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Update English translation
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@ -1,37 +1,39 @@
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buff-remove = Націсніце, каб выдаліць
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buff-title-heal = Вылечванне
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buff-desc-heal = Паступова аднаўляе здароўе.
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buff-title-potion = Зелле
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buff-desc-potion = Піццё...
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buff-title-saturation = Насычэнне
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buff-desc-saturation = Паступова аднаўляе здароўе ад ежы.
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buff-title-campfire_heal = Утульнасць вогнішча
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buff-desc-campfire_heal = Адпачынак каля вогнішча аднаўляе { $rate }% здароўя ў секунду.
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buff-title-invulnerability = Няўразлівасць
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buff-desc-invulnerability = Вам нічога не можа пашкодзіць.
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buff-title-protectingward = Ахоўная аўра
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buff-desc-protectingward = Атакі ворагаў не такія балючыя.
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buff-title-frenzied = Раз’юшанасць
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buff-desc-frenzied = Кроў цячэ хутчэй, паскараючы ваш рух ды трохі гаячы вашыя раны.
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buff-title-hastened = Паспех
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buff-desc-hastened = Вы рухаецеся і атакоўваеце хутчэй.
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buff-title-bleed = Крывацёк
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buff-desc-bleed = Наносіць рэгулярную шкоду.
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buff-title-cursed = Праклён
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buff-desc-cursed = Вас праклялі.
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buff-title-burn = У агні
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buff-desc-burn = Вы гарыце жыўцом!
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buff-title-crippled = Пакалечаны
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buff-desc-crippled = Вы амаль не можаце рухацца, бо вашыя ногі пакалечаныя.
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buff-title-frozen = Абмарожанне
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buff-desc-frozen = Вы рухаецеся і атакоўваеце павольней.
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buff-title-wet = Вільготнасць
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buff-desc-wet = Глеба распаўзаецца пад вашымі нагамі, вам цяжка спыніцца.
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buff-title-ensnared = Аблытаны
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buff-desc-ensnared = Лазы аблытваюць вашыя ногі, затрымліваючы вас.
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buff-stat-health = Аднаўляе { $str_total } адз. здароўя
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buff-stat-increase_max_energy = Павышае максімальнае здароўе на { $strength }
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buff-stat-increase_max_health = Павышае максімальную энергію на { $strength }
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buff-stat-invulnerability = Даруе няўразлівасць
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buff-heal = Вылечванне
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.desc = Паступова аднаўляе здароўе.
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.stat = Аднаўляе { $str_total } адз. здароўя
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buff-potion = Зелле
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.desc = Піццё...
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buff-saturation = Насычэнне
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.desc = Паступова аднаўляе здароўе ад ежы.
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buff-campfire_heal = Утульнасць вогнішча
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.desc = Адпачынак каля вогнішча аднаўляе { $rate }% здароўя ў секунду.
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buff-invulnerability = Няўразлівасць
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.desc = Вам нічога не можа пашкодзіць.
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.stat = Даруе няўразлівасць
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buff-protectingward = Ахоўная аўра
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.desc = Атакі ворагаў не такія балючыя.
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buff-frenzied = Раз’юшанасць
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.desc = Кроў цячэ хутчэй, паскараючы ваш рух ды трохі гаячы вашыя раны.
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buff-hastened = Паспех
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.desc = Вы рухаецеся і атакоўваеце хутчэй.
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buff-bleed = Крывацёк
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.desc = Наносіць рэгулярную шкоду.
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buff-cursed = Праклён
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.desc = Вас праклялі.
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buff-burn = У агні
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.desc = Вы гарыце жыўцом!
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buff-crippled = Пакалечаны
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.desc = Вы амаль не можаце рухацца, бо вашыя ногі пакалечаныя.
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buff-frozen = Абмарожанне
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.desc = Вы рухаецеся і атакоўваеце павольней.
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buff-wet = Вільготнасць
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.desc = Глеба распаўзаецца пад вашымі нагамі, вам цяжка спыніцца.
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buff-ensnared = Аблытаны
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.desc = Лазы аблытваюць вашыя ногі, затрымліваючы вас.
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buff-increase_max_energy =
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.stat = Павышае максімальнае здароўе на { $strength }
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buff-increase_max_health =
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.stat = Павышае максімальную энергію на { $strength }
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buff-text-over_seconds = на працягу { $dur_secs } сек.
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buff-text-for_seconds = на працягу { $dur_secs } сек.
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@ -1,20 +1,23 @@
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buff-title-heal = Лекуване
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buff-title-potion = Отвара
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buff-desc-potion = Изпиване...
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buff-title-saturation = Наситеност
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buff-title-campfire_heal = Лекуване от лагерен огън
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buff-desc-campfire_heal = Почивката пред лагерен огън, лекува с { $rate } % в секунда.
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buff-title-invulnerability = Неуязвимост
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buff-desc-protectingward = Вие сте защитен, някак си, от атаки.
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buff-title-frenzied = Обезумял
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buff-heal = Лекуване
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buff-potion = Отвара
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.desc = Изпиване...
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buff-saturation = Наситеност
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buff-campfire_heal = Лекуване от лагерен огън
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.desc = Почивката пред лагерен огън, лекува с { $rate } % в секунда.
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buff-invulnerability = Неуязвимост
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buff-protectingward =
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.desc = Вие сте защитен, някак си, от атаки.
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buff-frenzied = Обезумял
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# Debuffs
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buff-title-bleed = Кървене
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buff-title-cursed = Проклет
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buff-desc-cursed = Вие сте проклет.
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buff-title-burn = Горящ
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buff-desc-burn = Вие изгаряте жив
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buff-title-frozen = Замразен
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buff-desc-frozen = Вашите движения и атаки са забавени.
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buff-title-wet = Намокрен
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buff-bleed = Кървене
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buff-cursed = Проклет
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.desc = Вие сте проклет.
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buff-burn = Горящ
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.desc = Вие изгаряте жив
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buff-frozen = Замразен
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.desc = Вашите движения и атаки са забавени.
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buff-wet = Намокрен
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# Text
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buff-text-for_seconds = за { $dur_secs } секунди
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@ -1,37 +1,39 @@
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buff-remove = Clica per eliminar
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buff-title-heal = Sanació
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buff-desc-heal = Restableix Salut durant un temps.
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buff-title-potion = Poció
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buff-desc-potion = Bevent...
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buff-title-saturation = Saturació
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buff-desc-saturation = Restableix Salut durant un temps pels consumibles.
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buff-title-campfire_heal = Curació per Foguera
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buff-desc-campfire_heal = Descansar prop d'una foguera cura un { $rate }% per segon.
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buff-title-invulnerability = Invulnerabilitat
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buff-desc-invulnerability = No pots ser ferit per cap atac.
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buff-title-protectingward = Custòdia protectora
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buff-desc-protectingward = D'alguna manera, estàs sent protegit dels atacs.
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buff-title-frenzied = Frenesí
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buff-desc-frenzied = Posseeixes una velocitat sobrenatural i pots ignorar ferides menors.
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buff-title-hastened = Pressa
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buff-desc-hastened = Els teus moviments i atacs són més ràpids.
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buff-title-bleed = Sagnant
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buff-desc-bleed = Infligeix dany regularment.
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buff-title-cursed = Maleït
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buff-desc-cursed = Estàs maleït.
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buff-title-burn = En Flames
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buff-desc-burn = Et cremes viu
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buff-title-crippled = Mutilat
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buff-desc-crippled = Els teus moviments són força ineficients perquè les teves cames estan greument danyades.
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buff-title-frozen = Congelat
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buff-desc-frozen = Els teus moviments i atacs s'alenteixen.
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buff-title-wet = Mullat
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buff-desc-wet = El sol rellisca, fent que parar sigui difícil.
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buff-title-ensnared = Atrapat
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buff-desc-ensnared = Plantes s'emboliquen a les teves cames, impedint els teus moviments.
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buff-stat-health = Restaura { $str_total } Salut
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buff-stat-increase_max_energy = Augmenta l'Energia màxima en { $strength }
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buff-stat-increase_max_health = Augmenta la Salut màxima en { $strength }
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buff-stat-invulnerability = Concedeix invulnerabilitat
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buff-heal = Sanació
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.desc = Restableix Salut durant un temps.
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.stat = Restaura { $str_total } Salut
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buff-potion = Poció
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.desc = Bevent...
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buff-saturation = Saturació
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.desc = Restableix Salut durant un temps pels consumibles.
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buff-campfire_heal = Curació per Foguera
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.desc = Descansar prop d'una foguera cura un { $rate }% per segon.
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buff-invulnerability = Invulnerabilitat
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.desc = No pots ser ferit per cap atac.
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.stat = Concedeix invulnerabilitat
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buff-protectingward = Custòdia protectora
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.desc = D'alguna manera, estàs sent protegit dels atacs.
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buff-frenzied = Frenesí
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.desc = Posseeixes una velocitat sobrenatural i pots ignorar ferides menors.
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buff-hastened = Pressa
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.desc = Els teus moviments i atacs són més ràpids.
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buff-bleed = Sagnant
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.desc = Infligeix dany regularment.
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buff-cursed = Maleït
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.desc = Estàs maleït.
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buff-burn = En Flames
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.desc = Et cremes viu
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buff-crippled = Mutilat
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.desc = Els teus moviments són força ineficients perquè les teves cames estan greument danyades.
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buff-frozen = Congelat
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.desc = Els teus moviments i atacs s'alenteixen.
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buff-wet = Mullat
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.desc = El sol rellisca, fent que parar sigui difícil.
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buff-ensnared = Atrapat
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.desc = Plantes s'emboliquen a les teves cames, impedint els teus moviments.
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buff-increase_max_energy =
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.stat = Augmenta l'Energia màxima en { $strength }
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buff-increase_max_health =
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.stat = Augmenta la Salut màxima en { $strength }
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buff-text-over_seconds = al llarg de { $dur_secs } segons
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buff-text-for_seconds = durant { $dur_secs } segons
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@ -1,35 +1,37 @@
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buff-remove = Klikni pro zrušení
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buff-title-heal = Léčba
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buff-desc-heal = Přidá život během určitého času.
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buff-title-potion = Lektvar
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buff-desc-potion = Piju...
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buff-title-saturation = Nasycení
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buff-desc-saturation = Přidá život během času ze Spotřebních.
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buff-title-campfire_heal = Léčba Táborákem
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buff-desc-campfire_heal = Odpočinek u ohně léčí { $rate }% za sekundu.
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buff-title-invulnerability = Nezranitelnost
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buff-desc-invulnerability = Žádný útok tě nezraní.
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buff-title-protectingward = Ochraná Vizita
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buff-desc-protectingward = Jsi chráněn, nějak, před útoky.
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buff-title-frenzied = Šílený
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buff-desc-frenzied = Jsi prostoupen nepřirozenou rychlostí a můžeš ignorovat drobná zranění
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buff-title-bleed = Krvácení
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buff-desc-bleed = Způsobuje pravidelné poranění.
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buff-title-cursed = Prokletí
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buff-desc-cursed = Jsi prokletý.
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buff-title-burn = V plamenech
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buff-desc-burn = Hoříš zaživa
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buff-title-crippled = Zmrzačený
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buff-desc-crippled = Pohybuješ se jako mrzák, protože tvoje nohy jsou těžce poraněny.
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buff-title-frozen = Zmražen
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buff-desc-frozen = Tvé pohyby a útoky jsou zpomaleny.
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buff-title-wet = Mokrý
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buff-desc-wet = Kloužou ti nohy, proto je obtížné zastavit.
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buff-title-ensnared = Polapen
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buff-desc-ensnared = Liány ti svazují nohy, takže se nemůžeš hýbat.
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buff-stat-health = Obnoví { $str_total } Životů
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buff-stat-increase_max_energy = Zvedne Maximální Výdrž o { $strength }
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buff-stat-increase_max_health = Zvedne Maximální počet Životů o { $strength }
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buff-stat-invulnerability = Zaručuje nezranitelnost
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buff-heal = Léčba
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.desc = Přidá život během určitého času.
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.stat = Obnoví { $str_total } Životů
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buff-potion = Lektvar
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.desc = Piju...
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buff-saturation = Nasycení
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.desc = Přidá život během času ze Spotřebních.
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buff-campfire_heal = Léčba Táborákem
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.desc = Odpočinek u ohně léčí { $rate }% za sekundu.
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buff-invulnerability = Nezranitelnost
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.desc = Žádný útok tě nezraní.
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.stat = Zaručuje nezranitelnost
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buff-protectingward = Ochraná Vizita
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.desc = Jsi chráněn, nějak, před útoky.
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buff-frenzied = Šílený
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.desc = Jsi prostoupen nepřirozenou rychlostí a můžeš ignorovat drobná zranění
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buff-bleed = Krvácení
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.desc = Způsobuje pravidelné poranění.
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buff-cursed = Prokletí
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.desc = Jsi prokletý.
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buff-burn = V plamenech
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.desc = Hoříš zaživa
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buff-crippled = Zmrzačený
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.desc = Pohybuješ se jako mrzák, protože tvoje nohy jsou těžce poraněny.
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buff-frozen = Zmražen
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.desc = Tvé pohyby a útoky jsou zpomaleny.
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buff-wet = Mokrý
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.desc = Kloužou ti nohy, proto je obtížné zastavit.
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buff-ensnared = Polapen
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.desc = Liány ti svazují nohy, takže se nemůžeš hýbat.
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buff-increase_max_energy =
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.stat = Zvedne Maximální Výdrž o { $strength }
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buff-increase_max_health =
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.stat = Zvedne Maximální počet Životů o { $strength }
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buff-text-over_seconds = více než { $dur_secs } sekund
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buff-text-for_seconds = po dobu { $dur_secs } sekund
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## Health
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buff-title-heal = Heilung
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buff-desc-heal = Erhalte mit der Zeit Lebenspunkte.
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buff-stat-health = Stellt { $str_total } Lebenspunkte wieder her
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buff-heal = Heilung
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.desc = Erhalte mit der Zeit Lebenspunkte.
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.stat = Stellt { $str_total } Lebenspunkte wieder her
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## Potion
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buff-title-potion = Zaubertrank
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buff-desc-potion = Trinke...
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buff-potion = Zaubertrank
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.desc = Trinke...
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## Saturation
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buff-title-saturation = Sättigung
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buff-desc-saturation = Erhalte mit der Zeit Lebenspunkte durch Nahrung.
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buff-saturation = Sättigung
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.desc = Erhalte mit der Zeit Lebenspunkte durch Nahrung.
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## Campfire
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buff-title-campfire_heal = Heilung durch Lagerfeuer
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buff-desc-campfire_heal = Das Sitzen am Lagerfeuer heilt { $rate }% der Lebensenergie pro Sekunde.
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buff-campfire_heal = Heilung durch Lagerfeuer
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.desc = Das Sitzen am Lagerfeuer heilt { $rate }% der Lebensenergie pro Sekunde.
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## Energy Regen
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buff-title-energy_regen = Ausdauerregeneration
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buff-desc-energy_regen = Schnellere Ausdauerregeneration
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buff-stat-energy_regen = Stellt { $str_total } Ausdauer wieder her
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buff-energy_regen = Ausdauerregeneration
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.desc = Schnellere Ausdauerregeneration
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.stat = Stellt { $str_total } Ausdauer wieder her
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## Health Increase
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buff-title-increase_max_health = Erhöhung der maximalen Lebensenergie
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buff-desc-increase_max_health = Erhöhe deine maximale Lebensenergiegrenze
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buff-stat-increase_max_health =
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Erhöht die maximale Lebensenergie
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um { $strength }
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buff-increase_max_health = Erhöhung der maximalen Lebensenergie
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.desc = Erhöhe deine maximale Lebensenergiegrenze
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.stat =
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Erhöht die maximale Lebensenergie
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um { $strength }
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## Energy Increase
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buff-title-increase_max_energy = Erhöhung der maximalen Ausdauer
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buff-desc-increase_max_energy = Erhöhe deine maximale Ausdauergrenze
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buff-stat-increase_max_energy =
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Erhöht die maximale Ausdauer
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um { $strength }
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buff-increase_max_energy = Erhöhung der maximalen Ausdauer
|
||||
.desc = Erhöhe deine maximale Ausdauergrenze
|
||||
.stat =
|
||||
Erhöht die maximale Ausdauer
|
||||
um { $strength }
|
||||
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = Unverwundbarkeit
|
||||
buff-desc-invulnerability = Du bist immun gegen jeglichen Schaden.
|
||||
buff-stat-invulnerability = Gewährt Unverwundbarkeit
|
||||
buff-invulnerability = Unverwundbarkeit
|
||||
.desc = Du bist immun gegen jeglichen Schaden.
|
||||
.stat = Gewährt Unverwundbarkeit
|
||||
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = Schutzaura
|
||||
buff-desc-protectingward = Du bist einigermaßen vor Angriffen geschützt.
|
||||
buff-protectingward = Schutzaura
|
||||
.desc = Du bist einigermaßen vor Angriffen geschützt.
|
||||
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = Rasend
|
||||
buff-desc-frenzied = Du bist mit einer unnatürlichen Geschwindigkeit durchtränkt und ignorierst kleinere Verletzungen.
|
||||
buff-frenzied = Rasend
|
||||
.desc = Du bist mit einer unnatürlichen Geschwindigkeit durchtränkt und ignorierst kleinere Verletzungen.
|
||||
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = Beschleunigend
|
||||
buff-desc-hastened = Deine Bewegungen und Attacken sind schneller.
|
||||
buff-hastened = Beschleunigend
|
||||
.desc = Deine Bewegungen und Attacken sind schneller.
|
||||
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = Blutend
|
||||
buff-desc-bleed = Fügt regelmäßigen Schaden zu.
|
||||
buff-bleed = Blutend
|
||||
.desc = Fügt regelmäßigen Schaden zu.
|
||||
|
||||
## Cursed
|
||||
|
||||
buff-title-cursed = Verflucht
|
||||
buff-desc-cursed = Du bist verflucht.
|
||||
buff-cursed = Verflucht
|
||||
.desc = Du bist verflucht.
|
||||
|
||||
## Burning
|
||||
|
||||
buff-title-burn = Brennend
|
||||
buff-desc-burn = Du verbrennst
|
||||
buff-burn = Brennend
|
||||
.desc = Du verbrennst
|
||||
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = Verkrüppelt
|
||||
buff-desc-crippled = Deine Bewegungen sind eingeschränkt, da deine Beine stark beschädigt sind..
|
||||
buff-crippled = Verkrüppelt
|
||||
.desc = Deine Bewegungen sind eingeschränkt, da deine Beine stark beschädigt sind..
|
||||
|
||||
### Freeze
|
||||
|
||||
buff-title-frozen = Frierend
|
||||
buff-desc-frozen = Deine Bewegungen und Attacken sind verlangsamt. Wärme dich auf.
|
||||
buff-frozen = Frierend
|
||||
.desc = Deine Bewegungen und Attacken sind verlangsamt. Wärme dich auf.
|
||||
|
||||
## Wet
|
||||
|
||||
buff-title-wet = Nass
|
||||
buff-desc-wet = Du rutschst über den Boden und kannst kaum anhalten.
|
||||
buff-wet = Nass
|
||||
.desc = Du rutschst über den Boden und kannst kaum anhalten.
|
||||
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = Gefesselt
|
||||
buff-desc-ensnared = Äste greifen nach deinen Beinen und verlangsamen deine Bewegungen.
|
||||
buff-ensnared = Gefesselt
|
||||
.desc = Äste greifen nach deinen Beinen und verlangsamen deine Bewegungen.
|
||||
|
||||
## Util
|
||||
|
||||
@ -103,77 +103,68 @@ buff-text-over_seconds = über { $dur_secs } Sekunden
|
||||
buff-text-for_seconds = für { $dur_secs } Sekunden
|
||||
buff-remove = Klicke zum Entfernen
|
||||
# Potion sickness
|
||||
buff-title-potionsickness = Zaubertrank-Übelkeit
|
||||
# Potion sickness
|
||||
buff-desc-potionsickness = Tränke heilen dich weniger nachdem du kurz davor bereits einen konsumiert hast.
|
||||
buff-potionsickness = Zaubertrank-Übelkeit
|
||||
.desc = Tränke heilen dich weniger nachdem du kurz davor bereits einen konsumiert hast.
|
||||
.stat =
|
||||
Reduziert deine Heilung von
|
||||
folgenden Tränken um { $strength }%.
|
||||
# Imminent Critical
|
||||
buff-desc-imminentcritical = Dein nächster Angriff wird deinen Gegner kritisch treffen.
|
||||
buff-imminentcritical =
|
||||
.desc = Dein nächster Angriff wird deinen Gegner kritisch treffen.
|
||||
# Reckless
|
||||
buff-desc-reckless = Deine Angriffe werden stärker, jedoch lässt du deine Verteidigung offen.
|
||||
buff-reckless = Rücksichtslos
|
||||
.desc = Deine Angriffe werden stärker, jedoch lässt du deine Verteidigung offen.
|
||||
# Agility
|
||||
buff-desc-agility = Deine Bewegungen sind schneller, aber du verteilst weniger und nimmst mehr Schaden.
|
||||
buff-agility = Beweglichkeit
|
||||
.desc = Deine Bewegungen sind schneller, aber du verteilst weniger und nimmst mehr Schaden.
|
||||
.stat = Erhöht Bewegungsgeschwindigkeit um { $strength }%.
|
||||
Aber reduziert deinen Schaden um 100%,
|
||||
and erhöht deine Schadensverwundbarkeit
|
||||
um 100%.
|
||||
# Parried
|
||||
buff-title-parried = Pariert
|
||||
# Agility
|
||||
buff-stat-agility =
|
||||
Erhöht Bewegungsgeschwindigkeit um { $strength }%.
|
||||
Aber reduziert deinen Schaden um 100%,
|
||||
and erhöht deine Schadensverwundbarkeit
|
||||
um 100%.
|
||||
buff-parried = Pariert
|
||||
.desc = Du wurdest pariert und erholst dich jetzt nur langsam.
|
||||
|
||||
# Lifesteal
|
||||
buff-desc-lifesteal = Saugt die Leben deiner Feinde aus.
|
||||
buff-lifesteal = Lebensraub
|
||||
.desc = Saugt die Leben deiner Feinde aus.
|
||||
# Fury
|
||||
buff-desc-fury = Mit deiner Wut werden deine Schläge mehr Combo erzielen
|
||||
# Lifesteal
|
||||
buff-title-lifesteal = Lebensraub
|
||||
# Sunderer
|
||||
buff-desc-defiance = Du kannst mächtigeren und erschütternderen Schlägen widerstehen und Combo mit jedem Treffer erzielen, jedoch bist du langsamer.
|
||||
buff-fury = Wut
|
||||
.desc = Mit deiner Wut werden deine Schläge mehr Combo erzielen
|
||||
|
||||
# Defiance
|
||||
buff-defiance = Trotz
|
||||
.desc = Du kannst mächtigeren und erschütternderen Schlägen widerstehen und Combo mit jedem Treffer erzielen, jedoch bist du langsamer.
|
||||
|
||||
# Flame
|
||||
buff-title-flame = Flamme
|
||||
buff-flame = Flamme
|
||||
.desc = Flammen sind deine Verbündeten.
|
||||
|
||||
# Polymorped
|
||||
buff-desc-polymorphed = Dein Körper verändert die Form.
|
||||
buff-polymorphed = Verwandelt
|
||||
.desc = Dein Körper verändert die Form.
|
||||
|
||||
# Salamander's Aspect
|
||||
buff-desc-salamanderaspect = Du kannst nicht brennen und bewegst dich schnell durch Lava.
|
||||
# Fury
|
||||
buff-title-fury = Wut
|
||||
buff-salamanderaspect =
|
||||
.desc = Du kannst nicht brennen und bewegst dich schnell durch Lava.
|
||||
|
||||
# Frigid
|
||||
buff-desc-frigid = Gefriere deine Feinde.
|
||||
# Sunderer
|
||||
buff-title-defiance = Trotz
|
||||
# Flame
|
||||
buff-desc-flame = Flammen sind deine Verbündeten.
|
||||
# Potion sickness
|
||||
buff-stat-potionsickness =
|
||||
Reduziert deine Heilung von
|
||||
folgenden Tränken um { $strength }%.
|
||||
# Reckless
|
||||
buff-title-reckless = Rücksichtslos
|
||||
buff-frigid = Kalt
|
||||
.desc = Gefriere deine Feinde.
|
||||
|
||||
# Fortitude
|
||||
buff-desc-fortitude = Du kannst Taumeln widerstehen, und während du mehr Schaden erleidest, kannst du andere einfacher ins Taumeln bringen.
|
||||
# Fortitude
|
||||
buff-title-fortitude = Tapferkeit
|
||||
# Frigid
|
||||
buff-title-frigid = Kalt
|
||||
# Agility
|
||||
buff-title-agility = Beweglichkeit
|
||||
buff-fortitude = Tapferkeit
|
||||
.desc = Du kannst Taumeln widerstehen, und während du mehr Schaden erleidest, kannst du andere einfacher ins Taumeln bringen.
|
||||
# Bloodfeast
|
||||
buff-title-bloodfeast = Blutbad
|
||||
buff-bloodfeast = Blutbad
|
||||
.desc = Du regenerierst Leben durch Angriffe gegen blutende Gegner
|
||||
# Heatstroke
|
||||
buff-title-heatstroke = Hitzschlag
|
||||
# Heatstroke
|
||||
buff-desc-heatstroke = Du wurdest Hitze ausgesetzt und erleidest nun einen Hitzschlag. Dein Energiebonus und deine Bewegungsgeschwindigkeit sind eingeschränkt. Kühl dich ab.
|
||||
buff-heatstroke = Hitzschlag
|
||||
.desc = Du wurdest Hitze ausgesetzt und erleidest nun einen Hitzschlag. Dein Energiebonus und deine Bewegungsgeschwindigkeit sind eingeschränkt. Kühl dich ab.
|
||||
# Berserk
|
||||
buff-title-berserk = Berserker
|
||||
buff-berserk = Berserker
|
||||
.desc = Du bist in einer Berserkerwut, die deine Angriffe stärker und geschickter macht und deine Geschwindigkeit erhöht. Jedoch hast du dadurch geringere Abwehrfähigkeiten.
|
||||
buff-mysterious = Mysteriöser Effekt
|
||||
# Sunderer
|
||||
buff-title-sunderer = Zersplitterung
|
||||
# Polymorped
|
||||
buff-title-polymorphed = Verwandelt
|
||||
# Parried
|
||||
buff-desc-parried = Du wurdest pariert und erholst dich jetzt nur langsam.
|
||||
# Sunderer
|
||||
buff-desc-sunderer = Deine Angriffe können die gegnerische Verteidigung durchbrechen und erfrischen dich mit mehr Energie.
|
||||
# Berserk
|
||||
buff-desc-berserk = Du bist in einer Berserkerwut, die deine Angriffe stärker und geschickter macht und deine Geschwindigkeit erhöht. Jedoch hast du dadurch geringere Abwehrfähigkeiten.
|
||||
# Bloodfeast
|
||||
buff-desc-bloodfeast = Du regenerierst Leben durch Angriffe gegen blutende Gegner
|
||||
buff-sunderer = Zersplitterung
|
||||
.desc = Deine Angriffe können die gegnerische Verteidigung durchbrechen und erfrischen dich mit mehr Energie.
|
||||
|
@ -1,123 +1,128 @@
|
||||
## Regeneration
|
||||
buff-title-heal = Heal
|
||||
buff-desc-heal = Gain health over time.
|
||||
buff-stat-health = Restores { $str_total } Health
|
||||
buff-heal = Heal
|
||||
.desc = Gain health over time.
|
||||
.stat = Restores { $str_total } health points.
|
||||
## Potion
|
||||
buff-title-potion = Potion
|
||||
buff-desc-potion = Drinking...
|
||||
buff-potion = Potion
|
||||
.desc = Drinking...
|
||||
## Agility
|
||||
buff-title-agility = Agility
|
||||
buff-desc-agility = Your movement is faster, but you deal less damage, and take more damage.
|
||||
buff-stat-agility =
|
||||
Increases movement speed by { $strength } %.
|
||||
In return, your attack power and defense decrease drastically.
|
||||
buff-agility = Agility
|
||||
.desc = Your movement is faster, but you deal less damage, and take more damage.
|
||||
.stat =
|
||||
Increases movement speed by { $strength } %.
|
||||
In return, your attack power and defense decrease drastically.
|
||||
## Saturation
|
||||
buff-title-saturation = Saturation
|
||||
buff-desc-saturation = Gain health over time from consumables.
|
||||
buff-saturation = Saturation
|
||||
.desc = Gain health over time from consumables.
|
||||
## Campfire
|
||||
buff-title-campfire_heal = Campfire Heal
|
||||
buff-desc-campfire_heal = Resting at a campfire heals { $rate } % HP per second.
|
||||
buff-campfire_heal = Campfire Heal
|
||||
.desc = Resting at a campfire heals { $rate } % HP per second.
|
||||
## Energy Regen
|
||||
buff-title-energy_regen = Energy Regeneration
|
||||
buff-desc-energy_regen = Faster energy regeneration.
|
||||
buff-stat-energy_regen = Restores { $str_total } energy
|
||||
buff-energy_regen = Energy Regeneration
|
||||
.desc = Faster energy regeneration.
|
||||
.stat = Restores { $str_total } energy.
|
||||
## Health Increase
|
||||
buff-title-increase_max_health = Increase Max Health
|
||||
buff-desc-increase_max_health = Your maximum HP is increased.
|
||||
buff-stat-increase_max_health =
|
||||
Raises maximum health
|
||||
by { $strength }
|
||||
buff-increase_max_health = Increase Max Health
|
||||
.desc = Your maximum HP is increased.
|
||||
.stat =
|
||||
Raises maximum health
|
||||
by { $strength }.
|
||||
## Energy Increase
|
||||
buff-title-increase_max_energy = Increase Max Energy
|
||||
buff-desc-increase_max_energy = Your maximum energy is increased.
|
||||
buff-stat-increase_max_energy =
|
||||
Raises maximum energy
|
||||
by { $strength }
|
||||
buff-increase_max_energy = Increase Max Energy
|
||||
.desc = Your maximum energy is increased.
|
||||
.stat =
|
||||
Raises maximum energy
|
||||
by { $strength }.
|
||||
## Invulnerability
|
||||
buff-title-invulnerability = Invulnerability
|
||||
buff-desc-invulnerability = You cannot be damaged by any attack.
|
||||
buff-stat-invulnerability = Grants invulnerability
|
||||
buff-invulnerability = Invulnerability
|
||||
.desc = You cannot be damaged by any attack.
|
||||
.stat = Grants invulnerability.
|
||||
## Protection Ward
|
||||
buff-title-protectingward = Protecting Ward
|
||||
buff-desc-protectingward = You are protected, somewhat, from attacks.
|
||||
buff-protectingward = Protecting Ward
|
||||
.desc = You are protected, somewhat, from attacks.
|
||||
## Frenzied
|
||||
buff-title-frenzied = Frenzied
|
||||
buff-desc-frenzied = You are imbued with unnatural speed and can ignore minor injuries.
|
||||
buff-frenzied = Frenzied
|
||||
.desc = You are imbued with unnatural speed and can ignore minor injuries.
|
||||
## Haste
|
||||
buff-title-hastened = Hastened
|
||||
buff-desc-hastened = Your movements and attacks are faster.
