Fix typo "incase"->"in case"

This commit is contained in:
fetsorn 2022-01-06 18:28:05 +00:00
parent e12390b08b
commit 338dec41ab
4 changed files with 4 additions and 4 deletions

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@ -18,7 +18,7 @@ variables:
default: default:
# https://docs.gitlab.com/ee/ci/pipelines/settings.html#auto-cancel-pending-pipelines # https://docs.gitlab.com/ee/ci/pipelines/settings.html#auto-cancel-pending-pipelines
interruptible: true interruptible: true
# Retry automatically incase the runner times out or there's a runner failure # Retry automatically in case the runner times out or there's a runner failure
retry: retry:
max: 2 max: 2
when: when:

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@ -32,7 +32,7 @@ logs, and code as it's tough to read otherwise.)
#### System details #### System details
(Include important system details like OS and incase it's a graphical issue the gpu) (Include important system details like OS and in case it's a graphical issue the gpu)
#### Veloren version #### Veloren version

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@ -214,7 +214,7 @@ lazy_static! {
/// 1. Running through airshipper (`assets` next to binary) /// 1. Running through airshipper (`assets` next to binary)
/// 2. Install with package manager and run (assets probably in `/usr/share/veloren/assets` while binary in `/usr/bin/`) /// 2. Install with package manager and run (assets probably in `/usr/share/veloren/assets` while binary in `/usr/bin/`)
/// 3. Download & hopefully extract zip (`assets` next to binary) /// 3. Download & hopefully extract zip (`assets` next to binary)
/// 4. Running through cargo (`assets` in workspace root but not always in cwd incase you `cd voxygen && cargo r`) /// 4. Running through cargo (`assets` in workspace root but not always in cwd in case you `cd voxygen && cargo r`)
/// 5. Running executable in the target dir (`assets` in workspace) /// 5. Running executable in the target dir (`assets` in workspace)
/// 6. Running tests (`assets` in workspace root) /// 6. Running tests (`assets` in workspace root)
pub static ref ASSETS_PATH: PathBuf = { pub static ref ASSETS_PATH: PathBuf = {

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@ -174,7 +174,7 @@ impl PlayState for MainMenuState {
self.init = InitState::None; self.init = InitState::None;
error!(?e, "Client Init failed raw error"); error!(?e, "Client Init failed raw error");
let e = get_client_msg_error(e, &global_state.i18n); let e = get_client_msg_error(e, &global_state.i18n);
// Log error for possible additional use later or incase that the error // Log error for possible additional use later or in case that the error
// displayed is cut of. // displayed is cut of.
error!(?e, "Client Init failed"); error!(?e, "Client Init failed");
global_state.info_message = Some( global_state.info_message = Some(