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revert: change 'stamina' to 'energy'
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@ -17,21 +17,21 @@ buff-desc-saturation = Gain health over time from consumables.
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## Campfire
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buff-title-campfire_heal = Campfire Heal
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buff-desc-campfire_heal = Resting at a campfire heals { $rate } % HP per second.
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## Stamina Regen
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buff-title-energy_regen = Stamina Regeneration
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buff-desc-energy_regen = Faster stamina regeneration.
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buff-stat-energy_regen = Restores { $str_total } stamina
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## Energy Regen
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buff-title-energy_regen = Energy Regeneration
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buff-desc-energy_regen = Faster energy regeneration.
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buff-stat-energy_regen = Restores { $str_total } energy
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## Health Increase
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buff-title-increase_max_health = Increase Max Health
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buff-desc-increase_max_health = Your maximum HP is increased.
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buff-stat-increase_max_health =
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Raises maximum health
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by { $strength }
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## Stamina Increase
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buff-title-increase_max_energy = Increase Max Stamina
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buff-desc-increase_max_energy = Your maximum stamina is increased.
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## Energy Increase
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buff-title-increase_max_energy = Increase Max Energy
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buff-desc-increase_max_energy = Your maximum energy is increased.
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buff-stat-increase_max_energy =
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Raises maximum stamina
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Raises maximum energy
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by { $strength }
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## Invulnerability
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buff-title-invulnerability = Invulnerability
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@ -105,7 +105,7 @@ buff-title-fury = Fury
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buff-desc-fury = With your fury, your strikes generate more combo.
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## Sunderer
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buff-title-sunderer = Sunderer
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buff-desc-sunderer = Your attacks can break through your foes' defences and refresh you with more stamina.
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buff-desc-sunderer = Your attacks can break through your foes' defences and refresh you with more energy.
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## Sunderer
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buff-title-defiance = Defiance
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buff-desc-defiance = You can withstand mightier and more staggering blows and generate combo by being hit, however you are slower.
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@ -117,7 +117,7 @@ buff-title-berserk = Berserk
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buff-desc-berserk = You are in a berserking rage, causing your attacks to be more powerful and swift, and increasing your speed. However, as a result your defensive capability is less.
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## Heatstroke
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buff-title-heatstroke = Heatstroke
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buff-desc-heatstroke = You were exposed to heat and now suffer from heatstroke. Your stamina reward and movement speed are cut down. Chill.
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buff-desc-heatstroke = You were exposed to heat and now suffer from heatstroke. Your energy reward and movement speed are cut down. Chill.
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## Util
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buff-text-over_seconds = over { $dur_secs } seconds
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buff-text-for_seconds = for { $dur_secs } seconds
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@ -95,13 +95,13 @@ common-stats-power = Power
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common-stats-speed = Speed
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common-stats-effect-power = Effect Power
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common-stats-range = Range
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common-stats-energy_efficiency = Stamina Efficiency
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common-stats-energy_efficiency = Energy Efficiency
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common-stats-buff_strength = Buff/Debuff Strength
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common-stats-precision_mult = Crit Mult
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common-stats-armor = Armor
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common-stats-poise_res = Stun Res
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common-stats-energy_max = Max Stamina
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common-stats-energy_reward = Stamina Reward
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common-stats-energy_max = Max Energy
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common-stats-energy_reward = Energy Reward
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common-stats-precision_power = Crit Power
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common-stats-stealth = Stealth
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common-stats-slots = Slots
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@ -314,7 +314,7 @@ common-abilities-axe-savage_sense = Savage Sense
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Identify a vital point on your target, ensuring your next strike critically damages them.
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common-abilities-axe-adrenaline_rush = Adrenaline Rush
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.desc =
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Consume all your combo to replenish your stamina.
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Consume all your combo to replenish your energy.
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Scales with combo on activation, consumes all combo.
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common-abilities-axe-execute = Execute
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.desc =
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@ -358,7 +358,7 @@ common-abilities-axe-skull_bash = Skullbash
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A strike with the flat of your axe that can stagger.
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common-abilities-axe-sunder = Sunder
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.desc =
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By changing your grip, you become able to bypass your enemy's armor while restoring your stamina more effectively.