|
||||
buff-hastened = Hastened
|
||||
.desc = Your movements and attacks are faster.
|
||||
## Bleeding
|
||||
buff-title-bleed = Bleeding
|
||||
buff-desc-bleed = Inflicts regular damage.
|
||||
buff-bleed = Bleeding
|
||||
.desc = Inflicts regular damage.
|
||||
## Curse
|
||||
buff-title-cursed = Cursed
|
||||
buff-desc-cursed = You are cursed.
|
||||
buff-cursed = Cursed
|
||||
.desc = You are cursed.
|
||||
## Burning
|
||||
buff-title-burn = On Fire
|
||||
buff-desc-burn = You are burning alive.
|
||||
buff-burn = On Fire
|
||||
.desc = You are burning alive.
|
||||
## Crippled
|
||||
buff-title-crippled = Crippled
|
||||
buff-desc-crippled = Your movement is crippled as your legs are heavily injured.
|
||||
buff-crippled = Crippled
|
||||
.desc = Your movement is crippled as your legs are heavily injured.
|
||||
## Freeze
|
||||
buff-title-frozen = Frozen
|
||||
buff-desc-frozen = Your movements and attacks are slowed.
|
||||
buff-frozen = Frozen
|
||||
.desc = Your movements and attacks are slowed.
|
||||
## Wet
|
||||
buff-title-wet = Wet
|
||||
buff-desc-wet = The ground rejects your feet, making it hard to stop.
|
||||
buff-wet = Wet
|
||||
.desc = The ground rejects your feet, making it hard to stop.
|
||||
## Poisoned
|
||||
buff-poisoned = Poisoned
|
||||
.desc = You feel your life withering away...
|
||||
## Ensnared
|
||||
buff-title-ensnared = Ensnared
|
||||
buff-desc-ensnared = Vines grasp at your legs, impeding your movement.
|
||||
buff-ensnared = Ensnared
|
||||
.desc = Vines grasp at your legs, impeding your movement.
|
||||
## Fortitude
|
||||
buff-title-fortitude = Fortitude
|
||||
buff-desc-fortitude = You can withstand staggers, and as you take more damage you stagger others more easily.
|
||||
buff-fortitude = Fortitude
|
||||
.desc = You can withstand staggers, and as you take more damage you stagger others more easily.
|
||||
## Parried
|
||||
buff-title-parried = Parried
|
||||
buff-desc-parried = You were parried and now are slow to recover.
|
||||
buff-parried = Parried
|
||||
.desc = You were parried and now are slow to recover.
|
||||
## Potion sickness
|
||||
buff-title-potionsickness = Potion sickness
|
||||
buff-desc-potionsickness = Potions have less positive effect on you after recently consuming a potion.
|
||||
buff-stat-potionsickness =
|
||||
Decreases the positive effects of
|
||||
subsequent potions by { $strength } %.
|
||||
buff-potionsickness = Potion sickness
|
||||
.desc = Potions have less positive effect on you after recently consuming a potion.
|
||||
.stat =
|
||||
Decreases the positive effects of
|
||||
subsequent potions by { $strength } %.
|
||||
## Reckless
|
||||
buff-title-reckless = Reckless
|
||||
buff-desc-reckless = Your attacks are more powerful. However, you are leaving your defenses open.
|
||||
buff-reckless = Reckless
|
||||
.desc = Your attacks are more powerful. However, you are leaving your defenses open.
|
||||
## Polymorped
|
||||
buff-title-polymorphed = Polymorphed
|
||||
buff-desc-polymorphed = Your body changes form.
|
||||
buff-polymorphed = Polymorphed
|
||||
.desc = Your body changes form.
|
||||
## Flame
|
||||
buff-title-flame = Flame
|
||||
buff-desc-flame = Flame is your ally.
|
||||
buff-flame = Flame
|
||||
.desc = Flame is your ally.
|
||||
## Frigid
|
||||
buff-title-frigid = Frigid
|
||||
buff-desc-frigid = Freeze your foes.
|
||||
buff-frigid = Frigid
|
||||
.desc = Freeze your foes.
|
||||
## Lifesteal
|
||||
buff-title-lifesteal = Lifesteal
|
||||
buff-desc-lifesteal = Siphon your enemies' life away.
|
||||
buff-lifesteal = Lifesteal
|
||||
.desc = Siphon your enemies' life away.
|
||||
## Salamander's Aspect
|
||||
buff-title-salamanderaspect = Salamander's Aspect
|
||||
buff-desc-salamanderaspect = You cannot burn and you move fast through lava.
|
||||
buff-salamanderaspect = Salamander's Aspect
|
||||
.desc = You cannot burn and you move fast through lava.
|
||||
## Imminent Critical
|
||||
buff-title-imminentcritical = Imminent Critical
|
||||
buff-desc-imminentcritical = Your next attack will critically hit the enemy.
|
||||
buff-imminentcritical = Imminent Critical
|
||||
.desc = Your next attack will critically hit the enemy.
|
||||
## Fury
|
||||
buff-title-fury = Fury
|
||||
buff-desc-fury = With your fury, your strikes generate more combo.
|
||||
buff-fury = Fury
|
||||
.desc = With your fury, your strikes generate more combo.
|
||||
## Sunderer
|
||||
buff-title-sunderer = Sunderer
|
||||
buff-desc-sunderer = Your attacks can break through your foes' defences and refresh you with more energy.
|
||||
## Sunderer
|
||||
buff-title-defiance = Defiance
|
||||
buff-desc-defiance = You can withstand mightier and more staggering blows and generate combo by being hit, however you are slower.
|
||||
buff-sunderer = Sunderer
|
||||
.desc = Your attacks can break through your foes' defences and refresh you with more energy.
|
||||
## Defiance
|
||||
buff-defiance = Defiance
|
||||
.desc = You can withstand mightier and more staggering blows and generate combo by being hit, however you are slower.
|
||||
## Bloodfeast
|
||||
buff-title-bloodfeast = Bloodfeast
|
||||
buff-desc-bloodfeast = You restore life on attacks against bleeding enemies.
|
||||
buff-bloodfeast = Bloodfeast
|
||||
.desc = You restore life on attacks against bleeding enemies.
|
||||
## Berserk
|
||||
buff-title-berserk = Berserk
|
||||
buff-desc-berserk = You are in a berserking rage, causing your attacks to be more powerful and swift, and increasing your speed. However, as a result your defensive capability is less.
|
||||
buff-berserk = Berserk
|
||||
.desc = You are in a berserking rage, causing your attacks to be more powerful and swift, and increasing your speed. However, as a result your defensive capability is less.
|
||||
## Heatstroke
|
||||
buff-title-heatstroke = Heatstroke
|
||||
buff-desc-heatstroke = You were exposed to heat and now suffer from heatstroke. Your energy reward and movement speed are cut down. Chill.
|
||||
buff-heatstroke = Heatstroke
|
||||
.desc = You were exposed to heat and now suffer from heatstroke. Your energy reward and movement speed are cut down. Chill.
|
||||
|
||||
|
||||
## Util
|
||||
buff-text-over_seconds = over { $dur_secs } seconds
|
||||
buff-text-for_seconds = for { $dur_secs } seconds
|
||||
|
@ -1,14 +1,14 @@
|
||||
char_selection-loading_characters = Loading characters...
|
||||
char_selection-delete_permanently = Permanently delete this Character?
|
||||
char_selection-delete_permanently = Permanently delete this character?
|
||||
char_selection-change_server = Change Server
|
||||
char_selection-enter_world = Enter World
|
||||
char_selection-spectate = Spectate World
|
||||
char_selection-joining_character = Joining world...
|
||||
char_selection-logout = Logout
|
||||
char_selection-create_new_character = Create New Character
|
||||
char_selection-creating_character = Creating Character...
|
||||
char_selection-character_creation = Character Creation
|
||||
char_selection-human_default = Human Default
|
||||
char_selection-create_new_character = Create new character
|
||||
char_selection-creating_character = Creating character...
|
||||
char_selection-character_creation = Character creation
|
||||
char_selection-human_default = Human default
|
||||
char_selection-level_fmt = Level { $level_nb }
|
||||
char_selection-uncanny_valley = Wilderness
|
||||
char_selection-plains_of_uncertainty = Plains of Uncertainty
|
||||
@ -24,6 +24,6 @@ char_selection-starting_site_next = Next
|
||||
char_selection-starting_site_prev = Previous
|
||||
char_selection-starting_site_name = { $name }
|
||||
char_selection-starting_site_kind = Kind: { $kind }
|
||||
char_selection-create_info_name = Your Character needs a name!
|
||||
char_selection-create_info_name = Your character needs a name!
|
||||
char_selection-version_mismatch = WARNING! This server is running a different, possibly incompatible game version. Please update your game.
|
||||
char_selection-rules = Rules
|
||||
|
@ -1,7 +1,7 @@
|
||||
command-no-permission = You don't have permisison to use '/{ $command_name }'
|
||||
command-no-permission = You don't have permission to use '/{ $command_name }'
|
||||
command-position-unavailable = Cannot get position for { $target }
|
||||
command-player-role-unavailable = Cannot get administrator roles for { $target }
|
||||
command-uid-unavailable = Cannot get uid for { $target }
|
||||
command-uid-unavailable = Cannot get UID for { $target }
|
||||
command-area-not-found = Could not find area named '{ $area }'
|
||||
command-player-not-found = Player '{ $player }' not found!
|
||||
command-player-uuid-not-found = Player with UUID '{ $uuid }' not found!
|
||||
@ -21,7 +21,7 @@ command-nof-entities-less-than = Number of entities should be less than 50
|
||||
command-entity-load-failed = Failed to load entity config: { $config }
|
||||
command-spawned-entities-config = Spawned { $n } entities from config: { $config }
|
||||
command-invalid-sprite = Invalid sprite kind: { $kind }
|
||||
command-time-parse-too-large = { $n } is invalid, cannot be larger than 16 digits
|
||||
command-time-parse-too-large = { $n } is invalid, cannot be larger than 16 digits.
|
||||
command-time-parse-negative = { $n } is invalid, cannot be negative.
|
||||
command-time-backwards = { $t } is before the current time, time cannot go backwards.
|
||||
command-time-invalid = { $t } is not a valid time.
|
||||
@ -32,7 +32,7 @@ command-spawned-entity = Spawned entity with ID: { $id }
|
||||
command-spawned-dummy = Spawned a training dummy
|
||||
command-spawned-airship = Spawned an airship
|
||||
command-spawned-campfire = Spawned a campfire
|
||||
command-spawned-safezone = Spawned a safezone
|
||||
command-spawned-safezone = Spawned a safe zone
|
||||
command-volume-size-incorrect = Size has to be between 1 and 127.
|
||||
command-volume-created = Created a volume
|
||||
command-permit-build-given = You are now permitted to build in '{ $area }'
|
||||
@ -40,10 +40,10 @@ command-permit-build-granted = Permission to build in '{ $area }' granted
|
||||
command-revoke-build-recv = Your permission to build in '{ $area }' has been revoked
|
||||
command-revoke-build = Permission to build in '{ $area }' revoked
|
||||
command-revoke-build-all = Your build permissions have been revoked.
|
||||
command-revoked-all-build = All build permissions revoked
|
||||
command-revoked-all-build = All build permissions revoked.
|
||||
command-no-buid-perms = You do not have permission to build.
|
||||
command-set-build-mode-off = Toggled build mode off.
|
||||
command-set-build-mode-on-persistent = Toggled build mode on. Experimental terrain persistence is enabled. The server will attempt to persist changes, but this is not guaranteed
|
||||
command-set-build-mode-on-persistent = Toggled build mode on. Experimental terrain persistence is enabled. The server will attempt to persist changes, but this is not guaranteed.
|
||||
command-set-build-mode-on-unpersistent = Toggled build mode on. Changes will not be persisted when a chunk unloads.
|
||||
command-invalid-alignment = Invalid alignment: { $alignment }
|
||||
command-kit-not-enough-slots = Inventory doesn't have enough slots
|
||||
@ -61,8 +61,8 @@ command-disabled-by-settings = Command disabled in server settings
|
||||
command-battlemode-intown = You need to be in town to change battle mode!
|
||||
command-battlemode-cooldown = Cooldown period active. Try again in { $cooldown } seconds
|
||||
command-battlemode-available-modes = Available modes: pvp, pve
|
||||
command-battlemode-same = Attempted to set the same battlemode
|
||||
command-battlemode-updated = New battlemode: { $battlemode }
|
||||
command-battlemode-same = Attempted to set the same battle mode
|
||||
command-battlemode-updated = New battle mode: { $battlemode }
|
||||
command-buff-unknown = Unknown buff: { $buff }
|
||||
command-buff-data = Buff argument '{ $buff }' requires additional data
|
||||
command-buff-body-unknown = Unknown body spec: { $spec }
|
||||
@ -78,7 +78,7 @@ command-location-deleted = Deleted location '{ $location }'
|
||||
command-locations-empty = No locations currently exist
|
||||
command-locations-list = Available locations: { $locations }
|
||||
# Note: Do not translate these weather names
|
||||
command-weather-valid-values = Valid values are 'clear', 'rain', 'wind', 'storm'
|
||||
command-weather-valid-values = Valid values are 'clear', 'rain', 'wind' and 'storm'.
|
||||
command-scale-set = Set scale to { $scale }
|
||||
command-repaired-items = Repaired all equipped items
|
||||
command-message-group-missing = You are using group chat but do not belong to a group. Use /world or
|
||||
@ -93,7 +93,7 @@ command-unimplemented-waypoint-spawn = Waypoint spawning is not implemented
|
||||
command-unimplemented-teleporter-spawn = Teleporter spawning is not implemented
|
||||
command-kit-inventory-unavailable = Could not get inventory
|
||||
command-inventory-cant-fit-item = Can't fit item to inventory
|
||||
# Emitted by /disconnect_all when you dont exist (?)
|
||||
# Emitted by /disconnect_all when you don't exist (?)
|
||||
command-you-dont-exist = You do not exist, so you cannot use this command
|
||||
command-destroyed-tethers = All tethers destroyed! You are now free
|
||||
command-destroyed-no-tethers = You're not connected to any tethers
|
||||
|
@ -37,6 +37,9 @@ common-abilities-debug-glide_speeder = Vroom
|
||||
.desc = Gives you the force to reach wherever your eyes look
|
||||
|
||||
## Hotbar abilities
|
||||
|
||||
# Not-yet reworked weapon abilities
|
||||
|
||||
common-abilities-hammer-leap = Smash of Doom
|
||||
.desc = An AOE attack with knockback. Leaps to position of cursor.
|
||||
common-abilities-bow-shotgun = Burst
|
||||
@ -304,23 +307,17 @@ common-abilities-sword-cleaving_sky_splitter = Sky Splitter
|
||||
|
||||
## Axe abilities
|
||||
common-abilities-axe-triple_chop = Triple Chop
|
||||
.desc =
|
||||
Three quick strikes.
|
||||
.desc = Three quick strikes.
|
||||
common-abilities-axe-cleave = Cleave
|
||||
.desc =
|
||||
A downwards chop that can build multiple combo.
|
||||
.desc = A downwards chop that can build multiple combo.
|
||||
common-abilities-axe-brutal_swing = Brutal Swing
|
||||
.desc =
|
||||
A spinning cleave around you.
|
||||
.desc = A spinning cleave around you.
|
||||
common-abilities-axe-berserk = Berserk
|
||||
.desc =
|
||||
Increases your strength at the cost of leaving you vulnerable.
|
||||
.desc = Increases your strength at the cost of leaving you vulnerable.
|
||||
common-abilities-axe-rising_tide = Rising Tide
|
||||
.desc =
|
||||
An upwards strike that greatly increases combo.
|
||||
.desc = An upwards strike that greatly increases combo.
|
||||
common-abilities-axe-savage_sense = Savage Sense
|
||||
.desc =
|
||||
Identify a vital point on your target, ensuring your next strike critically damages them.
|
||||
.desc = Identify a vital point on your target, ensuring your next strike critically damages them.
|
||||
common-abilities-axe-adrenaline_rush = Adrenaline Rush
|
||||
.desc =
|
||||
Consume all your combo to replenish your energy.
|
||||
@ -335,20 +332,15 @@ common-abilities-axe-maelstrom = Maelstrom
|
||||
Strike everything in your vicinity with a devastating, spinning strike.
|
||||
Automatically upgrades from execute at 50 combo.
|
||||
common-abilities-axe-rake = Rake
|
||||
.desc =
|
||||
Drag your axe across your foe, inducing bleeding.
|
||||
.desc = Drag your axe across your foe, inducing bleeding.
|
||||
common-abilities-axe-bloodfeast = Bloodfeast
|
||||
.desc =
|
||||
Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy.
|
||||
.desc = Your axe thirsts for the blood of your enemies, replenishing you with each strike against a bleeding enemy.
|
||||
common-abilities-axe-fierce_raze = Fierce Raze
|
||||
.desc =
|
||||
A rapid flurry of strikes on your foe.
|
||||
.desc = A rapid flurry of strikes on your foe.
|
||||
common-abilities-axe-dual_fierce_raze = Fierce Raze
|
||||
.desc =
|
||||
A rapid flurry of strikes on your foe using both of your axes.
|
||||
.desc = A rapid flurry of strikes on your foe using both of your axes.
|
||||
common-abilities-axe-furor = Furor
|
||||
.desc =
|
||||
As your fury rises, your strikes generate more combo.
|
||||
.desc = As your fury rises, your strikes generate more combo.
|
||||
common-abilities-axe-fracture = Fracture
|
||||
.desc =
|
||||
A crippling blow that hampers your foe's movement.
|
||||
@ -363,17 +355,13 @@ common-abilities-axe-riptide = Riptide
|
||||
Flay everything nearby, parting them from their blood.
|
||||
Automatically upgrades from lacerate at 50 combo.
|
||||
common-abilities-axe-skull_bash = Skullbash
|
||||
.desc =
|
||||
A strike with the flat of your axe that can stagger.
|
||||
.desc = A strike with the flat of your axe that can stagger.
|
||||
common-abilities-axe-sunder = Sunder
|
||||
.desc =
|
||||
By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively.
|
||||
.desc = By changing your grip, you become able to bypass your enemy's armor while restoring your energy more effectively.
|
||||
common-abilities-axe-plunder = Plunder
|
||||
.desc =
|
||||
Quickly step towards your foe, robbing them of their balance with a strike.
|
||||
.desc = Quickly step towards your foe, robbing them of their balance with a strike.
|
||||
common-abilities-axe-defiance = Defiance
|
||||
.desc =
|
||||
Stare death in the eye longer as you make yourself resistant to both staggers and death.
|
||||
.desc = Stare death in the eye longer as you make yourself resistant to both staggers and death.
|
||||
common-abilities-axe-keelhaul = Keelhaul
|
||||
.desc =
|
||||
Hook your opponent to pull them closer towards you.
|
||||
|
@ -1,6 +1,5 @@
|
||||
hud-bag-inventory = { $playername }'s Inventory
|
||||
hud-bag-stats_title = { $playername }'s Stats
|
||||
hud-bag-exp = Exp
|
||||
hud-bag-armor = Armor
|
||||
hud-bag-stats = Stats
|
||||
hud-bag-head = Head
|
||||
|
@ -1,4 +1,4 @@
|
||||
character_window-character_name = Character Name
|
||||
character_window-character_name = Character name
|
||||
character_window-character_stats =
|
||||
Endurance
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
hud-do_not_show_on_startup = Don't show this on Startup
|
||||
hud-do_not_show_on_startup = Don't show this on startup
|
||||
hud-show_tips = Show Tips
|
||||
hud-quests = Quests
|
||||
hud-you_died = You Died
|
||||
@ -8,17 +8,17 @@ hud-inventory_full = Inventory Full
|
||||
hud-someone_else = someone else
|
||||
hud-another_group = another group
|
||||
hud-owned_by_for_secs = Owned by { $name } for { $secs } secs
|
||||
hud-press_key_to_show_keybindings_fmt = [{ $key }] Keybindings
|
||||
hud-press_key_to_show_keybindings_fmt = [{ $key }] Key bindings
|
||||
hud-press_key_to_toggle_lantern_fmt = [{ $key }] Lantern
|
||||
hud-press_key_to_show_debug_info_fmt = Press { $key } to show debug info
|
||||
hud-press_key_to_toggle_keybindings_fmt = Press { $key } to toggle keybindings
|
||||
hud-press_key_to_toggle_keybindings_fmt = Press { $key } to toggle key bindings
|
||||
hud-press_key_to_toggle_debug_info_fmt = Press { $key } to toggle debug info
|
||||
hud_items_lost_dur = Your equipped items have lost Durability.
|
||||
hud-press_key_to_respawn = Press { $key } to respawn at the last campfire you visited.
|
||||
hud-tutorial_btn = Tutorial
|
||||
hud-tutorial_click_here = Press [ { $key } ] to free your cursor and click this button!
|
||||
hud-tutorial_elements = Crafting
|
||||
hud-temp_quest_headline = Greetings Traveller!
|
||||
hud-temp_quest_headline = Greetings traveller!
|
||||
hud-temp_quest_text =
|
||||
To begin your journey you could start looking through this village and gather some supplies.
|
||||
|
||||
|
@ -1,2 +1,2 @@
|
||||
hud-sct-experience = { $amount } Exp
|
||||
hud-sct-experience = { $amount } XP
|
||||
hud-sct-block = BLOCKED
|
||||
|
@ -18,7 +18,7 @@ hud-settings-opacity = Opacity
|
||||
hud-settings-hotbar = Hotbar
|
||||
hud-settings-slots = Slots
|
||||
hud-settings-toggle_shortcuts = Toggle Shortcuts
|
||||
hud-settings-buffs_skillbar = Buffs at Skillbar
|
||||
hud-settings-buffs_skillbar = Buffs at skill bar
|
||||
hud-settings-buffs_mmap = Buffs at Minimap
|
||||
hud-settings-use_prefixes = Use SI prefixes for quantities
|
||||
hud-settings-prefix_switch_point = Digit limit for SI prefix switch
|
||||
@ -143,7 +143,7 @@ hud-settings-english_fallback = Display English for missing translations
|
||||
hud-settings-language_send_to_server = Send the configured language to servers (for localizing rules and motd messages)
|
||||
hud-settings-awaitingkey = Press a key...
|
||||
hud-settings-unbound = None
|
||||
hud-settings-reset_keybinds = Reset to Defaults
|
||||
hud-settings-reset_keybinds = Reset to defaults
|
||||
hud-settings-chat_tabs = Chat Tabs
|
||||
hud-settings-label = Label:
|
||||
hud-settings-delete = Delete
|
||||
|
@ -1,18 +1,18 @@
|
||||
## internal terms, currently only used in ES
|
||||
## If we remove them here, they also get auto-removed in ES,
|
||||
## Internal terms, currently only used in es
|
||||
## If we remove them here, they also get auto-removed in es,
|
||||
## so please keep them, even when not used in English file.
|
||||
## See https://github.com/WeblateOrg/weblate/issues/9895
|
||||
-hud-skill-sc_wardaura_title = ""
|
||||
-hud-skill-bow_shotgun_title = ""
|
||||
-hud-skill-st_shockwave_title = ""
|
||||
|
||||
## SkillTree UI
|
||||
hud-rank_up = New skillpoint
|
||||
## Skill tree UI
|
||||
hud-rank_up = New skill point
|
||||
hud-skill-sp_available =
|
||||
{ $number ->
|
||||
[0] No skill points available
|
||||
[1] { $number } skill point available
|
||||
*[other] { $number } skill points available
|
||||
*[other] { $number } skill points available
|
||||
}
|
||||
hud-skill-not_unlocked = Not yet unlocked
|
||||
hud-skill-req_sp = {"\u000A"}Requires { $number } SP
|
||||
@ -35,7 +35,7 @@ hud-skill-unlck_staff = Unlocks the staff skill tree.{ $SP }
|
||||
hud-skill-unlck_sceptre_title = Sceptre proficiency
|
||||
hud-skill-unlck_sceptre = Unlocks the sceptre skill tree.{ $SP }
|
||||
hud-skill-dodge_title = Dodge
|
||||
hud-skill-dodge = Dodge rolls are triggered with middle-click, and grant temporary immunity to melee attacks (iframes) while you're rolling.
|
||||
hud-skill-dodge = Dodging grants temporary immunity to attacks while you're rolling.
|
||||
hud-skill-roll_energy_title = Roll Energy Cost
|
||||
hud-skill-roll_energy = Rolling uses { $boost } % less energy.{ $SP }
|
||||
hud-skill-roll_speed_title = Rolling Speed
|
||||
@ -71,7 +71,7 @@ hud-skill-sc_heal_cost = Healing requires { $boost } % less energy.{ $SP }
|
||||
hud-skill-sc_heal_duration_title = Duration
|
||||
hud-skill-sc_heal_duration = The effects of your healing aura last { $boost } % longer.{ $SP }
|
||||
hud-skill-sc_heal_range_title = Radius
|
||||
hud-skill-sc_heal_range = Your healing aura reachs { $boost } % further.{ $SP }
|
||||
hud-skill-sc_heal_range = Your healing aura reaches { $boost } % further.{ $SP }
|
||||
hud-skill-sc_wardaura_unlock_title = Warding Aura Unlock
|
||||
hud-skill-sc_wardaura_unlock = Allows you to ward your allies against enemy attacks.{ $SP }
|
||||
hud-skill-sc_wardaura_strength_title = Strength
|
||||
|
@ -161,4 +161,3 @@ subtitle-utterance-wyvern-angry = Wyvern roaring
|
||||
subtitle-utterance-wyvern-hurt = Wyvern hurting
|
||||
subtitle-utterance-phoenix-angry = Phoenix screaming
|
||||
subtitle-utterance-phoenix-hurt = Phoenix hurting
|
||||
|
||||
|
@ -21,7 +21,7 @@ hud-trade-buy = Buy Price: { $coin_num ->
|
||||
*[other] { $coin_formatted } coins
|
||||
}
|
||||
hud-trade-sell = Sell Price: { $coin_num ->
|
||||
[1] one coin.
|
||||
[1] one coin
|
||||
*[other] { $coin_formatted } coins
|
||||
}
|
||||
hud-trade-tooltip_hint_1 = <Shift-Click to Add/Remove from trade.>
|
||||
|
@ -266,7 +266,7 @@ armor-misc-head-gnarling_mask = Chieftain Mask
|
||||
.desc = It smells like burned wood.
|
||||
|
||||
armor-misc-head-helmet = Helmet
|
||||
.desc = yep.
|
||||
.desc = {""}
|
||||
|
||||
armor-misc-head-hog_hood = Hog Hood
|
||||
.desc = Wear the guise of a great swine now felled, so that you may honor its sacrifice.
|
||||
@ -701,7 +701,7 @@ armor-cultist-hand = Cultist Gloves
|
||||
.desc = Ceremonial attire used by members.
|
||||
|
||||
armor-cultist-necklace = Cultist Amulet
|
||||
.desc = You can still feel the Mindflayer's presence within this amulet...
|
||||
.desc = You can still feel a mindflayer's presence within this amulet...
|
||||
|
||||
armor-cultist-pants = Cultist Skirt
|
||||
.desc = Ceremonial attire used by members.
|
||||
|
@ -623,7 +623,7 @@ common-items-npc_armor-biped_large-harvester = Harvester Shirt
|
||||
.desc = Made of sunflowers.
|
||||
|
||||
common-items-npc_armor-biped_large-mindflayer = Mindflayer Armor
|
||||
.desc = Worn by mindflayer.
|
||||
.desc = Worn by mindflayers.
|
||||
|
||||
common-items-npc_armor-biped_large-minotaur = Minotaur Armor
|
||||
.desc = The best defense is a good offense.
|
||||
|
@ -84,7 +84,7 @@ armor-misc-bag-liana_kit = Liana Kit
|
||||
|
||||
armor-misc-bag-mindflayer_spellbag = Mindflayer Spellbag
|
||||
.desc =
|
||||
You can almost feel the Mindflayer's
|
||||
You can almost feel a mindflayer's
|
||||
evil presence flowing through the fabric.
|
||||
|
||||
armor-misc-bag-reliable_backpack = Reliable Backpack
|
||||
|
@ -137,7 +137,7 @@ sprite-crafting_ing-leather-thick_leather = Thick Leather
|
||||
.desc = Strong and durable.
|
||||
|
||||
sprite-crafting_ing-cloth-cloth_strips = Cloth Strips
|
||||
.desc = Small and soft, yet useful
|
||||
.desc = Small and soft, yet useful.
|
||||
|
||||
sprite-crafting_ing-cloth-cotton = Cotton
|
||||
.desc = Easy to work with and multi-functional.
|
||||
@ -188,7 +188,7 @@ object-v-coin = Coins
|
||||
.desc = Precious coins, can be exchanged for goods and services.
|
||||
|
||||
object-collar = Collar
|
||||
.desc = Tames neutral wild animals within 5 blocks
|
||||
.desc = Tames neutral wild animals within 5 blocks.
|
||||
|
||||
object-training_dummy = Training Dummy
|
||||
.desc = His name is William. Fire at will.
|
||||
|
@ -5,7 +5,7 @@ sprite-cabbage-cabbage = Lettuce
|
||||
.desc = A vibrant green leafy vegetable. Lettuce make some salads!
|
||||
|
||||
sprite-mushrooms-mushroom-10 = Mushroom
|
||||
.desc = Hopefully this one is not poisonous
|
||||
.desc = Hopefully this one is not poisonous.
|
||||
|
||||
sprite-food-salad_plain = Plain Salad
|
||||
.desc = Literally just chopped lettuce. Does this even count as a salad?
|
||||
@ -53,7 +53,7 @@ sprite-food-meat-tough_raw = Raw Tough Meat
|
||||
.desc = Peculiar bit of meat, best after cooking.
|
||||
|
||||
object-apple_half = Apple
|
||||
.desc = Red and juicy
|
||||
.desc = Red and juicy.
|
||||
|
||||
object-mushroom_curry = Mushroom Curry
|
||||
.desc = Who could say no to that?
|
||||
@ -62,7 +62,7 @@ object-apple_stick = Apple Stick
|
||||
.desc = The stick makes it easier to carry!
|
||||
|
||||
object-blue_cheese = Blue Cheese
|
||||
.desc = Pungent and filling
|
||||
.desc = Pungent and filling.
|
||||
|
||||
object-cactus_drink = Cactus Colada
|
||||
.desc = Giving you that special prickle.
|
||||
@ -74,16 +74,16 @@ object-coconut_half = Coconut
|
||||
.desc = Reliable source of water and fat. Can often be found growing on palm trees.
|
||||
|
||||
object-honeycorn = Honeycorn
|
||||
.desc = Sweeet
|
||||
.desc = Sweeet.
|
||||
|
||||
object-mushroom_stick = Mushroom Stick
|
||||
.desc = Roasted mushrooms on a stick for easy carrying
|
||||
.desc = Roasted mushrooms on a stick for easy carrying.
|
||||
|
||||
object-pumpkin_spice_brew = Pumpkin Spice Brew
|
||||
.desc = Brewed from moldy pumpkins.
|
||||
|
||||
object-sunflower_ice_tea = Sunflower Ice Tea
|
||||
.desc = Brewed from freshly shelled sunflower seeds
|
||||
.desc = Brewed from freshly shelled sunflower seeds.
|
||||
|
||||
sprite-spore-corruption_spore = Spore of Corruption
|
||||
.desc =
|
||||
|
@ -11,7 +11,7 @@ object-potion_big = Large Potion
|
||||
.desc = Precious medicine, it makes for the largest rejuvenative flask yet.
