Added test that all items are properly formatted and valid. Fixed items that were broken.

This commit is contained in:
Sam 2021-03-03 16:45:36 -05:00
parent dd2097ac75
commit 39a580b5ee
60 changed files with 224 additions and 115 deletions

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Greener than an orc's snout.", description: "Greener than an orc's snout.",
kind: Ingredient( kind: Ingredient(
kind: "Grass", kind: "Grass",
) ),
quality: Common, quality: Common,
tags: [], tags: [],
) )

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Greener than an orc's snout.", description: "Greener than an orc's snout.",
kind: Ingredient( kind: Ingredient(
kind: "Grass", kind: "Grass",
) ),
quality: Common, quality: Common,
tags: [], tags: [],
) )

View File

@ -3,7 +3,7 @@ ItemDef(
description: "Greener than an orc's snout.", description: "Greener than an orc's snout.",
kind: Ingredient( kind: Ingredient(
kind: "Grass", kind: "Grass",
) ),
quality: Common, quality: Common,
tags: [], tags: [],
) )

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 2.0, power: 2.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.0, power: 1.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.1, power: 1.1,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.6, power: 1.6,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.75, power: 1.75,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.85, speed: 0.85,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.1, power: 1.1,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.3, power: 1.3,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.9, speed: 0.9,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.0, power: 1.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.2, speed: 1.2,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.2, power: 1.2,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 2.0, power: 2.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Epic, quality: Epic,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.5, power: 1.5,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.9, speed: 0.9,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.4, power: 1.4,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.3, power: 1.3,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.8, power: 0.8,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.7, power: 0.7,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.8, power: 0.8,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: Low, quality: Low,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.5, power: 0.5,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Low, quality: Low,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.6, power: 1.6,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.2, speed: 1.2,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.8, power: 1.8,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.2, power: 1.2,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.0, power: 1.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.6, power: 1.6,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.5, power: 1.5,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.4, power: 1.4,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.3, power: 1.3,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.9, speed: 0.9,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.1, power: 1.1,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Axe, kind: Axe,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 2.0, power: 2.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Epic, quality: Epic,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.5, power: 1.5,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.9, speed: 0.9,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.4, power: 1.4,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.2, power: 1.2,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.2, speed: 1.2,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 0.7, power: 0.7,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 1.0, power: 1.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 0.8, power: 0.8,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: Low, quality: Low,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Hammer, kind: Hammer,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.5, equip_time_secs: 0.5,
power: 0.5, power: 0.5,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Low, quality: Low,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.45, power: 1.45,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.3, speed: 1.3,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 2.0, power: 2.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.75, speed: 0.75,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.75, power: 1.75,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.65, power: 0.65,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.75, power: 0.75,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.85, power: 0.85,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.9, speed: 0.9,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.3, power: 1.3,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.2, speed: 1.2,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.7, power: 1.7,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.4, power: 1.4,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.6, power: 1.6,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.9, speed: 0.9,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.0, power: 1.0,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.0, speed: 1.0,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.9, power: 0.9,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.2, power: 1.2,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 0.8, power: 0.8,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.2, speed: 1.2,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.1, power: 1.1,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.9, speed: 0.9,
), )),
)), )),
quality: Common, quality: Common,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.95, power: 1.95,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.8, speed: 0.8,
), )),
)), )),
quality: High, quality: High,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 2.1, power: 2.1,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.9, speed: 0.9,
), )),
)), )),
quality: Epic, quality: Epic,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.9, power: 1.9,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.1, speed: 1.1,
), )),
)), )),
quality: Epic, quality: Epic,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.5, power: 1.5,
poise_strength: 1.0, poise_strength: 1.0,
speed: 0.75, speed: 0.75,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.3, power: 1.3,
poise_strength: 1.0, poise_strength: 1.0,
speed: .95, speed: .95,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.05, power: 1.05,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.2, speed: 1.2,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -4,12 +4,12 @@ ItemDef(
kind: Tool(( kind: Tool((
kind: Sword, kind: Sword,
hands: One, hands: One,
stats: ( stats: Direct((
equip_time_secs: 0.4, equip_time_secs: 0.4,
power: 1.2, power: 1.2,
poise_strength: 1.0, poise_strength: 1.0,
speed: 1.05, speed: 1.05,
), )),
)), )),
quality: Moderate, quality: Moderate,
tags: [], tags: [],

