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ran cargo fmt
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parent
58e8bd4af9
commit
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@ -48,7 +48,9 @@ fn main() {
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println!("Players online: {:?}", client.get_players());
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client.register(comp::Player::new(username, None), password).unwrap();
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client
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.register(comp::Player::new(username, None), password)
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.unwrap();
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let (tx, rx) = mpsc::channel();
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thread::spawn(move || loop {
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@ -8,7 +8,7 @@ pub use specs::{join::Join, saveload::Marker, Entity as EcsEntity, ReadStorage};
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use common::{
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comp,
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msg::{ClientMsg, ClientState, ServerError, ServerInfo, ServerMsg, RequestStateError},
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msg::{ClientMsg, ClientState, RequestStateError, ServerError, ServerInfo, ServerMsg},
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net::PostBox,
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state::{State, Uid},
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terrain::{block::Block, chonk::ChonkMetrics, TerrainChunk, TerrainChunkSize},
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@ -132,10 +132,12 @@ impl Client {
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}
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/// Request a state transition to `ClientState::Registered`.
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pub fn register(&mut self, player: comp::Player, password: String) /*-> Result<(), Error>*/ {
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self.postbox.send_message(ClientMsg::Register { player, password });
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pub fn register(&mut self, player: comp::Player, password: String) /*-> Result<(), Error>*/
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{
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self.postbox
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.send_message(ClientMsg::Register { player, password });
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self.client_state = ClientState::Pending;
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/*loop {
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/*loop {
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match self.postbox.next_message() {
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Some(ServerMsg::StateAnswer(Err((RequestStateError::Denied, _)))) => {
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println!("Got a bad");
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@ -149,7 +151,7 @@ impl Client {
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println!("Got unusual message: {:?}", x);
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}
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None => { println!("Got nothing?"); },
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}
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}*/
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}
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@ -26,7 +26,7 @@ use log::debug;
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use rand::Rng;
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use specs::{join::Join, world::EntityBuilder as EcsEntityBuilder, Builder, Entity as EcsEntity};
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use std::{
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collections::{HashSet, HashMap},
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collections::{HashMap, HashSet},
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i32,
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net::SocketAddr,
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sync::{mpsc, Arc},
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@ -535,7 +535,6 @@ impl Server {
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break;
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}
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} else {
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player.alias, password);
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accounts.insert(player.alias.clone(), password);
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}
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match client.client_state {
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@ -30,7 +30,12 @@ pub struct ClientInit {
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rx: Receiver<Result<Client, Error>>,
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}
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impl ClientInit {
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pub fn new(connection_args: (String, u16, bool), player: comp::Player, password: String, wait: bool) -> Self {
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pub fn new(
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connection_args: (String, u16, bool),
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player: comp::Player,
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password: String,
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wait: bool,
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) -> Self {
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let (server_address, default_port, prefer_ipv6) = connection_args;
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let (tx, rx) = channel();
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