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Add character info to /players command
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parent
fe20da3923
commit
2d3f81b4c1
@ -514,26 +514,28 @@ fn handle_players(
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_action: &ChatCommand,
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) {
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let ecs = server.state.ecs();
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let players = ecs.read_storage::<comp::Player>();
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let count = players.join().count();
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let header_message: String = format!("{} online players: \n", count);
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if count > 0 {
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let mut player_iter = players.join();
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let first = player_iter
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.next()
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.expect("Player iterator returned none.")
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.alias
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.to_owned();
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let player_list = player_iter.fold(first, |mut s, p| {
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s += ",\n";
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s += &p.alias;
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s
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});
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server.notify_client(client, ServerMsg::private(header_message + &player_list));
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} else {
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server.notify_client(client, ServerMsg::private(header_message));
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}
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let entity_tuples = (
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&ecs.entities(),
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&ecs.read_storage::<comp::Player>(),
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&ecs.read_storage::<comp::Stats>(),
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);
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server.notify_client(
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client,
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ServerMsg::private(entity_tuples.join().fold(
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format!("{} online players:", entity_tuples.join().count()),
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|s, (_, player, stat)| {
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format!(
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"{}\n[{}]{} Lvl {}",
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s,
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player.alias,
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stat.name,
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stat.level.level()
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)
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},
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)),
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);
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}
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fn handle_build(
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