Better spot density

This commit is contained in:
Joshua Barretto 2021-08-29 13:08:13 +01:00
parent 87f4efd65b
commit 3592b5e7bb
3 changed files with 12 additions and 12 deletions

Binary file not shown.

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@ -77,7 +77,7 @@ impl Spot {
Self::generate_spots(
Spot::WitchHouse,
world,
2.0,
1.0,
|g, c| {
g < 0.25
&& !c.near_cliffs()
@ -94,7 +94,7 @@ impl Spot {
Self::generate_spots(
Spot::DwarvenGrave,
world,
2.0,
1.0,
|g, c| {
g < 0.25
&& !c.near_cliffs()
@ -108,7 +108,7 @@ impl Spot {
Self::generate_spots(
Spot::SaurokAltar,
world,
2.0,
1.0,
|g, c| {
g < 0.25
&& !c.near_cliffs()
@ -122,7 +122,7 @@ impl Spot {
Self::generate_spots(
Spot::RockCircle,
world,
2.0,
0.5,
|g, c| {
g < 0.1
&& !c.near_cliffs()
@ -135,7 +135,7 @@ impl Spot {
Self::generate_spots(
Spot::MyrmidonTemple,
world,
3.0,
1.0,
|g, c| {
g < 0.1
&& !c.near_cliffs()
@ -149,7 +149,7 @@ impl Spot {
Self::generate_spots(
Spot::GnarlingTotem,
world,
2.0,
1.0,
|g, c| {
g < 0.25
&& !c.near_cliffs()
@ -165,7 +165,7 @@ impl Spot {
Self::generate_spots(
Spot::LionRock,
world,
1.0,
1.5,
|g, c| {
g < 0.25
&& !c.near_cliffs()
@ -207,7 +207,7 @@ impl Spot {
Self::generate_spots(
Spot::AirshipCrash,
world,
1.0,
0.5,
|g, c| {
g < 0.25
&& !c.near_cliffs()
@ -235,7 +235,7 @@ impl Spot {
Self::generate_spots(
Spot::Shipwreck,
world,
4.0,
2.0,
|g, c| {
g < 0.25 && c.is_underwater() && c.sites.is_empty() && c.water_alt > c.alt + 30.0
},

View File

@ -2067,7 +2067,7 @@ impl WorldSim {
temp: chunk.temp,
near_water: if chunk.river.is_lake()
|| chunk.river.near_river()
|| chunk.alt < CONFIG.sea_level + 3.0
|| chunk.alt < CONFIG.sea_level + 6.0
{
1.0
} else {