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By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively.
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common-abilities-axe-plunder = Plunder
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.desc =
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Quickly step towards your foe, robbing them of their balance with a strike.
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@ -25,7 +25,7 @@ hud-bag-swap_equipped_weapons_title = Swap equipped weapons
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hud-bag-swap_equipped_weapons_desc = Press { $key }
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hud-bag-bag = Bag
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hud-bag-health = Health
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hud-bag-energy = Stamina
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hud-bag-energy = Energy
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hud-bag-combat_rating = Combat Rating
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hud-bag-protection = Protection
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hud-bag-stun_res = Stun Resilience
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@ -36,7 +36,7 @@ hud-bag-combat_rating_desc =
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hud-bag-protection_desc = Damage reduction through armor.
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hud-bag-stun_res_desc =
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Resilience against being stunned by consecutive hits.
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Regenerates like stamina.
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Regenerates like energy.
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hud-bag-sort_by_name = Sort by Name
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hud-bag-sort_by_quality = Sort by Quality
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hud-bag-sort_by_category = Sort by Category
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@ -32,8 +32,8 @@ hud-settings-speech_bubble = Speech Bubble
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hud-settings-speech_bubble_self = Show Own Speech Bubbles
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hud-settings-speech_bubble_dark_mode = Speech Bubble Dark Mode
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hud-settings-speech_bubble_icon = Speech Bubble Icon
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hud-settings-energybar_numbers = Stamina bar numbers
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hud-settings-always_show_bars = Always show the stamina bar
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hud-settings-energybar_numbers = Energy bar numbers
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hud-settings-always_show_bars = Always show the energy bar
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hud-settings-enable_poise_bar = Enable Poise bar
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hud-settings-experience_numbers = Experience points
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hud-settings-accumulate_experience = Show experience points as aggregate
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@ -10,8 +10,8 @@ hud-skill-req_sp = {"\u000A"}Requires { $number } SP
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hud-skill-set_as_exp_bar = Track progress on experience bar
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hud-skill-inc_health_title = Increase health
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hud-skill-inc_health = Increases your maximum health by { $boost } points.{ $SP }
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hud-skill-inc_energy_title = Increase stamina
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hud-skill-inc_energy = Increases your maximum stamina by { $boost } points.{ $SP }
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hud-skill-inc_energy_title = Increase energy
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hud-skill-inc_energy = Increases your maximum energy by { $boost } points.{ $SP }
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# internally translations, used by ES file currently
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-hud-skill-sc_wardaura_title = ""
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@ -32,8 +32,8 @@ hud-skill-unlck_sceptre_title = Sceptre proficiency
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hud-skill-unlck_sceptre = Unlocks the sceptre skill tree.{ $SP }
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hud-skill-dodge_title = Dodge
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hud-skill-dodge = Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.
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hud-skill-roll_energy_title = Roll Stamina Cost
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hud-skill-roll_energy = Rolling uses { $boost } % less stamina.{ $SP }
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hud-skill-roll_energy_title = Roll Energy Cost
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hud-skill-roll_energy = Rolling uses { $boost } % less energy.{ $SP }
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hud-skill-roll_speed_title = Rolling Speed
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hud-skill-roll_speed = Roll { $boost } % faster.{ $SP }
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hud-skill-roll_dur_title = Rolling Duration
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@ -41,7 +41,7 @@ hud-skill-roll_dur = Roll for { $boost } % more time.{ $SP }
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hud-skill-climbing_title = Climbing
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hud-skill-climbing = Ability to climb surfaces.
