mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Add Automatic NameKind to EntityConfig
+ add animal entities for wildlife spawns
This commit is contained in:
parent
d04364b1f1
commit
23a020f602
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Crazy Sheep"),
|
||||
name: Name("Crazy Sheep"),
|
||||
body: RandomWith("sheep"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Yan Hus"),
|
||||
name: Name("Yan Hus"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Big Goose"),
|
||||
name: Name("Big Goose"),
|
||||
body: RandomWith("goose"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Harvester"),
|
||||
name: Name("Harvester"),
|
||||
body: RandomWith("harvester"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Gnarling Stalker"),
|
||||
name: Name("Gnarling Stalker"),
|
||||
body: RandomWith("gnarling"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Deadwood"),
|
||||
name: Name("Deadwood"),
|
||||
body: RandomWith("deadwood"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Gnarling Mugger"),
|
||||
name: Name("Gnarling Mugger"),
|
||||
body: RandomWith("gnarling"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Gnarling Shaman"),
|
||||
name: Name("Gnarling Shaman"),
|
||||
body: RandomWith("gnarling"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Yeti"),
|
||||
name: Name("Yeti"),
|
||||
body: RandomWith("yeti"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Adlet Tracker"),
|
||||
name: Name("Adlet Tracker"),
|
||||
body: RandomWith("adlet"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Rat"),
|
||||
name: Name("Rat"),
|
||||
body: RandomWith("rat"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Adlet Hunter"),
|
||||
name: Name("Adlet Hunter"),
|
||||
body: RandomWith("adlet"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Adlet Shaman"),
|
||||
name: Name("Adlet Shaman"),
|
||||
body: RandomWith("adlet"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Tidal Warrior"),
|
||||
name: Name("Tidal Warrior"),
|
||||
body: RandomWith("tidalwarrior"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Sahagin Sniper"),
|
||||
name: Name("Sahagin Sniper"),
|
||||
body: RandomWith("sahagin"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Hakulaq"),
|
||||
name: Name("Hakulaq"),
|
||||
body: RandomWith("hakulaq"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Sahagin Spearman"),
|
||||
name: Name("Sahagin Spearman"),
|
||||
body: RandomWith("sahagin"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Sahagin Sorcerer"),
|
||||
name: Name("Sahagin Sorcerer"),
|
||||
body: RandomWith("sahagin"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Bonerattler"),
|
||||
name: Name("Bonerattler"),
|
||||
body: RandomWith("bonerattler"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Clay Golem"),
|
||||
name: Name("Clay Golem"),
|
||||
body: RandomWith("claygolem"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Haniwa Archer"),
|
||||
name: Name("Haniwa Archer"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Haniwa Sentry"),
|
||||
name: Name("Haniwa Sentry"),
|
||||
body: Exact(Object(HaniwaSentry)),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Haniwa Guard"),
|
||||
name: Name("Haniwa Guard"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Haniwa Sorcerer"),
|
||||
name: Name("Haniwa Sorcerer"),
|
||||
body: RandomWith("haniwa"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Minotaur"),
|
||||
name: Name("Minotaur"),
|
||||
body: RandomWith("minotaur"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Myrmidon Marksman"),
|
||||
name: Name("Myrmidon Marksman"),
|
||||
body: RandomWith("myrmidon"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Dullahan"),
|
||||
name: Name("Dullahan"),
|
||||
body: RandomWith("dullahan"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Myrmidon Hoplite"),
|
||||
name: Name("Myrmidon Hoplite"),
|
||||
body: RandomWith("myrmidon"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Myrmidon Wizard"),
|
||||
name: Name("Myrmidon Wizard"),
|
||||
body: RandomWith("myrmidon"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Beastmaster"),
|
||||
name: Name("Beastmaster"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Mindflayer"),
|
||||
name: Name("Mindflayer"),
|
||||
body: RandomWith("mindflayer"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Cultist"),
|
||||
name: Name("Cultist"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Tamed Darkhound"),
|
||||
name: Name("Tamed Darkhound"),
|
||||
body: RandomWith("darkhound"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Cultist Husk"),
|
||||
name: Name("Cultist Husk"),
|
||||
body: RandomWith("husk"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Husk Brute"),
|
||||
name: Name("Husk Brute"),
|
||||
body: RandomWith("husk_brute"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Possessed Turret"),
|
||||
name: Name("Possessed Turret"),
|
||||
body: Exact(Object(Crossbow)),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Cultist Warlock"),
|
||||
name: Name("Cultist Warlock"),
|
||||
body: RandomWith("cultist_warlock"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Cultist Warlord"),
|
||||
name: Name("Cultist Warlord"),
|
||||
body: RandomWith("cultist_warlord"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,6 +1,9 @@
|
||||
EntityConfig (
|
||||
/// Name of Entity
|
||||
name: Some("Paddy"),
|
||||
/// Can be Name(String) with given name
|
||||
/// or Automatic which will call automatic name depend on Body
|
||||
/// or Uninit (means it should be specified somewhere in code)
|
||||
name: Name("Paddy"),
|
||||
|
||||
/// Body
|
||||
/// Can be Exact (Body with all fields e.g BodyType, Species, Hair color and such)
|
||||
@ -18,7 +21,7 @@ EntityConfig (
|
||||
loot: LootTable("common.loot_tables.humanoids"),
|
||||
|
||||
