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Merge branch 'swrup/fix_melee_hit_count_increment' into 'master'
fix melee hit_count increment See merge request veloren/veloren!2574
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commit
32c2807ee0
@ -161,7 +161,7 @@ impl<'a> System<'a> for Sys {
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char_state: read_data.char_states.get(target),
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};
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melee_attack.attack.apply_attack(
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let is_applied = melee_attack.attack.apply_attack(
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target_group,
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attacker_info,
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target_info,
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@ -173,7 +173,9 @@ impl<'a> System<'a> for Sys {
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|o| outcomes.push(o),
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);
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melee_attack.hit_count += 1;
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if is_applied {
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melee_attack.hit_count += 1;
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}
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}
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}
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}
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