revert: change 'stamina' to 'energy'

This commit is contained in:
Javier Pérez 2024-02-29 21:00:00 +01:00
parent 497e66d2bb
commit 2ef9cae614
7 changed files with 41 additions and 41 deletions

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@ -17,21 +17,21 @@ buff-desc-saturation = Gain health over time from consumables.
## Campfire ## Campfire
buff-title-campfire_heal = Campfire Heal buff-title-campfire_heal = Campfire Heal
buff-desc-campfire_heal = Resting at a campfire heals { $rate } % HP per second. buff-desc-campfire_heal = Resting at a campfire heals { $rate } % HP per second.
## Stamina Regen ## Energy Regen
buff-title-energy_regen = Stamina Regeneration buff-title-energy_regen = Energy Regeneration
buff-desc-energy_regen = Faster stamina regeneration. buff-desc-energy_regen = Faster energy regeneration.
buff-stat-energy_regen = Restores { $str_total } stamina buff-stat-energy_regen = Restores { $str_total } energy
## Health Increase ## Health Increase
buff-title-increase_max_health = Increase Max Health buff-title-increase_max_health = Increase Max Health
buff-desc-increase_max_health = Your maximum HP is increased. buff-desc-increase_max_health = Your maximum HP is increased.
buff-stat-increase_max_health = buff-stat-increase_max_health =
Raises maximum health Raises maximum health
by { $strength } by { $strength }
## Stamina Increase ## Energy Increase
buff-title-increase_max_energy = Increase Max Stamina buff-title-increase_max_energy = Increase Max Energy
buff-desc-increase_max_energy = Your maximum stamina is increased. buff-desc-increase_max_energy = Your maximum energy is increased.
buff-stat-increase_max_energy = buff-stat-increase_max_energy =
Raises maximum stamina Raises maximum energy
by { $strength } by { $strength }
## Invulnerability ## Invulnerability
buff-title-invulnerability = Invulnerability buff-title-invulnerability = Invulnerability
@ -105,7 +105,7 @@ buff-title-fury = Fury
buff-desc-fury = With your fury, your strikes generate more combo. buff-desc-fury = With your fury, your strikes generate more combo.
## Sunderer ## Sunderer
buff-title-sunderer = Sunderer buff-title-sunderer = Sunderer
buff-desc-sunderer = Your attacks can break through your foes' defences and refresh you with more stamina. buff-desc-sunderer = Your attacks can break through your foes' defences and refresh you with more energy.
## Sunderer ## Sunderer
buff-title-defiance = Defiance buff-title-defiance = Defiance
buff-desc-defiance = You can withstand mightier and more staggering blows and generate combo by being hit, however you are slower. buff-desc-defiance = You can withstand mightier and more staggering blows and generate combo by being hit, however you are slower.
@ -117,7 +117,7 @@ buff-title-berserk = Berserk
buff-desc-berserk = You are in a berserking rage, causing your attacks to be more powerful and swift, and increasing your speed. However, as a result your defensive capability is less. buff-desc-berserk = You are in a berserking rage, causing your attacks to be more powerful and swift, and increasing your speed. However, as a result your defensive capability is less.
## Heatstroke ## Heatstroke
buff-title-heatstroke = Heatstroke buff-title-heatstroke = Heatstroke
buff-desc-heatstroke = You were exposed to heat and now suffer from heatstroke. Your stamina reward and movement speed are cut down. Chill. buff-desc-heatstroke = You were exposed to heat and now suffer from heatstroke. Your energy reward and movement speed are cut down. Chill.