|
||||
|
||||
object-potion_combustion = Potion of Combustion
|
||||
.desc = Sets the user ablaze
|
||||
.desc = Sets the user ablaze.
|
||||
|
||||
object-potion_med = Medium Potion
|
||||
.desc = An innovative invention from an apothecary, better than its smaller precursors.
|
||||
|
@ -2,7 +2,7 @@ object-bomb = Bomb
|
||||
.desc = A highly explosive device, demolitionists adore them!
|
||||
|
||||
weapon-projectile-fireworks_blue = Firework Blue
|
||||
.desc = Recommended clearance: 42 chonks
|
||||
.desc = Recommended clearance: 42 chonks.
|
||||
|
||||
weapon-projectile-fireworks_green = Firework Green
|
||||
.desc = Watch out for trees.
|
||||
@ -14,7 +14,7 @@ weapon-projectile-fireworks_red = Firework Red
|
||||
.desc = Humans sometimes use these as a flare in a pinch.
|
||||
|
||||
weapon-projectile-fireworks_white = Firework White
|
||||
.desc = Twinkles like the stars
|
||||
.desc = Twinkles like the stars.
|
||||
|
||||
weapon-projectile-fireworks_yellow = Firework Yellow
|
||||
.desc = The Great Doctor passed away after testing this contraption indoors.
|
||||
|
@ -2,7 +2,7 @@ weapon-shield-wood-0 = A Tattered Targe
|
||||
.desc = Should withstand a few more hits, hopefully...
|
||||
|
||||
weapon-shield-starter = Wooden Shield
|
||||
.desc = May not withstand fire
|
||||
.desc = May not withstand fire.
|
||||
|
||||
weapon-dagger-dagger_basic-0 = Suspicious Paper Knife
|
||||
.desc = Opens letters quickly.
|
||||
@ -14,7 +14,7 @@ weapon-dagger-dagger_rusty = Rusty Dagger
|
||||
.desc = Easily concealed.
|
||||
|
||||
weapon-bow-sagitta = Sagitta
|
||||
.desc = Said to have slain a dragon with a single arrow
|
||||
.desc = Said to have slain a dragon with a single arrow.
|
||||
|
||||
weapon-bow-starter = Uneven Bow
|
||||
.desc = Someone carved their initials into it.
|
||||
@ -38,7 +38,7 @@ weapon-staff-firestaff_cultist = Cultist Staff
|
||||
.desc = The fire gives off no heat.
|
||||
|
||||
weapon-staff-laevateinn = Laevateinn
|
||||
.desc = Can shatter the gate of death
|
||||
.desc = Can shatter the gate of death.
|
||||
|
||||
weapon-staff-firestaff_humble_stick = Humble Stick
|
||||
.desc = Walking stick with a sharpened end.
|
||||
@ -62,10 +62,10 @@ weapon-sword-starter = Damaged Greatsword
|
||||
.desc = The blade could snap at any moment, but you hope it will endure future fights.
|
||||
|
||||
weapon-sceptre-amethyst = Amethyst Staff
|
||||
.desc = Its stone is the closest thing from perfection
|
||||
.desc = Its stone is the closest thing from perfection.
|
||||
|
||||
weapon-sceptre-caduceus = Caduceus
|
||||
.desc = The snakes seem to be alive
|
||||
.desc = The snakes seem to be alive.
|
||||
|
||||
weapon-sceptre-root_evil = The Root of Evil
|
||||
.desc = 'Everything comes at a price...'
|
||||
|
@ -50,7 +50,7 @@ menu-singleplayer-confirm_regenerate = Are you sure you want to regenerate "{ $w
|
||||
main-login-server_not_found = Server not found.
|
||||
main-login-authentication_error = Authentication error on server.
|
||||
main-login-internal_error = Internal error on client. Hint: The player character might have been deleted.
|
||||
main-login-failed_auth_server_url_invalid = Failed to connect to auth server.
|
||||
main-login-failed_auth_server_url_invalid = Failed to connect to authentication server.
|
||||
main-login-insecure_auth_scheme = The HTTP authentication scheme is not supported. It's insecure! For development purposes, HTTP is allowed for 'localhost' or debug builds.
|
||||
main-login-server_full = Server is full.
|
||||
main-login-untrusted_auth_server = Authentication server not trusted.
|
||||
@ -79,8 +79,8 @@ main-servers-stream_error = Client connection/compression/(de)serialization erro
|
||||
main-servers-database_error = Server database error: { $raw_error }
|
||||
main-servers-persistence_error = Server persistence error (Probably Asset/Character Data related): { $raw_error }
|
||||
main-servers-other_error = Server general error: { $raw_error }
|
||||
main-server-rules = This server has rules that must be accepted
|
||||
main-server-rules-seen-before = These rules have changed since the last time you accepted them
|
||||
main-server-rules = This server has rules that must be accepted.
|
||||
main-server-rules-seen-before = These rules have changed since the last time you accepted them.
|
||||
main-credits = Credits
|
||||
main-credits-created_by = created by
|
||||
main-credits-music = Music
|
||||
@ -89,7 +89,7 @@ main-credits-other_art = Other Art
|
||||
main-credits-contributors = Contributors
|
||||
loading-tips =
|
||||
.a0 = Press '{ $gameinput-togglelantern }' to light your lantern.
|
||||
.a1 = Press '{ $gameinput-help }' to see all default keybindings.
|
||||
.a1 = Press '{ $gameinput-help }' to see all default key bindings.
|
||||
.a2 = You can type /say or /s to only chat with players directly around you.
|
||||
.a3 = You can type /region or /r to only chat with players a couple of hundred blocks around you.
|
||||
.a4 = Admins can use the /build command to enter build mode.
|
||||
@ -104,7 +104,7 @@ loading-tips =
|
||||
.a13 = Press '{ $gameinput-glide }' to open your Glider and conquer the skies.
|
||||
.a14 = Veloren is still in Pre-Alpha. We do our best to improve it every day!
|
||||
.a15 = If you want to join the dev team or just have a chat with us, join our Discord server.
|
||||
.a16 = You can toggle showing your amount of health on the healthbar in the settings.
|
||||
.a16 = You can toggle showing your amount of health on the health bar in the settings.
|
||||
.a17 = Sit near a campfire (with the '{ $gameinput-sit }' key) to slowly recover from your injuries.
|
||||
.a18 = Need more bags or better armor to continue your journey? Press '{ $gameinput-crafting }' to open the crafting menu!
|
||||
.a19 = Press '{ $gameinput-roll }' to roll. Rolling can be used to move faster and dodge enemy attacks.
|
||||
|
@ -10,7 +10,7 @@ npc-speech-villager_open =
|
||||
.a4 = I left some cheese with my sibling. Now I don't know if it exists or not. I call it Schrödinger's cheese.
|
||||
.a5 = Have you ever caught a firefly?
|
||||
.a6 = They say shiny gems of all kinds can be found in caves.
|
||||
.a7 = I just can't understand where those Sauroks keep coming from.
|
||||
.a7 = I just can't understand where those sauroks keep coming from.
|
||||
npc-speech-villager_adventurous =
|
||||
.a0 = I hope to make my own glider someday.
|
||||
.a1 = I'd like to go spelunking in a cave when I'm stronger.
|
||||
@ -76,7 +76,7 @@ npc-speech-villager_busy =
|
||||
npc-speech-merchant_advertisement =
|
||||
.a0 = Can I interest you in a trade?
|
||||
.a1 = Do you want to trade with me?
|
||||
.a2 = I have plenty of goods, Do you want to take a look?
|
||||
.a2 = I have plenty of goods. Do you want to take a look?
|
||||
npc-speech-merchant_busy =
|
||||
.a0 = Please wait, I'm only one person.
|
||||
.a1 = Just a moment, let me finish.
|
||||
@ -271,7 +271,7 @@ npc-speech-tell_site =
|
||||
## - $body references body-npc-speech-* variables in `body` component
|
||||
|
||||
npc-speech-tell_monster =
|
||||
.a0 = They say there's { $body } { $dir }, { $dist } ...
|
||||
.a0 = They say there's { $body } { $dir }, { $dist }...
|
||||
.a1 = You think you're tough? There's { $body } { $dir }.
|
||||
|
||||
## Direction hints, used ONLY in npc-speech-tell* above
|
||||
|
@ -1,21 +1,20 @@
|
||||
## Buffs
|
||||
|
||||
buff-remove = Klaku por forigi
|
||||
buff-title-heal = Resaniĝi
|
||||
buff-desc-heal = Resaniĝi kun la tempo.
|
||||
buff-title-potion = Pocio
|
||||
buff-desc-potion = Trinkanta...
|
||||
buff-title-saturation = Saturiĝo
|
||||
buff-desc-saturation = Resaniĝi kun la tempo pro konsumebloj.
|
||||
buff-title-campfire_heal = Resaniĝi pro Bivakfajro
|
||||
buff-desc-campfire_heal = Ripozi apud bivakfajro resanigas { $rate } % per sekundo.
|
||||
buff-title-invulnerability = Nevundeblo
|
||||
buff-desc-invulnerability = Vi ne povas vunditas dum batalo.
|
||||
buff-heal = Resaniĝi
|
||||
.desc = Resaniĝi kun la tempo.
|
||||
buff-potion = Pocio
|
||||
.desc = Trinkanta...
|
||||
buff-saturation = Saturiĝo
|
||||
.desc = Resaniĝi kun la tempo pro konsumebloj.
|
||||
buff-campfire_heal = Resaniĝi pro Bivakfajro
|
||||
.desc = Ripozi apud bivakfajro resanigas { $rate } % per sekundo.
|
||||
buff-invulnerability = Nevundeblo
|
||||
.desc = Vi ne povas vunditas dum batalo.
|
||||
|
||||
## Debuffs
|
||||
|
||||
buff-title-bleed = Sangi
|
||||
buff-title-burn = Brulanta
|
||||
buff-bleed = Sangi
|
||||
buff-burn = Brulanta
|
||||
|
||||
## Text
|
||||
|
||||
|
@ -1,129 +1,129 @@
|
||||
## Regeneration
|
||||
|
||||
buff-title-heal = Curación
|
||||
buff-desc-heal = Recupera vida con el tiempo.
|
||||
buff-stat-health = Restaura { $str_total } de salud
|
||||
buff-heal = Curación
|
||||
.desc = Recupera vida con el tiempo.
|
||||
.stat = Restaura { $str_total } de salud
|
||||
|
||||
## Potion
|
||||
|
||||
buff-title-potion = Poción
|
||||
buff-desc-potion = Bebiendo...
|
||||
buff-potion = Poción
|
||||
.desc = Bebiendo...
|
||||
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = Saturación
|
||||
buff-desc-saturation = Recupera vida con el tiempo por consumibles.
|
||||
buff-saturation = Saturación
|
||||
.desc = Recupera vida con el tiempo por consumibles.
|
||||
|
||||
## Campfire
|
||||
|
||||
buff-title-campfire_heal = Curación de fogata
|
||||
buff-desc-campfire_heal = Descansar en una fogata cura { $rate }% por segundo.
|
||||
buff-campfire_heal = Curación de fogata
|
||||
.desc = Descansar en una fogata cura { $rate }% por segundo.
|
||||
|
||||
## Energy Regen
|
||||
|
||||
buff-title-energy_regen = Regeneración de energía
|
||||
buff-desc-energy_regen = Regeneración mas rapida de energía
|
||||
buff-stat-energy_regen = Restaura { $str_total } de energía
|
||||
buff-energy_regen = Regeneración de energía
|
||||
.desc = Regeneración mas rapida de energía
|
||||
.stat = Restaura { $str_total } de energía
|
||||
|
||||
## Health Increase
|
||||
|
||||
buff-title-increase_max_health = Incrementa tu salud máxima
|
||||
buff-desc-increase_max_health = Aumenta tu limite de salud máxima
|
||||
buff-stat-increase_max_health =
|
||||
Aumenta tu salud máxima
|
||||
por { $strength }
|
||||
buff-increase_max_health = Incrementa tu salud máxima
|
||||
.desc = Aumenta tu limite de salud máxima
|
||||
.stat =
|
||||
Aumenta tu salud máxima
|
||||
por { $strength }
|
||||
|
||||
## Energy Increase
|
||||
|
||||
buff-title-increase_max_energy = Incrementa tu energía máxima
|
||||
buff-desc-increase_max_energy = Aumenta tu limite de energía máxima
|
||||
buff-stat-increase_max_energy =
|
||||
Aumenta tu energía máxima
|
||||
por { $strength }
|
||||
buff-increase_max_energy = Incrementa tu energía máxima
|
||||
.desc = Aumenta tu limite de energía máxima
|
||||
.stat =
|
||||
Aumenta tu energía máxima
|
||||
por { $strength }
|
||||
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = Invulnerabilidad
|
||||
buff-desc-invulnerability = No puedes ser dañado por ningún ataque.
|
||||
buff-stat-invulnerability = Otorga invulnerabilidad
|
||||
buff-invulnerability = Invulnerabilidad
|
||||
.desc = No puedes ser dañado por ningún ataque.
|
||||
.stat = Otorga invulnerabilidad
|
||||
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = Guardián Protector
|
||||
buff-desc-protectingward = Estás protegido, un poco, de los ataques.
|
||||
buff-protectingward = Guardián Protector
|
||||
.desc = Estás protegido, un poco, de los ataques.
|
||||
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = Frenético
|
||||
buff-desc-frenzied = Estás imbuido con velocidad sobrenatural y puedes ignorar las heridas pequeñas.
|
||||
buff-frenzied = Frenético
|
||||
.desc = Estás imbuido con velocidad sobrenatural y puedes ignorar las heridas pequeñas.
|
||||
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = Apresurado
|
||||
buff-desc-hastened = Tus movimientos y ataques son más rápidos.
|
||||
buff-hastened = Apresurado
|
||||
.desc = Tus movimientos y ataques son más rápidos.
|
||||
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = Desangrado
|
||||
buff-desc-bleed = Inflinge daño constantemente.
|
||||
buff-bleed = Desangrado
|
||||
.desc = Inflinge daño constantemente.
|
||||
|
||||
## Curse
|
||||
|
||||
buff-title-cursed = Maldito
|
||||
buff-desc-cursed = Has sido maldecido.
|
||||
buff-cursed = Maldito
|
||||
.desc = Has sido maldecido.
|
||||
|
||||
## Burning
|
||||
|
||||
buff-title-burn = Ardiendo
|
||||
buff-desc-burn = Te estás quemando vivo.
|
||||
buff-burn = Ardiendo
|
||||
.desc = Te estás quemando vivo.
|
||||
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = Lesionado
|
||||
buff-desc-crippled = Tu movimiento ha sido entorpecido ya que tus piernas están gravemente heridas.
|
||||
buff-crippled = Lesionado
|
||||
.desc = Tu movimiento ha sido entorpecido ya que tus piernas están gravemente heridas.
|
||||
|
||||
## Freeze
|
||||
|
||||
buff-title-frozen = Congelado
|
||||
buff-desc-frozen = Tus movimientos y ataques son mas lentos.
|
||||
buff-frozen = Congelado
|
||||
.desc = Tus movimientos y ataques son mas lentos.
|
||||
|
||||
## Wet
|
||||
|
||||
buff-title-wet = Mojado
|
||||
buff-desc-wet = El suelo rechaza a tus pies, haciendo dificil frenar.
|
||||
buff-wet = Mojado
|
||||
.desc = El suelo rechaza a tus pies, haciendo dificil frenar.
|
||||
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = Atrapado
|
||||
buff-desc-ensnared = Enredaderas se aferran a tus piernas, impidiendo moverte.
|
||||
buff-ensnared = Atrapado
|
||||
.desc = Enredaderas se aferran a tus piernas, impidiendo moverte.
|
||||
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = Fortaleza
|
||||
buff-desc-fortitude = Puedes evitar tambalear.
|
||||
buff-fortitude = Fortaleza
|
||||
.desc = Puedes evitar tambalear.
|
||||
|
||||
## Parried
|
||||
|
||||
buff-title-parried = Interrupción
|
||||
buff-desc-parried = Fuiste interrumpido y ahora eres lento para recuperarte.
|
||||
buff-parried = Interrupción
|
||||
.desc = Fuiste interrumpido y ahora eres lento para recuperarte.
|
||||
|
||||
## Potion sickness
|
||||
|
||||
buff-title-potionsickness = Sobredosis de pociones
|
||||
buff-desc-potionsickness = Las pociones te curan menos después de haber consumido una recientemente
|
||||
buff-stat-potionsickness =
|
||||
Disminuye la cantidad de curación de las
|
||||
Siguientes pociones en un { $strength }%.
|
||||
buff-potionsickness = Sobredosis de pociones
|
||||
.desc = Las pociones te curan menos después de haber consumido una recientemente
|
||||
.stat =
|
||||
Disminuye la cantidad de curación de las
|
||||
Siguientes pociones en un { $strength }%.
|
||||
|
||||
## Reckless
|
||||
|
||||
buff-title-reckless = Temerario
|
||||
buff-desc-reckless = Tus ataques son más poderosos, pero dejas tus defensas abiertas.
|
||||
buff-reckless = Temerario
|
||||
.desc = Tus ataques son más poderosos, pero dejas tus defensas abiertas.
|
||||
|
||||
## Polymorped
|
||||
|
||||
buff-title-polymorphed = Polimorfia
|
||||
buff-desc-polymorphed = Tu cuerpo cambia de forma.
|
||||
buff-polymorphed = Polimorfia
|
||||
.desc = Tu cuerpo cambia de forma.
|
||||
|
||||
## Util
|
||||
|
||||
@ -131,33 +131,28 @@ buff-text-over_seconds = durante { $dur_secs } segundos
|
||||
buff-text-for_seconds = por { $dur_secs } segundos
|
||||
buff-remove = Click para remover
|
||||
# Imminent Critical
|
||||
buff-title-imminentcritical = Crítico Inminente
|
||||
buff-imminentcritical = Crítico Inminente
|
||||
# Berserk
|
||||
buff-title-berserk = Berserker
|
||||
buff-berserk = Berserker
|
||||
# Bloodfeast
|
||||
buff-title-bloodfeast = Sanguinario
|
||||
buff-bloodfeast = Sanguinario
|
||||
buff-mysterious = Efecto misterioso
|
||||
# Fury
|
||||
buff-desc-fury = Tus golpes con furia aumentan mucho más el combo
|
||||
buff-fury = Furia
|
||||
.desc = Tus golpes con furia aumentan mucho más el combo
|
||||
# Lifesteal
|
||||
buff-title-lifesteal = Robo de vida
|
||||
buff-lifesteal = Robo de vida
|
||||
# Defiance
|
||||
buff-defiance = Desafiante
|
||||
.desc = Puedes soportar golpes más poderosos y generar combo siendo golpeado; sin embargo, eres ralentizado.
|
||||
# Sunderer
|
||||
buff-desc-defiance = Puedes soportar golpes más poderosos y generar combo siendo golpeado; sin embargo, eres ralentizado.
|
||||
# Sunderer
|
||||
buff-title-sunderer = Desgarrador
|
||||
buff-sunderer = Desgarrador
|
||||
.desc = Tus ataques pueden atravesar las defensas enemigas y refrescarte con más energía.
|
||||
# Flame
|
||||
buff-title-flame = Ardiente
|
||||
buff-flame = Ardiente
|
||||
.desc = El fuego es tu aliado.
|
||||
# Salamander's Aspect
|
||||
buff-title-salamanderaspect = Piel de Salamandra
|
||||
buff-salamanderaspect = Piel de Salamandra
|
||||
# Frigid
|
||||
buff-title-frigid = Gélido
|
||||
# Fury
|
||||
buff-title-fury = Furia
|
||||
# Frigid
|
||||
buff-desc-frigid = Congela a tus enemigos.
|
||||
# Sunderer
|
||||
buff-title-defiance = Desafiante
|
||||
# Flame
|
||||
buff-desc-flame = El fuego es tu aliado.
|
||||
# Sunderer
|
||||
buff-desc-sunderer = Tus ataques pueden atravesar las defensas enemigas y refrescarte con más energía.
|
||||
buff-frigid = Gélido
|
||||
.desc = Congela a tus enemigos.
|
||||
|
@ -19,7 +19,7 @@ body-npc-speech-biped_large-red_oni = un oni rojo
|
||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||
body-npc-speech-biped_large-dullahan = un dullahan
|
||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||
body-npc-speech-biped_large-mindflayer = un mind flayer
|
||||
body-npc-speech-biped_large-mindflayer = un mindflayer
|
||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||
body-npc-speech-biped_large-minotaur = un minotauro
|
||||
# Monster descriptions, used ONLY in npc-speech-tell_monster
|
||||
|
@ -1,125 +1,125 @@
|
||||
## Regeneración
|
||||
|
||||
buff-title-heal = Regeneración de salud
|
||||
buff-desc-heal = Restaura salud progresivamente.
|
||||
buff-stat-health = Restaura { $str_total } de salud
|
||||
buff-heal = Regeneración de salud
|
||||
.desc = Restaura salud progresivamente.
|
||||
.stat = Restaura { $str_total } de salud.
|
||||
|
||||
## Pociones
|
||||
|
||||
buff-title-potion = Poción
|
||||
buff-desc-potion = Bebiendo...
|
||||
buff-potion = Poción
|
||||
.desc = Bebiendo...
|
||||
|
||||
## Saturación
|
||||
|
||||
buff-title-saturation = Saturación
|
||||
buff-desc-saturation = Los consumibles te hacen recuperar salud con el paso del tiempo.
|
||||
buff-saturation = Saturación
|
||||
.desc = Los consumibles te hacen recuperar salud con el paso del tiempo.
|
||||
|
||||
## Hogueras
|
||||
|
||||
buff-title-campfire_heal = Descanso en hoguera
|
||||
buff-desc-campfire_heal = Descansar en una hoguera restaura { $rate } % de salud por segundo.
|
||||
buff-campfire_heal = Descanso en hoguera
|
||||
.desc = Descansar en una hoguera restaura { $rate } % de salud por segundo.
|
||||
|
||||
## Regeneración de aguante
|
||||
## Regeneración de energía
|
||||
|
||||
buff-title-energy_regen = Regeneración de energía
|
||||
buff-desc-energy_regen = Aumenta la regeneración de energía.
|
||||
buff-stat-energy_regen = Restaura { $str_total } de energía
|
||||
buff-energy_regen = Regeneración de energía
|
||||
.desc = Aumenta la regeneración de energía.
|
||||
.stat = Restaura { $str_total } de energía
|
||||
|
||||
## Aumento de salud
|
||||
|
||||
buff-title-increase_max_health = Aumento de salud
|
||||
buff-desc-increase_max_health = Aumenta la salud máxima
|
||||
buff-stat-increase_max_health = Aumenta en { $strength } puntos tu salud máxima
|
||||
buff-increase_max_health = Aumento de salud
|
||||
.desc = Aumenta la salud máxima
|
||||
.stat = Aumenta en { $strength } puntos tu salud máxima
|
||||
|
||||
## Aumento de aguante
|
||||
## Aumento de energía
|
||||
|
||||
buff-title-increase_max_energy = Aumento de energía
|
||||
buff-desc-increase_max_energy = Aumenta tu energía máximo
|
||||
buff-stat-increase_max_energy = Aumenta en { $strength } puntos tu energía máximo
|
||||
buff-increase_max_energy = Aumento de energía
|
||||
.desc = Aumenta tu energía máxima
|
||||
.stat = Aumenta en { $strength } puntos tu energía máxima
|
||||
|
||||
## Invulnerabilidad
|
||||
|
||||
buff-title-invulnerability = Invulnerabilidad
|
||||
buff-desc-invulnerability = Eres inmune a todo el daño.
|
||||
buff-stat-invulnerability = Concede invulnerabilidad
|
||||
buff-invulnerability = Invulnerabilidad
|
||||
.desc = Eres inmune a todo el daño.
|
||||
.stat = Concede invulnerabilidad
|
||||
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = Custodia
|
||||
buff-desc-protectingward = Los ataques no te hacen daño.
|
||||
buff-protectingward = Custodia
|
||||
.desc = Los ataques no te hacen daño.
|
||||
|
||||
## Frenesí
|
||||
|
||||
buff-title-frenzied = Frenesí
|
||||
buff-desc-frenzied = Consigues una velocidad sobrehumana e ignoras las pequeñas heridas.
|
||||
buff-frenzied = Frenesí
|
||||
.desc = Consigues una velocidad sobrehumana e ignoras las pequeñas heridas.
|
||||
|
||||
## Prisa
|
||||
|
||||
buff-title-hastened = Prisa
|
||||
buff-desc-hastened = Te mueves y atacas más rápido.
|
||||
buff-hastened = Prisa
|
||||
.desc = Te mueves y atacas más rápido.
|
||||
|
||||
## Hemorragia
|
||||
|
||||
buff-title-bleed = Hemorragia
|
||||
buff-desc-bleed = Recibes daño periódico.
|
||||
buff-bleed = Hemorragia
|
||||
.desc = Recibes daño periódico.
|
||||
|
||||
## Maldición
|
||||
|
||||
buff-title-cursed = Maldito
|
||||
buff-desc-cursed = Sufres una maldición.
|
||||
buff-cursed = Maldito
|
||||
.desc = Sufres una maldición.
|
||||
|
||||
## En llamas
|
||||
|
||||
buff-title-burn = En llamas
|
||||
buff-desc-burn = Te estás quemando vivo
|
||||
buff-burn = En llamas
|
||||
.desc = Te estás quemando vivo
|
||||
|
||||
## Incapacitado
|
||||
|
||||
buff-title-crippled = Incapacitado
|
||||
buff-desc-crippled = Te mueves con dificultad a causa de las heridas en tus piernas.
|
||||
buff-crippled = Incapacitado
|
||||
.desc = Te mueves con dificultad a causa de las heridas en tus piernas.
|
||||
|
||||
## Congelado
|
||||
|
||||
buff-title-frozen = Congelado
|
||||
buff-desc-frozen = Te mueves y atacas con más lentitud.
|
||||
buff-frozen = Congelado
|
||||
.desc = Te mueves y atacas con más lentitud.
|
||||
|
||||
## Mojado
|
||||
|
||||
buff-title-wet = Mojado
|
||||
buff-desc-wet = El suelo te resulta resbaladizo por lo que te mueves con dificultad.
|
||||
buff-wet = Mojado
|
||||
.desc = El suelo te resulta resbaladizo por lo que te mueves con dificultad.
|
||||
|
||||
## Atrapado
|
||||
|
||||
buff-title-ensnared = Atrapado
|
||||
buff-desc-ensnared = Tus piernas permanecen inmóviles debido a las lianas que las agarran.
|
||||
buff-ensnared = Atrapado
|
||||
.desc = Tus piernas permanecen inmóviles debido a las lianas que las agarran.
|
||||
|
||||
## Fortaleza
|
||||
|
||||
buff-title-fortitude = Aplomo
|
||||
buff-desc-fortitude = Ningún ataque enemigo consigue aturdirte.
|
||||
buff-fortitude = Aplomo
|
||||
.desc = Ningún ataque enemigo consigue aturdirte.
|
||||
|
||||
## Parada
|
||||
|
||||
buff-title-parried = Parada
|
||||
buff-desc-parried = Tu arma ha sido parada por lo que te cuesta recuperarte.
|
||||
buff-parried = Parada
|
||||
.desc = Tu arma ha sido parada por lo que te cuesta recuperarte.
|
||||
|
||||
## Enfermedad de poción
|
||||
|
||||
buff-title-potionsickness = Enfermedad de poción
|
||||
buff-desc-potionsickness = La pociones te van haciendo cada vez menos efecto con cada consumición a corto plazo.
|
||||
buff-stat-potionsickness =
|
||||
Cada poción consecutiva que consumas
|
||||
te hace un { $strength } % menos de efecto.
|
||||
buff-potionsickness = Enfermedad de poción
|
||||
.desc = La pociones te van haciendo cada vez menos efecto con cada consumición a corto plazo.
|
||||
.stat =
|
||||
Cada poción consecutiva que consumas
|
||||
te hace un { $strength } % menos de efecto.
|
||||
|
||||
## Temerario
|
||||
|
||||
buff-title-reckless = Temerario
|
||||
buff-desc-reckless = Tus ataques se vuelven más fuertes, pero tus defensas disminuyen.
|
||||
buff-reckless = Temerario
|
||||
.desc = Tus ataques se vuelven más fuertes, pero tus defensas disminuyen.
|
||||
|
||||
## Polimorfismo
|
||||
|
||||
buff-title-polymorphed = Polimorfismo
|
||||
buff-desc-polymorphed = La forma de tu cuerpo ha cambiado.
|
||||
buff-polymorphed = Polimorfismo
|
||||
.desc = La forma de tu cuerpo ha cambiado.
|
||||
|
||||
## Util
|
||||
|
||||
@ -127,48 +127,30 @@ buff-text-over_seconds = durante { $dur_secs } segundos
|
||||
buff-mysterious = Efecto misterioso
|
||||
buff-text-for_seconds = durante { $dur_secs } segundos
|
||||
buff-remove = Haz click para eliminar
|
||||
# Imminent Critical
|
||||
buff-desc-imminentcritical = Tu próximo ataque golpeará críticamente al enemigo.
|
||||
# Bloodfeast
|
||||
buff-desc-bloodfeast = Restauras vida en ataques contra enemigos ensangrentados
|
||||
# Fury
|
||||
buff-desc-fury = Con tu furia, tus golpes generarán más combos
|
||||
# Sunderer
|
||||
buff-desc-sunderer = Tus ataques pueden romper las defensas de tus enemigos y refrescarte con más energía.
|
||||
# Sunderer
|
||||
buff-desc-defiance = Puedes resistir golpes más fuertes y asombrosos y generar combos al ser golpeado, sin embargo es más lento.
|
||||
# Berserk
|
||||
buff-desc-berserk = Estás en modo furioso, lo que hace que tus ataques sean más potentes y rápidos, y aumenta tu velocidad. Sin embargo, tu capacidad defensiva es menor.
|
||||
# Fury
|
||||
buff-title-fury = Furia
|
||||
# Lifesteal
|
||||
buff-desc-lifesteal = Drena la fuerza vital de tus enemigos.
|
||||
# Agility
|
||||
buff-desc-agility = Te mueves más rápido, pero disminuye tu ataque y tu defensa.
|
||||
# Agility
|
||||
buff-stat-agility =
|
||||
Aumenta la velocidad de movimiento en un { $strength } %,
|
||||
pero te hace incapaz de infligir daño
|
||||
y duplica el daño que recibes.
|
||||
# Agility
|
||||
buff-title-agility = Agilidad
|
||||
# Heatstroke
|
||||
buff-title-heatstroke = Golpe de calor
|
||||
# Heatstroke
|
||||
buff-desc-heatstroke = Las altas temperaturas te han provocado un golpe de calor. Tu ganancia de energía y velocidad de movimiento se ven reducidos. Refréscate.
|
||||
# Flame
|
||||
buff-title-flame = Llama
|
||||
# Flame
|
||||
buff-desc-flame = La llama es tu aliada.
|
||||
# Frigid
|
||||
buff-title-frigid = Gélido
|
||||
# Frigid
|
||||
buff-desc-frigid = Congela a tus enemigos.
