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https://gitlab.com/veloren/veloren.git
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consider key layout
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parent
6a85e231b4
commit
3368f43a22
@ -14,6 +14,7 @@ use crate::{
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use common::assets::{self, AssetExt};
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use i18n::Localization;
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use iced::{button, Align, Column, Container, Length, Row, Space, Text};
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use keyboard_keynames::key_layout::KeyLayout;
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use serde::{Deserialize, Serialize};
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struct LoadingAnimation {
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@ -91,6 +92,7 @@ impl Screen {
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button_style: style::button::Style,
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show_tip: bool,
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controls: &ControlSettings,
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key_layout: &Option<KeyLayout>,
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) -> Element<Message> {
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// TODO: add built in support for animated images
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let frame_index = (time * self.loading_animation.speed_factor as f64)
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@ -116,7 +118,7 @@ impl Screen {
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new_tip.push_str(&tip[last_index..start]);
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new_tip.push_str(
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controls.keybindings[&game_input]
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.display_string(&None)
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.display_string(key_layout)
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.as_str(),
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);
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last_index = end + 1;
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@ -19,6 +19,7 @@ use crate::{
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};
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use i18n::{LanguageMetadata, LocalizationHandle};
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use iced::{text_input, Column, Container, HorizontalAlignment, Length, Row, Space};
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use keyboard_keynames::key_layout::KeyLayout;
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//ImageFrame, Tooltip,
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use crate::settings::Settings;
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use common::assets::{self, AssetExt};
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@ -229,7 +230,7 @@ impl Controls {
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}
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}
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fn view(&mut self, settings: &Settings, dt: f32) -> Element<Message> {
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fn view(&mut self, settings: &Settings, key_layout: &Option<KeyLayout>, dt: f32) -> Element<Message> {
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self.time += dt as f64;
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// TODO: consider setting this as the default in the renderer
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@ -309,6 +310,7 @@ impl Controls {
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button_style,
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settings.interface.loading_tips,
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&settings.controls,
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key_layout,
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),
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};
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@ -588,7 +590,7 @@ impl MainMenuUi {
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let mut events = Vec::new();
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let (messages, _) = self.ui.maintain(
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self.controls.view(&global_state.settings, dt.as_secs_f32()),
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self.controls.view(&global_state.settings, &global_state.window.key_layout, dt.as_secs_f32()),
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global_state.window.renderer_mut(),
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None,
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&mut global_state.clipboard,
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