## Util ## Util
buff-text-over_seconds = over { $dur_secs } seconds buff-text-over_seconds = over { $dur_secs } seconds
buff-text-for_seconds = for { $dur_secs } seconds buff-text-for_seconds = for { $dur_secs } seconds

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@ -95,13 +95,13 @@ common-stats-power = Power
common-stats-speed = Speed common-stats-speed = Speed
common-stats-effect-power = Effect Power common-stats-effect-power = Effect Power
common-stats-range = Range common-stats-range = Range
common-stats-energy_efficiency = Stamina Efficiency common-stats-energy_efficiency = Energy Efficiency
common-stats-buff_strength = Buff/Debuff Strength common-stats-buff_strength = Buff/Debuff Strength
common-stats-precision_mult = Crit Mult common-stats-precision_mult = Crit Mult
common-stats-armor = Armor common-stats-armor = Armor
common-stats-poise_res = Stun Res common-stats-poise_res = Stun Res
common-stats-energy_max = Max Stamina common-stats-energy_max = Max Energy
common-stats-energy_reward = Stamina Reward common-stats-energy_reward = Energy Reward
common-stats-precision_power = Crit Power common-stats-precision_power = Crit Power
common-stats-stealth = Stealth common-stats-stealth = Stealth
common-stats-slots = Slots common-stats-slots = Slots

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@ -314,7 +314,7 @@ common-abilities-axe-savage_sense = Savage Sense
Identify a vital point on your target, ensuring your next strike critically damages them. Identify a vital point on your target, ensuring your next strike critically damages them.
common-abilities-axe-adrenaline_rush = Adrenaline Rush common-abilities-axe-adrenaline_rush = Adrenaline Rush
.desc = .desc =
Consume all your combo to replenish your stamina. Consume all your combo to replenish your energy.
Scales with combo on activation, consumes all combo. Scales with combo on activation, consumes all combo.
common-abilities-axe-execute = Execute common-abilities-axe-execute = Execute
.desc = .desc =
@ -358,7 +358,7 @@ common-abilities-axe-skull_bash = Skullbash
A strike with the flat of your axe that can stagger. A strike with the flat of your axe that can stagger.
common-abilities-axe-sunder = Sunder common-abilities-axe-sunder = Sunder
.desc = .desc =
By changing your grip, you become able to bypass your enemy's armor while restoring your stamina more effectively. By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively.
common-abilities-axe-plunder = Plunder common-abilities-axe-plunder = Plunder
.desc = .desc =
Quickly step towards your foe, robbing them of their balance with a strike. Quickly step towards your foe, robbing them of their balance with a strike.

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@ -25,7 +25,7 @@ hud-bag-swap_equipped_weapons_title = Swap equipped weapons
hud-bag-swap_equipped_weapons_desc = Press { $key } hud-bag-swap_equipped_weapons_desc = Press { $key }
hud-bag-bag = Bag hud-bag-bag = Bag
hud-bag-health = Health hud-bag-health = Health
hud-bag-energy = Stamina hud-bag-energy = Energy
hud-bag-combat_rating = Combat Rating hud-bag-combat_rating = Combat Rating
hud-bag-protection = Protection hud-bag-protection = Protection
hud-bag-stun_res = Stun Resilience hud-bag-stun_res = Stun Resilience
@ -36,7 +36,7 @@ hud-bag-combat_rating_desc =
hud-bag-protection_desc = Damage reduction through armor. hud-bag-protection_desc = Damage reduction through armor.
hud-bag-stun_res_desc = hud-bag-stun_res_desc =
Resilience against being stunned by consecutive hits. Resilience against being stunned by consecutive hits.
Regenerates like stamina. Regenerates like energy.
