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coastal town fence fix
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c6e9d3a202
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@ -72,8 +72,8 @@ impl Structure for CoastalHouse {
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// fence, blue gates
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// fence, blue gates
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painter
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painter
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.aabb(Aabb {
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.aabb(Aabb {
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min: Vec2::new(center.x - length - 6, center.y - width - 6).with_z(base - 1),
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min: Vec2::new(center.x - length - 6, center.y - width - 6).with_z(base - 2),
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max: Vec2::new(center.x + length + 7, center.y + width + 7).with_z(base),
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max: Vec2::new(center.x + length + 7, center.y + width + 7).with_z(base - 1),
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})
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})
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.fill(blue_broken.clone());
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.fill(blue_broken.clone());
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@ -90,7 +90,7 @@ impl Structure for CoastalHouse {
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painter
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painter
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.aabb(Aabb {
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.aabb(Aabb {
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min: Vec2::new(center.x - length - 6, center.y - width - 6).with_z(base - height),
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min: Vec2::new(center.x - length - 6, center.y - width - 6).with_z(base - height),
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max: Vec2::new(center.x + length + 7, center.y + width + 7).with_z(base - 1),
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max: Vec2::new(center.x + length + 7, center.y + width + 7).with_z(base - 2),
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})
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})
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.fill(white.clone());
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.fill(white.clone());
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for f in 0..8 {
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for f in 0..8 {
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@ -70,8 +70,8 @@ impl Structure for CoastalWorkshop {
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// fence, blue gates
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// fence, blue gates
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painter
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painter
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.aabb(Aabb {
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.aabb(Aabb {
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min: Vec2::new(center.x - length - 6, center.y - width - 6).with_z(base - 1),
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min: Vec2::new(center.x - length - 6, center.y - width - 6).with_z(base - 2),
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max: Vec2::new(center.x + length + 7, center.y + width + 7).with_z(base),
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max: Vec2::new(center.x + length + 7, center.y + width + 7).with_z(base - 1),
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})
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})
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.fill(blue_broken.clone());
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.fill(blue_broken.clone());
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@ -88,7 +88,7 @@ impl Structure for CoastalWorkshop {
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painter
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painter
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.aabb(Aabb {
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.aabb(Aabb {
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min: Vec2::new(center.x - length - 6, center.y - width - 6).with_z(base - height),
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min: Vec2::new(center.x - length - 6, center.y - width - 6).with_z(base - height),
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max: Vec2::new(center.x + length + 7, center.y + width + 7).with_z(base - 1),
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max: Vec2::new(center.x + length + 7, center.y + width + 7).with_z(base - 2),
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})
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})
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.fill(white.clone());
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.fill(white.clone());
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for f in 0..8 {
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for f in 0..8 {
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@ -80,16 +80,10 @@ impl Structure for SavannahPit {
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)
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)
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.fill(clay.clone());
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.fill(clay.clone());
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// outside cylinder and decor
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// outside cylinder and decor
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painter
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.cylinder(Aabb {
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min: (center - (3 * length) - 3).with_z(base - 1),
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max: (center + (3 * length) + 3).with_z(base),
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})
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.fill(wood_light.clone());
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painter
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painter
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.cylinder(Aabb {
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.cylinder(Aabb {
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min: (center - (3 * length) - 2).with_z(base - (1 * length)),
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min: (center - (3 * length) - 2).with_z(base - (1 * length)),
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max: (center + (3 * length) + 2).with_z(base + 1),
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max: (center + (3 * length) + 2).with_z(base),
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})
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})
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.fill(clay.clone());
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.fill(clay.clone());
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painter
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painter
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@ -223,8 +217,8 @@ impl Structure for SavannahPit {
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// top ring
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// top ring
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painter
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painter
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.cylinder(Aabb {
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.cylinder(Aabb {
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min: (center - (3 * length) - 1).with_z(base),
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min: (center - (3 * length) - 1).with_z(base - 1),
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max: (center + (3 * length) + 1).with_z(base + 1),
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max: (center + (3 * length) + 1).with_z(base),
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})
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})
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.fill(wood_light.clone());
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.fill(wood_light.clone());
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// floor 0 ring
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// floor 0 ring
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