|
||||
# Lifesteal
|
||||
buff-title-lifesteal = Robo de vida
|
||||
# Sunderer
|
||||
buff-title-defiance = Resistencia
|
||||
# Berserk
|
||||
buff-title-berserk = Berseker
|
||||
# Salamander's Aspect
|
||||
buff-title-salamanderaspect = Aspecto de la salamandra
|
||||
buff-imminentcritical =
|
||||
.desc = Tu próximo ataque golpeará críticamente al enemigo.
|
||||
buff-bloodfeast =
|
||||
.desc = Restauras vida en ataques contra enemigos ensangrentados
|
||||
buff-fury = Furia
|
||||
.desc = Con tu furia, tus golpes generarán más combos
|
||||
buff-sunderer =
|
||||
.desc = Tus ataques pueden romper las defensas de tus enemigos y refrescarte con más energía.
|
||||
buff-defiance = Resistencia
|
||||
.desc = Puedes resistir golpes más fuertes y asombrosos y generar combos al ser golpeado, sin embargo es más lento.
|
||||
buff-berserk = Berseker
|
||||
.desc = Estás en modo furioso, lo que hace que tus ataques sean más potentes y rápidos, y aumenta tu velocidad. Sin embargo, tu capacidad defensiva es menor.
|
||||
buff-lifesteal = Robo de vida
|
||||
.desc = Drena la fuerza vital de tus enemigos.
|
||||
buff-agility = Agilidad
|
||||
.desc = Te mueves más rápido, pero disminuye tu ataque y tu defensa.
|
||||
.stat =
|
||||
Aumenta la velocidad de movimiento en un { $strength } %,
|
||||
pero te hace incapaz de infligir daño
|
||||
y duplica el daño que recibes.
|
||||
buff-heatstroke = Golpe de calor
|
||||
.desc = Las altas temperaturas te han provocado un golpe de calor. Tu ganancia de energía y velocidad de movimiento se ven reducidas. Refréscate.
|
||||
buff-flame = Llama
|
||||
.desc = La llama es tu aliada.
|
||||
buff-frigid = Gélido
|
||||
.desc = Congela a tus enemigos.
|
||||
buff-salamanderaspect = Aspecto de la salamandra
|
||||
|
@ -97,7 +97,7 @@ common-stats-buff_strength = Potencia de estados beneficiosos
|
||||
common-stats-precision_mult = Multiplicador de crítico
|
||||
common-stats-armor = Armadura
|
||||
common-stats-poise_res = Resistencia al aturdimiento
|
||||
common-stats-energy_max = Aguante máximo
|
||||
common-stats-energy_max = Energía máxima
|
||||
common-stats-energy_reward = Ganancia de energía
|
||||
common-stats-precision_power = Daño crítico
|
||||
common-stats-stealth = Sigilo
|
||||
|
@ -7,8 +7,9 @@
|
||||
# 5. Habilidades específicas de esa posición de combate, las mostradas en el árbol de habilidades, leídas de izquierda a derecha, de arriba a abajo
|
||||
|
||||
|
||||
## Habilidades con polimorfismo, es decir, que tienen variantes para cada posición de combate
|
||||
## Estas son las habilidades mostradas en el centro del árbol de habilidades de la espada, excepto las dos primeras listadas
|
||||
## Habilidades con polimorfismo, es decir, que tienen variantes para cada posición de combate.
|
||||
## Estas son las habilidades mostradas en el centro del árbol de habilidades de la espada,
|
||||
## excepto las dos primeras listadas.
|
||||
|
||||
veloren-core-pseudo_abilities-sword-double_slash = Golpe doble
|
||||
.desc = Una sucesión de dos golpes.
|
||||
|
@ -24,7 +24,7 @@ hud-bag-swap_equipped_weapons_title = Intercambiar armas equipadas
|
||||
hud-bag-swap_equipped_weapons_desc = Pulsa { $key }
|
||||
hud-bag-bag = Bolsa
|
||||
hud-bag-health = Salud
|
||||
hud-bag-energy = Aguante
|
||||
hud-bag-energy = Energía
|
||||
hud-bag-combat_rating = Índice de combate
|
||||
hud-bag-protection = Protección
|
||||
hud-bag-stun_res = Resistencia al aturdimiento
|
||||
|
@ -1,4 +1,5 @@
|
||||
# General - Todos los árboles de habilidades
|
||||
## General - Todos los árboles de habilidades
|
||||
|
||||
hud-rank_up = Nuevo punto de habilidad adquirido
|
||||
hud-skill-sp_available =
|
||||
{ $number ->
|
||||
@ -17,14 +18,12 @@ hud-skill-req_sp =
|
||||
hud-skill-set_as_exp_bar = Fijar en barra de experiencia
|
||||
|
||||
# Combate general - Árbol de habilidades
|
||||
|
||||
|
||||
## Salud
|
||||
|
||||
hud-skill-inc_health_title = Aumentar salud
|
||||
hud-skill-inc_health = Aumenta la salud máxima en { $boost } puntos{ $SP }
|
||||
|
||||
## Aguante
|
||||
## Energía
|
||||
|
||||
hud-skill-inc_energy_title = Aumentar energía
|
||||
hud-skill-inc_energy = Aumenta la energía máxima en { $boost } puntos{ $SP }
|
||||
@ -72,8 +71,6 @@ hud-skill-swim_speed_title = Velocidad al nadar
|
||||
hud-skill-swim_speed = Nadas un { $boost } % más rápido{ $SP }
|
||||
|
||||
# Martillo - Árbol de habilidades
|
||||
|
||||
|
||||
## Golpe único
|
||||
|
||||
hud-skill-hmr_single_strike_title = Golpe sencillo
|
||||
@ -116,8 +113,6 @@ hud-skill-hmr_leap_radius_title = Radio de Terremoto
|
||||
hud-skill-hmr_leap_radius = Aumenta el radio del golpe al suelo en { $boost } metros{ $SP }
|
||||
|
||||
# Cetro - Árbol de habilidades
|
||||
|
||||
|
||||
## Drenar vida
|
||||
|
||||
hud-skill-sc_lifesteal_title = Drenar vida
|
||||
@ -159,8 +154,6 @@ hud-skill-sc_wardaura_cost_title = Coste de energía de {{ -hud-skill-sc_wardaur
|
||||
hud-skill-sc_wardaura_cost = El aura requiere un { $boost } % menos de energía{ $SP }
|
||||
|
||||
# Árco - Árbol de habilidades
|
||||
|
||||
|
||||
## Tiro de arco
|
||||
|
||||
hud-skill-bow_charged_title = Tiro de arco
|
||||
@ -204,7 +197,6 @@ hud-skill-bow_projectile_speed = Las flechas llegan más lejos al viajar un { $b
|
||||
|
||||
# Bastón de fuego - Árbol de habilidades
|
||||
|
||||
|
||||
## Bola de fuego
|
||||
|
||||
hud-skill-st_fireball_title = Bola de Fuego
|
||||
@ -242,7 +234,9 @@ hud-skill-st_shockwave_knockback_title = Retroceso de {{ -hud-skill-st_shockwave
|
||||
hud-skill-st_shockwave_knockback = Aumenta la potencia de lanzamiento en un { $boost } %{ $SP }
|
||||
hud-skill-st_shockwave_cost_title = Coste de {{ -hud-skill-st_shockwave_title }}
|
||||
hud-skill-st_shockwave_cost = Reduce el coste de energía en un { $boost } %{ $SP }
|
||||
|
||||
# Minería - Árbol de habilidades
|
||||
|
||||
hud-skill-mining_title = Minería
|
||||
hud-skill-pick_strike_title = Picar
|
||||
hud-skill-pick_strike = Usa el pico para extraer minerales y gemas de rocas y conseguir puntos de experiencia
|
||||
|
@ -1,37 +1,39 @@
|
||||
buff-remove = Egin klik kentzeko
|
||||
buff-title-heal = Sendatu
|
||||
buff-desc-heal = Berreskuratu osasuna pixkanaka
|
||||
buff-title-potion = Edabea
|
||||
buff-desc-potion = Edaten...
|
||||
buff-title-saturation = Asetasuna
|
||||
buff-desc-saturation = Denborak aurrera egin ahala, osasuna berreskuratu kontsumigarriei esker.
|
||||
buff-title-campfire_heal = Sutondoan sendatzea
|
||||
buff-desc-campfire_heal = Sutondoan atseden hartuta osasunaren %{ $rate } berreskuratuko duzu segundoro.
|
||||
buff-title-invulnerability = Erasoezina
|
||||
buff-desc-invulnerability = Zauriezina zara edozein erasoren aurrean.
|
||||
buff-title-protectingward = Babes eremua
|
||||
buff-title-frenzied = Frenetikoa
|
||||
buff-desc-frenzied = Naturaz gaindiko abiadura daramazu, eta zauri arinak ez dituzu sentitzen.
|
||||
buff-title-hastened = Grinatsu
|
||||
buff-desc-hastened = Zure mugimenduak eta erasoak azkarragoak dira.
|
||||
buff-desc-protectingward = Erasoengandik babestuta zaude nolabait.
|
||||
buff-title-bleed = Odoletan
|
||||
buff-desc-bleed = Pixkanaka osasuna galduko duzu.
|
||||
buff-title-cursed = Sorginduta
|
||||
buff-desc-cursed = Sorgindu zaituzte.
|
||||
buff-title-burn = Sutan
|
||||
buff-desc-burn = Erretzen ari zara
|
||||
buff-title-crippled = Larriki zaurituta
|
||||
buff-desc-crippled = Mugitzea kostatzen zaizu hanketako zauriak direla eta.
|
||||
buff-title-frozen = Izoztuta
|
||||
buff-desc-frozen = Zure mugimendu eta erasoak moteldu dira.
|
||||
buff-title-wet = Bustita
|
||||
buff-desc-wet = Kontuz ibili beharko zara ez irristatzeko.
|
||||
buff-title-ensnared = Harrapatuta
|
||||
buff-desc-ensnared = Landareek zure oinak harrapatu dituzte, mugitzea oztopatuz.
|
||||
buff-stat-health = { $str_total } osasun puntu ematen ditu
|
||||
buff-stat-increase_max_energy = Gehieneko energia { $strength } puntu igotzen du
|
||||
buff-stat-increase_max_health = Gehieneko osasuna { $strength } puntu igotzen du
|
||||
buff-stat-invulnerability = Hilezkortasuna ematen du
|
||||
buff-heal = Sendatu
|
||||
.desc = Berreskuratu osasuna pixkanaka
|
||||
.stat = { $str_total } osasun puntu ematen ditu
|
||||
buff-potion = Edabea
|
||||
.desc = Edaten...
|
||||
buff-saturation = Asetasuna
|
||||
.desc = Denborak aurrera egin ahala, osasuna berreskuratu kontsumigarriei esker.
|
||||
buff-campfire_heal = Sutondoan sendatzea
|
||||
.desc = Sutondoan atseden hartuta osasunaren %{ $rate } berreskuratuko duzu segundoro.
|
||||
buff-invulnerability = Erasoezina
|
||||
.desc = Zauriezina zara edozein erasoren aurrean.
|
||||
.stat = Hilezkortasuna ematen du
|
||||
buff-protectingward = Babes eremua
|
||||
.desc = Erasoengandik babestuta zaude nolabait.
|
||||
buff-frenzied = Frenetikoa
|
||||
.desc = Naturaz gaindiko abiadura daramazu, eta zauri arinak ez dituzu sentitzen.
|
||||
buff-hastened = Grinatsu
|
||||
.desc = Zure mugimenduak eta erasoak azkarragoak dira.
|
||||
buff-bleed = Odoletan
|
||||
.desc = Pixkanaka osasuna galduko duzu.
|
||||
buff-cursed = Sorginduta
|
||||
.desc = Sorgindu zaituzte.
|
||||
buff-burn = Sutan
|
||||
.desc = Erretzen ari zara
|
||||
buff-crippled = Larriki zaurituta
|
||||
.desc = Mugitzea kostatzen zaizu hanketako zauriak direla eta.
|
||||
buff-frozen = Izoztuta
|
||||
.desc = Zure mugimendu eta erasoak moteldu dira.
|
||||
buff-wet = Bustita
|
||||
.desc = Kontuz ibili beharko zara ez irristatzeko.
|
||||
buff-ensnared = Harrapatuta
|
||||
.desc = Landareek zure oinak harrapatu dituzte, mugitzea oztopatuz.
|
||||
buff-increase_max_energy =
|
||||
.stat = Gehieneko energia { $strength } puntu igotzen du
|
||||
buff-increase_max_health =
|
||||
.stat = Gehieneko osasuna { $strength } puntu igotzen du
|
||||
buff-text-over_seconds = { $dur_secs } segundotan
|
||||
buff-text-for_seconds = { $dur_secs } segundoz
|
||||
|
@ -1,111 +1,111 @@
|
||||
## Régénération
|
||||
|
||||
buff-title-heal = Soin
|
||||
buff-desc-heal = Régénère progressivement des points de vie.
|
||||
buff-stat-health = Restaure { $str_total } points de vie
|
||||
buff-heal = Soin
|
||||
.desc = Régénère progressivement des points de vie.
|
||||
.stat = Restaure { $str_total } points de vie
|
||||
|
||||
## Potion
|
||||
|
||||
buff-title-potion = Potion
|
||||
buff-desc-potion = En train de boire...
|
||||
buff-potion = Potion
|
||||
.desc = En train de boire...
|
||||
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = Saturation
|
||||
buff-desc-saturation = Régénère progressivement des points de vie grâce à la nourriture.
|
||||
buff-saturation = Saturation
|
||||
.desc = Régénère progressivement des points de vie grâce à la nourriture.
|
||||
|
||||
## Feu de camp
|
||||
|
||||
buff-title-campfire_heal = Soin autour d'un feu de camp
|
||||
buff-desc-campfire_heal = Se reposer à côté d'un feu de camp restaure { $rate }% de santé chaque seconde.
|
||||
buff-campfire_heal = Soin autour d'un feu de camp
|
||||
.desc = Se reposer à côté d'un feu de camp restaure { $rate }% de santé chaque seconde.
|
||||
|
||||
## Régen d'Endurance
|
||||
|
||||
buff-title-energy_regen = Régénération d'Endurance
|
||||
buff-desc-energy_regen = Régénération de l'Endurance plus rapide
|
||||
buff-stat-energy_regen = Restaure { $str_total } d'Endurance
|
||||
buff-energy_regen = Régénération d'Endurance
|
||||
.desc = Régénération de l'Endurance plus rapide
|
||||
.stat = Restaure { $str_total } d'Endurance
|
||||
|
||||
## Augmentation de Santé
|
||||
|
||||
buff-title-increase_max_health = Augmentation de Santé
|
||||
buff-desc-increase_max_health = Augmente votre limite max de points de vie
|
||||
buff-stat-increase_max_health =
|
||||
Augmente les points de vie max
|
||||
de { $strength }
|
||||
buff-increase_max_health = Augmentation de Santé
|
||||
.desc = Augmente votre limite max de points de vie
|
||||
.stat =
|
||||
Augmente les points de vie max
|
||||
de { $strength }
|
||||
|
||||
## Augmentation d'Endurance
|
||||
|
||||
buff-title-increase_max_energy = Augmentation d'Endurance
|
||||
buff-desc-increase_max_energy = Augmente votre limite maximale de points d'endurance
|
||||
buff-stat-increase_max_energy =
|
||||
Augmente les points d'endurance max
|
||||
de { $strength }
|
||||
buff-increase_max_energy = Augmentation d'Endurance
|
||||
.desc = Augmente votre limite maximale de points d'endurance
|
||||
.stat =
|
||||
Augmente les points d'endurance max
|
||||
de { $strength }
|
||||
|
||||
## Invulnérabilité
|
||||
|
||||
buff-title-invulnerability = Invulnérabilité
|
||||
buff-desc-invulnerability = Vous ne pouvez pas être blessé par une attaque.
|
||||
buff-stat-invulnerability = Rend invincible
|
||||
buff-invulnerability = Invulnérabilité
|
||||
.desc = Vous ne pouvez pas être blessé par une attaque.
|
||||
.stat = Rend invincible
|
||||
|
||||
## Aura de Protection
|
||||
|
||||
buff-title-protectingward = Aura de Protection
|
||||
buff-desc-protectingward = Vous êtes protégé, d'une quelconque façon, des attaques ennemies
|
||||
buff-protectingward = Aura de Protection
|
||||
.desc = Vous êtes protégé, d'une quelconque façon, des attaques ennemies
|
||||
|
||||
## Frénésie
|
||||
|
||||
buff-title-frenzied = Frénétique
|
||||
buff-desc-frenzied = Vous bénéficiez d'une vitesse surnaturelle et ignorez les blessures superficielles.
|
||||
buff-frenzied = Frénétique
|
||||
.desc = Vous bénéficiez d'une vitesse surnaturelle et ignorez les blessures superficielles.
|
||||
|
||||
## Hâte
|
||||
|
||||
buff-title-hastened = Hâte
|
||||
buff-desc-hastened = Vos mouvements et vos attaques sont plus rapides.
|
||||
buff-hastened = Hâte
|
||||
.desc = Vos mouvements et vos attaques sont plus rapides.
|
||||
|
||||
## Saignement
|
||||
|
||||
buff-title-bleed = Saignement
|
||||
buff-desc-bleed = Inflige régulièrement des dommages.
|
||||
buff-bleed = Saignement
|
||||
.desc = Inflige régulièrement des dommages.
|
||||
|
||||
## Malédiction
|
||||
|
||||
buff-title-cursed = Maudit
|
||||
buff-desc-cursed = Vous êtes maudit.
|
||||
buff-cursed = Maudit
|
||||
.desc = Vous êtes maudit.
|
||||
|
||||
## Brûlure
|
||||
|
||||
buff-title-burn = En feu
|
||||
buff-desc-burn = Vous êtes en train de brûler vivant.
|
||||
buff-burn = En feu
|
||||
.desc = Vous êtes en train de brûler vivant.
|
||||
|
||||
## Estropié
|
||||
|
||||
buff-title-crippled = Estropie
|
||||
buff-desc-crippled = Vos mouvements sont ralentis suite à de graves blessures aux jambes.
|
||||
buff-crippled = Estropie
|
||||
.desc = Vos mouvements sont ralentis suite à de graves blessures aux jambes.
|
||||
|
||||
## Gelé
|
||||
|
||||
buff-title-frozen = Glacé(e)
|
||||
buff-desc-frozen = Vos mouvements et attaques sont ralentis.
|
||||
buff-frozen = Glacé(e)
|
||||
.desc = Vos mouvements et attaques sont ralentis.
|
||||
|
||||
## Trempé
|
||||
|
||||
buff-title-wet = Trempé(e)
|
||||
buff-desc-wet = Le sol rejette vos pieds, rendant le fait de s'arrêter difficile.
|
||||
buff-wet = Trempé(e)
|
||||
.desc = Le sol rejette vos pieds, rendant le fait de s'arrêter difficile.
|
||||
|
||||
## Enchaîné
|
||||
|
||||
buff-title-ensnared = Piégé(e)
|
||||
buff-desc-ensnared = Des plantes grimpantes s'attachent à vos jambes, restreignant vos mouvements.
|
||||
buff-ensnared = Piégé(e)
|
||||
.desc = Des plantes grimpantes s'attachent à vos jambes, restreignant vos mouvements.
|
||||
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = Courage
|
||||
buff-desc-fortitude = Vous pouvez résister aux étourdissements, et plus vous prenez de dégâts, plus vous étourdissez les autres facilement.
|
||||
buff-fortitude = Courage
|
||||
.desc = Vous pouvez résister aux étourdissements, et plus vous prenez de dégâts, plus vous étourdissez les autres facilement.
|
||||
|
||||
## Paré
|
||||
|
||||
buff-title-parried = Paré
|
||||
buff-desc-parried = Tu as été paré et tu es maintenant lent à récupérer.
|
||||
buff-parried = Paré
|
||||
.desc = Tu as été paré et tu es maintenant lent à récupérer.
|
||||
|
||||
## Util
|
||||
|
||||
@ -113,73 +113,56 @@ buff-text-over_seconds = pendant { $dur_secs } secondes
|
||||
buff-text-for_seconds = pour { $dur_secs } secondes
|
||||
buff-remove = Cliquer pour retirer
|
||||
# Reckless
|
||||
buff-title-reckless = Imprudent
|
||||
buff-reckless = Imprudent
|
||||
.desc = Vos attaques sont plus puissantes mais vous laissez vos défenses ouvertes.
|
||||
# Potion sickness
|
||||
buff-title-potionsickness = Mal des potions
|
||||
# Potion sickness
|
||||
buff-desc-potionsickness = Les potions vous guérissent moins après en avoir consommé.
|
||||
# Reckless
|
||||
buff-desc-reckless = Vos attaques sont plus puissantes mais vous laissez vos défenses ouvertes.
|
||||
buff-potionsickness = Mal des potions
|
||||
.desc = Les potions vous guérissent moins après en avoir consommé.
|
||||
.stat =
|
||||
Réduit la quantité de vie regagnée par
|
||||
les potions suivantes de { $strength }%.
|
||||
# Lifesteal
|
||||
buff-desc-lifesteal = Siphonne la vie de vos ennemis.
|
||||
buff-lifesteal = Voleur de vie
|
||||
.desc = Siphonne la vie de vos ennemis.
|
||||
# Polymorped
|
||||
buff-title-polymorphed = Polymorphe
|
||||
buff-polymorphed = Polymorphe
|
||||
.desc = Votre corps change de forme.
|
||||
# Salamander's Aspect
|
||||
buff-title-salamanderaspect = Allure des salamandres
|
||||
# Polymorped
|
||||
buff-desc-polymorphed = Votre corps change de forme.
|
||||
buff-salamanderaspect = Allure des salamandres
|
||||
.desc = Vous ne pouvez pas brûler et avancez vite dans la lave.
|
||||
# Frigid
|
||||
buff-title-frigid = Glacé
|
||||
# Frigid
|
||||
buff-desc-frigid = Gèle vos ennemis.
|
||||
buff-frigid = Glacé
|
||||
.desc = Gèle vos ennemis.
|
||||
# Flame
|
||||
buff-desc-flame = Les flammes sont vos alliés.
|
||||
# Potion sickness
|
||||
buff-stat-potionsickness =
|
||||
Réduit la quantité de vie regagnée par
|
||||
les potions suivantes de { $strength }%.
|
||||
buff-flame = Enflammé
|
||||
.desc = Les flammes sont vos alliés.
|
||||
# Imminent Critical
|
||||
buff-title-imminentcritical = Coup critique imminent
|
||||
buff-imminentcritical = Coup critique imminent
|
||||
.desc = Votre prochaine attaque frappera votre ennemie de manière critique.
|
||||
# Bloodfeast
|
||||
buff-title-bloodfeast = Fête du sang
|
||||
# Imminent Critical
|
||||
buff-desc-imminentcritical = Votre prochaine attaque frappera votre ennemie de manière critique.
|
||||
buff-bloodfeast = Fête du sang
|
||||
.desc = Vous regagner de la vie en attaquant des ennemis saignant
|
||||
# Fury
|
||||
buff-desc-fury = Avec votre fureur, vos coups génèrent plus de combo
|
||||
buff-fury = Fureur
|
||||
.desc = Avec votre fureur, vos coups génèrent plus de combo
|
||||
# Sunderer
|
||||
buff-desc-defiance = Vous pouvez résister à des coups plus puissants et étourdissants et générer des combos en étant frappé mais vous êtes plus lent.
|
||||
# Bloodfeast
|
||||
buff-desc-bloodfeast = Vous regagner de la vie en attaquant des ennemis saignant
|
||||
# Sunderer
|
||||
buff-title-sunderer = Fragmentation
|
||||
# Salamander's Aspect
|
||||
buff-desc-salamanderaspect = Vous ne pouvez pas brûler et avancez vite dans la lave.
|
||||
# Fury
|
||||
buff-title-fury = Fureur
|
||||
# Sunderer
|
||||
buff-desc-sunderer = Vos attaques peuvent transpercer les défenses de vos ennemis et vous redonner plus d'énergie.
|
||||
buff-sunderer = Fragmentation
|
||||
.desc = Vos attaques peuvent transpercer les défenses de vos ennemis et vous redonner plus d'énergie.
|
||||
# Berserk
|
||||
buff-title-berserk = Fou furieux
|
||||
# Berserk
|
||||
buff-desc-berserk = Vous êtes dans une rage furieuse, ce qui rend vos attaques plus puissantes et plus rapides. Cependant, cela rend moindre votre capacité défensive.
|
||||
buff-berserk = Fou furieux
|
||||
.desc = Vous êtes dans une rage furieuse, ce qui rend vos attaques plus puissantes et plus rapides. Cependant, cela rend moindre votre capacité défensive.
|
||||
buff-mysterious = Effet mystérieux
|
||||
# Lifesteal
|
||||
buff-title-lifesteal = Voleur de vie
|
||||
# Sunderer
|
||||
buff-title-defiance = Bravoure
|
||||
# Defiance
|
||||
buff-defiance = Bravoure
|
||||
.desc = Vous pouvez résister à des coups plus puissants et étourdissants et générer des combos en étant frappé mais vous êtes plus lent.
|
||||
# Agility
|
||||
buff-title-agility = Agilité
|
||||
# Agility
|
||||
buff-desc-agility = Vos mouvements sont plus rapides, mais vous infligez moins de dégâts, et prenez plus de dégâts.
|
||||
# Agility
|
||||
buff-stat-agility =
|
||||
Augmente votre vitesse de déplacement
|
||||
de { $strength }%.
|
||||
Mais réduit vos dégâts de 100%,
|
||||
et augmente les dégâts reçus de 100%.
|
||||
buff-agility = Agilité
|
||||
.desc = Vos mouvements sont plus rapides, mais vous infligez moins de dégâts, et prenez plus de dégâts.
|
||||
.stat =
|
||||
Augmente votre vitesse de déplacement
|
||||
de { $strength }%.
|
||||
Mais réduit vos dégâts de 100%,
|
||||
et augmente les dégâts reçus de 100%.
|
||||
# Heatstroke
|
||||
buff-desc-heatstroke = Vous avez été exposé à la chaleur et vous avez pris un coup de chaud. Votre récupération d'énergie et vitesse de mouvement sont réduits. Détendez vous.
|
||||
# Flame
|
||||
buff-title-flame = Enflammé
|
||||
# Heatstroke
|
||||
buff-title-heatstroke = Coup de chaleur
|
||||
buff-heatstroke = Coup de chaleur
|
||||
.desc = Vous avez été exposé à la chaleur et vous avez pris un coup de chaud. Votre récupération d'énergie et vitesse de mouvement sont réduits. Détendez vous.
|
||||
|
@ -1,35 +1,37 @@
|
||||
buff-remove = Kattints rá, hogy eltávolítsd
|
||||
buff-title-heal = Gyógyulás
|
||||
buff-desc-heal = Életerő visszatöltődése bizonyos idő alatt.
|
||||
buff-title-potion = Főzet
|
||||
buff-desc-potion = Ivás...
|
||||
buff-title-saturation = Jóllakottság
|
||||
buff-desc-saturation = Életerő visszatöltése bizonyos idő alatt élelmiszerek elfogasztásával.
|
||||
buff-title-campfire_heal = Gyógyulás tábortűznél
|
||||
buff-desc-campfire_heal = A tábortűz melletti pihenés { $rate }% életerőt tölt vissza másodpercenként.
|
||||
buff-title-invulnerability = Sebezhetetlenség
|
||||
buff-desc-invulnerability = Nem fog rajtad semmilyen támadás.
|
||||
buff-title-protectingward = Védőburok
|
||||
buff-desc-protectingward = Valamelyest védve vagy az ellenséges támadásoktól.
|
||||
buff-title-frenzied = Dühöngés
|
||||
buff-desc-frenzied = Természetfeletti sebességgel vagy felruházva, a kisebb sérülések pedig meg sem kottyannak neked.
|
||||
buff-title-bleed = Vérzés
|
||||
buff-desc-bleed = Normál sebződéssel jár.
|
||||
buff-title-cursed = Megátkozódás
|
||||
buff-desc-cursed = Meg lettél átkozva.
|
||||
buff-title-burn = Lángolás
|
||||
buff-desc-burn = Lángba borultál.
|
||||
buff-title-crippled = Megbénulás
|
||||
buff-desc-crippled = A lábad súlyosan megsérült, így nehezedre esik mozogni.
|
||||
buff-title-frozen = Megfagyás
|
||||
buff-desc-frozen = Lelassultak mind a mozdulataid, mind a támadásaid.
|
||||
buff-title-wet = Nedvesség
|
||||
buff-desc-wet = A föld csúszóssá vált, így igencsak nehéz megállnod rajta.
|
||||
buff-title-ensnared = Csapdába ejtve
|
||||
buff-desc-ensnared = Indák kapaszkodnak a lábadba, így szinte lehetetlenné vált számodra a mozgás.
|
||||
buff-stat-health = { $str_total } életerőt tölt vissza
|
||||
buff-stat-increase_max_energy = Megnöveli a maximális energiát ennyivel: { $strength }
|
||||
buff-stat-increase_max_health = Megnöveli a maximális életerőt ennyivel: { $strength }
|
||||
buff-stat-invulnerability = Sebezhetetlenné tesz
|
||||
buff-heal = Gyógyulás
|
||||
.desc = Életerő visszatöltődése bizonyos idő alatt.
|
||||
.stat = { $str_total } életerőt tölt vissza
|
||||
buff-potion = Főzet
|
||||
.desc = Ivás...
|
||||
buff-saturation = Jóllakottság
|
||||
.desc = Életerő visszatöltése bizonyos idő alatt élelmiszerek elfogasztásával.
|
||||
buff-campfire_heal = Gyógyulás tábortűznél
|
||||
.desc = A tábortűz melletti pihenés { $rate }% életerőt tölt vissza másodpercenként.
|
||||
buff-invulnerability = Sebezhetetlenség
|
||||
.desc = Nem fog rajtad semmilyen támadás.
|
||||
.stat = Sebezhetetlenné tesz
|
||||
buff-protectingward = Védőburok
|
||||
.desc = Valamelyest védve vagy az ellenséges támadásoktól.
|
||||
buff-frenzied = Dühöngés
|
||||
.desc = Természetfeletti sebességgel vagy felruházva, a kisebb sérülések pedig meg sem kottyannak neked.
|
||||
buff-bleed = Vérzés
|
||||
.desc = Normál sebződéssel jár.
|
||||
buff-cursed = Megátkozódás
|
||||
.desc = Meg lettél átkozva.
|
||||
buff-burn = Lángolás
|
||||
.desc = Lángba borultál.
|
||||
buff-crippled = Megbénulás
|
||||
.desc = A lábad súlyosan megsérült, így nehezedre esik mozogni.
|
||||
buff-frozen = Megfagyás
|
||||
.desc = Lelassultak mind a mozdulataid, mind a támadásaid.
|
||||
buff-wet = Nedvesség
|
||||
.desc = A föld csúszóssá vált, így igencsak nehéz megállnod rajta.
|
||||
buff-ensnared = Csapdába ejtve
|
||||
.desc = Indák kapaszkodnak a lábadba, így szinte lehetetlenné vált számodra a mozgás.
|
||||
buff-increase_max_energy =
|
||||
.stat = Megnöveli a maximális energiát ennyivel: { $strength }
|
||||
buff-increase_max_health =
|
||||
.stat = Megnöveli a maximális életerőt ennyivel: { $strength }
|
||||
buff-text-over_seconds = { $dur_secs } másodpercre
|
||||
buff-text-for_seconds = { $dur_secs } másodpercig
|
||||
|
@ -1,195 +1,125 @@
|
||||
## Regeneration
|
||||
|
||||
buff-title-heal = Cura
|
||||
buff-desc-heal = Guadagna salute nel tempo.
|
||||
buff-stat-health = Ripristina { $str_total } di salute
|
||||
|
||||
buff-heal = Cura
|
||||
.desc = Guadagna salute nel tempo.
|
||||
.stat = Ripristina { $str_total } di salute
|
||||
## Potion
|
||||
|
||||
buff-title-potion = Pozione
|
||||
buff-desc-potion = Bevendo...
|
||||
|
||||
buff-potion = Pozione
|
||||
.desc = Bevendo...
|
||||
## Agility
|
||||
|
||||
buff-title-agility = Agilità
|
||||
buff-desc-agility = Il tuo movimento è più veloce, ma infliggi meno danni e subisci più danni.
|
||||
buff-stat-agility =
|
||||
Aumenta la velocità di movimento del { $strength }%,
|
||||
ma diminuisce il danno del 100%,
|
||||
e aumenta la tua vulnerabilità ai danni
|
||||
del 100%.
|
||||
|
||||
buff-agility = Agilità
|
||||
.desc = Il tuo movimento è più veloce, ma infliggi meno danni e subisci più danni.
|
||||
.stat =
|
||||
Aumenta la velocità di movimento del { $strength }%,
|
||||
ma diminuisce il danno del 100%,
|
||||
e aumenta la tua vulnerabilità ai danni
|
||||
del 100%.
