fix crash when clamp mode is used by rearanging the parameters

This commit is contained in:
Marcel Märtens 2023-01-02 14:03:11 +01:00
parent 54176068cf
commit 3c502579db

View File

@ -454,7 +454,7 @@ impl PlayState for SessionState {
let mut cam_dir = camera.get_orientation();
let cam_dir_clamp =
(global_state.settings.gameplay.camera_clamp_angle as f32).to_radians();
cam_dir.y = (-cam_dir_clamp).clamp(cam_dir.y, cam_dir_clamp);
cam_dir.y = cam_dir.y.clamp(-cam_dir_clamp, cam_dir_clamp);
camera.set_orientation(cam_dir);
}