",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.9,
effect_power: 0.8,
speed: 1.3,
crit_chance: 0.1789855,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Recurve Bow"),
description: "It's hard to pull back all the way",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.0,
effect_power: 0.8,
speed: 1.2,
crit_chance: 0.16363636,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Stag Bow"),
description: "Made from the antlers of a stag",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.3,
effect_power: 0.8,
speed: 0.9,
crit_chance: 0.1257085,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Beetlehorn Bow"),
description: "Made from the horns of a small beetle",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.4,
effect_power: 0.8,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Enchanted Longbow"),
description: "You feel a faint magical aura emanating from the bow",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.2,
effect_power: 0.8,
speed: 1.2,
crit_chance: 0.15,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Longbow"),
description: "Forged from iron",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.3,
effect_power: 0.8,
speed: 1.1,
crit_chance: 0.139011,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Metal Warbow"),
description: "Its appearance is intimidating",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.5,
effect_power: 0.8,
speed: 0.9,
crit_chance: 0.118421055,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Soldier's Bow"),
description: "Reinforced with iron",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.6,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.108333334,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Oakroot Bow"),
description: "The wood is blackened with dirt",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.7,
effect_power: 0.8,
speed: 0.9,
crit_chance: 0.0718985,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Sprig Bow"),
description: "It was only recently collected",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.6,
effect_power: 0.8,
speed: 1.0,
crit_chance: 0.083333336,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Elven Shortbow"),
description: "Made with exquisite craftsmanship",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.9,
effect_power: 0.8,
speed: 0.9,
crit_chance: 0.0625,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Flatbow"),
description: "The bow looks strangely flat...",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.7,
effect_power: 0.8,
speed: 1.1,
crit_chance: 0.0795068,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Hunting Bow"),
description: "You could hunt a deer with this bow",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.8,
effect_power: 0.8,
speed: 1.0,
crit_chance: 0.0703125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Longbow"),
description: "Made of wood",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 1.0,
effect_power: 0.8,
speed: 0.8,
crit_chance: 0.055555556,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Swift Shortbow"),
description: "Swiftly fires arrows",
kind: Tool((
kind: Bow,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.4,
power: 0.6,
effect_power: 0.8,
speed: 1.2,
crit_chance: 0.09090909,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Low),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Bronze Hammer"),
description: "A heavy hammer forged from a simple metal alloy.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Bronze Club"),
description: "The entire head of this club is forged from bronze alloy.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.0,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.1125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Cobalt Hammer"),
description: "The bluish gray tinge to the metal of this hammer head provides a slight classiness to the weapon.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.6,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.121875,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Cobalt Mace"),
description: "The decorative hooked head of this mace is formed from a bluish gray metal.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.6,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.121875,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Hammer"),
description: "This heavy, solid chunk iron hammer head is simple and brutal in its design.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Battlehammer"),
description: "This heavy, square iron hammer is designed for squashing heads like watermelons.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Iron Mace"),
description: "A decorative iron mace, great for smashing.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Crowned Mace"),
description: "The decorative iron mace has a crowning tip on top.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Forge Hammer"),
description: "Worn head shows that this hammer had been used for many years to make other weapons, now relegated to being a weapon in its own right.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Lucerne Hammer"),
description: "A hybrid fusion of a warhammer and a polearm.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Spiked Maul"),
description: "A rough shaped iron hammer with spikes for added destruction.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Giant's Fist"),
description: "This iron forged hammer is roughly shaped into the shape of a fist holding the hammer head.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Pike Hammer"),
description: "This hammer has a spike on the opposite end, making it dangerous when swung either direction.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.103125,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Common),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Ram's Head Mace"),
description: "You feel an evil presence in the hammer.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.8,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.13611111,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Runic Hammer"),
description: "There are strange runes inscribed into it.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.8,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.13611111,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(High),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Steel Hammer"),
description: "While lighter and more durable than its iron counterparts, it is nonetheless just as deadly.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Steel Greathammer"),
description: "The lighter attributes of the metal alloy are barely noticed when forged into such a wide hammer head.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Steel Club"),
description: "A heavy and wide baton made of a durable metal alloy, decorated with spikes.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Battle Mace"),
description: "A heavy, spiked steel ball tip provides a great smashing weapon.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

View File

@ -1,21 +0,0 @@
ItemDef(
name: Direct("Brute's Hammer"),
description: "This destructive hammer was likely wielded by a vicious killer.",
kind: Tool((
kind: Hammer,
hands: Direct(Two),
stats: Direct((
equip_time_secs: 0.5,
power: 1.4,
effect_power: 1.0,
speed: 1.0,
crit_chance: 0.12857144,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
)),
)),
quality: Direct(Moderate),
tags: [],
ability_spec: None,
)

Some files were not shown because too many files have changed in this diff Show More