/// Hands:
|
||||
/// - TwoHanded(ItemSpec) for one weapon 2h or 1h,
|
||||
/// - TwoHanded(ItemSpec) for one 2h or 1h weapon,
|
||||
/// - Paired(ItemSpec) for two 1h weapons aka berserker mode,
|
||||
/// - Mix {
|
||||
/// mainhand: ItemSpec,
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Training Dummy"),
|
||||
name: Name("Training Dummy"),
|
||||
body: Exact(Object(TrainingDummy)),
|
||||
alignment: Alignment(Passive),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Guard"),
|
||||
name: Name("Guard"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Npc),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Merchant"),
|
||||
name: Name("Merchant"),
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Npc),
|
||||
|
||||
|
@ -1,6 +1,5 @@
|
||||
EntityConfig (
|
||||
// name is specified outsite
|
||||
name: None,
|
||||
name: Automatic,
|
||||
body: RandomWith("humanoid"),
|
||||
alignment: Alignment(Npc),
|
||||
|
||||
|
11
assets/common/entity/wild/aggressive/alligator.ron
Normal file
11
assets/common/entity/wild/aggressive/alligator.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("alligator"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/archaeos.ron
Normal file
11
assets/common/entity/wild/aggressive/archaeos.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("archaeos"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/asp.ron
Normal file
11
assets/common/entity/wild/aggressive/asp.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("asp"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/batfox.ron
Normal file
11
assets/common/entity/wild/aggressive/batfox.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("batfox"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/bear.ron
Normal file
11
assets/common/entity/wild/aggressive/bear.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("bear"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/bonerattler.ron
Normal file
11
assets/common/entity/wild/aggressive/bonerattler.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("bonerattler"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/cockatrice.ron
Normal file
11
assets/common/entity/wild/aggressive/cockatrice.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("cockatrice"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/crocodile.ron
Normal file
11
assets/common/entity/wild/aggressive/crocodile.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("crocodile"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/cyclope.ron
Normal file
11
assets/common/entity/wild/aggressive/cyclope.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("cyclops"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/deadwood.ron
Normal file
11
assets/common/entity/wild/aggressive/deadwood.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("deadwood"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/dodarock.ron
Normal file
11
assets/common/entity/wild/aggressive/dodarock.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("dodarock"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Dreadhorn"),
|
||||
name: Automatic,
|
||||
body: RandomWith("dreadhorn"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Frostfang"),
|
||||
name: Automatic,
|
||||
body: RandomWith("frostfang"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Grolgar"),
|
||||
name: Automatic,
|
||||
body: RandomWith("grolgar"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
11
assets/common/entity/wild/aggressive/hakulaq.ron
Normal file
11
assets/common/entity/wild/aggressive/hakulaq.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("hakulaq"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/hyena.ron
Normal file
11
assets/common/entity/wild/aggressive/hyena.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("hyena"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/icepike.ron
Normal file
11
assets/common/entity/wild/aggressive/icepike.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("icepike"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/lavadrake.ron
Normal file
11
assets/common/entity/wild/aggressive/lavadrake.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("lavadrake"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/lion.ron
Normal file
11
assets/common/entity/wild/aggressive/lion.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("lion"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Mammoth"),
|
||||
name: Automatic,
|
||||
body: RandomWith("mammoth"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
11
assets/common/entity/wild/aggressive/maneater.ron
Normal file
11
assets/common/entity/wild/aggressive/maneater.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("maneater"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/mighty_saurok.ron
Normal file
11
assets/common/entity/wild/aggressive/mighty_saurok.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("saurok_mighty"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/monitor.ron
Normal file
11
assets/common/entity/wild/aggressive/monitor.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("monitor"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Mountain Troll"),
|
||||
name: Automatic,
|
||||
body: RandomWith("troll_mountain"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
11
assets/common/entity/wild/aggressive/ngoubou.ron
Normal file
11
assets/common/entity/wild/aggressive/ngoubou.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("ngoubou"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/ntouka.ron
Normal file
11
assets/common/entity/wild/aggressive/ntouka.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("ntouka"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/occult_saurok.ron
Normal file
11