hud-bag-sort_by_name = Sort by Name hud-bag-sort_by_name = Sort by Name
hud-bag-sort_by_quality = Sort by Quality hud-bag-sort_by_quality = Sort by Quality
hud-bag-sort_by_category = Sort by Category hud-bag-sort_by_category = Sort by Category

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@ -32,8 +32,8 @@ hud-settings-speech_bubble = Speech Bubble
hud-settings-speech_bubble_self = Show Own Speech Bubbles hud-settings-speech_bubble_self = Show Own Speech Bubbles
hud-settings-speech_bubble_dark_mode = Speech Bubble Dark Mode hud-settings-speech_bubble_dark_mode = Speech Bubble Dark Mode
hud-settings-speech_bubble_icon = Speech Bubble Icon hud-settings-speech_bubble_icon = Speech Bubble Icon
hud-settings-energybar_numbers = Stamina bar numbers hud-settings-energybar_numbers = Energy bar numbers
hud-settings-always_show_bars = Always show the stamina bar hud-settings-always_show_bars = Always show the energy bar
hud-settings-enable_poise_bar = Enable Poise bar hud-settings-enable_poise_bar = Enable Poise bar
hud-settings-experience_numbers = Experience points hud-settings-experience_numbers = Experience points
hud-settings-accumulate_experience = Show experience points as aggregate hud-settings-accumulate_experience = Show experience points as aggregate

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@ -10,8 +10,8 @@ hud-skill-req_sp = {"\u000A"}Requires { $number } SP
hud-skill-set_as_exp_bar = Track progress on experience bar hud-skill-set_as_exp_bar = Track progress on experience bar
hud-skill-inc_health_title = Increase health hud-skill-inc_health_title = Increase health
hud-skill-inc_health = Increases your maximum health by { $boost } points.{ $SP } hud-skill-inc_health = Increases your maximum health by { $boost } points.{ $SP }
hud-skill-inc_energy_title = Increase stamina hud-skill-inc_energy_title = Increase energy
hud-skill-inc_energy = Increases your maximum stamina by { $boost } points.{ $SP } hud-skill-inc_energy = Increases your maximum energy by { $boost } points.{ $SP }
# internally translations, used by ES file currently # internally translations, used by ES file currently
-hud-skill-sc_wardaura_title = "" -hud-skill-sc_wardaura_title = ""
@ -32,8 +32,8 @@ hud-skill-unlck_sceptre_title = Sceptre proficiency
hud-skill-unlck_sceptre = Unlocks the sceptre skill tree.{ $SP } hud-skill-unlck_sceptre = Unlocks the sceptre skill tree.{ $SP }
hud-skill-dodge_title = Dodge hud-skill-dodge_title = Dodge
hud-skill-dodge = Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling. hud-skill-dodge = Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.
hud-skill-roll_energy_title = Roll Stamina Cost hud-skill-roll_energy_title = Roll Energy Cost
hud-skill-roll_energy = Rolling uses { $boost } % less stamina.{ $SP } hud-skill-roll_energy = Rolling uses { $boost } % less energy.{ $SP }
hud-skill-roll_speed_title = Rolling Speed hud-skill-roll_speed_title = Rolling Speed
hud-skill-roll_speed = Roll { $boost } % faster.{ $SP } hud-skill-roll_speed = Roll { $boost } % faster.{ $SP }
hud-skill-roll_dur_title = Rolling Duration hud-skill-roll_dur_title = Rolling Duration
@ -41,7 +41,7 @@ hud-skill-roll_dur = Roll for { $boost } % more time.{ $SP }
hud-skill-climbing_title = Climbing hud-skill-climbing_title = Climbing
hud-skill-climbing = Ability to climb surfaces. hud-skill-climbing = Ability to climb surfaces.
hud-skill-climbing_cost_title = Climbing Cost hud-skill-climbing_cost_title = Climbing Cost
hud-skill-climbing_cost = Climbing uses { $boost } % less stamina.{ $SP } hud-skill-climbing_cost = Climbing uses { $boost } % less energy.{ $SP }
hud-skill-climbing_speed_title = Climbing Speed hud-skill-climbing_speed_title = Climbing Speed
hud-skill-climbing_speed = Climb { $boost } % faster.{ $SP } hud-skill-climbing_speed = Climb { $boost } % faster.{ $SP }
hud-skill-swim_title = Swimming hud-skill-swim_title = Swimming
@ -56,14 +56,14 @@ hud-skill-sc_lifesteal_range_title = Range
hud-skill-sc_lifesteal_range = Your beam reaches { $boost } % further.{ $SP } hud-skill-sc_lifesteal_range = Your beam reaches { $boost } % further.{ $SP }
hud-skill-sc_lifesteal_lifesteal_title = Lifesteal hud-skill-sc_lifesteal_lifesteal_title = Lifesteal
hud-skill-sc_lifesteal_lifesteal = Convert an additional { $boost } % of damage into health.{ $SP } hud-skill-sc_lifesteal_lifesteal = Convert an additional { $boost } % of damage into health.{ $SP }
hud-skill-sc_lifesteal_regen_title = Stamina Regen hud-skill-sc_lifesteal_regen_title = Energy Regen
hud-skill-sc_lifesteal_regen = Replenish your stamina by an additional { $boost } %.{ $SP } hud-skill-sc_lifesteal_regen = Replenish your energy by an additional { $boost } %.{ $SP }
hud-skill-sc_heal_title = Healing Aura hud-skill-sc_heal_title = Healing Aura
hud-skill-sc_heal = Heal your allies using the blood of your enemies, requires combo to activate. hud-skill-sc_heal = Heal your allies using the blood of your enemies, requires combo to activate.
