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update toolchain to nightly-2019-11-04
This commit is contained in:
@ -1,9 +1,6 @@
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#![deny(unsafe_code)]
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#![deny(unsafe_code)]
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#![type_length_limit = "1664759"]
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#![type_length_limit = "1664759"]
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#![feature(
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#![feature(trait_alias)]
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trait_alias,
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option_flattening, // Converts Option<Option<Item>> into Option<Item> TODO: Remove this once this feature becomes stable
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)]
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#[macro_use]
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#[macro_use]
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extern crate serde_derive;
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extern crate serde_derive;
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@ -1 +1 @@
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nightly-2019-10-03
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nightly-2019-11-04
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@ -9,7 +9,7 @@ pub struct IdleAnimation;
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impl Animation for IdleAnimation {
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impl Animation for IdleAnimation {
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type Skeleton = BipedLargeSkeleton;
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type Skeleton = BipedLargeSkeleton;
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type Dependency = (f64);
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type Dependency = f64;
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fn update_skeleton(
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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@ -9,7 +9,7 @@ pub struct IdleAnimation;
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impl Animation for IdleAnimation {
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impl Animation for IdleAnimation {
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type Skeleton = BirdMediumSkeleton;
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type Skeleton = BirdMediumSkeleton;
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type Dependency = (f64);
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type Dependency = f64;
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fn update_skeleton(
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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@ -9,7 +9,7 @@ pub struct IdleAnimation;
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impl Animation for IdleAnimation {
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impl Animation for IdleAnimation {
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type Skeleton = BirdSmallSkeleton;
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type Skeleton = BirdSmallSkeleton;
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type Dependency = (f64);
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type Dependency = f64;
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fn update_skeleton(
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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@ -9,7 +9,7 @@ pub struct IdleAnimation;
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impl Animation for IdleAnimation {
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impl Animation for IdleAnimation {
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type Skeleton = DragonSkeleton;
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type Skeleton = DragonSkeleton;
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type Dependency = (f64);
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type Dependency = f64;
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fn update_skeleton(
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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@ -9,7 +9,7 @@ pub struct IdleAnimation;
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impl Animation for IdleAnimation {
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impl Animation for IdleAnimation {
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type Skeleton = FishMediumSkeleton;
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type Skeleton = FishMediumSkeleton;
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type Dependency = (f64);
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type Dependency = f64;
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fn update_skeleton(
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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@ -9,7 +9,7 @@ pub struct IdleAnimation;
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impl Animation for IdleAnimation {
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impl Animation for IdleAnimation {
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type Skeleton = FishSmallSkeleton;
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type Skeleton = FishSmallSkeleton;
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type Dependency = (f64);
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type Dependency = f64;
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fn update_skeleton(
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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@ -9,7 +9,7 @@ pub struct IdleAnimation;
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impl Animation for IdleAnimation {
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impl Animation for IdleAnimation {
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type Skeleton = QuadrupedMediumSkeleton;
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type Skeleton = QuadrupedMediumSkeleton;
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type Dependency = (f64);
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type Dependency = f64;
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fn update_skeleton(
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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@ -9,7 +9,7 @@ pub struct IdleAnimation;
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impl Animation for IdleAnimation {
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impl Animation for IdleAnimation {
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type Skeleton = QuadrupedSmallSkeleton;
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type Skeleton = QuadrupedSmallSkeleton;
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type Dependency = (f64);
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type Dependency = f64;
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fn update_skeleton(
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fn update_skeleton(
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skeleton: &Self::Skeleton,
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skeleton: &Self::Skeleton,
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@ -1,6 +1,6 @@
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#![deny(unsafe_code)]
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#![deny(unsafe_code)]
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#![allow(incomplete_features)]
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#![allow(incomplete_features)]
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#![feature(const_generics, option_flattening, label_break_value)]
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#![feature(const_generics, label_break_value)]
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mod all;
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mod all;
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mod block;
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mod block;
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