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = Saturazione
|
||||
buff-desc-saturation = Guadagna salute nel tempo dai cibi.
|
||||
|
||||
buff-saturation = Saturazione
|
||||
.desc = Guadagna salute nel tempo dai cibi.
|
||||
## Campfire
|
||||
|
||||
buff-title-campfire_heal = Cura del falò
|
||||
buff-desc-campfire_heal = Riposare vicino un fuoco da campo cura il { $rate }% al secondo.
|
||||
|
||||
buff-campfire_heal = Cura del falò
|
||||
.desc = Riposare vicino un fuoco da campo cura il { $rate }% al secondo.
|
||||
## Energy Regen
|
||||
|
||||
buff-title-energy_regen = Rigenerazione di energia
|
||||
buff-desc-energy_regen = Rigenerazione di energia più veloce
|
||||
buff-stat-energy_regen = Ripristina { $str_total } di energia
|
||||
|
||||
buff-energy_regen = Rigenerazione di energia
|
||||
.desc = Rigenerazione di energia più veloce
|
||||
.stat = Ripristina { $str_total } di energia
|
||||
## Health Increase
|
||||
|
||||
buff-title-increase_max_health = Aumenta la salute massima
|
||||
buff-desc-increase_max_health = Aumenta il limite massimo di salute
|
||||
buff-stat-increase_max_health =
|
||||
Aumenta la salute massima
|
||||
di { $strength }
|
||||
|
||||
buff-increase_max_health = Aumenta la salute massima
|
||||
.desc = Aumenta il limite massimo di salute
|
||||
.stat =
|
||||
Aumenta la salute massima
|
||||
di { $strength }
|
||||
## Energy Increase
|
||||
|
||||
buff-title-increase_max_energy = Aumenta l'energia massima
|
||||
buff-desc-increase_max_energy = Aumenta il limite massimo di energia
|
||||
buff-stat-increase_max_energy =
|
||||
Aumenta la massima energia
|
||||
di { $strength }
|
||||
|
||||
buff-increase_max_energy = Aumenta l'energia massima
|
||||
.desc = Aumenta il limite massimo di energia
|
||||
.stat =
|
||||
Aumenta la massima energia
|
||||
di { $strength }
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = Invulnerabilità
|
||||
buff-desc-invulnerability = Non puoi essere danneggiato da nessun attacco.
|
||||
buff-stat-invulnerability = Dona invulnerabilità
|
||||
|
||||
buff-invulnerability = Invulnerabilità
|
||||
.desc = Non puoi essere danneggiato da nessun attacco.
|
||||
.stat = Dona invulnerabilità
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = Barriera protettiva
|
||||
buff-desc-protectingward = Sei un po' protetto dagli attacchi.
|
||||
|
||||
buff-protectingward = Barriera protettiva
|
||||
.desc = Sei un po' protetto dagli attacchi.
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = Frenetico
|
||||
buff-desc-frenzied = Sei imbevuto con velocità innaturale e puoi ignorare ferite minori.
|
||||
|
||||
buff-frenzied = Frenetico
|
||||
.desc = Sei imbevuto con velocità innaturale e puoi ignorare ferite minori.
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = Rapido
|
||||
buff-desc-hastened = I tuoi movimenti e i tuoi attacchi sono più veloci.
|
||||
|
||||
buff-hastened = Rapido
|
||||
.desc = I tuoi movimenti e i tuoi attacchi sono più veloci.
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = Sanguinante
|
||||
buff-desc-bleed = Infligge danno regolare.
|
||||
|
||||
buff-bleed = Sanguinante
|
||||
.desc = Infligge danno regolare.
|
||||
## Curse
|
||||
|
||||
buff-title-cursed = Maledetto
|
||||
buff-desc-cursed = Sei maledetto.
|
||||
|
||||
buff-cursed = Maledetto
|
||||
.desc = Sei maledetto.
|
||||
## Burning
|
||||
|
||||
buff-title-burn = A fuoco
|
||||
buff-desc-burn = Stai bruciando vivo
|
||||
|
||||
buff-burn = A fuoco
|
||||
.desc = Stai bruciando vivo
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = Storpio
|
||||
buff-desc-crippled = Il tuo movimento è storpio dal momento che le tue gambe sono gravemente ferite.
|
||||
|
||||
buff-crippled = Storpio
|
||||
.desc = Il tuo movimento è storpio dal momento che le tue gambe sono gravemente ferite.
|
||||
## Freeze
|
||||
|
||||
buff-title-frozen = Congelato
|
||||
buff-desc-frozen = I tuoi movimenti e i tuoi attacchi sono rallentati.
|
||||
|
||||
buff-frozen = Congelato
|
||||
.desc = I tuoi movimenti e i tuoi attacchi sono rallentati.
|
||||
## Wet
|
||||
|
||||
buff-title-wet = Bagnato
|
||||
buff-desc-wet = Il terreno rifiuta i tuoi piedi, rendendoti difficile fermarsi.
|
||||
|
||||
buff-wet = Bagnato
|
||||
.desc = Il terreno rifiuta i tuoi piedi, rendendoti difficile fermarsi.
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = Intrappolato
|
||||
buff-desc-ensnared = Liane si attorcigliano intorno alle tue gambe, impedendo il tuo movimento.
|
||||
|
||||
buff-ensnared = Intrappolato
|
||||
.desc = Liane si attorcigliano intorno alle tue gambe, impedendo il tuo movimento.
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = Forza d'animo
|
||||
buff-desc-fortitude = Puoi resistere allo stordimento.
|
||||
|
||||
buff-fortitude = Forza d'animo
|
||||
.desc = Puoi resistere allo stordimento.
|
||||
## Parried
|
||||
|
||||
buff-title-parried = Bloccato
|
||||
buff-desc-parried = Sei stato bloccato e ora sei lento a riprenderti.
|
||||
|
||||
buff-parried = Bloccato
|
||||
.desc = Sei stato bloccato e ora sei lento a riprenderti.
|
||||
## Potion sickness
|
||||
|
||||
buff-title-potionsickness = Nausea da pozione
|
||||
buff-desc-potionsickness = Le pozioni ti cureranno meno.
|
||||
buff-stat-potionsickness =
|
||||
Le pozioni che berrai ti cureranno
|
||||
del { $strength }% in meno.
|
||||
|
||||
buff-potionsickness = Nausea da pozione
|
||||
.desc = Le pozioni ti cureranno meno.
|
||||
.stat =
|
||||
Le pozioni che berrai ti cureranno
|
||||
del { $strength }% in meno.
|
||||
## Reckless
|
||||
|
||||
buff-title-reckless = Spericolato
|
||||
buff-desc-reckless = I tuoi attacchi sono più potenti, tuttavia lasci le tue difese scoperte.
|
||||
|
||||
buff-reckless = Spericolato
|
||||
.desc = I tuoi attacchi sono più potenti, tuttavia lasci le tue difese scoperte.
|
||||
## Polymorped
|
||||
|
||||
buff-title-polymorphed = Mutaforma
|
||||
buff-desc-polymorphed = Il tuo corpo cambia la forma.
|
||||
|
||||
buff-polymorphed = Mutaforma
|
||||
.desc = Il tuo corpo cambia la forma.
|
||||
## Flame
|
||||
|
||||
buff-title-flame = Fiammeggiante
|
||||
buff-desc-flame = Il fuoco è tuo alleato.
|
||||
|
||||
buff-flame = Fiammeggiante
|
||||
.desc = Il fuoco è tuo alleato.
|
||||
## Frigid
|
||||
|
||||
buff-title-frigid = Glaciale
|
||||
buff-desc-frigid = Congela i tuoi nemici.
|
||||
|
||||
buff-frigid = Glaciale
|
||||
.desc = Congela i tuoi nemici.
|
||||
## Lifesteal
|
||||
|
||||
buff-title-lifesteal = Rubavita
|
||||
buff-desc-lifesteal = Risucchia la vita dai tuoi nemici.
|
||||
|
||||
buff-lifesteal = Rubavita
|
||||
.desc = Risucchia la vita dai tuoi nemici.
|
||||
## Salamander's Aspect
|
||||
|
||||
buff-title-salamanderaspect = Aspetto di salamandra
|
||||
buff-desc-salamanderaspect = Non puoi bruciare e ti muovi velocemente sulla lava.
|
||||
|
||||
buff-salamanderaspect = Aspetto di salamandra
|
||||
.desc = Non puoi bruciare e ti muovi velocemente sulla lava.
|
||||
## Imminent Critical
|
||||
|
||||
buff-title-imminentcritical = Critico imminente
|
||||
buff-desc-imminentcritical = Il tuo prossimo attacco colpirà l'avversario in modo critico.
|
||||
|
||||
buff-imminentcritical = Critico imminente
|
||||
.desc = Il tuo prossimo attacco colpirà l'avversario in modo critico.
|
||||
## Fury
|
||||
|
||||
buff-title-fury = Furia
|
||||
buff-desc-fury = Con la tua furia i tuoi colpi generano più combo.
|
||||
|
||||
buff-fury = Furia
|
||||
.desc = Con la tua furia i tuoi colpi generano più combo.
|
||||
## Sunderer
|
||||
|
||||
buff-title-sunderer = Spaccadifese
|
||||
buff-desc-sunderer = I tuoi attacchi possono sfondare le difese dei tuoi nemici e rigenerarti con più energia.
|
||||
|
||||
buff-sunderer = Spaccadifese
|
||||
.desc = I tuoi attacchi possono sfondare le difese dei tuoi nemici e rigenerarti con più energia.
|
||||
## Sunderer
|
||||
|
||||
buff-title-defiance = Sfida
|
||||
buff-desc-defiance = Puoi resistere a colpi più potenti e stordenti e generare combo venendo colpito, ma sei più lento.
|
||||
|
||||
buff-defiance = Sfida
|
||||
.desc = Puoi resistere a colpi più potenti e stordenti e generare combo venendo colpito, ma sei più lento.
|
||||
## Bloodfeast
|
||||
|
||||
buff-title-bloodfeast = Festa di sangue
|
||||
buff-desc-bloodfeast = Ti rigeneri attaccando nemici che sanguinano.
|
||||
|
||||
buff-bloodfeast = Festa di sangue
|
||||
.desc = Ti rigeneri attaccando nemici che sanguinano.
|
||||
## Berserk
|
||||
|
||||
buff-title-berserk = Frenesia
|
||||
buff-desc-berserk = Sei in una furia frenetica i tuoi attacchi sono più veloci e potenti, ma la tua difesa sarà inferiore.
|
||||
|
||||
buff-berserk = Frenesia
|
||||
.desc = Sei in una furia frenetica i tuoi attacchi sono più veloci e potenti, ma la tua difesa sarà inferiore.
|
||||
## Heatstroke
|
||||
|
||||
buff-title-heatstroke = Colpo di calore
|
||||
buff-desc-heatstroke = Sei stato esposto al calore e ora soffri di un colpo di calore, il tuo movimento e il recupero di energia sono ridotti. Brividi.
|
||||
|
||||
buff-heatstroke = Colpo di calore
|
||||
.desc = Sei stato esposto al calore e ora soffri di un colpo di calore, il tuo movimento e il recupero di energia sono ridotti. Brividi.
|
||||
## Util
|
||||
|
||||
buff-text-over_seconds = in { $dur_secs } secondi
|
||||
|
@ -1,23 +1,25 @@
|
||||
buff-remove = クリックして削除
|
||||
buff-title-heal = ヒール
|
||||
buff-desc-heal = 時間とともに体力を回復
|
||||
buff-title-potion = ポーション
|
||||
buff-desc-potion = 飲むと…
|
||||
buff-title-saturation = サチュレーション
|
||||
buff-desc-saturation = アイテムを使って一定時間体力を増やす
|
||||
buff-title-campfire_heal = キャンプファイヤー ヒール
|
||||
buff-desc-campfire_heal = 焚き火のそばに座ると1秒毎に{ $rate }%体力回復
|
||||
buff-title-invulnerability = インバルネラビリティ
|
||||
buff-desc-invulnerability = どんな攻撃のダメージも受けない
|
||||
buff-title-protectingward = プロテクティング ワード
|
||||
buff-desc-protectingward = 攻撃からある程度、守られる
|
||||
buff-title-bleed = ブリーディング
|
||||
buff-desc-bleed = 通常のダメージを与える。
|
||||
buff-title-cursed = カースド
|
||||
buff-desc-cursed = あなたは呪われた。
|
||||
buff-stat-health = 体力を{ $str_total }回復
|
||||
buff-stat-increase_max_energy = スタミナ最大値を{ $strength }上げる
|
||||
buff-stat-increase_max_health = 体力最大値を{ $strength }上げる
|
||||
buff-stat-invulnerability = 不死身になる
|
||||
buff-heal = ヒール
|
||||
.desc = 時間とともに体力を回復
|
||||
.stat = 体力を{ $str_total }回復
|
||||
buff-potion = ポーション
|
||||
.desc = 飲むと…
|
||||
buff-saturation = サチュレーション
|
||||
.desc = アイテムを使って一定時間体力を増やす
|
||||
buff-campfire_heal = キャンプファイヤー ヒール
|
||||
.desc = 焚き火のそばに座ると1秒毎に{ $rate }%体力回復
|
||||
buff-invulnerability = インバルネラビリティ
|
||||
.desc = どんな攻撃のダメージも受けない
|
||||
.stat = 不死身になる
|
||||
buff-protectingward = プロテクティング ワード
|
||||
.desc = 攻撃からある程度、守られる
|
||||
buff-bleed = ブリーディング
|
||||
.desc = 通常のダメージを与える。
|
||||
buff-cursed = カースド
|
||||
.desc = あなたは呪われた。
|
||||
buff-increase_max_energy =
|
||||
.stat = スタミナ最大値を{ $strength }上げる
|
||||
buff-increase_max_health =
|
||||
.stat = 体力最大値を{ $strength }上げる
|
||||
buff-text-over_seconds = { $dur_secs }秒以上
|
||||
buff-text-for_seconds = { $dur_secs }秒間
|
||||
|
@ -1,112 +1,72 @@
|
||||
## Regeneration
|
||||
|
||||
buff-title-heal = 회복
|
||||
buff-desc-heal = 일정 시간마다 체력을 회복한다.
|
||||
buff-stat-health = { $str_total }만큼 체력 회복
|
||||
|
||||
buff-heal = 회복
|
||||
.desc = 일정 시간마다 체력을 회복한다.
|
||||
.stat = { $str_total }만큼 체력 회복
|
||||
## Potion
|
||||
|
||||
buff-title-potion = 물약
|
||||
buff-desc-potion = 마시는 중...
|
||||
|
||||
buff-potion = 물약
|
||||
.desc = 마시는 중...
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = 포만감
|
||||
buff-desc-saturation = 음식을 먹어 일정 시간마다 체력을 회복한다.
|
||||
|
||||
buff-saturation = 포만감
|
||||
.desc = 음식을 먹어 일정 시간마다 체력을 회복한다.
|
||||
## Campfire
|
||||
|
||||
buff-title-campfire_heal = 모닥불 회복
|
||||
buff-desc-campfire_heal = 모닥불 앞에서 쉬어 초당 { $rate }% 체력을 회복한다.
|
||||
|
||||
buff-campfire_heal = 모닥불 회복
|
||||
.desc = 모닥불 앞에서 쉬어 초당 { $rate }% 체력을 회복한다.
|
||||
## Energy Regen
|
||||
|
||||
buff-title-energy_regen = 기력 재생
|
||||
buff-desc-energy_regen = 기력이 더 빠르게 재생
|
||||
buff-stat-energy_regen = { $str_total }만큼 기력 회복
|
||||
|
||||
buff-energy_regen = 기력 재생
|
||||
.desc = 기력이 더 빠르게 재생
|
||||
.stat = { $str_total }만큼 기력 회복
|
||||
## Health Increase
|
||||
|
||||
buff-title-increase_max_health = 최대 체력 증가
|
||||
buff-desc-increase_max_health = 최대 체력을 증가시킨다.
|
||||
buff-stat-increase_max_health =
|
||||
최대 체력을
|
||||
{ $strength }만큼 증가
|
||||
|
||||
buff-increase_max_health = 최대 체력 증가
|
||||
.desc = 최대 체력을 증가시킨다.
|
||||
.stat =
|
||||
최대 체력을
|
||||
{ $strength }만큼 증가
|
||||
## Energy Increase
|
||||
|
||||
buff-title-increase_max_energy = 최대 기력 증가
|
||||
buff-desc-increase_max_energy = 최대 기력을 증가시킨다.
|
||||
buff-stat-increase_max_energy =
|
||||
최대 기력을
|
||||
{ $strength }만큼 증가
|
||||
|
||||
buff-increase_max_energy = 최대 기력 증가
|
||||
.desc = 최대 기력을 증가시킨다.
|
||||
.stat =
|
||||
최대 기력을
|
||||
{ $strength }만큼 증가
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = 무적
|
||||
buff-desc-invulnerability = 어떤 공격에도 피해를 입지 않는다.
|
||||
buff-stat-invulnerability = 무적으로 만든다
|
||||
|
||||
buff-invulnerability = 무적
|
||||
.desc = 어떤 공격에도 피해를 입지 않는다.
|
||||
.stat = 무적으로 만든다
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = Protecting Ward
|
||||
buff-desc-protectingward = You are protected, somewhat, from attacks.
|
||||
|
||||
buff-protectingward = Protecting Ward
|
||||
.desc = You are protected, somewhat, from attacks.
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = 광포화
|
||||
buff-desc-frenzied = 속도가 빨라지고 작은 상처를 무시할 수 있다.
|
||||
|
||||
buff-frenzied = 광포화
|
||||
.desc = 속도가 빨라지고 작은 상처를 무시할 수 있다.
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = 신속
|
||||
buff-desc-hastened = 이동 속도와 공격 속도가 빨라진다.
|
||||
|
||||
buff-hastened = 신속
|
||||
.desc = 이동 속도와 공격 속도가 빨라진다.
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = 출혈
|
||||
buff-desc-bleed = 피해를 입는다.
|
||||
|
||||
buff-bleed = 출혈
|
||||
.desc = 피해를 입는다.
|
||||
## Curse
|
||||
|
||||
buff-title-cursed = 저주
|
||||
buff-desc-cursed = 저주를 받았다.
|
||||
|
||||
buff-cursed = 저주
|
||||
.desc = 저주를 받았다.
|
||||
## Burning
|
||||
|
||||
buff-title-burn = 불붙음
|
||||
buff-desc-burn = 산채로 불타고 있다.
|
||||
|
||||
buff-burn = 불붙음
|
||||
.desc = 산채로 불타고 있다.
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = 다리 부러짐
|
||||
buff-desc-crippled = 다리가 심하게 다쳐 이동 속도가 느려졌다.
|
||||
|
||||
buff-crippled = 다리 부러짐
|
||||
.desc = 다리가 심하게 다쳐 이동 속도가 느려졌다.
|
||||
## Freeze
|
||||
|
||||
buff-title-frozen = 얼음
|
||||
buff-desc-frozen = 이동 속도와 공격 속도가 느려졌다.
|
||||
|
||||
buff-frozen = 얼음
|
||||
.desc = 이동 속도와 공격 속도가 느려졌다.
|
||||
## Wet
|
||||
|
||||
buff-title-wet = 젖음
|
||||
buff-desc-wet = 발이 미끄러워 멈추기가 어려워졌다.
|
||||
|
||||
buff-wet = 젖음
|
||||
.desc = 발이 미끄러워 멈추기가 어려워졌다.
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = 발묶임
|
||||
buff-desc-ensnared = 덩쿨이 다리를 휘감고 있어 움직일 수가 없다.
|
||||
|
||||
buff-ensnared = 발묶임
|
||||
.desc = 덩쿨이 다리를 휘감고 있어 움직일 수가 없다.
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = 불굴
|
||||
buff-desc-fortitude = 경직되지 않는다.
|
||||
|
||||
buff-fortitude = 불굴
|
||||
.desc = 경직되지 않는다.
|
||||
## Parried
|
||||
|
||||
buff-title-parried = 받아넘겨짐
|
||||
buff-desc-parried = 상대가 공격을 받아넘겨서 자세가 무너졌다.
|
||||
|
||||
buff-parried = 받아넘겨짐
|
||||
.desc = 상대가 공격을 받아넘겨서 자세가 무너졌다.
|
||||
## Util
|
||||
|
||||
buff-text-over_seconds = { $dur_secs }초에 걸쳐
|
||||
|
@ -1,9 +1,9 @@
|
||||
buff-remove = Klikk for å fjerne
|
||||
buff-title-heal = Helbred
|
||||
buff-desc-heal = Helbred over tid.
|
||||
buff-title-potion = Trylledrikk
|
||||
buff-desc-potion = Drikker...
|
||||
buff-title-saturation = Metning
|
||||
buff-desc-saturation = Helbred over tid fra forbruksvarer.
|
||||
buff-title-bleed = Blør
|
||||
buff-desc-bleed = Påfører regelmessig skade.
|
||||
buff-heal = Helbred
|
||||
.desc = Helbred over tid.
|
||||
buff-potion = Trylledrikk
|
||||
.desc = Drikker...
|
||||
buff-saturation = Metning
|
||||
.desc = Helbred over tid fra forbruksvarer.
|
||||
buff-bleed = Blør
|
||||
.desc = Påfører regelmessig skade.
|
||||
|
@ -1,98 +1,62 @@
|
||||
## Regeneracja Zdrowia
|
||||
|
||||
buff-title-heal = Uzdrowienie
|
||||
buff-desc-heal = Regenerujesz zdrowie przez określony czas.
|
||||
buff-stat-health = Odnawia { $str_total } Zdrowia
|
||||
|
||||
buff-heal = Uzdrowienie
|
||||
.desc = Regenerujesz zdrowie przez określony czas.
|
||||
.stat = Odnawia { $str_total } Zdrowia
|
||||
## Mikstura
|
||||
|
||||
buff-title-potion = Mikstura
|
||||
buff-desc-potion = Można ją wypić...
|
||||
|
||||
buff-potion = Mikstura
|
||||
.desc = Można ją wypić...
|
||||
## Nasycenie
|
||||
|
||||
buff-title-saturation = Nasycenie
|
||||
buff-desc-saturation = Możesz odzyskać zdrowie poprzez jedzenie.
|
||||
|
||||
buff-saturation = Nasycenie
|
||||
.desc = Możesz odzyskać zdrowie poprzez jedzenie.
|
||||
## Ognisko
|
||||
|
||||
buff-title-campfire_heal = Odpoczynek przy ognisku
|
||||
buff-desc-campfire_heal = Odpoczywanie przy ognisku przywraca { $rate }% zdrowia na sekundę.
|
||||
|
||||
buff-campfire_heal = Odpoczynek przy ognisku
|
||||
.desc = Odpoczywanie przy ognisku przywraca { $rate }% zdrowia na sekundę.
|
||||
## Regeneracja Energii
|
||||
|
||||
buff-title-energy_regen = Regeneracja energii
|
||||
buff-desc-energy_regen = Szybsza regeneracja energii
|
||||
buff-stat-energy_regen = Przywraca { $str_total } energii
|
||||
|
||||
buff-energy_regen = Regeneracja energii
|
||||
.desc = Szybsza regeneracja energii
|
||||
.stat = Przywraca { $str_total } energii
|
||||
## Zwiększenie Zdrowia
|
||||
|
||||
buff-title-increase_max_health = Zwiększ maksymalne zdrowie
|
||||
buff-desc-increase_max_health = Zwiększ maksymalny limit zdrowia
|
||||
buff-stat-increase_max_health = Podnosi Maksymalne Zdrowie o { $strength }
|
||||
|
||||
buff-increase_max_health = Zwiększ maksymalne zdrowie
|
||||
.desc = Zwiększ maksymalny limit zdrowia
|
||||
.stat = Podnosi Maksymalne Zdrowie o { $strength }
|
||||
## Zwiększenie Energii
|
||||
|
||||
buff-title-increase_max_energy = Zwiększ maksymalną energię
|
||||
buff-desc-increase_max_energy = Zwiększ maksymalny limit energii
|
||||
buff-stat-increase_max_energy = Podnosi Maksymalną Energię o { $strength }
|
||||
|
||||
buff-increase_max_energy = Zwiększ maksymalną energię
|
||||
.desc = Zwiększ maksymalny limit energii
|
||||
.stat = Podnosi Maksymalną Energię o { $strength }
|
||||
## Nietykalność
|
||||
|
||||
buff-title-invulnerability = Nietykalność
|
||||
buff-desc-invulnerability = Nie można Cię zranić.
|
||||
|
||||
buff-invulnerability = Nietykalność
|
||||
.desc = Nie można Cię zranić.
|
||||
## Totem Ochronny
|
||||
|
||||
buff-title-protectingward = Totem ochronny
|
||||
buff-desc-protectingward = Częściowa ochrona przed atakami.
|
||||
buff-stat-invulnerability = Daje nietykalność
|
||||
|
||||
buff-protectingward = Totem ochronny
|
||||
.desc = Częściowa ochrona przed atakami.
|
||||
.stat = Daje nietykalność
|
||||
## Szał
|
||||
|
||||
buff-title-frenzied = Szał Walki
|
||||
buff-desc-frenzied = Wypełnia cię nienaturalny szał walki, ignorujesz pomniejsze obrażenia i poruszasz się szybciej.
|
||||
|
||||
buff-frenzied = Szał Walki
|
||||
.desc = Wypełnia cię nienaturalny szał walki, ignorujesz pomniejsze obrażenia i poruszasz się szybciej.
|
||||
## Pośpiech
|
||||
|
||||
buff-title-hastened = Pośpiech
|
||||
buff-desc-hastened = Twoje ruchy i ataki są szybsze.
|
||||
|
||||
buff-hastened = Pośpiech
|
||||
.desc = Twoje ruchy i ataki są szybsze.
|
||||
## Krwawienie
|
||||
|
||||
buff-title-bleed = Krwawienie
|
||||
buff-desc-bleed = Zadaje ciągłe obrażenia.
|
||||
|
||||
buff-bleed = Krwawienie
|
||||
.desc = Zadaje ciągłe obrażenia.
|
||||
## Klątwa
|
||||
|
||||
buff-title-cursed = Klątwa
|
||||
buff-desc-cursed = Jesteś przeklęty.
|
||||
|
||||
buff-cursed = Klątwa
|
||||
.desc = Jesteś przeklęty.
|
||||
## Podpalenie
|
||||
|
||||
buff-title-burn = Ogień
|
||||
buff-desc-burn = Palisz się żywcem
|
||||
|
||||
buff-burn = Ogień
|
||||
.desc = Palisz się żywcem
|
||||
## Okaleczenie
|
||||
|
||||
buff-title-crippled = Okaleczenie
|
||||
buff-desc-crippled = Czy noga powinna się wyginać w tę stronę?
|
||||
|
||||
buff-crippled = Okaleczenie
|
||||
.desc = Czy noga powinna się wyginać w tę stronę?
|
||||
## Zamrożenie
|
||||
|
||||
buff-title-frozen = Odmrożenia
|
||||
buff-desc-frozen = Twoje ruchy i ataki są spowolnione.
|
||||
|
||||
buff-frozen = Odmrożenia
|
||||
.desc = Twoje ruchy i ataki są spowolnione.
|
||||
## Przemoczenie
|
||||
|
||||
buff-title-wet = Przemoczenie
|
||||
buff-desc-wet = Twoje nogi nie trzymają się podłogi.
|
||||
|
||||
buff-wet = Przemoczenie
|
||||
.desc = Twoje nogi nie trzymają się podłogi.
|
||||
## Spętanie
|
||||
|
||||
buff-title-ensnared = Spętany
|
||||
buff-desc-ensnared = Pnącza oplotły twoje nogi, utrudniając poruszanie się.
|
||||
|
||||
buff-ensnared = Spętany
|
||||
.desc = Pnącza oplotły twoje nogi, utrudniając poruszanie się.
|
||||
## Inne
|
||||
|
||||
buff-text-over_seconds = przez { $dur_secs } sekund
|
||||
|
@ -1,120 +1,78 @@
|
||||
## Regeneração
|
||||
|
||||
buff-title-heal = Cura
|
||||
buff-desc-heal = Ganha vida no decorrer do tempo.
|
||||
buff-stat-health = Restaura { $str_total } de Vida
|
||||
|
||||
buff-heal = Cura
|
||||
.desc = Ganha vida no decorrer do tempo.
|
||||
.stat = Restaura { $str_total } de Vida
|
||||
## Poção
|
||||
|
||||
buff-title-potion = Poção
|
||||
buff-desc-potion = Tomando...
|
||||
|
||||
buff-potion = Poção
|
||||
.desc = Tomando...
|
||||
## Saturação
|
||||
|
||||
buff-title-saturation = Saturação
|
||||
buff-desc-saturation = Ganha vida no decorrer do tempo através de consumíveis.
|
||||
|
||||
buff-saturation = Saturação
|
||||
.desc = Ganha vida no decorrer do tempo através de consumíveis.
|
||||
## Fogueira
|
||||
|
||||
buff-title-campfire_heal = Cura de Acampamento
|
||||
buff-desc-campfire_heal = Descansar próximo a uma fogueira de acampamento cura { $rate }% de vida por segundo.
|
||||
|
||||
buff-campfire_heal = Cura de Acampamento
|
||||
.desc = Descansar próximo a uma fogueira de acampamento cura { $rate }% de vida por segundo.
|
||||
## Recuperação de Energia
|
||||
|
||||
buff-title-energy_regen = Recuperação de Energia
|
||||
buff-desc-energy_regen = Recuperação mais rápida de energia
|
||||
buff-stat-energy_regen = Restaura { $str_total } de Energia
|
||||
|
||||
buff-energy_regen = Recuperação de Energia
|
||||
.desc = Recuperação mais rápida de energia
|
||||
.stat = Restaura { $str_total } de Energia
|
||||
## Aumento de Vida
|
||||
|
||||
buff-title-increase_max_health = Aumenta a Vida Máxima
|
||||
buff-desc-increase_max_health = Aumenta seu limite de vida máxima
|
||||
buff-stat-increase_max_health =
|
||||
Aumenta vida máxima
|
||||
em { $strength }
|
||||
|
||||
buff-increase_max_health = Aumenta a Vida Máxima
|
||||
.desc = Aumenta seu limite de vida máxima
|
||||
.stat =
|
||||
Aumenta vida máxima
|
||||
em { $strength }
|
||||
## Aumento de Energia
|
||||
|
||||
buff-title-increase_max_energy = Aumenta a Energia Máxima
|
||||
buff-desc-increase_max_energy = Aumenta seu limite de energia máxima
|
||||
buff-stat-increase_max_energy =
|
||||
Raises energia máxima
|
||||
em { $strength }
|
||||
|
||||
buff-increase_max_energy = Aumenta a Energia Máxima
|
||||
.desc = Aumenta seu limite de energia máxima
|
||||
.stat =
|
||||
Raises energia máxima
|
||||
em { $strength }
|
||||
## Invulnerabilidade
|
||||
|
||||
buff-title-invulnerability = Invulnerabilidade
|
||||
buff-desc-invulnerability = Você não receberá dano de nenhum ataque.
|
||||
buff-stat-invulnerability = Garante invulnerabilidade
|
||||
|
||||
buff-invulnerability = Invulnerabilidade
|
||||
.desc = Você não receberá dano de nenhum ataque.
|
||||
.stat = Garante invulnerabilidade
|
||||
## Guardião Protetor
|
||||
|
||||
buff-title-protectingward = Guardião Protetor
|
||||
buff-desc-protectingward = Você está protegido, de alguma forma, de ataques.
|
||||
|
||||
buff-protectingward = Guardião Protetor
|
||||
.desc = Você está protegido, de alguma forma, de ataques.
|
||||
## Frenético
|
||||
|
||||
buff-title-frenzied = Frenético
|
||||
buff-desc-frenzied = Você é imbuído de um deslocamento descomunal e ignora pequenas lesões.
|
||||
|
||||
buff-frenzied = Frenético
|
||||
.desc = Você é imbuído de um deslocamento descomunal e ignora pequenas lesões.
|
||||
## Pressa
|
||||
|
||||
buff-title-hastened = Apressado
|
||||
buff-desc-hastened = Seus movimentos e ataques são mais rápidos.
|
||||
|
||||
buff-hastened = Apressado
|
||||
.desc = Seus movimentos e ataques são mais rápidos.
|
||||
## Sangramento
|
||||
|
||||
buff-title-bleed = Sangramento
|
||||
buff-desc-bleed = Inflige Dano contínuo.
|
||||
|
||||
buff-bleed = Sangramento
|
||||
.desc = Inflige Dano contínuo.
|
||||
## Em Chamas
|
||||
|
||||
buff-title-cursed = Maldição
|
||||
buff-desc-cursed = Você está amaldiçoado.
|
||||
|
||||
buff-cursed = Maldição
|
||||
.desc = Você está amaldiçoado.
|
||||
## Queimando
|
||||
|
||||
buff-title-burn = Em Chamas
|
||||
buff-desc-burn = Você está queimando vivo
|
||||
|
||||
buff-burn = Em Chamas
|
||||
.desc = Você está queimando vivo
|
||||
## Manco
|
||||
|
||||
buff-title-crippled = Manco
|
||||
buff-desc-crippled = Seu movimento está reduzido pois suas pernas estão severamente feridas.
|
||||
|
||||
buff-crippled = Manco
|
||||
.desc = Seu movimento está reduzido pois suas pernas estão severamente feridas.
|
||||
## Congelado
|
||||
|
||||
buff-title-frozen = Congelado
|
||||
buff-desc-frozen = Seus movimentos e ataques estão mais lentos.
|
||||
|
||||
buff-frozen = Congelado
|
||||
.desc = Seus movimentos e ataques estão mais lentos.
|
||||
## Molhado
|
||||
|
||||
buff-title-wet = Molhado
|
||||
buff-desc-wet = O chão desliza em sob seus pés, tornando difícil parar.
|
||||
|
||||
buff-wet = Molhado
|
||||
.desc = O chão desliza em sob seus pés, tornando difícil parar.
|
||||
## Enraizado
|
||||
|
||||
buff-title-ensnared = Enraizado
|
||||
buff-desc-ensnared = Trepadeiras agarram suas pernas, impedindo seus movimentos.
|
||||
|
||||
buff-ensnared = Enraizado
|
||||
.desc = Trepadeiras agarram suas pernas, impedindo seus movimentos.
