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https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Unify /buff_complex and /buff
Turns out parse_cmd_args allows omitting arguments, /buff <buff> [misc_data] will be idential to /buff <buff> [strength] [duration] [misc_data]
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2746a98f40
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296f70c1b2
@ -64,8 +64,7 @@ command-battlemode-available-modes = Available modes: pvp, pve
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command-battlemode-same = Attempted to set the same battlemode
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command-battlemode-same = Attempted to set the same battlemode
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command-battlemode-updated = New battlemode: { $battlemode }
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command-battlemode-updated = New battlemode: { $battlemode }
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command-buff-unknown = Unknown buff: { $buff }
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command-buff-unknown = Unknown buff: { $buff }
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command-buff-complex = /buff doesn't work with [{ $buff }], use /buff_complex
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command-buff-data = Buff argument '{ $buff }' requires additional data
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command-buff-simple = /buff_complex doesn't work with [{ $buff }], use /buff
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command-buff-body-unknown = Unknown body spec: { $spec }
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command-buff-body-unknown = Unknown body spec: { $spec }
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command-skillpreset-load-error = Error while loading presets
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command-skillpreset-load-error = Error while loading presets
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command-skillpreset-broken = Skill preset is broken
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command-skillpreset-broken = Skill preset is broken
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@ -200,23 +200,14 @@ lazy_static! {
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buff_pack
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buff_pack
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};
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};
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static ref BUFFS_SIMPLE: Vec<String> = {
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static ref BUFFS: Vec<String> = {
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let mut buff_pack: Vec<String> = BUFF_PARSER
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let mut buff_pack: Vec<String> = BUFF_PARSER.keys().cloned().collect();
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.iter()
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.filter_map(|(key, kind)| kind.is_simple().then_some(key.clone()))
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.collect();
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// Add `all` as valid command
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// Add `all` as valid command
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buff_pack.push("all".to_string());
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buff_pack.push("all".to_owned());
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buff_pack
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buff_pack
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};
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};
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static ref BUFFS_COMPLEX: Vec<String> =
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BUFF_PARSER
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.iter()
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.filter_map(|(key, kind)| (!kind.is_simple()).then_some(key.clone()))
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.collect();
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static ref BLOCK_KINDS: Vec<String> = terrain::block::BlockKind::iter()
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static ref BLOCK_KINDS: Vec<String> = terrain::block::BlockKind::iter()
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.map(|bk| bk.to_string())
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.map(|bk| bk.to_string())
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.collect();
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.collect();
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@ -322,7 +313,6 @@ pub enum ServerChatCommand {
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BattleModeForce,
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BattleModeForce,
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Body,
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Body,
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Buff,
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Buff,
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BuffComplex,
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Build,
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Build,
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Campfire,
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Campfire,
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CreateLocation,
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CreateLocation,
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@ -437,23 +427,14 @@ impl ServerChatCommand {
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),
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),
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ServerChatCommand::Buff => cmd(
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ServerChatCommand::Buff => cmd(
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vec![
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vec![
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Enum("buff", BUFFS_SIMPLE.clone(), Required),
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Enum("buff", BUFFS.clone(), Required),
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Float("strength", 0.01, Optional),
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Float("strength", 0.01, Optional),
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Float("duration", 10.0, Optional),
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Float("duration", 10.0, Optional),
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Any("buff data spec", Optional),
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],
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],
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"Cast a buff on player",
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"Cast a buff on player",
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Some(Admin),
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Some(Admin),
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),
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),
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ServerChatCommand::BuffComplex => cmd(
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vec![
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Enum("buff", BUFFS_COMPLEX.clone(), Required),
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Any("buff data spec", Required),
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Float("strength", 0.01, Optional),
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Float("duration", 10.0, Optional),
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],
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"Cast a complex buff on player",
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Some(Admin),
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),
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ServerChatCommand::Ban => cmd(
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ServerChatCommand::Ban => cmd(
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vec![
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vec![
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PlayerName(Required),
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PlayerName(Required),
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@ -955,7 +936,6 @@ impl ServerChatCommand {
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ServerChatCommand::BattleModeForce => "battlemode_force",
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ServerChatCommand::BattleModeForce => "battlemode_force",
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ServerChatCommand::Body => "body",
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ServerChatCommand::Body => "body",
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ServerChatCommand::Buff => "buff",
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ServerChatCommand::Buff => "buff",
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ServerChatCommand::BuffComplex => "buff_complex",
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ServerChatCommand::Build => "build",
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ServerChatCommand::Build => "build",
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ServerChatCommand::AreaAdd => "area_add",
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ServerChatCommand::AreaAdd => "area_add",
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ServerChatCommand::AreaList => "area_list",
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ServerChatCommand::AreaList => "area_list",
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@ -131,7 +131,6 @@ fn do_command(
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ServerChatCommand::BattleModeForce => handle_battlemode_force,
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ServerChatCommand::BattleModeForce => handle_battlemode_force,
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ServerChatCommand::Body => handle_body,
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ServerChatCommand::Body => handle_body,
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ServerChatCommand::Buff => handle_buff,
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ServerChatCommand::Buff => handle_buff,