hud-skill-sc_heal_heal_title = Heal hud-skill-sc_heal_heal_title = Heal
hud-skill-sc_heal_heal = Increases the amount you heal by { $boost } %.{ $SP } hud-skill-sc_heal_heal = Increases the amount you heal by { $boost } %.{ $SP }
hud-skill-sc_heal_cost_title = Stamina Cost hud-skill-sc_heal_cost_title = Energy Cost
hud-skill-sc_heal_cost = Healing requires { $boost } % less stamina.{ $SP } hud-skill-sc_heal_cost = Healing requires { $boost } % less energy.{ $SP }
hud-skill-sc_heal_duration_title = Duration hud-skill-sc_heal_duration_title = Duration
hud-skill-sc_heal_duration = The effects of your healing aura last { $boost } % longer.{ $SP } hud-skill-sc_heal_duration = The effects of your healing aura last { $boost } % longer.{ $SP }
hud-skill-sc_heal_range_title = Radius hud-skill-sc_heal_range_title = Radius
@ -76,12 +76,12 @@ hud-skill-sc_wardaura_duration_title = Duration
hud-skill-sc_wardaura_duration = The effects of your ward last { $boost } % longer.{ $SP } hud-skill-sc_wardaura_duration = The effects of your ward last { $boost } % longer.{ $SP }
hud-skill-sc_wardaura_range_title = Radius hud-skill-sc_wardaura_range_title = Radius
hud-skill-sc_wardaura_range = Your ward reaches { $boost } % further.{ $SP } hud-skill-sc_wardaura_range = Your ward reaches { $boost } % further.{ $SP }
hud-skill-sc_wardaura_cost_title = Stamina Cost hud-skill-sc_wardaura_cost_title = Energy Cost
hud-skill-sc_wardaura_cost = Creating the ward requires { $boost } % less stamina.{ $SP } hud-skill-sc_wardaura_cost = Creating the ward requires { $boost } % less energy.{ $SP }
hud-skill-st_shockwave_range_title = Shockwave Range hud-skill-st_shockwave_range_title = Shockwave Range
hud-skill-st_shockwave_range = Throw things that used to be out of reach, range increased { $boost } %.{ $SP } hud-skill-st_shockwave_range = Throw things that used to be out of reach, range increased { $boost } %.{ $SP }
hud-skill-st_shockwave_cost_title = Shockwave Cost hud-skill-st_shockwave_cost_title = Shockwave Cost
hud-skill-st_shockwave_cost = Decreases the stamina cost to throw helpless villagers by { $boost } %.{ $SP } hud-skill-st_shockwave_cost = Decreases the energy cost to throw helpless villagers by { $boost } %.{ $SP }
hud-skill-st_shockwave_knockback_title = Shockwave Knockback hud-skill-st_shockwave_knockback_title = Shockwave Knockback
hud-skill-st_shockwave_knockback = Increases throw potential by { $boost } %.{ $SP } hud-skill-st_shockwave_knockback = Increases throw potential by { $boost } %.{ $SP }
hud-skill-st_shockwave_damage_title = Shockwave Damage hud-skill-st_shockwave_damage_title = Shockwave Damage
@ -94,14 +94,14 @@ hud-skill-st_flame_velocity_title = Flame Velocity
hud-skill-st_flame_velocity = Gets the fire there faster, { $boost } % faster.{ $SP } hud-skill-st_flame_velocity = Gets the fire there faster, { $boost } % faster.{ $SP }