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = Fortificado
|
||||
buff-desc-fortitude = Você está mais resistente a encontrões.
|
||||
|
||||
buff-fortitude = Fortificado
|
||||
.desc = Você está mais resistente a encontrões.
|
||||
## Parried
|
||||
|
||||
buff-title-parried = Aparado
|
||||
buff-desc-parried = Você foi aparado e se recuperará mais lentamente.
|
||||
|
||||
buff-parried = Aparado
|
||||
.desc = Você foi aparado e se recuperará mais lentamente.
|
||||
## Enjoo de Poção
|
||||
|
||||
buff-title-potionsickness = Enjoo de Poção
|
||||
buff-desc-potionsickness = Poções curam menos após consumir recentemente uma poção.
|
||||
buff-stat-potionsickness =
|
||||
Reduz a quantidade de cura de uso
|
||||
subsequente de poções por { $strength }%.
|
||||
|
||||
buff-potionsickness = Enjoo de Poção
|
||||
.desc = Poções curam menos após consumir recentemente uma poção.
|
||||
.stat =
|
||||
Reduz a quantidade de cura de uso
|
||||
subsequente de poções por { $strength }%.
|
||||
## Utilidades
|
||||
|
||||
buff-text-over_seconds = durante { $dur_secs } segundos
|
||||
@ -123,26 +81,17 @@ buff-remove = Clique Para Remover
|
||||
buff-mysterious = Efeito misterioso
|
||||
|
||||
## Imprudente
|
||||
|
||||
buff-title-reckless = Imprudente
|
||||
buff-desc-reckless = Seus ataques são mais poderosos, mas você recebe mais dano.
|
||||
|
||||
buff-reckless = Imprudente
|
||||
.desc = Seus ataques são mais poderosos, mas você recebe mais dano.
|
||||
## Polimorfado
|
||||
|
||||
buff-title-polymorphed = Polimorfado
|
||||
buff-desc-polymorphed = Seu corpo muda de forma.
|
||||
|
||||
buff-polymorphed = Polimorfado
|
||||
.desc = Seu corpo muda de forma.
|
||||
## Em chamas
|
||||
|
||||
buff-title-flame = Chamas
|
||||
buff-desc-flame = Chamas são suas aliadas.
|
||||
|
||||
buff-flame = Chamas
|
||||
.desc = Chamas são suas aliadas.
|
||||
## Congelante
|
||||
|
||||
buff-title-frigid = Congelante
|
||||
buff-desc-frigid = Congele seus inimigos.
|
||||
|
||||
buff-frigid = Congelante
|
||||
.desc = Congele seus inimigos.
|
||||
## Roubo de vida
|
||||
|
||||
buff-title-lifesteal = Roubo de vida
|
||||
buff-desc-lifesteal = Drene a vida de seus inimigos.
|
||||
buff-lifesteal = Roubo de vida
|
||||
.desc = Drene a vida de seus inimigos.
|
@ -1,37 +1,39 @@
|
||||
buff-remove = Clic pentru a elimina
|
||||
buff-title-heal = Vindecă
|
||||
buff-desc-heal = Primești viață pe parcurs.
|
||||
buff-title-potion = Poțiune
|
||||
buff-desc-potion = Bând...
|
||||
buff-title-saturation = Săturare
|
||||
buff-desc-saturation = Primești viața pe parcurs de la consumabile.
|
||||
buff-title-campfire_heal = Vindecare la foc de tabără
|
||||
buff-desc-campfire_heal = Stând la foc de tabără te vindecă { $rate }% pe secundă.
|
||||
buff-title-invulnerability = Invincibilitate
|
||||
buff-desc-invulnerability = Nu poți fi rănit de niciun atac.
|
||||
buff-title-protectingward = Scut Protector
|
||||
buff-desc-protectingward = Ești protejat, oarecum, de atacuri.
|
||||
buff-title-frenzied = Frenetic
|
||||
buff-desc-frenzied = Ești învăluit de viteză nefirească și poți ignora rănile minore.
|
||||
buff-title-hastened = Accelerat
|
||||
buff-desc-hastened = Mișcările și atacurile tale sunt mai rapide.
|
||||
buff-title-bleed = Sângerare
|
||||
buff-desc-bleed = Provoacă daune normale.
|
||||
buff-title-cursed = Blestemat
|
||||
buff-desc-cursed = Ești blestemat.
|
||||
buff-title-burn = Înflăcărat
|
||||
buff-desc-burn = Arzi de viu
|
||||
buff-title-crippled = Amputare
|
||||
buff-desc-crippled = Mișcarea ta e paralizată, din cauza rănilor grave de pe picioare.
|
||||
buff-title-frozen = Înghețat
|
||||
buff-desc-frozen = Mișcările și atacurile tale sunt încetinite.
|
||||
buff-title-wet = Ud
|
||||
buff-desc-wet = Pământul îți respinge picioarele, ceea ce face dificil să te oprești.
|
||||
buff-title-ensnared = Captiv
|
||||
buff-desc-ensnared = Vinile te prind de picioare, împiedicându-ți mișcarea.
|
||||
buff-stat-health = Redă { $str_total } Viață
|
||||
buff-stat-increase_max_energy = Mărește Energia cu { $strength }
|
||||
buff-stat-increase_max_health = Mărește Viața cu { $strength }
|
||||
buff-stat-invulnerability = Oferă Invincibilitate
|
||||
buff-heal = Vindecă
|
||||
.desc = Primești viață pe parcurs.
|
||||
.stat = Redă { $str_total } Viață
|
||||
buff-potion = Poțiune
|
||||
.desc = Bând...
|
||||
buff-saturation = Săturare
|
||||
.desc = Primești viața pe parcurs de la consumabile.
|
||||
buff-campfire_heal = Vindecare la foc de tabără
|
||||
.desc = Stând la foc de tabără te vindecă { $rate }% pe secundă.
|
||||
buff-invulnerability = Invincibilitate
|
||||
.desc = Nu poți fi rănit de niciun atac.
|
||||
.stat = Oferă Invincibilitate
|
||||
buff-protectingward = Scut Protector
|
||||
.desc = Ești protejat, oarecum, de atacuri.
|
||||
buff-frenzied = Frenetic
|
||||
.desc = Ești învăluit de viteză nefirească și poți ignora rănile minore.
|
||||
buff-hastened = Accelerat
|
||||
.desc = Mișcările și atacurile tale sunt mai rapide.
|
||||
buff-bleed = Sângerare
|
||||
.desc = Provoacă daune normale.
|
||||
buff-cursed = Blestemat
|
||||
.desc = Ești blestemat.
|
||||
buff-burn = Înflăcărat
|
||||
.desc = Arzi de viu
|
||||
buff-crippled = Amputare
|
||||
.desc = Mișcarea ta e paralizată, din cauza rănilor grave de pe picioare.
|
||||
buff-frozen = Înghețat
|
||||
.desc = Mișcările și atacurile tale sunt încetinite.
|
||||
buff-wet = Ud
|
||||
.desc = Pământul îți respinge picioarele, ceea ce face dificil să te oprești.
|
||||
buff-ensnared = Captiv
|
||||
.desc = Vinile te prind de picioare, împiedicându-ți mișcarea.
|
||||
buff-increase_max_energy =
|
||||
.stat = Mărește Energia cu { $strength }
|
||||
buff-increase_max_health =
|
||||
.stat = Mărește Viața cu { $strength }
|
||||
buff-text-over_seconds = peste { $dur_secs } secunde
|
||||
buff-text-for_seconds = pentru { $dur_secs } secunde
|
||||
|
@ -1,168 +1,168 @@
|
||||
## Regeneration
|
||||
|
||||
buff-title-heal = Лечение
|
||||
buff-desc-heal = Постепенное восстановление здоровья
|
||||
buff-stat-health = Восстанавливает { $str_total } здоровья
|
||||
buff-heal = Лечение
|
||||
.desc = Постепенное восстановление здоровья
|
||||
.stat = Восстанавливает { $str_total } здоровья
|
||||
|
||||
## Potion
|
||||
|
||||
buff-title-potion = Зелье
|
||||
buff-desc-potion = Питьё...
|
||||
buff-potion = Зелье
|
||||
.desc = Питьё...
|
||||
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = Насыщение
|
||||
buff-desc-saturation = Восстановление здоровья за счет расходных материалов.
|
||||
buff-saturation = Насыщение
|
||||
.desc = Восстановление здоровья за счет расходных материалов.
|
||||
|
||||
## Campfire
|
||||
|
||||
buff-title-campfire_heal = Исцеление у костра
|
||||
buff-desc-campfire_heal = Отдых у костра лечит { $rate }% в секунду.
|
||||
buff-campfire_heal = Исцеление у костра
|
||||
.desc = Отдых у костра лечит { $rate }% в секунду.
|
||||
|
||||
## Energy Regen
|
||||
|
||||
buff-title-energy_regen = Восстановление энергии
|
||||
buff-desc-energy_regen = Ускоренное восстановление энергии
|
||||
buff-stat-energy_regen = Восстанавливает { $str_total } энергии
|
||||
buff-energy_regen = Восстановление энергии
|
||||
.desc = Ускоренное восстановление энергии
|
||||
.stat = Восстанавливает { $str_total } энергии
|
||||
|
||||
## Health Increase
|
||||
|
||||
buff-title-increase_max_health = Повышение максимального здоровья
|
||||
buff-desc-increase_max_health = Увеличение лимита здоровья
|
||||
buff-stat-increase_max_health =
|
||||
Повышает максимум здоровья
|
||||
на { $strength }
|
||||
buff-increase_max_health = Повышение максимального здоровья
|
||||
.desc = Увеличение лимита здоровья
|
||||
.stat =
|
||||
Повышает максимум здоровья
|
||||
на { $strength }
|
||||
|
||||
## Energy Increase
|
||||
|
||||
buff-title-increase_max_energy = Повышение максимальной энергии
|
||||
buff-desc-increase_max_energy = Увеличение лимита энергии
|
||||
buff-stat-increase_max_energy =
|
||||
Повышает максимум энергии
|
||||
на { $strength }
|
||||
buff-increase_max_energy = Повышение максимальной энергии
|
||||
.desc = Увеличение лимита энергии
|
||||
.stat =
|
||||
Повышает максимум энергии
|
||||
на { $strength }
|
||||
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = Неуязвимость
|
||||
buff-desc-invulnerability = Вы не можете получить урон от атак.
|
||||
buff-stat-invulnerability = Дарует неуязвимость
|
||||
buff-invulnerability = Неуязвимость
|
||||
.desc = Вы не можете получить урон от атак.
|
||||
.stat = Дарует неуязвимость
|
||||
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = Защитная Аура
|
||||
buff-desc-protectingward = Вы в некоторой степени защищены от атак.
|
||||
buff-protectingward = Защитная Аура
|
||||
.desc = Вы в некоторой степени защищены от атак.
|
||||
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = Бешенство
|
||||
buff-desc-frenzied = Кровь течёт быстрее, ускоряя ваше движение и понемногу исцеляя вас.
|
||||
buff-frenzied = Бешенство
|
||||
.desc = Кровь течёт быстрее, ускоряя ваше движение и понемногу исцеляя вас.
|
||||
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = Ускорение
|
||||
buff-desc-hastened = Скорость передвижения и атак повышена.
|
||||
buff-hastened = Ускорение
|
||||
.desc = Скорость передвижения и атак повышена.
|
||||
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = Кровотечение
|
||||
buff-desc-bleed = Наносит регулярный урон.
|
||||
buff-bleed = Кровотечение
|
||||
.desc = Наносит регулярный урон.
|
||||
|
||||
## Curse
|
||||
|
||||
buff-title-cursed = Проклятие
|
||||
buff-desc-cursed = Вас прокляли.
|
||||
buff-cursed = Проклятие
|
||||
.desc = Вас прокляли.
|
||||
|
||||
## Burning
|
||||
|
||||
buff-title-burn = В огне
|
||||
buff-desc-burn = Вы горите живьём
|
||||
buff-burn = В огне
|
||||
.desc = Вы горите живьём
|
||||
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = Увечье
|
||||
buff-desc-crippled = Ваше движение затруднено, так как ваши ноги сильно травмированы.
|
||||
buff-crippled = Увечье
|
||||
.desc = Ваше движение затруднено, так как ваши ноги сильно травмированы.
|
||||
|
||||
## Freeze
|
||||
|
||||
buff-title-frozen = Обморожение
|
||||
buff-desc-frozen = Скорость движения и атак снижена.
|
||||
buff-frozen = Обморожение
|
||||
.desc = Скорость движения и атак снижена.
|
||||
|
||||
## Wet
|
||||
|
||||
buff-title-wet = Мокрый
|
||||
buff-desc-wet = Ваши ноги не слушаются, остановка затруднена.
|
||||
buff-wet = Мокрый
|
||||
.desc = Ваши ноги не слушаются, остановка затруднена.
|
||||
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = Ловушка
|
||||
buff-desc-ensnared = Лоза опутывает ваши ноги затрудняя движение.
|
||||
buff-ensnared = Ловушка
|
||||
.desc = Лоза опутывает ваши ноги затрудняя движение.
|
||||
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = Стойкость
|
||||
buff-desc-fortitude = Вы можете выдерживать оглушающие удары.
|
||||
buff-fortitude = Стойкость
|
||||
.desc = Вы можете выдерживать оглушающие удары.
|
||||
|
||||
## Parried
|
||||
|
||||
buff-title-parried = Парированный
|
||||
buff-desc-parried = Вашу атаку отразили, ваше восстановление замедлено.
|
||||
buff-parried = Парированный
|
||||
.desc = Вашу атаку отразили, ваше восстановление замедлено.
|
||||
|
||||
## Potion sickness
|
||||
|
||||
buff-title-potionsickness = Отравление зельем
|
||||
buff-desc-potionsickness = Зелья исцеляют вас меньше, если вы недавно уже употребили другое зелье.
|
||||
buff-stat-potionsickness =
|
||||
Уменьшает исцеление от
|
||||
последующих зелий на { $strength }%.
|
||||
buff-potionsickness = Отравление зельем
|
||||
.desc = Зелья исцеляют вас меньше, если вы недавно уже употребили другое зелье.
|
||||
.stat =
|
||||
Уменьшает исцеление от
|
||||
последующих зелий на { $strength }%.
|
||||
|
||||
## Reckless
|
||||
|
||||
buff-title-reckless = Безрассудный
|
||||
buff-desc-reckless = Ваши атаки стали сильнее, однако вы стали открытым для вражеских атак.
|
||||
buff-reckless = Безрассудный
|
||||
.desc = Ваши атаки стали сильнее, однако вы стали открытым для вражеских атак.
|
||||
|
||||
## Util
|
||||
|
||||
buff-text-over_seconds =
|
||||
более { $dur_secs ->
|
||||
[one] секунды
|
||||
*[other] { $dur_secs } секунд
|
||||
*[other] { $dur_secs } секунд
|
||||
}
|
||||
buff-text-for_seconds =
|
||||
на { $dur_secs ->
|
||||
[one] { $dur_secs } секунду
|
||||
[few] { $dur_secs } секунды
|
||||
[many] { $dur_secs } секунд
|
||||
*[other] { $dur_secs } секунд
|
||||
*[other] { $dur_secs } секунд
|
||||
}
|
||||
buff-remove = Нажмите, чтобы удалить
|
||||
# Imminent Critical
|
||||
buff-desc-imminentcritical = Ваша следующая атака нанесет противнику критический удар.
|
||||
buff-imminentcritical =
|
||||
.desc = Ваша следующая атака нанесет противнику критический удар.
|
||||
buff-mysterious = Таинственный эффект
|
||||
# Flame
|
||||
buff-title-flame = Пламя
|
||||
buff-flame = Пламя
|
||||
.desc = Пламя — ваш союзник.
|
||||
# Polymorped
|
||||
buff-desc-polymorphed = Ваше тело меняет форму.
|
||||
buff-polymorphed =
|
||||
.desc = Ваше тело меняет форму.
|
||||
# Fury
|
||||
buff-title-fury = Ярость
|
||||
buff-fury = Ярость
|
||||
# Frigid
|
||||
buff-desc-frigid = Заморозьте своих врагов.
|
||||
# Flame
|
||||
buff-desc-flame = Пламя — ваш союзник.
|
||||
buff-frigid =
|
||||
.desc = Заморозьте своих врагов.
|
||||
# Berserk
|
||||
buff-title-berserk = Берсерк
|
||||
buff-berserk = Берсерк
|
||||
.desc = Вы находитесь в состоянии ярости, в результате чего ваши атаки становятся более мощными и быстрыми, а скорость увеличивается. Однако при этом снижается способность к защите.
|
||||
# Bloodfeast
|
||||
buff-title-bloodfeast = Кровавый пир
|
||||
# Berserk
|
||||
buff-desc-berserk = Вы находитесь в состоянии ярости, в результате чего ваши атаки становятся более мощными и быстрыми, а скорость увеличивается. Однако при этом снижается способность к защите.
|
||||
buff-bloodfeast = Кровавый пир
|
||||
# Salamander's Aspect
|
||||
buff-desc-salamanderaspect = Вы не горите и быстро перемещаетесь по лаве.
|
||||
buff-salamanderaspect =
|
||||
.desc = Вы не горите и быстро перемещаетесь по лаве.
|
||||
# Agility
|
||||
buff-desc-agility = Вы двигаетесь быстрее, но наносите меньше урона и получаете больше повреждений.
|
||||
# Agility
|
||||
buff-stat-agility =
|
||||
Увеличивает скорость передвижения на { $strength }%.
|
||||
но уменьшает ваш урон на 100%,
|
||||
и увеличивает уязвимость к урону
|
||||
на 100%.
|
||||
# Agility
|
||||
buff-title-agility = Ловкость
|
||||
buff-agility = Ловкость
|
||||
.desc = Вы двигаетесь быстрее, но наносите меньше урона и получаете больше повреждений.
|
||||
.stat =
|
||||
Увеличивает скорость передвижения на { $strength }%.
|
||||
но уменьшает ваш урон на 100%,
|
||||
и увеличивает уязвимость к урону
|
||||
на 100%.
|
||||
|
@ -1,34 +1,35 @@
|
||||
buff-remove = Кликни да уклониш
|
||||
buff-title-heal = Лечење
|
||||
buff-desc-heal = Обнавља здравње током времена.
|
||||
buff-title-potion = Напитак
|
||||
buff-desc-potion = Испијање...
|
||||
buff-title-saturation = Засићење
|
||||
buff-desc-saturation = Обнавља здравње током времена једењем.
|
||||
buff-title-campfire_heal = Лечење поред ватре
|
||||
buff-desc-campfire_heal = Одмарање поред ватре лечи { $rate }% у секунди.
|
||||
buff-title-invulnerability = Нерањивост
|
||||
buff-desc-invulnerability = Напад те не може ранити.
|
||||
buff-title-protectingward = Одбрамбени Штит
|
||||
buff-desc-protectingward = Имаш заштиту, донекле, од напада.
|
||||
buff-title-frenzied = Помахнитао
|
||||
buff-desc-frenzied = Прожет/а си надприродном брзином и можеш игнорисати ситне повреде.
|
||||
buff-title-bleed = Крварење
|
||||
buff-desc-bleed = Наноси обичне ране.
|
||||
buff-title-cursed = Проклет/а
|
||||
buff-desc-cursed = Проклет/а си.
|
||||
buff-title-burn = У Пламену
|
||||
buff-desc-burn = Жив/а гориш
|
||||
buff-title-crippled = Обогаљен/а
|
||||
buff-desc-crippled = Обогољен/а си док су твоје ноге тешко рањене.
|
||||
buff-title-frozen = Залеђен/а
|
||||
buff-desc-frozen = Твоји покрети и напади су успорени.
|
||||
buff-title-wet = Мокар/а
|
||||
buff-desc-wet = Подлога одбија твоја стопала, отежавајући заустављање.
|
||||
buff-title-ensnared = Заробљен/а
|
||||
buff-desc-ensnared = Ноге се уплићу у лозу, отежавајући ти кретање.
|
||||
buff-stat-health = Обнавља { $str_total } Здравље
|
||||
buff-stat-increase_max_health = Подиже Максимално Здравље за { $strength }
|
||||
buff-stat-invulnerability = Додељује Нерањивост
|
||||
buff-heal = Лечење
|
||||
.desc = Обнавља здравње током времена.
|
||||
.stat = Обнавља { $str_total } Здравље
|
||||
buff-potion = Напитак
|
||||
.desc = Испијање...
|
||||
buff-saturation = Засићење
|
||||
.desc = Обнавља здравње током времена једењем.
|
||||
buff-campfire_heal = Лечење поред ватре
|
||||
.desc = Одмарање поред ватре лечи { $rate }% у секунди.
|
||||
buff-invulnerability = Нерањивост
|
||||
.desc = Напад те не може ранити.
|
||||
.stat = Додељује Нерањивост
|
||||
buff-protectingward = Одбрамбени Штит
|
||||
.desc = Имаш заштиту, донекле, од напада.
|
||||
buff-frenzied = Помахнитао
|
||||
.desc = Прожет/а си надприродном брзином и можеш игнорисати ситне повреде.
|
||||
buff-bleed = Крварење
|
||||
.desc = Наноси обичне ране.
|
||||
buff-cursed = Проклет/а
|
||||
.desc = Проклет/а си.
|
||||
buff-burn = У Пламену
|
||||
.desc = Жив/а гориш
|
||||
buff-crippled = Обогаљен/а
|
||||
.desc = Обогољен/а си док су твоје ноге тешко рањене.
|
||||
buff-frozen = Залеђен/а
|
||||
.desc = Твоји покрети и напади су успорени.
|
||||
buff-wet = Мокар/а
|
||||
.desc = Подлога одбија твоја стопала, отежавајући заустављање.
|
||||
buff-ensnared = Заробљен/а
|
||||
.desc = Ноге се уплићу у лозу, отежавајући ти кретање.
|
||||
buff-increase_max_health =
|
||||
.stat = Подиже Максимално Здравље за { $strength }
|
||||
buff-text-over_seconds = током { $dur_secs } секунди
|
||||
buff-text-for_seconds = за { $dur_secs } секудни
|
||||
|
@ -1,179 +1,179 @@
|
||||
## Regeneration
|
||||
|
||||
buff-title-heal = Hela
|
||||
buff-desc-heal = Återfå hälsa över tid.
|
||||
buff-stat-health = Återger { $str_total } hälsa
|
||||
buff-heal = Hela
|
||||
.desc = Återfå hälsa över tid.
|
||||
.stat = Återger { $str_total } hälsa
|
||||
|
||||
## Potion
|
||||
|
||||
buff-title-potion = Trolldryck
|
||||
buff-desc-potion = Dricker...
|
||||
buff-potion = Trolldryck
|
||||
.desc = Dricker...
|
||||
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = Mättnad
|
||||
buff-desc-saturation = Återfå hälsa över tid från förbrukningsvaror.
|
||||
buff-saturation = Mättnad
|
||||
.desc = Återfå hälsa över tid från förbrukningsvaror.
|
||||
|
||||
## Campfire
|
||||
|
||||
buff-title-campfire_heal = Helande lägereld
|
||||
buff-desc-campfire_heal = Att vila vid en lägereld helar { $rate }% per sekund.
|
||||
buff-campfire_heal = Helande lägereld
|
||||
.desc = Att vila vid en lägereld helar { $rate }% per sekund.
|
||||
|
||||
## Energy Regen
|
||||
|
||||
buff-title-energy_regen = Energireåterställning
|
||||
buff-desc-energy_regen = Snabbare energireåterställning
|
||||
buff-stat-energy_regen = Återställer { $str_total } Energi
|
||||
buff-energy_regen = Energireåterställning
|
||||
.desc = Snabbare energireåterställning
|
||||
.stat = Återställer { $str_total } Energi
|
||||
|
||||
## Health Increase
|
||||
|
||||
buff-title-increase_max_health = Öka Maximala Hälsan
|
||||
buff-desc-increase_max_health = Höj din maximala hälsogräns
|
||||
buff-stat-increase_max_health =
|
||||
Ökar den maximala hälsan
|
||||
med { $strength }
|
||||
buff-increase_max_health = Öka Maximala Hälsan
|
||||
.desc = Höj din maximala hälsogräns
|
||||
.stat =
|
||||
Ökar den maximala hälsan
|
||||
med { $strength }
|
||||
|
||||
## Energy Increase
|
||||
|
||||
buff-title-increase_max_energy = Öka Maximala Energin
|
||||
buff-desc-increase_max_energy = Höj din maximala energigräns
|
||||
buff-stat-increase_max_energy =
|
||||
Ökar den maximala energin
|
||||
med { $strength }
|
||||
buff-increase_max_energy = Öka Maximala Energin
|
||||
.desc = Höj din maximala energigräns
|
||||
.stat =
|
||||
Ökar den maximala energin
|
||||
med { $strength }
|
||||
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = Osårbarhet
|
||||
buff-desc-invulnerability = Du kan inte skadas av någon attack.
|
||||
buff-stat-invulnerability = Ger osårbarhet
|
||||
buff-invulnerability = Osårbarhet
|
||||
.desc = Du kan inte skadas av någon attack.
|
||||
.stat = Ger osårbarhet
|
||||
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = Skyddsbesvärjelse
|
||||
buff-desc-protectingward = Du skyddas, någorlunda, från attacker.
|
||||
buff-protectingward = Skyddsbesvärjelse
|
||||
.desc = Du skyddas, någorlunda, från attacker.
|
||||
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = Rasande
|
||||
buff-desc-frenzied = Du är uppfylld av en onaturlig hastighet och kan ignorera mindre skador.
|
||||
buff-frenzied = Rasande
|
||||
.desc = Du är uppfylld av en onaturlig hastighet och kan ignorera mindre skador.
|
||||
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = Förhastad
|
||||
buff-desc-hastened = Dina rörelser och attacker är snabbare.
|
||||
buff-hastened = Förhastad
|
||||
.desc = Dina rörelser och attacker är snabbare.
|
||||
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = Blödande
|
||||
buff-desc-bleed = Orsakar vanlig skada.
|
||||
buff-bleed = Blödande
|
||||
.desc = Orsakar vanlig skada.
|
||||
|
||||
## Curse
|
||||
|
||||
buff-title-cursed = Förbannad
|
||||
buff-desc-cursed = En förbannelse har uttalats över dig.
|
||||
buff-cursed = Förbannad
|
||||
.desc = En förbannelse har uttalats över dig.
|
||||
|
||||
## Burning
|
||||
|
||||
buff-title-burn = I lågor
|
||||
buff-desc-burn = Du är eld och lågor
|
||||
buff-burn = I lågor
|
||||
.desc = Du är eld och lågor
|
||||
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = Halt
|
||||
buff-desc-crippled = Din rörlighet hindras eftersom dina ben är allvarligt skadade.
|
||||
buff-crippled = Halt
|
||||
.desc = Din rörlighet hindras eftersom dina ben är allvarligt skadade.
|
||||
|
||||
## Freeze
|
||||
|
||||
buff-title-frozen = Frusen
|
||||
buff-desc-frozen = Din rörlighet och attacker går långsammare.