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ServerChatCommand::BuffComplex => handle_buff_complex,
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ServerChatCommand::Build => handle_build,
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ServerChatCommand::Build => handle_build,
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ServerChatCommand::AreaAdd => handle_area_add,
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ServerChatCommand::AreaAdd => handle_area_add,
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ServerChatCommand::AreaList => handle_area_list,
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ServerChatCommand::AreaList => handle_area_list,
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@ -4141,60 +4140,57 @@ fn handle_buff(
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args: Vec<String>,
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args: Vec<String>,
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action: &ServerChatCommand,
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action: &ServerChatCommand,
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) -> CmdResult<()> {
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) -> CmdResult<()> {
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let (Some(buff), strength, duration) = parse_cmd_args!(args, String, f32, f64) else {
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let (Some(buff), strength, duration, misc_data_spec) =
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parse_cmd_args!(args, String, f32, f64, String)
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else {
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return Err(Content::Plain(action.help_string()));
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return Err(Content::Plain(action.help_string()));
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};
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};
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let strength = strength.unwrap_or(0.01);
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let strength = strength.unwrap_or(0.01);
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let duration = duration.unwrap_or(1.0);
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let buffdata = BuffData::new(strength, Some(Secs(duration)));
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if buff == "all" {
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if buff == "all" {
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let duration = duration.unwrap_or(5.0);
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let buffdata = BuffData::new(strength, Some(Secs(duration)));
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// apply every(*) non-complex buff
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//
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// (*) BUFF_PACK contains all buffs except
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// invulnerability
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BUFF_PACK
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BUFF_PACK
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.iter()
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.iter()
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.filter_map(|kind_key| parse_buffkind(kind_key))
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.filter_map(|kind_key| parse_buffkind(kind_key))
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.filter(|buffkind| buffkind.is_simple())
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.filter(|buffkind| buffkind.is_simple())
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.for_each(|buffkind| cast_buff(buffkind, buffdata, server, target));
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.for_each(|buffkind| cast_buff(buffkind, buffdata, server, target));
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Ok(())
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} else {
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} else {
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let buffkind = parse_buffkind(&buff).ok_or_else(|| {
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let buffkind = parse_buffkind(&buff).ok_or_else(|| {
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Content::localized_with_args("command-buff-unknown", [("buff", buff.clone())])
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Content::localized_with_args("command-buff-unknown", [("buff", buff.clone())])
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})?;
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})?;
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if !buffkind.is_simple() {
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return Err(Content::localized_with_args("command-buff-complex", [(
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"buff", buff,
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)]));
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}
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cast_buff(buffkind, buffdata, server, target);
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}
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Ok(())
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}
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fn handle_buff_complex(
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server: &mut Server,
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_client: EcsEntity,
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target: EcsEntity,
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args: Vec<String>,
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action: &ServerChatCommand,
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) -> CmdResult<()> {
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let (Some(buff), Some(spec), strength, duration) =
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parse_cmd_args!(args, String, String, f32, f64)
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else {
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return Err(Content::Plain(action.help_string()));
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};
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let buffkind = parse_buffkind(&buff).ok_or_else(|| {
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Content::localized_with_args("command-buff-unknown", [("buff", buff.clone())])
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})?;
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if buffkind.is_simple() {
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if buffkind.is_simple() {
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return Err(Content::localized_with_args("command-buff-simple", [(
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let duration = duration.unwrap_or(10.0);
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"buff", buff,
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let buffdata = BuffData::new(strength, Some(Secs(duration)));
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)]));
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cast_buff(buffkind, buffdata, server, target);
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Ok(())
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} else {
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// default duration is longer for complex buffs
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let duration = duration.unwrap_or(20.0);
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let spec = misc_data_spec.ok_or_else(|| {
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Content::localized_with_args("command-buff-data", [("buff", buff.clone())])
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})?;
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cast_buff_complex(buffkind, server, target, spec, strength, duration)
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}
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}
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}
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}
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fn cast_buff_complex(
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buffkind: BuffKind,
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server: &mut Server,
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target: EcsEntity,
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spec: String,
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strength: f32,
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duration: f64,
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) -> CmdResult<()> {
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// explicit match to remember that this function exists
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// explicit match to remember that this function exists
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let misc_data = match buffkind {
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let misc_data = match buffkind {
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BuffKind::Polymorphed => {
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BuffKind::Polymorphed => {
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@ -4241,9 +4237,6 @@ fn handle_buff_complex(
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| BuffKind::Heatstroke => unreachable!("is_simple() above"),
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| BuffKind::Heatstroke => unreachable!("is_simple() above"),
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};
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};
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let strength = strength.unwrap_or(0.01);
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let duration = duration.unwrap_or(20.0);
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let buffdata = BuffData::new(strength, Some(Secs(duration))).with_misc_data(misc_data);
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let buffdata = BuffData::new(strength, Some(Secs(duration))).with_misc_data(misc_data);
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cast_buff(buffkind, buffdata, server, target);
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cast_buff(buffkind, buffdata, server, target);
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