Added 1h swords.

This commit is contained in:
Sam 2021-02-19 19:33:26 -05:00
parent 517abc79ab
commit 2d9887f9f9
50 changed files with 578 additions and 0 deletions

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ItemDef(
name: "Orichalcum Axe",
description: "Forged with orichalcum.",
kind: Tool((
kind: Axe,
hands: One,
stats: (
equip_time_millis: 400,
power: 2.0,
poise_strength: 1.0,
speed: 1.0,
),
)),
quality: Epic,
tags: [],
)

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ItemDef(
name: "Orichalcum Mace",
description: "Forged with orichalcum.",
kind: Tool((
kind: Axe,
hands: One,
stats: (
equip_time_millis: 400,
power: 2.0,
poise_strength: 1.0,
speed: 1.0,
),
)),
quality: Epic,
tags: [],
)

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ItemDef(
name: "Bloodrose",
description: "Infused with blood.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.45,
poise_strength: 1.0,
speed: 1.3,
),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Bloodsteel Sword",
description: "Infused with blood.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 2.0,
poise_strength: 1.0,
speed: 0.75,
),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Razorblade",
description: "Infused with blood.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.75,
poise_strength: 1.0,
speed: 1.0,
),
)),
quality: High,
tags: [],
)

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ItemDef(
name: "Bronze Khopesh",
description: "Forged with bronze.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 0.65,
poise_strength: 1.0,
speed: 1.1,
),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Bronze Shortsword",
description: "Forged with bronze.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 0.75,
poise_strength: 1.0,
speed: 1.0,
),
)),
quality: Common,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Fanged Blade",
description: "Forged with bronze.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 0.85,
poise_strength: 1.0,
speed: 0.9,
),
)),
quality: Common,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Cobalt Shortsword",
description: "Forged with cobalt.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.3,
poise_strength: 1.0,
speed: 1.2,
),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Cobalt Warblade",
description: "Forged with cobalt.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.7,
poise_strength: 1.0,
speed: 0.8,
),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Falchion",
description: "Forged with cobalt.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.4,
poise_strength: 1.0,
speed: 1.1,
),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Forked Sword",
description: "Forged with cobalt.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.6,
poise_strength: 1.0,
speed: 0.9,
),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Gladius",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.0,
poise_strength: 1.0,
speed: 1.0,
),
)),
quality: Common,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Iron Khopesh",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 0.9,
poise_strength: 1.0,
speed: 1.1,
),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Iron Scimitar",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.2,
poise_strength: 1.0,
speed: 0.8,
),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Swift Rapier",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 0.8,
poise_strength: 1.0,
speed: 1.2,
),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Sword of Man",
description: "Forged with iron.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.1,
poise_strength: 1.0,
speed: 0.9,
),
)),
quality: Common,
tags: [],
)

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ItemDef(
name: "Macuahuitl",
description: "Embedded with obsidian.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.95,
poise_strength: 1.0,
speed: 0.8,
),
)),
quality: High,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Diamond Blade",
description: "Forged with orichalcum.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 2.1,
poise_strength: 1.0,
speed: 0.9,
),
)),
quality: Epic,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Orichalcum Sword",
description: "Forged with orichalcum.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.9,
poise_strength: 1.0,
speed: 1.1,
),
)),
quality: Epic,
tags: [],
)

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ItemDef(
name: "Butcher's Blade",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.5,
poise_strength: 1.0,
speed: 0.75,
),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Noble Scimitar",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.3,
poise_strength: 1.0,
speed: .95,
),
)),
quality: Moderate,
tags: [],
)

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ItemDef(
name: "Royal Guard",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.05,
poise_strength: 1.0,
speed: 1.2,
),
)),
quality: Moderate,
tags: [],
)

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@ -0,0 +1,16 @@
ItemDef(
name: "Steel Sabre",
description: "Forged with steel.",
kind: Tool((
kind: Sword,
hands: One,
stats: (
equip_time_millis: 400,
power: 1.2,
poise_strength: 1.0,
speed: 1.05,
),
)),
quality: Moderate,
tags: [],
)

