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Reverted grim salvager loot table changes, added bandanas and hoods to misc_armor, and roughly adjusted file weighting accordingly.
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3dc2c04491
commit
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@ -1,6 +0,0 @@
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[
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(1.0, Item("common.items.armor.misc.head.bandana.thief")),
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(1.0, Item("common.items.armor.misc.head.bandana.red")),
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(1.0, Item("common.items.armor.misc.head.hood")),
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(1.0, Item("common.items.armor.misc.head.hood_dark")),
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]
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@ -10,5 +10,8 @@
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// Necklace
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// Necklace
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(0.05, Item("common.items.armor.misc.neck.gold")),
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(0.05, Item("common.items.armor.misc.neck.gold")),
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// Armor
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// Armor
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(1.6, LootTable("common.loot_tables.armor.salvager")),
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(0.4, Item("common.items.armor.misc.head.bandana.thief")),
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(0.4, Item("common.items.armor.misc.head.bandana.red")),
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(0.4, Item("common.items.armor.misc.head.hood")),
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(0.4, Item("common.items.armor.misc.head.hood_dark")),
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]
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]
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@ -12,8 +12,7 @@ loot_tables: [
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(6.0, true, "common.loot_tables.armor.twigs"),
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(6.0, true, "common.loot_tables.armor.twigs"),
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(6.0, true, "common.loot_tables.armor.twigsflowers"),
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(6.0, true, "common.loot_tables.armor.twigsflowers"),
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(6.0, true, "common.loot_tables.armor.twigsleaves"),
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(6.0, true, "common.loot_tables.armor.twigsleaves"),
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(4.0, false, "common.trading.misc_armor"),
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(6.0, false, "common.trading.misc_armor"),
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(2.0, false, "common.loot_tables.armor.salvager"),
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(0.09, false, "common.loot_tables.armor.cultist"),
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(0.09, false, "common.loot_tables.armor.cultist"),
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(0.08, false, "common.loot_tables.armor.boreal"),
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(0.08, false, "common.loot_tables.armor.boreal"),
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@ -17,6 +17,12 @@
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(0.4, Item("common.items.armor.misc.ring.gold")),
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(0.4, Item("common.items.armor.misc.ring.gold")),
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(0.4, Item("common.items.armor.misc.neck.gold")),
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(0.4, Item("common.items.armor.misc.neck.gold")),
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// Grim Salvager
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(2.0, Item("common.items.armor.misc.head.bandana.thief")),
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(2.0, Item("common.items.armor.misc.head.bandana.red")),
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(2.0, Item("common.items.armor.misc.head.hood")),
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(2.0, Item("common.items.armor.misc.head.hood_dark")),
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// Pirate
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// Pirate
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(0.05, Item("common.items.armor.misc.head.crown")),
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(0.05, Item("common.items.armor.misc.head.crown")),
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(0.05, Item("common.items.armor.pirate.hat")),
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(0.05, Item("common.items.armor.pirate.hat")),
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