hud-skill-st_flamethrower_range_title = Flamethrower Range hud-skill-st_flamethrower_range_title = Flamethrower Range
hud-skill-st_flamethrower_range = For when the flames just won't reach, they go { $boost } % further.{ $SP } hud-skill-st_flamethrower_range = For when the flames just won't reach, they go { $boost } % further.{ $SP }
hud-skill-st_energy_drain_title = Stamina Drain hud-skill-st_energy_drain_title = Energy Drain
hud-skill-st_energy_drain = Decreases the rate stamina is drained by { $boost } %.{ $SP } hud-skill-st_energy_drain = Decreases the rate energy is drained by { $boost } %.{ $SP }
hud-skill-st_flamethrower_damage_title = Flamethrower Damage hud-skill-st_flamethrower_damage_title = Flamethrower Damage
hud-skill-st_flamethrower_damage = Increases damage by { $boost } %.{ $SP } hud-skill-st_flamethrower_damage = Increases damage by { $boost } %.{ $SP }
hud-skill-st_explosion_radius_title = Explosion Radius hud-skill-st_explosion_radius_title = Explosion Radius
hud-skill-st_explosion_radius = Bigger is better, increases explosion radius by { $boost } %.{ $SP } hud-skill-st_explosion_radius = Bigger is better, increases explosion radius by { $boost } %.{ $SP }
hud-skill-st_energy_regen_title = Stamina Regen hud-skill-st_energy_regen_title = Energy Regen
hud-skill-st_energy_regen = Increases stamina gain by { $boost } %.{ $SP } hud-skill-st_energy_regen = Increases energy gain by { $boost } %.{ $SP }
hud-skill-st_fireball_title = Fireball hud-skill-st_fireball_title = Fireball
hud-skill-st_fireball = Shoots a fireball that explodes on impact. hud-skill-st_fireball = Shoots a fireball that explodes on impact.
hud-skill-st_damage_title = Damage hud-skill-st_damage_title = Damage
@ -113,7 +113,7 @@ hud-skill-bow_charged = Because you waited longer.
hud-skill-bow_charged_damage_title = Charged Damage hud-skill-bow_charged_damage_title = Charged Damage
hud-skill-bow_charged_damage = Increases damage by { $boost } %.{ $SP } hud-skill-bow_charged_damage = Increases damage by { $boost } %.{ $SP }
hud-skill-bow_charged_energy_regen_title = Charged Regen hud-skill-bow_charged_energy_regen_title = Charged Regen
hud-skill-bow_charged_energy_regen = Increases stamina recovery by { $boost } %.{ $SP } hud-skill-bow_charged_energy_regen = Increases energy recovery by { $boost } %.{ $SP }
hud-skill-bow_charged_knockback_title = Charged Knockback hud-skill-bow_charged_knockback_title = Charged Knockback
hud-skill-bow_charged_knockback = Knock enemies further back by { $boost } %.{ $SP } hud-skill-bow_charged_knockback = Knock enemies further back by { $boost } %.{ $SP }
hud-skill-bow_charged_speed_title = Charged Speed hud-skill-bow_charged_speed_title = Charged Speed
@ -125,7 +125,7 @@ hud-skill-bow_repeater = Shoots faster the longer you fire for.
