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https://gitlab.com/veloren/veloren.git
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Disabled warping in towns
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parent
866fd1992e
commit
3042a09dfd
@ -66,13 +66,13 @@ impl Civs {
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let mut ctx = GenCtx { sim, rng: &mut rng };
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let mut ctx = GenCtx { sim, rng: &mut rng };
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for _ in 0..INITIAL_CIV_COUNT {
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for _ in 0..INITIAL_CIV_COUNT {
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println!("Creating civilisation...");
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log::info!("Creating civilisation...");
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if let None = this.birth_civ(&mut ctx) {
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if let None = this.birth_civ(&mut ctx) {
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println!("Failed to find starting site for civilisation.");
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log::warn!("Failed to find starting site for civilisation.");
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}
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}
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}
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}
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for _ in 0..256 {
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for _ in 0..100 {
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attempt(5, || {
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attempt(5, || {
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let loc = find_site_loc(&mut ctx, None)?;
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let loc = find_site_loc(&mut ctx, None)?;
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this.establish_site(&mut ctx, loc, |place| Site {
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this.establish_site(&mut ctx, loc, |place| Site {
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@ -136,6 +136,7 @@ impl Civs {
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chunk.alt += diff;
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chunk.alt += diff;
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chunk.basement += diff;
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chunk.basement += diff;
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chunk.rockiness = 0.0;
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chunk.rockiness = 0.0;
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chunk.warp_factor = 0.0;
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});
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});
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}
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}
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}
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}
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@ -156,10 +157,10 @@ impl Civs {
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.get_mut(pos)
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.get_mut(pos)
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.map(|chunk| chunk.sites.push(world_site.clone()));
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.map(|chunk| chunk.sites.push(world_site.clone()));
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}
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}
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println!("Placed site at {:?}", site.center);
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log::info!("Placed site at {:?}", site.center);
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}
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}
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this.display_info();
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//this.display_info();
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this
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this
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}
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}
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@ -335,7 +336,6 @@ impl Civs {
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}
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}
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fn tick(&mut self, ctx: &mut GenCtx<impl Rng>, years: f32) {
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fn tick(&mut self, ctx: &mut GenCtx<impl Rng>, years: f32) {
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println!("Tick!");
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for site in self.sites.iter_mut() {
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for site in self.sites.iter_mut() {
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site.simulate(years, &self.places.get(site.place).nat_res);
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site.simulate(years, &self.places.get(site.place).nat_res);
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}
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}
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@ -233,6 +233,7 @@ impl<'a> Sampler<'a> for ColumnGen<'a> {
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let tree_density = sim.get_interpolated(wpos, |chunk| chunk.tree_density)?;
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let tree_density = sim.get_interpolated(wpos, |chunk| chunk.tree_density)?;
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let spawn_rate = sim.get_interpolated(wpos, |chunk| chunk.spawn_rate)?;
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let spawn_rate = sim.get_interpolated(wpos, |chunk| chunk.spawn_rate)?;
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let alt = sim.get_interpolated_monotone(wpos, |chunk| chunk.alt)?;
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let alt = sim.get_interpolated_monotone(wpos, |chunk| chunk.alt)?;
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let chunk_warp_factor = sim.get_interpolated_monotone(wpos, |chunk| chunk.warp_factor)?;
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let sim_chunk = sim.get(chunk_pos)?;
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let sim_chunk = sim.get(chunk_pos)?;
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let neighbor_coef = TerrainChunkSize::RECT_SIZE.map(|e| e as f64);
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let neighbor_coef = TerrainChunkSize::RECT_SIZE.map(|e| e as f64);
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let my_chunk_idx = vec2_as_uniform_idx(chunk_pos);
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let my_chunk_idx = vec2_as_uniform_idx(chunk_pos);
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@ -831,6 +832,7 @@ impl<'a> Sampler<'a> for ColumnGen<'a> {
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} else {
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} else {
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(false, None, alt_for_river, downhill_water_alt, alt_for_river, 1.0)
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(false, None, alt_for_river, downhill_water_alt, alt_for_river, 1.0)
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};
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};
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let warp_factor = warp_factor * chunk_warp_factor;
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// NOTE: To disable warp, uncomment this line.
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// NOTE: To disable warp, uncomment this line.
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// let warp_factor = 0.0;
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// let warp_factor = 0.0;
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@ -1789,6 +1789,7 @@ pub struct SimChunk {
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pub forest_kind: ForestKind,
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pub forest_kind: ForestKind,
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pub spawn_rate: f32,
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pub spawn_rate: f32,
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pub river: RiverData,
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pub river: RiverData,
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pub warp_factor: f32,
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pub sites: Vec<Site>,
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pub sites: Vec<Site>,
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pub place: Option<Id<Place>>,
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pub place: Option<Id<Place>>,
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@ -2024,6 +2025,7 @@ impl SimChunk {
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},
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},
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spawn_rate: 1.0,
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spawn_rate: 1.0,
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river,
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river,
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warp_factor: 1.0,
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sites: Vec::new(),
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sites: Vec::new(),
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place: None,
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place: None,
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@ -579,7 +579,7 @@ impl Settlement {
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if let Some(color) = color {
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if let Some(color) = color {
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if col_sample.water_dist.map(|dist| dist > 2.0).unwrap_or(true) {
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if col_sample.water_dist.map(|dist| dist > 2.0).unwrap_or(true) {
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for z in -8..6 {
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for z in -8..3 {
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let pos = Vec3::new(offs.x, offs.y, surface_z + z);
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let pos = Vec3::new(offs.x, offs.y, surface_z + z);
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if let (0, Some(block)) = (z, surface_block) {
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if let (0, Some(block)) = (z, surface_block) {
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