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hud-skill-climbing_cost_title = Climbing Cost
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hud-skill-climbing_cost = Climbing uses { $boost } % less stamina.{ $SP }
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hud-skill-climbing_cost = Climbing uses { $boost } % less energy.{ $SP }
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hud-skill-climbing_speed_title = Climbing Speed
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hud-skill-climbing_speed = Climb { $boost } % faster.{ $SP }
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hud-skill-swim_title = Swimming
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@ -56,14 +56,14 @@ hud-skill-sc_lifesteal_range_title = Range
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hud-skill-sc_lifesteal_range = Your beam reaches { $boost } % further.{ $SP }
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hud-skill-sc_lifesteal_lifesteal_title = Lifesteal
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hud-skill-sc_lifesteal_lifesteal = Convert an additional { $boost } % of damage into health.{ $SP }
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hud-skill-sc_lifesteal_regen_title = Stamina Regen
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hud-skill-sc_lifesteal_regen = Replenish your stamina by an additional { $boost } %.{ $SP }
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hud-skill-sc_lifesteal_regen_title = Energy Regen
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hud-skill-sc_lifesteal_regen = Replenish your energy by an additional { $boost } %.{ $SP }
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hud-skill-sc_heal_title = Healing Aura
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hud-skill-sc_heal = Heal your allies using the blood of your enemies, requires combo to activate.
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hud-skill-sc_heal_heal_title = Heal
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hud-skill-sc_heal_heal = Increases the amount you heal by { $boost } %.{ $SP }
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hud-skill-sc_heal_cost_title = Stamina Cost
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hud-skill-sc_heal_cost = Healing requires { $boost } % less stamina.{ $SP }
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hud-skill-sc_heal_cost_title = Energy Cost
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hud-skill-sc_heal_cost = Healing requires { $boost } % less energy.{ $SP }
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hud-skill-sc_heal_duration_title = Duration
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hud-skill-sc_heal_duration = The effects of your healing aura last { $boost } % longer.{ $SP }
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hud-skill-sc_heal_range_title = Radius
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@ -76,12 +76,12 @@ hud-skill-sc_wardaura_duration_title = Duration
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hud-skill-sc_wardaura_duration = The effects of your ward last { $boost } % longer.{ $SP }
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hud-skill-sc_wardaura_range_title = Radius
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hud-skill-sc_wardaura_range = Your ward reaches { $boost } % further.{ $SP }
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hud-skill-sc_wardaura_cost_title = Stamina Cost
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hud-skill-sc_wardaura_cost = Creating the ward requires { $boost } % less stamina.{ $SP }
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hud-skill-sc_wardaura_cost_title = Energy Cost
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hud-skill-sc_wardaura_cost = Creating the ward requires { $boost } % less energy.{ $SP }
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hud-skill-st_shockwave_range_title = Shockwave Range
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hud-skill-st_shockwave_range = Throw things that used to be out of reach, range increased { $boost } %.{ $SP }
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hud-skill-st_shockwave_cost_title = Shockwave Cost
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hud-skill-st_shockwave_cost = Decreases the stamina cost to throw helpless villagers by { $boost } %.{ $SP }
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hud-skill-st_shockwave_cost = Decreases the energy cost to throw helpless villagers by { $boost } %.{ $SP }
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hud-skill-st_shockwave_knockback_title = Shockwave Knockback
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hud-skill-st_shockwave_knockback = Increases throw potential by { $boost } %.{ $SP }
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hud-skill-st_shockwave_damage_title = Shockwave Damage
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@ -94,14 +94,14 @@ hud-skill-st_flame_velocity_title = Flame Velocity
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hud-skill-st_flame_velocity = Gets the fire there faster, { $boost } % faster.{ $SP }
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hud-skill-st_flamethrower_range_title = Flamethrower Range
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hud-skill-st_flamethrower_range = For when the flames just won't reach, they go { $boost } % further.{ $SP }
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hud-skill-st_energy_drain_title = Stamina Drain
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hud-skill-st_energy_drain = Decreases the rate stamina is drained by { $boost } %.{ $SP }
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hud-skill-st_energy_drain_title = Energy Drain
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hud-skill-st_energy_drain = Decreases the rate energy is drained by { $boost } %.{ $SP }
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hud-skill-st_flamethrower_damage_title = Flamethrower Damage
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hud-skill-st_flamethrower_damage = Increases damage by { $boost } %.{ $SP }
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hud-skill-st_explosion_radius_title = Explosion Radius
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hud-skill-st_explosion_radius = Bigger is better, increases explosion radius by { $boost } %.{ $SP }
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hud-skill-st_energy_regen_title = Stamina Regen
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hud-skill-st_energy_regen = Increases stamina gain by { $boost } %.{ $SP }
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hud-skill-st_energy_regen_title = Energy Regen
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hud-skill-st_energy_regen = Increases energy gain by { $boost } %.{ $SP }
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hud-skill-st_fireball_title = Fireball
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hud-skill-st_fireball = Shoots a fireball that explodes on impact.