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@ -279,6 +279,95 @@
"voxel.weapon.sword.frost_cleaver-1",
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.5,
),
// 1h Swords
Tool("common.items.weapons.sword_1h.bloodsteel-0"): VoxTrans(
"voxel.weapon.sword_1h.bloodsteel-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.bloodsteel-1"): VoxTrans(
"voxel.weapon.sword_1h.bloodsteel-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.bloodsteel-2"): VoxTrans(
"voxel.weapon.sword_1h.bloodsteel-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.bronze-0"): VoxTrans(
"voxel.weapon.sword_1h.bronze-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.bronze-1"): VoxTrans(
"voxel.weapon.sword_1h.bronze-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.bronze-2"): VoxTrans(
"voxel.weapon.sword_1h.bronze-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.cobalt-0"): VoxTrans(
"voxel.weapon.sword_1h.cobalt-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.cobalt-1"): VoxTrans(
"voxel.weapon.sword_1h.cobalt-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.cobalt-2"): VoxTrans(
"voxel.weapon.sword_1h.cobalt-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.cobalt-3"): VoxTrans(
"voxel.weapon.sword_1h.cobalt-3",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.iron-0"): VoxTrans(
"voxel.weapon.sword_1h.iron-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.iron-1"): VoxTrans(
"voxel.weapon.sword_1h.iron-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.iron-2"): VoxTrans(
"voxel.weapon.sword_1h.iron-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.iron-3"): VoxTrans(
"voxel.weapon.sword_1h.iron-3",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.iron-4"): VoxTrans(
"voxel.weapon.sword_1h.iron-4",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.obsidian-0"): VoxTrans(
"voxel.weapon.sword_1h.obsidian-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.orichalcum-0"): VoxTrans(
"voxel.weapon.sword_1h.orichalcum-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.orichalcum-1"): VoxTrans(
"voxel.weapon.sword_1h.orichalcum-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.steel-0"): VoxTrans(
"voxel.weapon.sword_1h.steel-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.steel-1"): VoxTrans(
"voxel.weapon.sword_1h.steel-1",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.steel-2"): VoxTrans(
"voxel.weapon.sword_1h.steel-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.sword_1h.steel-3"): VoxTrans(
"voxel.weapon.sword_1h.steel-3",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
// Axes
Tool("common.items.weapons.axe.starter_axe"): VoxTrans(
"voxel.weapon.axe.2haxe_rusty",
@ -445,6 +534,10 @@
"voxel.weapon.axe_1h.iron-3",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.axe_1h.orichalcum-0"): VoxTrans(
"voxel.weapon.axe_1h.orichalcum-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.axe_1h.steel-0"): VoxTrans(
"voxel.weapon.axe_1h.steel-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
@ -651,6 +744,10 @@
"voxel.weapon.hammer_1h.iron-2",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.hammer_1h.orichalcum-0"): VoxTrans(
"voxel.weapon.hammer_1h.orichalcum-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.hammer_1h.steel-0"): VoxTrans(
"voxel.weapon.hammer_1h.steel-0",
(1.0, -1.0, 0.0), (-135.0, 90.0, 0.0), 1.2,

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@ -171,6 +171,95 @@
vox_spec: ("weapon.sword.frost_cleaver-1", (-2.0, -4.5, -7.5)),
color: None
),
// 1h Swords
"common.items.weapons.sword_1h.bloodsteel-0": (
vox_spec: ("voxel.weapon.sword_1h.bloodsteel-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.bloodsteel-1": (
vox_spec: ("voxel.weapon.sword_1h.bloodsteel-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.bloodsteel-2": (
vox_spec: ("voxel.weapon.sword_1h.bloodsteel-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.bronze-0": (
vox_spec: ("voxel.weapon.sword_1h.bronze-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.bronze-1": (
vox_spec: ("voxel.weapon.sword_1h.bronze-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.bronze-2": (
vox_spec: ("voxel.weapon.sword_1h.bronze-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.cobalt-0": (
vox_spec: ("voxel.weapon.sword_1h.cobalt-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.cobalt-1": (
vox_spec: ("voxel.weapon.sword_1h.cobalt-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.cobalt-2": (
vox_spec: ("voxel.weapon.sword_1h.cobalt-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.cobalt-3": (
vox_spec: ("voxel.weapon.sword_1h.cobalt-3", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.iron-0": (
vox_spec: ("voxel.weapon.sword_1h.iron-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.iron-1": (
vox_spec: ("voxel.weapon.sword_1h.iron-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.iron-2": (
vox_spec: ("voxel.weapon.sword_1h.iron-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.iron-3": (
vox_spec: ("voxel.weapon.sword_1h.iron-3", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.iron-4": (
vox_spec: ("voxel.weapon.sword_1h.iron-4", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.obsidian-0": (
vox_spec: ("voxel.weapon.sword_1h.obsidian-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.orichalcum-0": (
vox_spec: ("voxel.weapon.sword_1h.orichalcum-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.orichalcum-1": (
vox_spec: ("voxel.weapon.sword_1h.orichalcum-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.steel-0": (
vox_spec: ("voxel.weapon.sword_1h.steel-0", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.steel-1": (
vox_spec: ("voxel.weapon.sword_1h.steel-1", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.steel-2": (
vox_spec: ("voxel.weapon.sword_1h.steel-2", (-2.0, -4.5, -7.5)),
color: None
),
"common.items.weapons.sword_1h.steel-3": (
vox_spec: ("voxel.weapon.sword_1h.steel-3", (-2.0, -4.5, -7.5)),
color: None
),
// Axes
"common.items.weapons.axe.starter_axe": (
vox_spec: ("weapon.axe.2haxe_rusty", (-1.5, -5.0, -4.0)),
@ -337,6 +426,10 @@
vox_spec: ("weapon.axe_1h.iron-3", (-1.5, -5.0, -6.0)),
color: None
),
"common.items.weapons.axe_1h.orichalcum-0": (
vox_spec: ("weapon.axe_1h.orichalcum-0", (-1.5, -5.0, -6.0)),
color: None
),
"common.items.weapons.axe_1h.steel-0": (
vox_spec: ("weapon.axe_1h.steel-0", (-1.5, -5.0, -6.0)),
color: None
@ -547,6 +640,10 @@
vox_spec: ("weapon.hammer_1h.iron-2", (-1.5, -5.0, -6.0)),
color: None
),
"common.items.weapons.hammer_1h.orichalcum-0": (
vox_spec: ("weapon.hammer_1h.orichalcum-0", (-1.5, -5.0, -6.0)),
color: None
),
"common.items.weapons.hammer_1h.steel-0": (
vox_spec: ("weapon.hammer_1h.steel-0", (-1.5, -5.0, -6.0)),
color: None

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