assets/common/entity/wild/aggressive/occult_saurok.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("saurok_occult"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/odonto.ron
Normal file
11
assets/common/entity/wild/aggressive/odonto.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("odonto"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/ogre.ron
Normal file
11
assets/common/entity/wild/aggressive/ogre.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("ogre"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Rock Snapper"),
|
||||
name: Automatic,
|
||||
body: RandomWith("rocksnapper"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Roshwalr"),
|
||||
name: Automatic,
|
||||
body: Exact(QuadrupedMedium(Body(
|
||||
species: Roshwalr,
|
||||
body_type: Male,
|
||||
|
11
assets/common/entity/wild/aggressive/roshwalr_boss.ron
Normal file
11
assets/common/entity/wild/aggressive/roshwalr_boss.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: Exact(QuadrupedMedium(Body(species: Roshwalr, body_type: Female))),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/saber.ron
Normal file
11
assets/common/entity/wild/aggressive/saber.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("sabertooth"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/sand_raptor.ron
Normal file
11
assets/common/entity/wild/aggressive/sand_raptor.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("raptor_sand"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/sandshark.ron
Normal file
11
assets/common/entity/wild/aggressive/sandshark.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("sandshark"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/sly_saurok.ron
Normal file
11
assets/common/entity/wild/aggressive/sly_saurok.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("saurok_sly"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Snow Leopard"),
|
||||
name: Automatic,
|
||||
body: RandomWith("snowleopard"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Snow Raptor"),
|
||||
name: Automatic,
|
||||
body: RandomWith("raptor_snow"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
11
assets/common/entity/wild/aggressive/sunlizard.ron
Normal file
11
assets/common/entity/wild/aggressive/sunlizard.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("sunlizard"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/swamp_troll.ron
Normal file
11
assets/common/entity/wild/aggressive/swamp_troll.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("troll_swamp"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/tarasque.ron
Normal file
11
assets/common/entity/wild/aggressive/tarasque.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("tarasque"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/aggressive/tiger.ron
Normal file
11
assets/common/entity/wild/aggressive/tiger.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("tiger"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Wendigo"),
|
||||
name: Automatic,
|
||||
body: RandomWith("wendigo"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Wolf"),
|
||||
name: Automatic,
|
||||
body: RandomWith("wolf"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
11
assets/common/entity/wild/aggressive/wood_raptor.ron
Normal file
11
assets/common/entity/wild/aggressive/wood_raptor.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("raptor_wood"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Yale"),
|
||||
name: Automatic,
|
||||
body: RandomWith("yale"),
|
||||
alignment: Alignment(Enemy),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Alpaca"),
|
||||
name: Automatic,
|
||||
body: RandomWith("alpaca"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
|
11
assets/common/entity/wild/peaceful/antelope.ron
Normal file
11
assets/common/entity/wild/peaceful/antelope.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("antelope"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Fox"),
|
||||
name: Name("Arctic Fox"),
|
||||
body: Exact(QuadrupedSmall(Body(species: Fox, body_type: Female))),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
EntityConfig (
|
||||
name: Some("Hare"),
|
||||
name: Name("Arctic Hare"),
|
||||
body: Exact(QuadrupedSmall(Body(species: Hare, body_type: Female))),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
|
11
assets/common/entity/wild/peaceful/axolotl.ron
Normal file
11
assets/common/entity/wild/peaceful/axolotl.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("axolotl"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/peaceful/beaver.ron
Normal file
11
assets/common/entity/wild/peaceful/beaver.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("beaver"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/peaceful/boar.ron
Normal file
11
assets/common/entity/wild/peaceful/boar.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("boar"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/peaceful/camel.ron
Normal file
11
assets/common/entity/wild/peaceful/camel.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("camel"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/peaceful/catoblepas.ron
Normal file
11
assets/common/entity/wild/peaceful/catoblepas.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("catoblepas"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/peaceful/cattle.ron
Normal file
11
assets/common/entity/wild/peaceful/cattle.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("cattle"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/wild/peaceful/chicken.ron
Normal file
11
assets/common/entity/wild/peaceful/chicken.ron
Normal file
@ -0,0 +1,11 @@
|
||||
EntityConfig (
|
||||
name: Automatic,
|
||||
body: RandomWith("chicken"),
|
||||
alignment: Alignment(Wild),
|
||||
|
||||
loot: Uninit,
|
||||
|
||||
hands: Uninit,
|
||||
|
||||
meta: [],
|
||||
)
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user