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hud-skill-st_damage_title = Damage
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@ -113,7 +113,7 @@ hud-skill-bow_charged = Because you waited longer.
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hud-skill-bow_charged_damage_title = Charged Damage
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hud-skill-bow_charged_damage = Increases damage by { $boost } %.{ $SP }
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hud-skill-bow_charged_energy_regen_title = Charged Regen
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hud-skill-bow_charged_energy_regen = Increases stamina recovery by { $boost } %.{ $SP }
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hud-skill-bow_charged_energy_regen = Increases energy recovery by { $boost } %.{ $SP }
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hud-skill-bow_charged_knockback_title = Charged Knockback
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hud-skill-bow_charged_knockback = Knock enemies further back by { $boost } %.{ $SP }
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hud-skill-bow_charged_speed_title = Charged Speed
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@ -125,7 +125,7 @@ hud-skill-bow_repeater = Shoots faster the longer you fire for.
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hud-skill-bow_repeater_damage_title = Repeater Damage
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hud-skill-bow_repeater_damage = Increases the damage done by { $boost } %.{ $SP }
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hud-skill-bow_repeater_cost_title = Repeater Cost
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hud-skill-bow_repeater_cost = Decreases the stamina cost to become a repeater by { $boost } %.{ $SP }
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hud-skill-bow_repeater_cost = Decreases the energy cost to become a repeater by { $boost } %.{ $SP }
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hud-skill-bow_repeater_speed_title = Repeater Speed
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hud-skill-bow_repeater_speed = Increases the rate at which you fire arrows by { $boost } %.{ $SP }
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hud-skill-bow_shotgun_unlock_title = Unlocks Shotgun
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@ -154,8 +154,8 @@ hud-skill-hmr_charged_melee_title = Charged Melee
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hud-skill-hmr_charged_melee = Melee but with charge.
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hud-skill-hmr_charged_rate_title = Charge Rate
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hud-skill-hmr_charged_rate = Increases the rate that you charge the swing by { $boost } %.{ $SP }
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hud-skill-hmr_charged_melee_nrg_drain_title = Charged Melee Stamina Drain
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hud-skill-hmr_charged_melee_nrg_drain = Decreases the rate stamina drains when charging by { $boost } %.{ $SP }
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hud-skill-hmr_charged_melee_nrg_drain_title = Charged Melee energy Drain
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hud-skill-hmr_charged_melee_nrg_drain = Decreases the rate energy drains when charging by { $boost } %.{ $SP }
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hud-skill-hmr_charged_melee_damage_title = Charged Melee Damage
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hud-skill-hmr_charged_melee_damage = Increases the damage of the charged swing by { $boost } %.{ $SP }
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hud-skill-hmr_charged_melee_knockback_title = Charged Melee Knockback
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@ -163,7 +163,7 @@ hud-skill-hmr_charged_melee_knockback = Massively increases throw potential of s
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hud-skill-hmr_single_strike_title = Single Strike
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hud-skill-hmr_single_strike = As single as you are.
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hud-skill-hmr_single_strike_regen_title = Single Strike Regen
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hud-skill-hmr_single_strike_regen = Increases stamina gain with each successive strike.{ $SP }
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hud-skill-hmr_single_strike_regen = Increases energy gain with each successive strike.{ $SP }
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hud-skill-hmr_single_strike_speed_title = Single Strike Speed
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hud-skill-hmr_single_strike_speed = Increases the attack speed with each successive strike.{ $SP }
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hud-skill-hmr_single_strike_damage_title = Single Strike Damage
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@ -219,7 +219,7 @@ object-elegant_crest = Elegant Crest
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.desc =
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Bright plumage formerly part of a colorful creature.
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Can be used to craft quick and stamina-efficient weapons.
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Can be used to craft quick and energy-efficient weapons.
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object-ice_shard = Icy Shard
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.desc = Looted from a frosty creature.
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