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Add i18n, change SCT Blocked col and string
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372eff2a02
commit
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@ -4,7 +4,8 @@
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(
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string_map: {
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"gameinput.primary": "Basic Attack",
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"gameinput.secondary": "Secondary Attack/Block/Aim",
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"gameinput.secondary": "Secondary Attack",
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"gameinput.block": "Block",
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"gameinput.slot1": "Hotbar Slot 1",
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"gameinput.slot2": "Hotbar Slot 2",
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"gameinput.slot3": "Hotbar Slot 3",
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@ -1373,7 +1373,7 @@ impl Hud {
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1.0
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};
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Text::new("Blocked")
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Text::new(&i18n.get("hud.sct.block"))
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.font_size(font_size)
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.font_id(self.fonts.cyri.conrod_id)
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.color(Color::Rgba(0.0, 0.0, 0.0, fade))
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@ -1382,10 +1382,10 @@ impl Hud {
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ui_widgets.win_h * (tweak!(-0.3)) + y - tweak!(3.0),
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)
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.set(player_sct_bg_id, ui_widgets);
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Text::new("Blocked")
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Text::new(&i18n.get("hud.sct.block"))
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.font_size(font_size)
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.font_id(self.fonts.cyri.conrod_id)
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.color(Color::Rgba(tweak!(0.9), tweak!(0.85), tweak!(0.2), fade))
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.color(Color::Rgba(tweak!(0.69), tweak!(0.82), tweak!(0.88), fade))
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.x_y(
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ui_widgets.win_w * (tweak!(0.0)),
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ui_widgets.win_h * (tweak!(-0.3)) + y,
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@ -3656,8 +3656,8 @@ pub fn get_buff_desc(buff: BuffKind, localized_strings: &Localization) -> &str {
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pub fn get_buff_time(buff: BuffInfo) -> String {
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if let Some(dur) = buff.dur {
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format!("Remaining: {:.0}s", dur.as_secs_f32())
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format!("{:.0}s", dur.as_secs_f32())
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} else {
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"Permanent".to_string()
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"".to_string()
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}
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}
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