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login info text
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97eec62709
commit
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BIN
assets/voxygen/element/frames/banner_bottom.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/frames/banner_bottom.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -60,6 +60,10 @@ widget_ids! {
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error_frame,
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error_frame,
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button_ok,
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button_ok,
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version,
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version,
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// Info Window
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info_frame,
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info_text,
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info_bottom
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}
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}
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}
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}
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@ -75,6 +79,7 @@ image_ids! {
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info_frame: "voxygen.element.frames.info_frame_2",
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info_frame: "voxygen.element.frames.info_frame_2",
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banner: "voxygen.element.frames.banner",
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banner: "voxygen.element.frames.banner",
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banner_top: "voxygen.element.frames.banner_top",
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banner_top: "voxygen.element.frames.banner_top",
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banner_bottom: "voxygen.element.frames.banner_bottom",
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<ImageGraphic>
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<ImageGraphic>
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bg: "voxygen.background.bg_main",
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bg: "voxygen.background.bg_main",
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@ -186,6 +191,19 @@ impl MainMenuUi {
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);
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);
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const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
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const TEXT_COLOR: Color = Color::Rgba(1.0, 1.0, 1.0, 1.0);
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const TEXT_COLOR_2: Color = Color::Rgba(1.0, 1.0, 1.0, 0.2);
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const TEXT_COLOR_2: Color = Color::Rgba(1.0, 1.0, 1.0, 0.2);
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let intro_text: &'static str = "Information on the Login Process:\n\
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\n\
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Choose whatever Username and Password you want.\n\
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(The middle box is for Password input)\n\
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They will be saved until server restart.\n\
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\n\
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The name you put in will be your character name ingame.\n\
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\n\
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Starting Singleplayer needs some time to load.\n\
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During this time the game may appear unresponsive.\n\
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\n\
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As of now you can't save your characters.\n\
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Changing their appearance is possible though.";
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// Tooltip
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// Tooltip
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let _tooltip = Tooltip::new({
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let _tooltip = Tooltip::new({
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@ -312,6 +330,22 @@ impl MainMenuUi {
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});
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});
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};
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};
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}
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}
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// Info Window
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Rectangle::fill_with([550.0, 280.0], color::BLACK)
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.top_left_with_margins_on(ui_widgets.window, 40.0, 40.0)
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.color(Color::Rgba(0.0, 0.0, 0.0, 0.95))
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.set(self.ids.info_frame, ui_widgets);
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Image::new(self.imgs.banner_bottom)
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.mid_bottom_with_margin_on(self.ids.info_frame, -50.0)
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.w_h(550.0, 50.0)
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.color(Some(Color::Rgba(0.0, 0.0, 0.0, 0.95)))
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.set(self.ids.info_bottom, ui_widgets);
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Text::new(intro_text)
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.top_left_with_margins_on(self.ids.info_frame, 15.0, 15.0)
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.font_size(20)
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.font_id(self.fonts.cyri)
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.color(TEXT_COLOR)
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.set(self.ids.info_text, ui_widgets);
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// Singleplayer
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// Singleplayer
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// Used when the singleplayer button is pressed
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// Used when the singleplayer button is pressed
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