View File

@ -248,3 +248,112 @@ impl Compound for Directory {
Ok(Directory(files)) Ok(Directory(files))
} }
} }
#[cfg(test)]
mod tests {
#[test]
fn test_assets_items() {
// TODO: Figure out how to get file name in error so only a single glob is
// needed
// Separated out into subsections so that error more descriptive
crate::comp::item::Item::new_from_asset_glob("common.items.armor.*")
.expect("Failed to iterate over armors.");
crate::comp::item::Item::new_from_asset_glob("common.items.boss_drops.*")
.expect("Failed to iterate over boss drops.");
crate::comp::item::Item::new_from_asset_glob("common.items.consumable.*")
.expect("Failed to iterate over consumables.");
crate::comp::item::Item::new_from_asset_glob("common.items.crafting_ing.*")
.expect("Failed to iterate over crafting ingredients.");
crate::comp::item::Item::new_from_asset_glob("common.items.crafting_tools.*")
.expect("Failed to iterate over crafting tools.");
crate::comp::item::Item::new_from_asset_glob("common.items.debug.*")
.expect("Failed to iterate over debug items.");
crate::comp::item::Item::new_from_asset_glob("common.items.flowers.*")
.expect("Failed to iterate over flower items.");
crate::comp::item::Item::new_from_asset_glob("common.items.food.*")
.expect("Failed to iterate over food items.");
crate::comp::item::Item::new_from_asset_glob("common.items.glider.*")
.expect("Failed to iterate over gliders.");
crate::comp::item::Item::new_from_asset_glob("common.items.grasses.*")
.expect("Failed to iterate over grasses.");
crate::comp::item::Item::new_from_asset_glob("common.items.lantern.*")
.expect("Failed to iterate over lanterns.");
crate::comp::item::Item::new_from_asset_glob("common.items.npc_armor.*")
.expect("Failed to iterate over npc armors.");
crate::comp::item::Item::new_from_asset_glob("common.items.npc_weapons.*")
.expect("Failed to iterate over npc weapons.");
crate::comp::item::Item::new_from_asset_glob("common.items.ore.*")
.expect("Failed to iterate over ores.");
crate::comp::item::Item::new_from_asset_glob("common.items.tag_examples.*")
.expect("Failed to iterate over tag examples.");
crate::comp::item::Item::new_from_asset_glob("common.items.testing.*")
.expect("Failed to iterate over testing items.");
crate::comp::item::Item::new_from_asset_glob("common.items.utility.*")
.expect("Failed to iterate over utility items.");
// Checks each weapon type to allow errors to be located more easily
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.axe.*")
.expect("Failed to iterate over axes.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.axe_1h.*")
.expect("Failed to iterate over 1h axes.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.bow.*")
.expect("Failed to iterate over bows.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.dagger.*")
.expect("Failed to iterate over daggers.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.empty.*")
.expect("Failed to iterate over empty.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.hammer.*")
.expect("Failed to iterate over hammers.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.hammer_1h.*")
.expect("Failed to iterate over 1h hammers.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.sceptre.*")
.expect("Failed to iterate over sceptres.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.shield.*")
.expect("Failed to iterate over shields.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.staff.*")
.expect("Failed to iterate over staffs.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.sword.*")
.expect("Failed to iterate over swords.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.sword_1h.*")
.expect("Failed to iterate over 1h swords.");
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.tool.*")
.expect("Failed to iterate over tools.");
// Checks all weapons should more weapons be added later
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.*")
.expect("Failed to iterate over weapons.");
// Final at the end to account for a new folder being added
crate::comp::item::Item::new_from_asset_glob("common.items.*")
.expect("Failed to iterate over item folders.");
}
}