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Merge branch 'carbonhell/missing_mouse_event' into 'master'
Fixes mouse_input event not being pushed everytime See merge request veloren/veloren!898
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commit
31db87040a
@ -523,8 +523,8 @@ impl Window {
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state == glutin::ElementState::Pressed,
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));
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}
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events.push(Event::MouseButton(button, state));
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}
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events.push(Event::MouseButton(button, state));
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},
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glutin::WindowEvent::KeyboardInput { input, .. } => {
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if let Some(key) = input.virtual_keycode {
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