|
||||
buff-frozen = Frusen
|
||||
.desc = Din rörlighet och attacker går långsammare.
|
||||
|
||||
## Wet
|
||||
|
||||
buff-title-wet = Blöt
|
||||
buff-desc-wet = Marken skyr dina fötter, vilket gör det svårt att stanna.
|
||||
buff-wet = Blöt
|
||||
.desc = Marken skyr dina fötter, vilket gör det svårt att stanna.
|
||||
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = Intrasslad
|
||||
buff-desc-ensnared = Rankor greppar tag i dina ben vilket begränsar dina rörelser.
|
||||
buff-ensnared = Intrasslad
|
||||
.desc = Rankor greppar tag i dina ben vilket begränsar dina rörelser.
|
||||
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = Slagtålig
|
||||
buff-desc-fortitude = Du kan stå emot vacklande attacker.
|
||||
buff-fortitude = Slagtålig
|
||||
.desc = Du kan stå emot vacklande attacker.
|
||||
|
||||
## Parried
|
||||
|
||||
buff-title-parried = Parerad
|
||||
buff-desc-parried = Du parerades och är nu långsam med att återhämta dig.
|
||||
buff-parried = Parerad
|
||||
.desc = Du parerades och är nu långsam med att återhämta dig.
|
||||
|
||||
## Potion sickness
|
||||
|
||||
buff-title-potionsickness = Illamående från trolldryck
|
||||
buff-desc-potionsickness = Trolldrycker har mindre positiv effekt på dig efter att du nyligen druckit en trolldryck.
|
||||
buff-stat-potionsickness =
|
||||
Minskar dem positiva effekterna av
|
||||
påföljande trolldrycker med { $strength }%.
|
||||
buff-potionsickness = Illamående från trolldryck
|
||||
.desc = Trolldrycker har mindre positiv effekt på dig efter att du nyligen druckit en trolldryck.
|
||||
.stat =
|
||||
Minskar dem positiva effekterna av
|
||||
påföljande trolldrycker med { $strength }%.
|
||||
|
||||
## Reckless
|
||||
|
||||
buff-title-reckless = Hänsynslös
|
||||
buff-desc-reckless = Dina attacker är kraftfullare. Dock lämnar du dina försvar öppna.
|
||||
buff-reckless = Hänsynslös
|
||||
.desc = Dina attacker är kraftfullare. Dock lämnar du dina försvar öppna.
|
||||
|
||||
## Polymorped
|
||||
|
||||
buff-title-polymorphed = Polymorferad
|
||||
buff-desc-polymorphed = Din kropp byter form.
|
||||
buff-polymorphed = Polymorferad
|
||||
.desc = Din kropp byter form.
|
||||
|
||||
## Flame
|
||||
|
||||
buff-title-flame = Flamma
|
||||
buff-desc-flame = Flamman är din alierade.
|
||||
buff-flame = Flamma
|
||||
.desc = Flamman är din alierade.
|
||||
|
||||
## Frigid
|
||||
|
||||
buff-title-frigid = Frusen
|
||||
buff-desc-frigid = Frys dina fiender.
|
||||
buff-frigid = Frusen
|
||||
.desc = Frys dina fiender.
|
||||
|
||||
## Lifesteal
|
||||
|
||||
buff-title-lifesteal = Hälsostöld
|
||||
buff-desc-lifesteal = Sug ut livet ur dina fiender.
|
||||
buff-lifesteal = Hälsostöld
|
||||
.desc = Sug ut livet ur dina fiender.
|
||||
|
||||
## Polymorped
|
||||
|
||||
buff-title-salamanderaspect = Salamanders Egenskap
|
||||
buff-desc-salamanderaspect = Du kan inte brinna och du rör dig snabbt genom lava.
|
||||
buff-salamanderaspect = Salamanders Egenskap
|
||||
.desc = Du kan inte brinna och du rör dig snabbt genom lava.
|
||||
|
||||
## Imminent Critical
|
||||
|
||||
buff-title-imminentcritical = Inkommande Kritisk Träff
|
||||
buff-desc-imminentcritical = Din nästa attack kommer ge ett kritiskt slag mot fienden.
|
||||
buff-imminentcritical = Inkommande Kritisk Träff
|
||||
.desc = Din nästa attack kommer ge ett kritiskt slag mot fienden.
|
||||
|
||||
## Fury
|
||||
|
||||
buff-title-fury = Raseri
|
||||
buff-desc-fury = Med ditt raseri genererar dina hugg mer kombo
|
||||
buff-fury = Raseri
|
||||
.desc = Med ditt raseri genererar dina hugg mer kombo
|
||||
|
||||
## Sunderer
|
||||
|
||||
buff-title-sunderer = Söndrare
|
||||
buff-desc-sunderer = Dina attacker bryter genom dina fienders försvar och friskar upp dig med mer energi.
|
||||
buff-sunderer = Söndrare
|
||||
.desc = Dina attacker bryter genom dina fienders försvar och friskar upp dig med mer energi.
|
||||
|
||||
## Sunderer
|
||||
|
||||
buff-title-defiance = Motståndskraft
|
||||
buff-desc-defiance = Du kan stå emot starkare och mer omskakande slag och genererar kombo när du blir träffad. Däremot är du långsammare.
|
||||
buff-defiance = Motståndskraft
|
||||
.desc = Du kan stå emot starkare och mer omskakande slag och genererar kombo när du blir träffad. Däremot är du långsammare.
|
||||
|
||||
## Bloodfeast
|
||||
|
||||
buff-title-bloodfeast = Blodfest
|
||||
buff-desc-bloodfeast = Du fyller upp ditt liv när du attackerar blödande fiender
|
||||
buff-bloodfeast = Blodfest
|
||||
.desc = Du fyller upp ditt liv när du attackerar blödande fiender
|
||||
|
||||
## Berserk
|
||||
|
||||
buff-title-berserk = Bärsärk
|
||||
buff-desc-berserk = Du går bärsärkagång. Dina attacker blir skadligare och både du och dina attacker blir snabbare. Däremot blir dina defensiva förmågor svagare.
|
||||
buff-berserk = Bärsärk
|
||||
.desc = Du går bärsärkagång. Dina attacker blir skadligare och både du och dina attacker blir snabbare. Däremot blir dina defensiva förmågor svagare.
|
||||
|
||||
## Util
|
||||
|
||||
@ -182,16 +182,13 @@ buff-text-for_seconds = i { $dur_secs } sekunder
|
||||
buff-mysterious = Mysterisk effekt
|
||||
buff-remove = Klicka för att ta bort
|
||||
# Agility
|
||||
buff-title-agility = Smidighet
|
||||
buff-agility = Smidighet
|
||||
.desc = Din rörelse är snabbare, men du orsakar minder skada, och tar mer skada.
|
||||
.stat =
|
||||
Ökar rörelsehastighet med { $strength }%,
|
||||
men minskar din skada med 100%,
|
||||
och ökar din sårbarhet
|
||||
med 100%.
|
||||
# Heatstroke
|
||||
buff-desc-heatstroke = Du utsattes för värme och lider nu av värmeslag. Din energibelöning och rörelsehastighet är lägre. Chilla.
|
||||
# Agility
|
||||
buff-desc-agility = Din rörelse är snabbare, men du orsakar minder skada, och tar mer skada.
|
||||
# Heatstroke
|
||||
buff-title-heatstroke = Värmeslag
|
||||
# Agility
|
||||
buff-stat-agility =
|
||||
Ökar rörelsehastighet med { $strength }%,
|
||||
men minskar din skada med 100%,
|
||||
och ökar din sårbarhet
|
||||
med 100%.
|
||||
buff-heatstroke = Värmeslag
|
||||
.desc = Du utsattes för värme och lider nu av värmeslag. Din energibelöning och rörelsehastighet är lägre. Chilla.
|
||||
|
@ -1,100 +1,66 @@
|
||||
## Regeneration
|
||||
|
||||
buff-title-heal = ฟื้นฟู
|
||||
buff-desc-heal = ฟื้นฟูพลังชีวิตเป็นช่วง ๆ
|
||||
buff-stat-health = ฟื้นฟูพลังชีวิต { $str_total } หน่วย
|
||||
|
||||
buff-heal = ฟื้นฟู
|
||||
.desc = ฟื้นฟูพลังชีวิตเป็นช่วง ๆ
|
||||
.stat = ฟื้นฟูพลังชีวิต { $str_total } หน่วย
|
||||
## Potion
|
||||
|
||||
buff-title-potion = ยา
|
||||
buff-desc-potion = กำลังดื่มด่ำกับยา...
|
||||
|
||||
buff-potion = ยา
|
||||
.desc = กำลังดื่มด่ำกับยา...
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = ท้องอิ่ม
|
||||
buff-desc-saturation = พื้นฟูพลังชีวิตเป็นช่วง ๆ เมื่อทานอาหาร
|
||||
|
||||
buff-saturation = ท้องอิ่ม
|
||||
.desc = พื้นฟูพลังชีวิตเป็นช่วง ๆ เมื่อทานอาหาร
|
||||
## Campfire
|
||||
|
||||
buff-title-campfire_heal = พักผ่อน ณ แคมป์ไฟ
|
||||
buff-desc-campfire_heal = เมื่อนั่งพักที่แคมป์ไฟจะช่วยพื้นฟูพลังชีวิต { $rate }% ต่อวินาที
|
||||
|
||||
buff-campfire_heal = พักผ่อน ณ แคมป์ไฟ
|
||||
.desc = เมื่อนั่งพักที่แคมป์ไฟจะช่วยพื้นฟูพลังชีวิต { $rate }% ต่อวินาที
|
||||
## Energy Regen
|
||||
|
||||
buff-title-energy_regen = ฟื้นฟูพลัง
|
||||
buff-desc-energy_regen = ฟื้นฟูพลังเร็วขึ้น
|
||||
buff-stat-energy_regen = ฟื้นฟู { $str_total } พลัง
|
||||
|
||||
buff-energy_regen = ฟื้นฟูพลัง
|
||||
.desc = ฟื้นฟูพลังเร็วขึ้น
|
||||
.stat = ฟื้นฟู { $str_total } พลัง
|
||||
## Health Increase
|
||||
|
||||
buff-title-increase_max_health = เพิ่งพลังชีวิตสูงสุด
|
||||
buff-desc-increase_max_health = พลังชีวิตสูงสุดที่สุดจะมีได้
|
||||
buff-stat-increase_max_health =
|
||||
เพิ่มพลังชีวิตสูงสุด
|
||||
โดย { $strength }
|
||||
|
||||
buff-increase_max_health = เพิ่งพลังชีวิตสูงสุด
|
||||
.desc = พลังชีวิตสูงสุดที่สุดจะมีได้
|
||||
.stat =
|
||||
เพิ่มพลังชีวิตสูงสุด
|
||||
โดย { $strength }
|
||||
## Energy Increase
|
||||
|
||||
buff-title-increase_max_energy = เพิ่งพลังสูงสุด
|
||||
buff-desc-increase_max_energy = พลังสูงสุดที่สุดจะมีได้
|
||||
buff-stat-increase_max_energy =
|
||||
เพิ่มพลังสูงสุด
|
||||
โดย { $strength }
|
||||
|
||||
buff-increase_max_energy = เพิ่งพลังสูงสุด
|
||||
.desc = พลังสูงสุดที่สุดจะมีได้
|
||||
.stat =
|
||||
เพิ่มพลังสูงสุด
|
||||
โดย { $strength }
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = อมตะ
|
||||
buff-desc-invulnerability = ไม่เสียพลังชีวิตเมื่อถูกโจมตี
|
||||
buff-stat-invulnerability = ทำให้เป็นอมตะ
|
||||
|
||||
buff-invulnerability = อมตะ
|
||||
.desc = ไม่เสียพลังชีวิตเมื่อถูกโจมตี
|
||||
.stat = ทำให้เป็นอมตะ
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = พรคุ้มครอง
|
||||
buff-desc-protectingward = พรกำลังคุ้มครอง เสียพลังชีวิตเล็กน้อยเมื่อถูกโจมตี
|
||||
|
||||
buff-protectingward = พรคุ้มครอง
|
||||
.desc = พรกำลังคุ้มครอง เสียพลังชีวิตเล็กน้อยเมื่อถูกโจมตี
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = บ้าคลั่ง
|
||||
buff-desc-frenzied = วิ่งเร็วขึ้นอย่างมาก ความเสียหลายเล็กน้อยไม่สามารถหยุดคุณได้
|
||||
|
||||
buff-frenzied = บ้าคลั่ง
|
||||
.desc = วิ่งเร็วขึ้นอย่างมาก ความเสียหลายเล็กน้อยไม่สามารถหยุดคุณได้
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = ผลุนผลัน
|
||||
buff-desc-hastened = ความเร็วในการโจมตีและเคลื่อนที่เพิ่มขึ้น
|
||||
|
||||
buff-hastened = ผลุนผลัน
|
||||
.desc = ความเร็วในการโจมตีและเคลื่อนที่เพิ่มขึ้น
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = เลือดไหล
|
||||
buff-desc-bleed = ได้รับความบาดเจ็บทั่วไป
|
||||
|
||||
buff-bleed = เลือดไหล
|
||||
.desc = ได้รับความบาดเจ็บทั่วไป
|
||||
## Curse
|
||||
|
||||
buff-title-cursed = ต้องสาป
|
||||
buff-desc-cursed = โดนต้องคำสาป
|
||||
|
||||
buff-cursed = ต้องสาป
|
||||
.desc = โดนต้องคำสาป
|
||||
## Burning
|
||||
|
||||
buff-title-burn = ไฟคลอก
|
||||
buff-desc-burn = ไฟคลอกทั้งเป็น
|
||||
|
||||
buff-burn = ไฟคลอก
|
||||
.desc = ไฟคลอกทั้งเป็น
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = ขาหัก
|
||||
buff-desc-crippled = ขาได้รับบาดเจ็บ เคลื่อนไหวได้ช้าลง
|
||||
buff-crippled = ขาหัก
|
||||
.desc = ขาได้รับบาดเจ็บ เคลื่อนไหวได้ช้าลง
|
||||
# Freeze
|
||||
buff-title-frozen = แช่แข็ง
|
||||
buff-desc-frozen = ความเร็วในการโจมตีและเคลื่อนที่ลดลง
|
||||
|
||||
buff-frozen = แช่แข็ง
|
||||
.desc = ความเร็วในการโจมตีและเคลื่อนที่ลดลง
|
||||
## Wet
|
||||
|
||||
buff-title-wet = เปียก
|
||||
buff-desc-wet = พื้นลื่นมาก ๆ ระวังหกล้ม
|
||||
|
||||
buff-wet = เปียก
|
||||
.desc = พื้นลื่นมาก ๆ ระวังหกล้ม
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = โดนรัด
|
||||
buff-desc-ensnared = เถาวัลย์กำลังรัดขา ขยับไปไหนไม่ได้เลย
|
||||
|
||||
buff-ensnared = โดนรัด
|
||||
.desc = เถาวัลย์กำลังรัดขา ขยับไปไหนไม่ได้เลย
|
||||
## Util
|
||||
|
||||
buff-remove = กดเพื่อปิด
|
||||
|
@ -1,35 +1,37 @@
|
||||
buff-remove = Etkiyi kadırmak için tıkla
|
||||
buff-title-heal = İyileşme
|
||||
buff-desc-heal = Zamanla can kazan.
|
||||
buff-title-potion = İksir
|
||||
buff-desc-potion = İçiyor...
|
||||
buff-title-saturation = Tokluk
|
||||
buff-desc-saturation = Tüketilebilen maddelerden zamanla can kazan.
|
||||
buff-title-campfire_heal = Kamp Ateşi
|
||||
buff-desc-campfire_heal = Kamp ateşinin yakınında oturmak canını saniyede %{ $rate } iyileştirir.
|
||||
buff-title-invulnerability = Dokunulmazlık
|
||||
buff-desc-invulnerability = Hiçbir saldırıdan hasar almazsın.
|
||||
buff-title-protectingward = Koruyucu Totem
|
||||
buff-desc-protectingward = Saldırılardan biraz korunuyorsun.
|
||||
buff-title-frenzied = Gözü Dönmüş
|
||||
buff-desc-frenzied = Olağanüstü bir hıza sahipsin ve hafif sakatlıkları atlatabilirsin.
|
||||
buff-title-bleed = Kanama
|
||||
buff-desc-bleed = Devamlı hasar verir.
|
||||
buff-title-cursed = Lanetli
|
||||
buff-desc-cursed = Lanetlisin.
|
||||
buff-title-burn = Yanıyor
|
||||
buff-desc-burn = Canlı canlı yanıyorsun.
|
||||
buff-title-crippled = Topal
|
||||
buff-desc-crippled = Bacakların ağır yaralı olduğu için topallıyorsun.
|
||||
buff-title-frozen = Donmuş
|
||||
buff-desc-frozen = Hareketlerin ve saldırıların yavaşladı.
|
||||
buff-title-wet = Islak
|
||||
buff-desc-wet = Yerler ayağını kabul etmiyor, durmakta zorlanıyorsun.
|
||||
buff-title-ensnared = Tuzağa Düşmüş
|
||||
buff-desc-ensnared = Sarmaşıklar bacağına dolanarak hareketini kısıtlıyor.
|
||||
buff-stat-health = { $str_total } Can Yeniler
|
||||
buff-stat-increase_max_energy = Maksimum Enerjiyi { $strength } Arttırır.
|
||||
buff-stat-increase_max_health = Maksimum Canı { $strength } Arttırır.
|
||||
buff-stat-invulnerability = Dokunulmazlık kazandırır
|
||||
buff-heal = İyileşme
|
||||
.desc = Zamanla can kazan.
|
||||
.stat = { $str_total } Can Yeniler
|
||||
buff-potion = İksir
|
||||
.desc = İçiyor...
|
||||
buff-saturation = Tokluk
|
||||
.desc = Tüketilebilen maddelerden zamanla can kazan.
|
||||
buff-campfire_heal = Kamp Ateşi
|
||||
.desc = Kamp ateşinin yakınında oturmak canını saniyede %{ $rate } iyileştirir.
|
||||
buff-invulnerability = Dokunulmazlık
|
||||
.desc = Hiçbir saldırıdan hasar almazsın.
|
||||
.stat = Dokunulmazlık kazandırır
|
||||
buff-protectingward = Koruyucu Totem
|
||||
.desc = Saldırılardan biraz korunuyorsun.
|
||||
buff-frenzied = Gözü Dönmüş
|
||||
.desc = Olağanüstü bir hıza sahipsin ve hafif sakatlıkları atlatabilirsin.
|
||||
buff-bleed = Kanama
|
||||
.desc = Devamlı hasar verir.
|
||||
buff-cursed = Lanetli
|
||||
.desc = Lanetlisin.
|
||||
buff-burn = Yanıyor
|
||||
.desc = Canlı canlı yanıyorsun.
|
||||
buff-crippled = Topal
|
||||
.desc = Bacakların ağır yaralı olduğu için topallıyorsun.
|
||||
buff-frozen = Donmuş
|
||||
.desc = Hareketlerin ve saldırıların yavaşladı.
|
||||
buff-wet = Islak
|
||||
.desc = Yerler ayağını kabul etmiyor, durmakta zorlanıyorsun.
|
||||
buff-ensnared = Tuzağa Düşmüş
|
||||
.desc = Sarmaşıklar bacağına dolanarak hareketini kısıtlıyor.
|
||||
buff-increase_max_energy =
|
||||
.stat = Maksimum Enerjiyi { $strength } Arttırır.
|
||||
buff-increase_max_health =
|
||||
.stat = Maksimum Canı { $strength } Arttırır.
|
||||
buff-text-over_seconds = { $dur_secs } saniye içinde
|
||||
buff-text-for_seconds = { $dur_secs } saniye boyunca
|
||||
|
@ -1,106 +1,106 @@
|
||||
## Regeneration
|
||||
|
||||
buff-title-heal = Зцілення
|
||||
buff-desc-heal = Поступово відновлює здоров’я.
|
||||
buff-stat-health = Відновлює { $str_total } ОЗ
|
||||
buff-heal = Зцілення
|
||||
.desc = Поступово відновлює здоров’я.
|
||||
.stat = Відновлює { $str_total } ОЗ
|
||||
|
||||
## Potion
|
||||
|
||||
buff-title-potion = Зілля
|
||||
buff-desc-potion = Пиття...
|
||||
buff-potion = Зілля
|
||||
.desc = Пиття...
|
||||
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = Насичення
|
||||
buff-desc-saturation = Поступово відновлює здоров’я з їжі.
|
||||
buff-saturation = Насичення
|
||||
.desc = Поступово відновлює здоров’я з їжі.
|
||||
|
||||
## Campfire
|
||||
|
||||
buff-title-campfire_heal = Відновлення біля вогнища
|
||||
buff-desc-campfire_heal = Відпочинок біля вогнища лікує на { $rate }% за секунду.
|
||||
buff-campfire_heal = Відновлення біля вогнища
|
||||
.desc = Відпочинок біля вогнища лікує на { $rate }% за секунду.
|
||||
|
||||
## Energy Regen
|
||||
|
||||
buff-title-energy_regen = Відновлення Енергії
|
||||
buff-desc-energy_regen = Пришвидшене відновлення Енергії
|
||||
buff-stat-energy_regen = Відновлює { $str_total } енергії
|
||||
buff-energy_regen = Відновлення Енергії
|
||||
.desc = Пришвидшене відновлення Енергії
|
||||
.stat = Відновлює { $str_total } енергії
|
||||
|
||||
## Health Increase
|
||||
|
||||
buff-title-increase_max_health = Підвищення Максимального Здоров’я
|
||||
buff-desc-increase_max_health = Піднімає ліміт вашого здоров’я
|
||||
buff-stat-increase_max_health =
|
||||
Підвищує максимальне здоров’я
|
||||
на { $strength }
|
||||
buff-increase_max_health = Підвищення Максимального Здоров’я
|
||||
.desc = Піднімає ліміт вашого здоров’я
|
||||
.stat =
|
||||
Підвищує максимальне здоров’я
|
||||
на { $strength }
|
||||
|
||||
## Energy Increase
|
||||
|
||||
buff-title-increase_max_energy = Підвищення Максимальної Енергії
|
||||
buff-desc-increase_max_energy = Піднімає ліміт вашої енергії
|
||||
buff-stat-increase_max_energy =
|
||||
Підвищує максимальну енергію
|
||||
на { $strength }
|
||||
buff-increase_max_energy = Підвищення Максимальної Енергії
|
||||
.desc = Піднімає ліміт вашої енергії
|
||||
.stat =
|
||||
Підвищує максимальну енергію
|
||||
на { $strength }
|
||||
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = Невразливість
|
||||
buff-desc-invulnerability = Ви невразливий, тільки тримайтесь подалі від омели.
|
||||
buff-stat-invulnerability = Дає невразливість
|
||||
buff-invulnerability = Невразливість
|
||||
.desc = Ви невразливий, тільки тримайтесь подалі від омели.
|
||||
.stat = Дає невразливість
|
||||
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = Захисна Аура
|
||||
buff-desc-protectingward = Ви захищені від атак, у якомусь сенсі.
|
||||
buff-protectingward = Захисна Аура
|
||||
.desc = Ви захищені від атак, у якомусь сенсі.
|
||||
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = Манія
|
||||
buff-desc-frenzied = Кров тече швидше, прискоруючи ваш рух та помалу зцілюючи вас.
|
||||
buff-frenzied = Манія
|
||||
.desc = Кров тече швидше, прискоруючи ваш рух та помалу зцілюючи вас.
|
||||
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = Квапливість
|
||||
buff-desc-hastened = Ваша швидкість переміщення і шкидкість атак прискорена.
|
||||
buff-hastened = Квапливість
|
||||
.desc = Ваша швидкість переміщення і шкидкість атак прискорена.
|
||||
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = Кровотеча
|
||||
buff-desc-bleed = Завдає регулярних пошкодженнь.
|
||||
buff-bleed = Кровотеча
|
||||
.desc = Завдає регулярних пошкодженнь.
|
||||
|
||||
## Curse
|
||||
|
||||
buff-title-cursed = Проклін
|
||||
buff-desc-cursed = Вас прокляли.
|
||||
buff-cursed = Проклін
|
||||
.desc = Вас прокляли.
|
||||
|
||||
## Burning
|
||||
|
||||
buff-title-burn = У Вогні
|
||||
buff-desc-burn = Ви згораєте заживо.
|
||||
buff-burn = У Вогні
|
||||
.desc = Ви згораєте заживо.
|
||||
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = Калічення
|
||||
buff-desc-crippled = Ваші рухи дуже скуті через отримані травми.
|
||||
buff-crippled = Калічення
|
||||
.desc = Ваші рухи дуже скуті через отримані травми.
|
||||
|
||||
## Freeze
|
||||
|
||||
buff-title-frozen = Обмороження
|
||||
buff-desc-frozen = Швидкість пересування та атак знижена.
|
||||
buff-frozen = Обмороження
|
||||
.desc = Швидкість пересування та атак знижена.
|
||||
|
||||
## Wet
|
||||
|
||||
buff-title-wet = Волога
|
||||
buff-desc-wet = Земля плутає ваші ноги ускладнючи пересування.
|
||||
buff-wet = Волога
|
||||
.desc = Земля плутає ваші ноги ускладнючи пересування.
|
||||
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = Пастка
|
||||
buff-desc-ensnared = Ліани опутують ваші ноги, перешкоджаючи ходьбі.
|
||||
buff-ensnared = Пастка
|
||||
.desc = Ліани опутують ваші ноги, перешкоджаючи ходьбі.
|
||||
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = Стійкість
|
||||
buff-desc-fortitude = Ви протистоїте дезорієнтації. Коли отримуєте ушкодження вам легше дезорієнтувати інших.
|
||||
buff-fortitude = Стійкість
|
||||
.desc = Ви протистоїте дезорієнтації. Коли отримуєте ушкодження вам легше дезорієнтувати інших.
|
||||
|
||||
## Util
|
||||
|
||||
@ -109,85 +109,85 @@ buff-text-over_seconds = впродовж { $dur_secs } сек.
|
||||
|
||||
## Parried
|
||||
|
||||
buff-title-parried = Парирування
|
||||
buff-desc-parried = Вас парирували, і ви тепер повільно відбиваєтесь.
|
||||
buff-parried = Парирування
|
||||
.desc = Вас парирували, і ви тепер повільно відбиваєтесь.
|
||||
|
||||
## Potion sickness
|
||||
|
||||
buff-title-potionsickness = Відраза Зіллю
|
||||
buff-desc-potionsickness = Зілля мають менше позитивного впливу після нещодавнього вживання.
|
||||
buff-stat-potionsickness =
|
||||
Зменшує ефективність позитивних ефектів
|
||||
наступними зіллями на { $strength }%.
|
||||
buff-potionsickness = Відраза Зіллю
|
||||
.desc = Зілля мають менше позитивного впливу після нещодавнього вживання.
|
||||
.stat =
|
||||
Зменшує ефективність позитивних ефектів
|
||||
наступними зіллями на { $strength }%.
|
||||
|
||||
## Reckless
|
||||
|
||||
buff-title-reckless = Безрозсудніть
|
||||
buff-desc-reckless = Ваші атаки потужніші, проте ви залишаєте свій захист відкритим
|
||||
buff-reckless = Безрозсудніть
|
||||
.desc = Ваші атаки потужніші, проте ви залишаєте свій захист відкритим
|
||||
|
||||
## Polymorped
|
||||
|
||||
buff-title-polymorphed = Поліморф
|
||||
buff-desc-polymorphed = Ваше тіло змінює форму.
|
||||
buff-polymorphed = Поліморф
|
||||
.desc = Ваше тіло змінює форму.
|
||||
|
||||
## Flame
|
||||
|
||||
buff-title-flame = Полум’я
|
||||
buff-desc-flame = Полум’я - ваш союзник.
|
||||
buff-flame = Полум’я
|
||||
.desc = Полум’я - ваш союзник.
|
||||
|
||||
## Frigid
|
||||
|
||||
buff-title-frigid = Холод
|
||||
buff-desc-frigid = Заморозьте своїх ворогів.
|
||||
buff-frigid = Холод
|
||||
.desc = Заморозьте своїх ворогів.
|
||||
|
||||
## Lifesteal
|
||||
|
||||
buff-title-lifesteal = Крадіжка життя
|
||||
buff-desc-lifesteal = Висмоктуйте життя своїх ворогів.
|
||||
buff-lifesteal = Крадіжка життя
|
||||
.desc = Висмоктуйте життя своїх ворогів.
|
||||
|
||||
## Salamander's Aspect
|
||||
|
||||
buff-title-salamanderaspect = Аспект Саламандри
|
||||
buff-desc-salamanderaspect = Ви не можете горіти і швидко пересуваєтесь у лаві
|
||||
buff-salamanderaspect = Аспект Саламандри
|
||||
.desc = Ви не можете горіти і швидко пересуваєтесь у лаві
|
||||
|
||||
## Imminent Critical
|
||||
|
||||
buff-title-imminentcritical = Неминучий Критичний Удар
|
||||
buff-desc-imminentcritical = Ваша наступна атака завдасть критичного удару по ворогу.
|
||||
buff-imminentcritical = Неминучий Критичний Удар
|
||||
.desc = Ваша наступна атака завдасть критичного удару по ворогу.
|
||||
|
||||
## Fury
|
||||
|
||||
buff-title-fury = Лють
|
||||
buff-desc-fury = З вашою люттю, ваші удари генерують більше комбо.
|
||||
buff-fury = Лють
|
||||
.desc = З вашою люттю, ваші удари генерують більше комбо.
|
||||
|
||||
## Sunderer
|
||||
|
||||
buff-title-sunderer = Розкол
|
||||
buff-desc-sunderer = Ваші атаки можуть пробити захист ворогів і відновити вам більше енергії.
|
||||
buff-sunderer = Розкол
|
||||
.desc = Ваші атаки можуть пробити захист ворогів і відновити вам більше енергії.
|
||||
|
||||
## Sunderer
|
||||
|
||||
buff-title-defiance = Виклик
|
||||
buff-desc-defiance = Ви можете витримати сильніші і хитаючі удари і створювати комбо, отримавши удар, однак ви повільніші.
|
||||
buff-defiance = Виклик
|
||||
.desc = Ви можете витримати сильніші і хитаючі удари і створювати комбо, отримавши удар, однак ви повільніші.
|
||||
|
||||
## Bloodfeast
|
||||
|
||||
buff-title-bloodfeast = Кривавий Бенкет
|
||||
buff-desc-bloodfeast = Атаки по ворогам, які кровоточать, зцілюють вас.
|
||||
buff-bloodfeast = Кривавий Бенкет
|
||||
.desc = Атаки по ворогам, які кровоточать, зцілюють вас.
|
||||
|
||||
## Berserk
|
||||
|
||||
buff-title-berserk = Берсерк
|
||||
buff-desc-berserk = Ви перебуваєте в шаленій люті, через що ваші атаки стають сильнішими та стрімкішими, а ваша швидкість збільшується. Однак у результаті ваші захисні можливості зменшуються
|
||||
buff-berserk = Берсерк
|
||||
.desc = Ви перебуваєте в шаленій люті, через що ваші атаки стають сильнішими та стрімкішими, а ваша швидкість збільшується. Однак у результаті ваші захисні можливості зменшуються
|
||||
|
||||
## Heatstroke
|
||||
|
||||
buff-title-heatstroke = Тепловий Удар
|
||||
buff-desc-heatstroke = Вам було спекотно і тепер ви страждаєте від теплового удару. Ваші енергетичні винагороди і швидкість руху зменшені. Охолоньте.