hud-skill-bow_repeater_damage_title = Repeater Damage hud-skill-bow_repeater_damage_title = Repeater Damage
hud-skill-bow_repeater_damage = Increases the damage done by { $boost } %.{ $SP } hud-skill-bow_repeater_damage = Increases the damage done by { $boost } %.{ $SP }
hud-skill-bow_repeater_cost_title = Repeater Cost hud-skill-bow_repeater_cost_title = Repeater Cost
hud-skill-bow_repeater_cost = Decreases the stamina cost to become a repeater by { $boost } %.{ $SP } hud-skill-bow_repeater_cost = Decreases the energy cost to become a repeater by { $boost } %.{ $SP }
hud-skill-bow_repeater_speed_title = Repeater Speed hud-skill-bow_repeater_speed_title = Repeater Speed
hud-skill-bow_repeater_speed = Increases the rate at which you fire arrows by { $boost } %.{ $SP } hud-skill-bow_repeater_speed = Increases the rate at which you fire arrows by { $boost } %.{ $SP }
hud-skill-bow_shotgun_unlock_title = Unlocks Shotgun hud-skill-bow_shotgun_unlock_title = Unlocks Shotgun
@ -154,8 +154,8 @@ hud-skill-hmr_charged_melee_title = Charged Melee
hud-skill-hmr_charged_melee = Melee but with charge. hud-skill-hmr_charged_melee = Melee but with charge.
hud-skill-hmr_charged_rate_title = Charge Rate hud-skill-hmr_charged_rate_title = Charge Rate
hud-skill-hmr_charged_rate = Increases the rate that you charge the swing by { $boost } %.{ $SP } hud-skill-hmr_charged_rate = Increases the rate that you charge the swing by { $boost } %.{ $SP }
hud-skill-hmr_charged_melee_nrg_drain_title = Charged Melee Stamina Drain hud-skill-hmr_charged_melee_nrg_drain_title = Charged Melee energy Drain
hud-skill-hmr_charged_melee_nrg_drain = Decreases the rate stamina drains when charging by { $boost } %.{ $SP } hud-skill-hmr_charged_melee_nrg_drain = Decreases the rate energy drains when charging by { $boost } %.{ $SP }
hud-skill-hmr_charged_melee_damage_title = Charged Melee Damage hud-skill-hmr_charged_melee_damage_title = Charged Melee Damage
hud-skill-hmr_charged_melee_damage = Increases the damage of the charged swing by { $boost } %.{ $SP } hud-skill-hmr_charged_melee_damage = Increases the damage of the charged swing by { $boost } %.{ $SP }
hud-skill-hmr_charged_melee_knockback_title = Charged Melee Knockback hud-skill-hmr_charged_melee_knockback_title = Charged Melee Knockback
@ -163,7 +163,7 @@ hud-skill-hmr_charged_melee_knockback = Massively increases throw potential of s
hud-skill-hmr_single_strike_title = Single Strike hud-skill-hmr_single_strike_title = Single Strike
hud-skill-hmr_single_strike = As single as you are. hud-skill-hmr_single_strike = As single as you are.
hud-skill-hmr_single_strike_regen_title = Single Strike Regen hud-skill-hmr_single_strike_regen_title = Single Strike Regen
hud-skill-hmr_single_strike_regen = Increases stamina gain with each successive strike.{ $SP } hud-skill-hmr_single_strike_regen = Increases energy gain with each successive strike.{ $SP }
hud-skill-hmr_single_strike_speed_title = Single Strike Speed hud-skill-hmr_single_strike_speed_title = Single Strike Speed
hud-skill-hmr_single_strike_speed = Increases the attack speed with each successive strike.{ $SP } hud-skill-hmr_single_strike_speed = Increases the attack speed with each successive strike.{ $SP }
hud-skill-hmr_single_strike_damage_title = Single Strike Damage hud-skill-hmr_single_strike_damage_title = Single Strike Damage

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@ -219,7 +219,7 @@ object-elegant_crest = Elegant Crest
.desc = .desc =
Bright plumage formerly part of a colorful creature. Bright plumage formerly part of a colorful creature.
Can be used to craft quick and stamina-efficient weapons. Can be used to craft quick and energy-efficient weapons.
object-ice_shard = Icy Shard object-ice_shard = Icy Shard
.desc = Looted from a frosty creature. .desc = Looted from a frosty creature.