|
||||
buff-heatstroke = Тепловий Удар
|
||||
.desc = Вам було спекотно і тепер ви страждаєте від теплового удару. Ваші енергетичні винагороди і швидкість руху зменшені. Охолоньте.
|
||||
|
||||
## Util
|
||||
|
||||
buff-mysterious = Таємничий ефект
|
||||
buff-remove = Натисніть, щоб видалити
|
||||
# Agility
|
||||
buff-title-agility = Спритність
|
||||
buff-agility = Спритність
|
||||
|
@ -1,33 +1,37 @@
|
||||
buff-remove = Nhấp để xóa
|
||||
buff-title-heal = Hồi máu
|
||||
buff-desc-heal = Tăng máu theo thời gian.
|
||||
buff-title-potion = Thuốc
|
||||
buff-desc-potion = Đang uống...
|
||||
buff-title-saturation = Bão Hòa
|
||||
buff-desc-saturation = Tăng máu theo thời gian từ việc hấp thụ vật phẩm.
|
||||
buff-desc-campfire_heal = Nghỉ ngơi ở lửa trại hồi { $rate }% máu một giây.
|
||||
buff-title-invulnerability = Bất Tử
|
||||
buff-desc-invulnerability = Bạn không dính sát thương của bất kỳ đòn tấn công nào.
|
||||
buff-desc-protectingward = Bạn được bảo vệ phần nào khỏi các đòn tấn công.
|
||||
buff-title-frenzied = Cuồng Nộ
|
||||
buff-desc-frenzied = Tăng tốc và bỏ qua sát thương nhỏ.
|
||||
buff-title-bleed = Chảy Máu
|
||||
buff-desc-bleed = Gây sát thương liên tục.
|
||||
buff-title-cursed = Nguyền
|
||||
buff-desc-cursed = Bạn bị nguyền.
|
||||
buff-title-burn = Cháy
|
||||
buff-desc-burn = Bạn đang bị thiêu sống
|
||||
buff-title-crippled = Què Quặt
|
||||
buff-desc-crippled = Chuyển động chập chững do chân đã bị thương nặng.
|
||||
buff-title-frozen = Đông Cứng
|
||||
buff-desc-frozen = Cả chuyển động và đòn tấn công đều bị làm chậm.
|
||||
buff-title-wet = Ướt
|
||||
buff-desc-wet = Mặt sàn trơn trượt, khó dừng lại.
|
||||
buff-title-ensnared = Trói Buộc
|
||||
buff-desc-ensnared = Dây leo bám vào chân, cản trở chuyển động của bạn.
|
||||
buff-stat-health = Hồi { $str_total } Máu
|
||||
buff-stat-increase_max_energy = Tăng Mức Năng Lượng Tối Đa { $strength }
|
||||
buff-stat-increase_max_health = Tăng Lượng Máu Tối Đa { $strength }
|
||||
buff-stat-invulnerability = Cho khả năng miễn sát thương
|
||||
buff-heal = Hồi máu
|
||||
.desc = Tăng máu theo thời gian.
|
||||
.stat = Hồi { $str_total } Máu
|
||||
buff-potion = Thuốc
|
||||
.desc = Đang uống...
|
||||
buff-saturation = Bão Hòa
|
||||
.desc = Tăng máu theo thời gian từ việc hấp thụ vật phẩm.
|
||||
buff-campfire_heal =
|
||||
.desc = Nghỉ ngơi ở lửa trại hồi { $rate }% máu một giây.
|
||||
buff-invulnerability = Bất Tử
|
||||
.desc = Bạn không dính sát thương của bất kỳ đòn tấn công nào.
|
||||
.stat = Cho khả năng miễn sát thương
|
||||
buff-protectingward =
|
||||
.desc = Bạn được bảo vệ phần nào khỏi các đòn tấn công.
|
||||
buff-frenzied = Cuồng Nộ
|
||||
.desc = Tăng tốc và bỏ qua sát thương nhỏ.
|
||||
buff-bleed = Chảy Máu
|
||||
.desc = Gây sát thương liên tục.
|
||||
buff-cursed = Nguyền
|
||||
.desc = Bạn bị nguyền.
|
||||
buff-burn = Cháy
|
||||
.desc = Bạn đang bị thiêu sống
|
||||
buff-crippled = Què Quặt
|
||||
.desc = Chuyển động chập chững do chân đã bị thương nặng.
|
||||
buff-frozen = Đông Cứng
|
||||
.desc = Cả chuyển động và đòn tấn công đều bị làm chậm.
|
||||
buff-wet = Ướt
|
||||
.desc = Mặt sàn trơn trượt, khó dừng lại.
|
||||
buff-ensnared = Trói Buộc
|
||||
.desc = Dây leo bám vào chân, cản trở chuyển động của bạn.
|
||||
buff-increase_max_energy =
|
||||
.stat = Tăng Mức Năng Lượng Tối Đa { $strength }
|
||||
buff-increase_max_health =
|
||||
.stat = Tăng Lượng Máu Tối Đa { $strength }
|
||||
buff-text-over_seconds = trong { $dur_secs } giây
|
||||
buff-text-for_seconds = khoảng { $dur_secs } giây
|
||||
|
@ -1,128 +1,82 @@
|
||||
## Regeneration
|
||||
|
||||
buff-title-heal = 治愈
|
||||
buff-desc-heal = 一定时间内生命值随缓慢恢复.
|
||||
buff-stat-health = 总共恢复 { $str_total } 点生命值
|
||||
|
||||
buff-heal = 治愈
|
||||
.desc = 一定时间内生命值随缓慢恢复.
|
||||
.stat = 总共恢复 { $str_total } 点生命值
|
||||
## Potion
|
||||
|
||||
buff-title-potion = 药水
|
||||
buff-desc-potion = 吨吨吨...
|
||||
|
||||
buff-potion = 药水
|
||||
.desc = 吨吨吨...
|
||||
## Saturation
|
||||
|
||||
buff-title-saturation = 饱腹
|
||||
buff-desc-saturation = 吃饱喝足后,一定时间内生命值随缓慢恢复.
|
||||
|
||||
buff-saturation = 饱腹
|
||||
.desc = 吃饱喝足后,一定时间内生命值随缓慢恢复.
|
||||
## Campfire
|
||||
|
||||
buff-title-campfire_heal = 篝火疗愈
|
||||
buff-desc-campfire_heal = 在篝火旁休息每秒可治愈{ $rate }%生命.
|
||||
|
||||
buff-campfire_heal = 篝火疗愈
|
||||
.desc = 在篝火旁休息每秒可治愈{ $rate }%生命.
|
||||
## Energy Regen
|
||||
|
||||
buff-title-energy_regen = 耐力值恢复
|
||||
buff-desc-energy_regen = 耐力值恢复加快
|
||||
buff-stat-energy_regen = 恢复 { $str_total } 耐力值
|
||||
|
||||
buff-energy_regen = 耐力值恢复
|
||||
.desc = 耐力值恢复加快
|
||||
.stat = 恢复 { $str_total } 耐力值
|
||||
## Health Increase
|
||||
|
||||
buff-title-increase_max_health = 增加最大生命值
|
||||
buff-desc-increase_max_health = 提高你的最大生命值上限
|
||||
buff-stat-increase_max_health =
|
||||
提高最大生命值
|
||||
通过 { $strength }
|
||||
|
||||
buff-increase_max_health = 增加最大生命值
|
||||
.desc = 提高你的最大生命值上限
|
||||
.stat =
|
||||
提高最大生命值
|
||||
通过 { $strength }
|
||||
## Energy Increase
|
||||
|
||||
buff-title-increase_max_energy = 增加最大耐力值
|
||||
buff-desc-increase_max_energy = 提高你的最大耐力值上限
|
||||
buff-stat-increase_max_energy =
|
||||
提高最大耐力值
|
||||
通过 { $strength }
|
||||
|
||||
buff-increase_max_energy = 增加最大耐力值
|
||||
.desc = 提高你的最大耐力值上限
|
||||
.stat =
|
||||
提高最大耐力值
|
||||
通过 { $strength }
|
||||
## Invulnerability
|
||||
|
||||
buff-title-invulnerability = 无敌
|
||||
buff-desc-invulnerability = 你不会受到任何攻击的伤害.
|
||||
buff-stat-invulnerability = 获得无敌状态
|
||||
|
||||
buff-invulnerability = 无敌
|
||||
.desc = 你不会受到任何攻击的伤害.
|
||||
.stat = 获得无敌状态
|
||||
## Protection Ward
|
||||
|
||||
buff-title-protectingward = 守护领域
|
||||
buff-desc-protectingward = 有股力量在守护着你,一定时间内防御得到显著提升.
|
||||
|
||||
buff-protectingward =守护领域
|
||||
.desc = 有股力量在守护着你,一定时间内防御得到显著提升.
|
||||
## Frenzied
|
||||
|
||||
buff-title-frenzied = 狂暴
|
||||
buff-desc-frenzied = 你激发了非同寻常的速度,可以忽略轻伤.
|
||||
|
||||
buff-frenzied = 狂暴
|
||||
.desc = 你激发了非同寻常的速度,可以忽略轻伤.
|
||||
## Haste
|
||||
|
||||
buff-title-hastened = 加速
|
||||
buff-desc-hastened = 你的移动和攻击速度变得更快.
|
||||
|
||||
buff-hastened = 加速
|
||||
.desc = 你的移动和攻击速度变得更快.
|
||||
## Bleeding
|
||||
|
||||
buff-title-bleed = 流血
|
||||
buff-desc-bleed = 造成定期伤害.
|
||||
|
||||
buff-bleed = 流血
|
||||
.desc = 造成定期伤害.
|
||||
## Curse
|
||||
|
||||
buff-title-cursed = 诅咒
|
||||
buff-desc-cursed = 你被诅咒了.
|
||||
|
||||
buff-cursed = 诅咒
|
||||
.desc = 你被诅咒了.
|
||||
## Burning
|
||||
|
||||
buff-title-burn = 着火
|
||||
buff-desc-burn = 你被活活烧死了
|
||||
|
||||
buff-burn = 着火
|
||||
.desc = 你被活活烧死了
|
||||
## Crippled
|
||||
|
||||
buff-title-crippled = 残废
|
||||
buff-desc-crippled = 你的双腿受了重伤,你的运动能力受到影响.
|
||||
|
||||
buff-crippled = 残废
|
||||
.desc = 你的双腿受了重伤,你的运动能力受到影响.
|
||||
## Freeze
|
||||
|
||||
buff-title-frozen = 冻结
|
||||
buff-desc-frozen = 你的行动和攻击都变慢了.
|
||||
|
||||
buff-frozen = 冻结
|
||||
.desc =你的行动和攻击都变慢了.
|
||||
## Wet
|
||||
|
||||
buff-title-wet = 潮湿
|
||||
buff-desc-wet = 地面变得湿滑,让你很难停下来.
|
||||
|
||||
buff-wet = 潮湿
|
||||
.desc =地面变得湿滑,让你很难停下来.
|
||||
## Ensnared
|
||||
|
||||
buff-title-ensnared = 陷阱
|
||||
buff-desc-ensnared = 你的腿受到束缚,阻碍了你的移动.
|
||||
|
||||
buff-ensnared = 陷阱
|
||||
.desc =你的腿受到束缚,阻碍了你的移动.
|
||||
## Fortitude
|
||||
|
||||
buff-title-fortitude = 刚毅
|
||||
buff-desc-fortitude = 你对于震慑的承受能力更强大,并且受到的伤害月多对其他目标的震慑威力也提升了.
|
||||
|
||||
buff-fortitude = 刚毅
|
||||
.desc = 你对于震慑的承受能力更强大,并且受到的伤害月多对其他目标的震慑威力也提升了.
|
||||
## Parried
|
||||
|
||||
buff-title-parried = 被格挡
|
||||
buff-desc-parried = 你被格挡了,你的恢复更加缓慢.
|
||||
|
||||
buff-parried = 被格挡
|
||||
.desc = 你被格挡了,你的恢复更加缓慢.
|
||||
## Potion sickness
|
||||
|
||||
buff-title-potionsickness = 药水厌倦
|
||||
buff-desc-potionsickness = 因为你最近喝了一瓶药,药水给予的恢复量更少了.
|
||||
buff-stat-potionsickness = 将其他药水获得的恢复量降低{ $strength }%.
|
||||
|
||||
buff-potionsickness = 药水厌倦
|
||||
.desc = 因为你最近喝了一瓶药,药水给予的恢复量更少了.
|
||||
.stat = 将其他药水获得的恢复量降低{ $strength }%.
|
||||
## Reckless
|
||||
|
||||
buff-title-reckless = 狂热
|
||||
buff-desc-reckless = 你的攻击更加强大, 但对于你的防御疏忽关照(防御降低).
|
||||
|
||||
buff-reckless = 狂热
|
||||
.desc = 你的攻击更加强大, 但对于你的防御疏忽关照(防御降低).
|
||||
## Polymorped
|
||||
|
||||
buff-title-polymorphed = 形态转换
|
||||
buff-desc-polymorphed = 你的身体转换了形态.
|
||||
|
||||
buff-polymorphed = 形态转换
|
||||
.desc = 你的身体转换了形态.
|
||||
## Util
|
||||
|
||||
buff-mysterious = 神秘效果
|
||||
|
@ -487,17 +487,23 @@ impl LocalizationGuard {
|
||||
///
|
||||
/// First lookup is done in the active language, second in
|
||||
/// the fallback (if present).
|
||||
pub fn try_attr_ctx<'a>(
|
||||
&'a self,
|
||||
pub fn try_attr_ctx(
|
||||
&self,
|
||||
key: &str,
|
||||
attr: &str,
|
||||
args: &'a FluentArgs,
|
||||
) -> Option<Cow<str>> {
|
||||
self.active.try_attr(key, attr, Some(args)).or_else(|| {
|
||||
self.fallback
|
||||
.as_ref()
|
||||
.and_then(|fb| fb.try_attr(key, attr, Some(args)))
|
||||
})
|
||||
args: &FluentArgs,
|
||||
) -> Option<Cow<'static, str>> {
|
||||
// NOTE: we explicitly Own result, because in 99.999% cases it got
|
||||
// owned during formatting of arguments, hence it's a no-op, but makes
|
||||
// using this function much easier
|
||||
self.active
|
||||
.try_attr(key, attr, Some(args))
|
||||
.or_else(|| {
|
||||
self.fallback
|
||||
.as_ref()
|
||||
.and_then(|fb| fb.try_attr(key, attr, Some(args)))
|
||||
})
|
||||
.map(|res| Cow::Owned(res.into_owned()))
|
||||
}
|
||||
|
||||
/// Get a localized text from the given key by given attribute and arguments
|
||||
@ -506,7 +512,7 @@ impl LocalizationGuard {
|
||||
/// the fallback (if present).
|
||||
/// If the key is not present in the localization object
|
||||
/// then the key itself is returned.
|
||||
pub fn get_attr_ctx<'a>(&'a self, key: &str, attr: &str, args: &'a FluentArgs) -> Cow<str> {
|
||||
pub fn get_attr_ctx(&self, key: &str, attr: &str, args: &FluentArgs) -> Cow<'static, str> {
|
||||
self.try_attr_ctx(key, attr, args)
|
||||
.unwrap_or_else(|| Cow::Owned(format!("{key}.{attr}")))
|
||||
}
|
||||
|
@ -508,8 +508,8 @@ impl BuffIconKind {
|
||||
data,
|
||||
multiplicity: _,
|
||||
} => (
|
||||
get_buff_title(*kind, localized_strings),
|
||||
get_buff_desc(*kind, *data, localized_strings),
|
||||
util::get_buff_title(*kind, localized_strings),
|
||||
util::get_buff_desc(*kind, *data, localized_strings),
|
||||
),
|
||||
Self::Stance(stance) => {
|
||||
util::ability_description(stance.pseudo_ability_id(), localized_strings)
|
||||
@ -5267,96 +5267,6 @@ pub fn get_buff_image(buff: BuffKind, imgs: &Imgs) -> conrod_core::image::Id {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_buff_title(buff: BuffKind, localized_strings: &Localization) -> Cow<str> {
|
||||
match buff {
|
||||
// Buffs
|
||||
BuffKind::Regeneration => localized_strings.get_msg("buff-title-heal"),
|
||||
BuffKind::Saturation => localized_strings.get_msg("buff-title-saturation"),
|
||||
BuffKind::Potion => localized_strings.get_msg("buff-title-potion"),
|
||||
BuffKind::Agility => localized_strings.get_msg("buff-title-agility"),
|
||||
BuffKind::CampfireHeal => localized_strings.get_msg("buff-title-campfire_heal"),
|
||||
BuffKind::EnergyRegen => localized_strings.get_msg("buff-title-energy_regen"),
|
||||
BuffKind::IncreaseMaxHealth => localized_strings.get_msg("buff-title-increase_max_health"),
|
||||
BuffKind::IncreaseMaxEnergy => localized_strings.get_msg("buff-title-increase_max_energy"),
|
||||
BuffKind::Invulnerability => localized_strings.get_msg("buff-title-invulnerability"),
|
||||
BuffKind::ProtectingWard => localized_strings.get_msg("buff-title-protectingward"),
|
||||
BuffKind::Frenzied => localized_strings.get_msg("buff-title-frenzied"),
|
||||
BuffKind::Hastened => localized_strings.get_msg("buff-title-hastened"),
|
||||
BuffKind::Fortitude => localized_strings.get_msg("buff-title-fortitude"),
|
||||
BuffKind::Reckless => localized_strings.get_msg("buff-title-reckless"),
|
||||
// BuffKind::SalamanderAspect => localized_strings.get_msg("buff-title-salamanderaspect"),
|
||||
BuffKind::Flame => localized_strings.get_msg("buff-title-burn"),
|
||||
BuffKind::Frigid => localized_strings.get_msg("buff-title-frigid"),
|
||||
BuffKind::Lifesteal => localized_strings.get_msg("buff-title-lifesteal"),
|
||||
BuffKind::ImminentCritical => localized_strings.get_msg("buff-title-imminentcritical"),
|
||||
BuffKind::Fury => localized_strings.get_msg("buff-title-fury"),
|
||||
BuffKind::Sunderer => localized_strings.get_msg("buff-title-sunderer"),
|
||||
BuffKind::Defiance => localized_strings.get_msg("buff-title-defiance"),
|
||||
BuffKind::Bloodfeast => localized_strings.get_msg("buff-title-bloodfeast"),
|
||||
BuffKind::Berserk => localized_strings.get_msg("buff-title-berserk"),
|
||||
// Debuffs
|
||||
BuffKind::Bleeding => localized_strings.get_msg("buff-title-bleed"),
|
||||
BuffKind::Cursed => localized_strings.get_msg("buff-title-cursed"),
|
||||
BuffKind::Burning => localized_strings.get_msg("buff-title-burn"),
|
||||
BuffKind::Crippled => localized_strings.get_msg("buff-title-crippled"),
|
||||
BuffKind::Frozen => localized_strings.get_msg("buff-title-frozen"),
|
||||
BuffKind::Wet => localized_strings.get_msg("buff-title-wet"),
|
||||
BuffKind::Ensnared => localized_strings.get_msg("buff-title-ensnared"),
|
||||
BuffKind::Poisoned => localized_strings.get_msg("buff-title-poisoned"),
|
||||
BuffKind::Parried => localized_strings.get_msg("buff-title-parried"),
|
||||
BuffKind::PotionSickness => localized_strings.get_msg("buff-title-potionsickness"),
|
||||
BuffKind::Polymorphed => localized_strings.get_msg("buff-title-polymorphed"),
|
||||
BuffKind::Heatstroke => localized_strings.get_msg("buff-title-heatstroke"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_buff_desc(buff: BuffKind, data: BuffData, localized_strings: &Localization) -> Cow<str> {
|
||||
match buff {
|
||||
// Buffs
|
||||
BuffKind::Regeneration => localized_strings.get_msg("buff-desc-heal"),
|
||||
BuffKind::Saturation => localized_strings.get_msg("buff-desc-saturation"),
|
||||
BuffKind::Potion => localized_strings.get_msg("buff-desc-potion"),
|
||||
BuffKind::Agility => localized_strings.get_msg("buff-desc-agility"),
|
||||
BuffKind::CampfireHeal => {
|
||||
localized_strings.get_msg_ctx("buff-desc-campfire_heal", &i18n::fluent_args! {
|
||||
"rate" => data.strength * 100.0
|
||||
})
|
||||
},
|
||||
BuffKind::EnergyRegen => localized_strings.get_msg("buff-desc-energy_regen"),
|
||||
BuffKind::IncreaseMaxHealth => localized_strings.get_msg("buff-desc-increase_max_health"),
|
||||
BuffKind::IncreaseMaxEnergy => localized_strings.get_msg("buff-desc-increase_max_energy"),
|
||||
BuffKind::Invulnerability => localized_strings.get_msg("buff-desc-invulnerability"),
|
||||
BuffKind::ProtectingWard => localized_strings.get_msg("buff-desc-protectingward"),
|
||||
BuffKind::Frenzied => localized_strings.get_msg("buff-desc-frenzied"),
|
||||
BuffKind::Hastened => localized_strings.get_msg("buff-desc-hastened"),
|
||||
BuffKind::Fortitude => localized_strings.get_msg("buff-desc-fortitude"),
|
||||
BuffKind::Reckless => localized_strings.get_msg("buff-desc-reckless"),
|
||||
// BuffKind::SalamanderAspect => localized_strings.get_msg("buff-desc-salamanderaspect"),
|
||||
BuffKind::Flame => localized_strings.get_msg("buff-desc-flame"),
|
||||
BuffKind::Frigid => localized_strings.get_msg("buff-desc-frigid"),
|
||||
BuffKind::Lifesteal => localized_strings.get_msg("buff-desc-lifesteal"),
|
||||
BuffKind::ImminentCritical => localized_strings.get_msg("buff-desc-imminentcritical"),
|
||||
BuffKind::Fury => localized_strings.get_msg("buff-desc-fury"),
|
||||
BuffKind::Sunderer => localized_strings.get_msg("buff-desc-sunderer"),
|
||||
BuffKind::Defiance => localized_strings.get_msg("buff-desc-defiance"),
|
||||
BuffKind::Bloodfeast => localized_strings.get_msg("buff-desc-bloodfeast"),
|
||||
BuffKind::Berserk => localized_strings.get_msg("buff-desc-berserk"),
|
||||
// Debuffs
|
||||
BuffKind::Bleeding => localized_strings.get_msg("buff-desc-bleed"),
|
||||
BuffKind::Cursed => localized_strings.get_msg("buff-desc-cursed"),
|
||||
BuffKind::Burning => localized_strings.get_msg("buff-desc-burn"),
|
||||
BuffKind::Crippled => localized_strings.get_msg("buff-desc-crippled"),
|
||||
BuffKind::Frozen => localized_strings.get_msg("buff-desc-frozen"),
|
||||
BuffKind::Wet => localized_strings.get_msg("buff-desc-wet"),
|
||||
BuffKind::Ensnared => localized_strings.get_msg("buff-desc-ensnared"),
|
||||
BuffKind::Poisoned => localized_strings.get_msg("buff-desc-poisoned"),
|
||||
BuffKind::Parried => localized_strings.get_msg("buff-desc-parried"),
|
||||
BuffKind::PotionSickness => localized_strings.get_msg("buff-desc-potionsickness"),
|
||||
BuffKind::Polymorphed => localized_strings.get_msg("buff-desc-polymorphed"),
|
||||
BuffKind::Heatstroke => localized_strings.get_msg("buff-desc-heatstroke"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_sprite_desc(sprite: SpriteKind, localized_strings: &Localization) -> Option<Cow<str>> {
|
||||
let i18n_key = match sprite {
|
||||
SpriteKind::Empty => return None,
|
||||
|
@ -8,7 +8,7 @@ use common::{
|
||||
Effects, Item, ItemDefinitionId, ItemDesc, ItemI18n, ItemKind, MaterialKind,
|
||||
MaterialStatManifest,
|
||||
},
|
||||
BuffKind,
|
||||
BuffData, BuffKind,
|
||||
},
|
||||
effect::Effect,
|
||||
trade::{Good, SitePrices},
|
||||
@ -167,6 +167,72 @@ pub fn line_count(item: &dyn ItemDesc, msm: &MaterialStatManifest, i18n: &Locali
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns i18n key for a buff with title, .desc and optionally .stat
|
||||
///
|
||||
/// NOTE: not to be confused with buff key for buff's kill message
|
||||
fn buff_key(buff: BuffKind) -> &'static str {
|
||||
match buff {
|
||||
// Buffs
|
||||
BuffKind::Regeneration => "buff-heal",
|
||||
BuffKind::Saturation => "buff-saturation",
|
||||
BuffKind::Potion => "buff-potion",
|
||||
BuffKind::Agility => "buff-agility",
|
||||
BuffKind::CampfireHeal => "buff-campfire_heal",
|
||||
BuffKind::EnergyRegen => "buff-energy_regen",
|
||||
BuffKind::IncreaseMaxHealth => "buff-increase_max_health",
|
||||
BuffKind::IncreaseMaxEnergy => "buff-increase_max_energy",
|
||||
BuffKind::Invulnerability => "buff-invulnerability",
|
||||
BuffKind::ProtectingWard => "buff-protectingward",
|
||||
BuffKind::Frenzied => "buff-frenzied",
|
||||
BuffKind::Hastened => "buff-hastened",
|
||||
BuffKind::Fortitude => "buff-fortitude",
|
||||
BuffKind::Reckless => "buff-reckless",
|
||||
// BuffKind::SalamanderAspect => "buff-salamanderaspect",
|
||||
BuffKind::Flame => "buff-burn",
|
||||
BuffKind::Frigid => "buff-frigid",
|
||||
BuffKind::Lifesteal => "buff-lifesteal",
|
||||
BuffKind::ImminentCritical => "buff-imminentcritical",
|
||||
BuffKind::Fury => "buff-fury",
|
||||
BuffKind::Sunderer => "buff-sunderer",
|
||||
BuffKind::Defiance => "buff-defiance",
|
||||
BuffKind::Bloodfeast => "buff-bloodfeast",
|
||||
BuffKind::Berserk => "buff-berserk",
|
||||
// Debuffs
|
||||
BuffKind::Bleeding => "buff-bleed",
|
||||
BuffKind::Cursed => "buff-cursed",
|
||||
BuffKind::Burning => "buff-burn",
|
||||
BuffKind::Crippled => "buff-crippled",
|
||||
BuffKind::Frozen => "buff-frozen",
|
||||
BuffKind::Wet => "buff-wet",
|
||||
BuffKind::Ensnared => "buff-ensnared",
|
||||
BuffKind::Poisoned => "buff-poisoned",
|
||||
BuffKind::Parried => "buff-parried",
|
||||
BuffKind::PotionSickness => "buff-potionsickness",
|
||||
BuffKind::Heatstroke => "buff-heatstroke",
|
||||
// Neutral
|
||||
BuffKind::Polymorphed => "buff-polymorphed",
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns localized buff title
|
||||
pub fn get_buff_title(buff: BuffKind, i18n: &Localization) -> Cow<str> {
|
||||
let key = buff_key(buff);
|
||||
|
||||
i18n.get_msg(key)
|
||||
}
|
||||
|
||||
/// Returns localized buff description
|
||||
pub fn get_buff_desc(buff: BuffKind, data: BuffData, i18n: &Localization) -> Cow<str> {
|
||||
let key = buff_key(buff);
|
||||
if let BuffKind::CampfireHeal = buff {
|
||||
i18n.get_attr_ctx(key, "desc", &i18n::fluent_args! {
|
||||
"rate" => data.strength * 100.0
|
||||
})
|
||||
} else {
|
||||
i18n.get_attr(key, "desc")
|
||||
}
|
||||
}
|
||||
|
||||
/// Takes N `effects` and returns N effect descriptions
|
||||
/// If effect isn't intended to have description, returns empty string
|
||||
///
|
||||
@ -190,36 +256,42 @@ pub fn consumable_desc(effects: &Effects, i18n: &Localization) -> Vec<String> {
|
||||
|input: f32| format!("{:.1}", input).trim_end_matches(".0").to_string();
|
||||
|
||||
let buff_desc = match buff.kind {
|
||||
BuffKind::Saturation | BuffKind::Regeneration | BuffKind::Potion => i18n
|
||||
.get_msg_ctx("buff-stat-health", &i18n::fluent_args! {
|
||||
// These share common buff-key and show full possible regen
|
||||
BuffKind::Saturation | BuffKind::Regeneration | BuffKind::Potion => {
|
||||
let key = "buff-heal";
|
||||
i18n.get_attr_ctx(key, "stat", &i18n::fluent_args! {
|
||||
"str_total" => format_float(str_total),
|
||||
}),
|
||||
})
|
||||
},
|
||||
// Shows its full possible regen
|
||||
BuffKind::EnergyRegen => {
|
||||
i18n.get_msg_ctx("buff-stat-energy_regen", &i18n::fluent_args! {
|
||||
let key = buff_key(buff.kind);
|
||||
i18n.get_attr_ctx(key, "stat", &i18n::fluent_args! {
|
||||
"str_total" => format_float(str_total),
|
||||
})
|
||||
},
|
||||
BuffKind::IncreaseMaxEnergy => {
|
||||
i18n.get_msg_ctx("buff-stat-increase_max_energy", &i18n::fluent_args! {
|
||||
// Show buff strength
|
||||
BuffKind::IncreaseMaxEnergy
|
||||
| BuffKind::IncreaseMaxHealth => {
|
||||
let key = buff_key(buff.kind);
|
||||
i18n.get_attr_ctx(key, "stat", &i18n::fluent_args! {
|
||||
"strength" => format_float(strength),
|
||||
})
|
||||
},
|
||||
BuffKind::IncreaseMaxHealth => {
|
||||
i18n.get_msg_ctx("buff-stat-increase_max_health", &i18n::fluent_args! {
|
||||
// Show percentage
|
||||
BuffKind::PotionSickness
|
||||
| BuffKind::Agility => {
|
||||
let key = buff_key(buff.kind);
|
||||
i18n.get_attr_ctx(key, "stat", &i18n::fluent_args! {
|
||||
"strength" => format_float(strength),
|
||||
})
|
||||
},
|
||||
BuffKind::PotionSickness => {
|
||||
i18n.get_msg_ctx("buff-stat-potionsickness", &i18n::fluent_args! {
|
||||
"strength" => format_float(strength * 100.0),
|
||||
})
|
||||
// Independent of strength
|
||||
BuffKind::Invulnerability => {
|
||||
let key = buff_key(buff.kind);
|
||||
i18n.get_attr(key, "stat")
|
||||
},
|
||||
BuffKind::Agility => {
|
||||
i18n.get_msg_ctx("buff-stat-agility", &i18n::fluent_args! {
|
||||
"strength" => format_float(strength * 100.0),
|
||||
})
|
||||
},
|
||||
BuffKind::Invulnerability => i18n.get_msg("buff-stat-invulnerability"),
|
||||
// Have no stat description
|
||||
BuffKind::Bleeding
|
||||
| BuffKind::Burning
|
||||
| BuffKind::CampfireHeal
|
||||
|
Loading…
Reference in New Issue
Block a user